LANFest
LANFest is a US-based nonprofit that operates a national network of in-person LAN gaming events through 23+ chapters across 19 states, hosts the Battle for Charity esports tournament series, and delivers broadcast coverage to scholastic esports programs.
- Company typePrivate
- Founded2005
- HeadquartersSanta Clara, United States
- Headcount101–250
- GTM typeB2C
- OfferingServices
What LANFest does
LANFest is a US-based nonprofit gaming community organization that operates a national network of in-person LAN gaming events through a chapter-based model with 23+ chapters across 19 states. The organization produces recurring regional events including FortLAN (Fort Wayne, Indiana), InfernaLAN (Washington), MassiveLAN (Minnesota State Fairgrounds), Below Zero LAN (Minnesota), Wichita LANFest (Kansas), Emerald City LAN (Seattle's Lumen Field Event Center), and LAN All Night (Great Wolf Lodge, Grapevine, Texas). Attendees bring their own computers to participate in competitive tournaments, community gaming, vendor showcases, and charitable fundraising. The organization runs the Battle for Charity (B4C) flagship esports tournament series, which has raised over $100,000 for various charitable causes since debuting in 2022 at the HyperX Esports Arena in Las Vegas. LANFest also delivers professional broadcast coverage to scholastic esports programs, partnering with Washington State Scholastic Esports and the Indiana Esports Network.
The organization's technology stack is built on third-party SaaS infrastructure: Twitch for live event streaming and broadcasts, Tiltify for charitable donation processing, Tixr for ticketing, and SpreadShop for branded merchandise e-commerce. The organization also runs its own event management platform coordinating regional event logistics. An operational relationship with Intel is implied by the lanfest.intel.com hosting domain, though no formal ownership structure is disclosed. The platform maintains a comprehensive Code of Conduct with zero-tolerance harassment policies to support its family-friendly positioning.
Revenue is generated through four primary streams: (1) event ticket sales for regional LAN events, (2) corporate sponsorships from hardware and software brands including Biwin, Logitech, Zotac, SignalRGB, GLYDR, and Wildcard, (3) branded merchandise sales through SpreadShop featuring the 'Lanny' mascot, and (4) charitable donations facilitated through Tiltify. The organization operates primarily with volunteer-driven chapters supported by a small national team, and serves enthusiast gamers of all ages, scholastic esports programs (K-12 through college), and nonprofit beneficiaries including Ronald McDonald House, Camp Good Days, NMDP, 1Up On Cancer, and others.
LANFest firmographics
Firmographics- Name
- LANFest
- Legal name
- LANFest
- Website
- https://lanfest.com
- Company type
- Private
- Founded year
- 2005
- Operating status
- Operating
- Headcount range
- 101–250 employees
- Short description
- LANFest is a US-based nonprofit that operates a national network of in-person LAN gaming events through 23+ chapters across 19 states, hosts the Battle for Charity esports tournament series, and delivers broadcast coverage to scholastic esports programs.
- Ownership category
- akta.pro rank
LANFest industry classification
Industry- Product category
- Community Gaming Events & Esports
- NAICS
- Promoters of Performing Arts, Sports, and Similar Events (7113), Spectator Sports (71121), Sports Teams and Clubs (711211)
- SIC
- Services-Amusement & Recreation Services (7900), Services-Membership Sports & Recreation Clubs (7997)
- akta.pro primary industry
- In-Person Arena/LAN Esports Events (MPAKANAN)
- akta.pro secondary industries
- Esports Tournament Venues & Esports Arenas (MPAGANAN), Amateur & Grassroots Esports Tournaments (MPAGANAD), Amateur/Grassroots Esports Leagues & Community Tournaments (MPAFADAL), Tournament & Event LAN Venues (BYOC/Hall Rentals, Pop-Up LAN Halls) (MPAFALAC)
Keywords
Where LANFest is headquartered
LocationHeadquarters
- HQ city
- Santa Clara
- HQ country
- United States
- HQ region
- North America
Markets served
LANFest business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Operations, Personnel, Marketing or Sales, Technology or R&D, Supply Chain
Revenue model
- Event Tickets: LANFest generates revenue through ticket sales for its regional LAN events (FortLAN, InfernaLAN, MassiveLAN, Below Zero LAN, LAN All Night, etc.) where attendees bring their own computers to game together.
- Corporate Sponsorships: Sponsors like Biwin, SignalRGB, GLYDR, Wildcard, Logitech, Zotac, and others sponsor LANFest events with hardware, prizes, and financial support in exchange for brand visibility at gaming events.
- Merchandise Sales: LANFest operates an online shop selling branded merchandise including apparel through SpreadShop.
- Donations and Fundraising: Battle for Charity events raise funds for various charitable causes through viewer donations facilitated by Tiltify platform.
Go-to-market motion3 records
Distribution channels4 records
Marketing channels7 records
LANFest product offering
Product offeringCore offering
LANFest is a nonprofit organization that builds healthy gaming communities through in-person LAN gaming events, charitable esports tournaments, and scholastic esports broadcast programs. It operates a national network of 23+ chapters across 19 U.S. states that host multi-day regional events (FortLAN, InfernaLAN, MassiveLAN, Below Zero LAN, Emerald City LAN, Wichita LANFest, LAN All Night). Its flagship Battle for Charity (B4C) tournament series has raised over $100,000 for charitable causes since 2022, and it delivers professional broadcast coverage to Washington State Scholastic Esports and the Indiana Esports Network.
Product overview
LANFest is a nonprofit organization that builds healthy communities through gaming, operating a network of regional chapter events across the United States. The organization offers a portfolio of gaming event products including Battle for Charity (B4C), a flagship esports fundraising tournament series; Scholastic Esports Broadcasts delivering professional coverage to school esports networks; and regional events such as FortLAN, InfernaLAN, MassiveLAN, Below Zero LAN, and LAN All Night. These events combine competitive gaming tournaments, community gaming, vendor marketplaces, and charitable fundraising components. The organization also operates a merchandise shop selling branded apparel featuring their mascot 'Lanny'.
Differentiator
Problem solved
Functional benefit
Brands
- Battle for Charity (B4C): A charitable esports tournament series featuring content creators competing for designated charities, raising over $100,000 since 2022.
- FortLAN
- LAN All Night
- InfernaLAN
- MassiveLAN
- Below Zero LAN
- Emerald City LAN
- Wichita LANFest
- Scholastic Esports
Products and services
- Battle for Charity (B4C) Flagship esports fundraising tournament series featuring content creators competing in games like Call of Duty to raise money for charitable causes; debuted in 2022 at HyperX Esports Arena in Las Vegas and has raised over $100,000 since launch.
- Scholastic Esports Broadcasts Professional broadcast coverage and event production delivered to Washington State Scholastic Esports and the Indiana Esports Network, providing opportunities for students, educators, coaches, casters, and production crew to gain esports experience from elementary through college.
- Regional Chapter LAN Events Regional multi-day LAN gaming events organized by LANFest chapters across the United States (FortLAN, InfernaLAN, MassiveLAN, Below Zero LAN, Emerald City LAN, Wichita LANFest), featuring competitive gaming tournaments, community matches, vendor areas, and charitable fundraising components.
- LAN All Night Gaming Festival Annual multi-day overnight gaming festival held at venues like Great Wolf Lodge in Grapevine, Texas, featuring tournaments, arcade games, panels, and charitable fundraising; running for over five years.
- LANFest Merchandise Shop Online merchandise storefront selling LANFest branded apparel and accessories through SpreadShop, including mascot character 'Lanny' themed merchandise.
Quantifiable outcome
- Over $100,000 raised for charitable causes since 2022
- +4 more outcomes
Companies that use LANFest
Customer profileNamed customers8 records
Segments1 record
Ideal customer profiles3 records
LANFest technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
LANFest partnerships and signals
Strategic signalPartnerships
24 partnerships are on record, tiered core and minor.
- BiwincoreBiwin, a leading innovator in memory and storage technology, has partnered with LANFest to join events across the United States. Biwin will bring hands-on experiences, hardware showcases, giveaways, and exclusive discounts to attendees, showcasing cutting-edge DDR5 memory and next-generation PCIe SSDs while supporting LANFest's community-driven mission.
- Streamers Saving Lives NMDPcoreA charity streaming partnership where streamers host fundraising streams at LANFest events. At Below Zero LAN V7, Minnesota Mocha and friends hosted a charity stream raising over $1,000 for NMDP (National Marrow Donor Program).
- Zotec (Zotec Partners)minorZotec provided two 4070-powered stream rigs for Below Zero LAN V7 event, enabling professional-quality streaming capabilities for the charity fundraising activities.
- Ronald McDonald HousecoreCharitable beneficiary of MassiveLAN Winter 2025. Over 250 gamers united to support the Ronald McDonald House and make a monumental impact on families in need.
- 1Up On CancercoreNonprofit beneficiary of LAN All Night 12, raising more than $1,000 to support adult cancer patients in need.
- The Shepherd's HousecoreLocal nonprofit beneficiary of FortLAN Spring 2025, receiving $1,500 raised to support veterans in recovery.
- Wichita Animal Action League (WAAL)coreLocal nonprofit beneficiary of Wichita LANFest 39, receiving $750 raised to help protect and support animals in need throughout the Wichita area.
- Camp Good DayscoreCharitable beneficiary of MassiveLAN Winter 2026, receiving $4,478 raised through ticket sales, charity raffles, and individual guild donor drive campaigns.
- Washington State Scholastic EsportscoreLANFest delivers professional, high-quality broadcast coverage to Washington State Scholastic Esports, providing experience for players, students, educators, coaches, casters, and production crew.
- Indiana Esports NetworkcoreLANFest delivers professional, high-quality broadcast coverage to Indiana Esports Network, supporting scholastic esports initiatives from elementary through college.
- Northwest HalominorGaming community partner that hosted Halo tournaments at InfernaLAN Cyberpunk 2025, providing competitive gaming content for attendees.
- Dapper GamesminorSponsor of Magic: The Gathering draft at InfernaLAN Cyberpunk 2025, contributing to the diverse gaming experiences offered at the event.
- Event Sponsors (Arcade 92, Chicken N Pickle, E&R Customs, etc.)coreMultiple sponsors including Arcade 92, Chicken N Pickle, E&R Customs, Ellie Mae Squirrel, Grapevine Dodge, Ikarus Project LLC, and Standish 913 supported LAN All Night 12 event.
- 100 Yen LifeminorPartner providing unique arcade games for Emerald City LAN winter event at Lumen Field Event Center in Seattle.
- Free GeekminorE-waste recycler and PC thrift store that attended Below Zero LAN V7 in Minnesota, bringing retro desktops with games installed for attendees to play original QUAKE.
- PokeConminorConvention partner that provided Nintendo consoles for attendees to explore at Below Zero LAN V7 event.
- Grand Wayne CentercoreVenue partner for FortLAN Spring and Fall 2025 events in Fort Wayne, Indiana.
- Odyssey EsportsminorPartner that streamed Smash Ultimate finals during FortLAN Spring 2025, attracting top regional players.
- Exclaim.ggminorMerchandise platform for upgraded FortLAN merch and jerseys available at exclaim.gg/store/fortlangg
- SignalRGBminorSponsor of LANFest with lighting control software, supporting gaming events with prizes and brand visibility.
- GLYDRminorSponsor partner supporting LANFest events and community initiatives.
- WildcardminorSponsor partner of LANFest, featuring game giveaways and brand presence at events.
- LogitechminorSponsor partner providing gaming peripherals and support for LANFest events.
- ZotacminorHardware sponsor partner for LANFest events.
Scale indicators15 records
Recent moves6 records
Expansion highlights6 records
LANFest competitors and assessment
Company assessmentOthers
- Extra Life: Extra Life is a charity gaming fundraising program under Children's Miracle Network Hospitals where gamers raise donations through streams, tournaments, and play sessions. It overlaps with LANFest's Battle for Charity mission of channeling gaming activity into charitable fundraising, though without LANFest's physical event infrastructure.
- Games Done Quick: Games Done Quick is a charity speedrunning event organization that runs biannual marathon streams (AGDQ, SGDQ) raising millions of dollars for charitable causes via Tiltify and similar platforms. It shares LANFest's charity-gaming mission and donation-driven revenue model but focuses on streamed speedrunning rather than in-person LAN events.
Direct peers
- Pandemic Con: Pandemic Con is a regional LAN gaming event operator running multi-day BYOC gaming events with competitive tournaments, community areas, and vendor halls. It is directly comparable to LANFest's regional chapter events (FortLAN, MassiveLAN, InfernaLAN) in format, audience, and operational scope.
- LANWAR: LANWAR is a community-driven LAN party organization running regional events for amateur and enthusiast gamers across multiple U.S. markets. It directly competes with LANFest in the grassroots, bring-your-own-computer LAN event space with a similar volunteer-driven chapter model.
- Belong Gaming Arenas: Belong Gaming Arenas is a network of competitive gaming centers offering high-end gaming PCs, console stations, and tournament hosting. It is comparable to LANFest's mission of providing dedicated physical gaming venues for community play and tournaments, though Belong operates commercial hourly-play venues rather than volunteer-run event series.
- EVO: EVO is a premier fighting game esports tournament circuit hosting major in-person competitions with streaming production, sponsorships, and community-driven event participation. While narrower in game focus, it shares LANFest's model of competitive in-person tournament events with broadcast monetization and sponsor-driven revenue.
Broad incumbents
- DreamHack: DreamHack is one of the world's largest LAN gaming festival brands, hosting multi-day competitive gaming, esports tournaments, and expo experiences across multiple continents. It serves the same amateur-to-pro gaming community as LANFest but at significantly larger scale and with a commercial rather than nonprofit orientation.
- ESL Gaming (ESL FACEIT Group): ESL FACEIT Group operates the world's largest esports tournament and competitive gaming platform, running community amateur leagues as well as professional circuits. It overlaps with LANFest's grassroots tournament operator role but at vastly greater scale and with a commercial, platform-based business model.
- PAX (Penny Arcade Expo): PAX is one of the largest U.S. gaming convention series, hosting multi-day expo events featuring tournaments, panels, vendor halls, and community gaming spaces. It serves an overlapping audience with LANFest but operates at much larger scale as a commercial convention rather than community-driven LAN party.
Regional players
- The Gaming Stadium: The Gaming Stadium is a competitive gaming venue and event operator based in Vancouver, Canada, hosting esports tournaments, community gaming nights, and broadcast events. It shares LANFest's model of operating physical gaming venues for tournaments and community play but is regionally focused on the Canadian market.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
LANFest social profiles
Digital presenceLANFest financial estimates
Financial estimateRevenue estimate
Valuation estimate
LANFest leadership team
Management profileNumber of profiles
LANFest funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
LANFest M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about LANFest
What does LANFest do?
LANFest is a nonprofit organization that builds healthy gaming communities through in-person LAN gaming events, charitable esports tournaments, and scholastic esports broadcast programs. It operates a national network of 23+ chapters across 19 U.S. states that host multi-day regional events (FortLAN, InfernaLAN, MassiveLAN, Below Zero LAN, Emerald City LAN, Wichita LANFest, LAN All Night). Its flagship Battle for Charity (B4C) tournament series has raised over $100,000 for charitable causes since 2022, and it delivers professional broadcast coverage to Washington State Scholastic Esports and the Indiana Esports Network.
Is LANFest a public or private company?
LANFest is a private company. It is classified as nonprofit foundation owned and is currently operating.
When was LANFest founded?
LANFest was founded in 2005. It employs 101 to 250 people.
Where is LANFest based?
LANFest is headquartered in Santa Clara, United States, in the North America region.
How does LANFest make money?
Four revenue lines are on record. Event Tickets are the primary driver. The others are corporate Sponsorships, merchandise Sales and donations and Fundraising.
Who are LANFest's main competitors?
Others on record are Extra Life and Games Done Quick. Direct peers are Pandemic Con, LANWAR, Belong Gaming Arenas and EVO. Broad incumbents are DreamHack, ESL Gaming (ESL FACEIT Group) and PAX (Penny Arcade Expo). The Gaming Stadium is listed as a regional player.
Does LANFest have an API?
No public API is recorded for LANFest.
What industry is LANFest in?
LANFest's product category is Community Gaming Events & Esports. Its primary akta.pro industry code is MPAKANAN, In-Person Arena/LAN Esports Events, with a secondary code of MPAGANAN, Esports Tournament Venues & Esports Arenas. Its NAICS code is 7113 and its SIC code is 7900.