Educators in VR
Portland-based Educators in VR, founded 2018, trains educators to teach in virtual reality on the third-party ENGAGE XR platform. It produces workshops, events, and editorial content serving K-12, higher education, and academic partners including Mount Royal University.
- Company typePrivate
- Founded2018
- Headquarters—
- Headcount1–10
- GTM typeB2B and B2C
- OfferingServices
What Educators in VR does
Educators in VR is a Portland, Oregon-based organization founded in 2018 that trains educators, researchers, and institutions to teach and collaborate in virtual reality. The company has produced more than 8,000 educational VR events and engaged more than 80,000 participants since inception, positioning itself as a community-led hub for immersive learning on the third-party ENGAGE XR platform. Its primary audiences are K-12 and higher-education instructors, academic researchers (including a multi-year partnership with Mount Royal University), and organizations evaluating VR-enabled instruction.
The company's core deliverables are training workshops, hosted immersive events, and an editorial layer. The portfolio includes a Creative Writing Workshop Series and a forthcoming Short Story Bootcamp (scheduled for July 2026), alongside the ongoing XR News content and podcast. All of this is built on ENGAGE XR rather than proprietary infrastructure, so the company's contribution is content design, instructional methodology, and event production layered on top of the platform — i.e., a top-of-stack services business rather than a platform vendor.
The business model combines paid consultation and training engagements with a membership tier. The company operates with a lean team of approximately 8 employees and reports 125 newsletter subscribers, suggesting that cumulative participation metrics substantially exceed the active recurring audience. No external funding rounds have been disclosed, and revenue appears to be organic, consultancy-driven, and modest in scale.
Educators in VR firmographics
Firmographics- Name
- Educators in VR
- Legal name
- Educators in VR
- Website
- https://educatorsinvr.com
- Company type
- Private
- Founded year
- 2018
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Portland-based Educators in VR, founded 2018, trains educators to teach in virtual reality on the third-party ENGAGE XR platform. It produces workshops, events, and editorial content serving K-12, higher education, and academic partners including Mount Royal University.
- Ownership category
- akta.pro rank
Educators in VR industry classification
Industry- Product category
- Immersive Education Services
- NAICS
- Professional and Management Development Training (611430), Business Schools and Computer and Management Training (6114)
- SIC
- Services-Educational Services (8200)
- akta.pro primary industry
- VR-Based Skills Training Simulations (Soft Skills, Customer Service, Leadership) (EDAFAJAA)
- akta.pro secondary industries
- AR/VR & Immersive Learning Content Development (EDAGAKAI), Immersive Collaboration Classrooms (Multiuser VR, Social Learning Spaces) (EDAFAJAK)
Keywords
Educators in VR business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Technology or R&D, Marketing or Sales, Infrastructure
Revenue model
- Consultation and Training Programs: Provides paid consultation and training programs for teachers, schools, nonprofits, researchers, and businesses seeking expertise in immersive education and VR teaching methodologies.
- Membership Program: Offers membership options with dedicated pages for 'Become a Member' indicating a recurring subscription or membership fee structure.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | Free community events and content |
| Other | Multi-year contract | Consultation and Training Programs |
Go-to-market motion2 records
Distribution channels3 records
Marketing channels5 records
Educators in VR product offering
Product offeringCore offering
Educators in VR teaches teachers to teach in VR, delivering consultation and training programs to schools, nonprofits, researchers, and businesses. Since 2018 it has produced over 8,000 educational VR events for more than 80,000 participants, runs a recurring XR News content series, hosts monthly creative writing workshops and bootcamps, and collaborates with academic institutions such as Mount Royal University on VR mental health therapy research, all delivered through the third-party ENGAGE XR platform.
Product overview
Educators in VR is an educational technology organization that teaches teachers to teach in VR. Since 2018, they've produced over 8,000 educational VR events for over 80,000 participants. The organization operates as a platform-plus-services model, offering consultation and training programs (Hire Educators in VR), a news content series (XR News), educational workshops and classes, and research collaborations with academic institutions. All educational events and workshops are conducted within the ENGAGE XR platform, a third-party virtual reality environment.
Differentiator
Problem solved
Functional benefit
Products and services
- Hire Educators in VR (Consultation and Training Programs) Paid consultation and training programs for teachers, schools, nonprofits, researchers, and businesses in immersive education using VR, AR, and XR technologies. Delivered on a quote-based, multi-year contract basis by the Educators in VR team using the ENGAGE XR platform.
- XR News Show Series A recurring XR News content series covering virtual reality, augmented reality, and extended reality industry developments, featuring episodes that discuss platforms, hardware releases, age verification, AI world generation, community activities, and interviews with XR professionals such as Christine Schwarz of Virtual Round Ballers.
- Workshops and Classes Monthly educational workshops and classes conducted in ENGAGE XR, including the Creative Writing Workshop Plot Lab series (for beginner to intermediate writers learning plot structure) and the Short Story Bootcamp in ENGAGE XR (a month-long creative writing workshop). These serve both as community engagement and as paid offerings for writers and educators.
- Research Collaborations Research collaborations with academic institutions exploring transformative applications of VR in education and mental health therapies, including a five-year collaboration with Dr. Anthony Chaston, PhD, of Mount Royal University's Psychology department, in which students explore VR-based mental health therapies and present team projects live in Educators in VR events.
- Membership Program Recurring membership program for individual educators that provides ongoing access to Educators in VR resources, training, workshops, and community benefits.
Quantifiable outcome
- Produced 8,000+ educational VR events since 2018
- +1 more outcomes
Companies that use Educators in VR
Customer profileNamed customers1 record
Segments5 records
Ideal customer profiles5 records
Educators in VR technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature2 records
Educators in VR partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- Mount Royal UniversitycoreFive-year collaboration with Dr. Anthony Chaston, PhD, from Mount Royal University's Psychology department. The partnership focuses on encouraging students to explore mental health therapies in virtual reality and present their team projects on VR therapies in live events. This represents a significant research-oriented partnership demonstrating academic credibility in XR applications.
Scale indicators4 records
Recent moves5 records
Expansion highlights4 records
Educators in VR competitors and assessment
Company assessmentDirect peers
- Interplay Learning: Interplay Learning delivers VR-based skills training for trades and workforce development - adjacent model of VR training-as-a-service for working professionals.
- Talespin: Talespin is a VR-based soft-skills and workforce training platform serving enterprise L&D - overlapping with Educators in VR's immersive training and consulting offering.
- Mursion: Mursion provides AI-driven VR simulations for soft-skills training, leadership, and teaching practice - directly comparable to Educators in VR's focus on training teachers and professionals in immersive environments.
- VR Education Holdings / ENGAGE XR: VR Education Holdings operates the ENGAGE XR platform that Educators in VR runs its events on - platform-level partner and closest commercial analog in the VR education space.
- Strivr: Strivr offers immersive VR training and learning solutions for enterprise, including soft-skills and onboarding - overlapping with Educators in VR's corporate training customers.
- Bodyswaps: Bodyswaps provides VR soft-skills and behavioral training modules for education and enterprise - closely comparable to Educators in VR's teacher/professional development niche.
- VictoryXR: VictoryXR delivers VR education content and virtual classrooms for schools and universities, comparable to Educators in VR's K-12/higher-ed VR training focus.
- ClassVR: ClassVR provides VR headsets, curriculum, and teacher training for K-12 classrooms - directly competitive in the educator VR adoption and training niche.
Emerging players
- TRANSFR: TRANSFR builds VR career exploration and skills training simulations for workforce development - overlapping use cases with Educators in VR's training programs.
Others
- XR Foundation: XR Foundation supports XR education initiatives through grants, training, and community building - thematically adjacent non-profit in the same teacher-training and accessibility space.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks5 records
Key highlights6 records
Customer concentration
Educators in VR social profiles
Digital presenceEducators in VR financial estimates
Financial estimateRevenue estimate
Valuation estimate
Educators in VR leadership team
Management profileNumber of profiles
Educators in VR funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Educators in VR M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Educators in VR
What does Educators in VR do?
Educators in VR teaches teachers to teach in VR, delivering consultation and training programs to schools, nonprofits, researchers, and businesses. Since 2018 it has produced over 8,000 educational VR events for more than 80,000 participants, runs a recurring XR News content series, hosts monthly creative writing workshops and bootcamps, and collaborates with academic institutions such as Mount Royal University on VR mental health therapy research, all delivered through the third-party ENGAGE XR platform.
Is Educators in VR a public or private company?
Educators in VR is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Educators in VR founded?
Educators in VR was founded in 2018. It employs 1 to 10 people.
How does Educators in VR make money?
Two revenue lines are on record. Consultation and Training Programs are the primary driver. The others are membership Program.
Who are Educators in VR's main competitors?
Direct peers on record are Interplay Learning, Talespin, Mursion, VR Education Holdings / ENGAGE XR, Strivr, Bodyswaps, VictoryXR and ClassVR. TRANSFR is listed as an emerging player. XR Foundation is listed as an others.
Does Educators in VR have an API?
No public API is recorded for Educators in VR.
What industry is Educators in VR in?
Educators in VR's product category is Immersive Education Services. Its primary akta.pro industry code is EDAFAJAA, VR-Based Skills Training Simulations (Soft Skills, Customer Service, Leadership), with a secondary code of EDAGAKAI, AR/VR & Immersive Learning Content Development. Its NAICS code is 611430 and its SIC code is 8200.