Game in Frame
- Company typePrivate
- Founded2020
- HeadquartersNortheast Region, United States
- Headcount11–50
- GTM typeB2B and B2C
- OfferingServices
What Game in Frame does
Game in Frame is a privately held US soccer media company founded in 2020 and headquartered in New York, NY. It operates a dual product line centered on semi-professional and grassroots soccer: (1) premium livestreaming services delivered with full commentary and customizable multi-camera setups (up to three angles), covering events including National Finals and Open Cup Qualifiers, and (2) college recruitment highlight reels offered as one-time purchases or annual subscriptions, designed to help aspiring players secure NCAA placements. The firm self-describes as the leading soccer livestreaming company in the Northeast, broadcasting more than 400 games per year across a footprint spanning New York to Pennsylvania, while its highlight reel service addresses individual players nationwide.
The company employs approximately 14 people supplemented by a media team of more than 30 soccer production specialists (likely a mix of staff and contracted crew). Core technology is conventional live-video broadcast production rather than a disclosed proprietary software platform; the firm's website is built on Squarespace and broadcast content is distributed primarily via a YouTube channel (@gameinframe_soccer). The product surface integrates third-party AI-enabled camera inputs as footage sources, but no proprietary AI/ML pipeline is described. There is no public mobile app, SDK, or API offering.
Game in Frame's go-to-market is sales-led and direct, with custom-priced livestream packages negotiated with soccer clubs and quote-based highlight reel sales to individual players via the website contact form and [email protected]. Revenue mechanics combine project-based professional services (livestreaming) with a recurring subscription component (annual highlight reel packages). Distribution channels are direct outreach to regional clubs plus YouTube for viewer acquisition; Instagram is used for community engagement. No funding rounds, institutional investors, parent company, or M&A activity are disclosed in the source data, indicating organic, bootstrapped growth to date.
Game in Frame firmographics
Firmographics- Name
- Game in Frame
- Legal name
- Game in Frame
- Website
- https://gameinframe.com
- Company type
- Private
- Founded year
- 2020
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
Game in Frame industry classification
Industry- Product category
- Sports Media and Broadcasting Services
- NAICS
- Broadcasting and Content Providers (516), Promoters of Performing Arts, Sports, and Similar Events (7113)
- SIC
- Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- Social/Creator-Led Sports Live Streaming & Watch-Alongs (MPAKAOAI)
- akta.pro secondary industry
- Sports Highlights, Clips & VOD Libraries (MPAKAOAF)
Keywords
Where Game in Frame is headquartered
LocationHeadquarters
- HQ city
- Northeast Region
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Game in Frame business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure
Revenue model
- Livestreaming Services: Fully commented soccer livestreaming services with custom packages including multi-camera setups (up to 3 angles). Covers National Finals and Open Cup Qualifiers. Revenue appears to be service-based, likely project fees or subscription arrangements for recurring broadcast partnerships with clubs.
- College Recruitment Highlight Reels: Premium player highlight reels for aspiring college athletes. Offers one-time reel purchases as well as annual subscription packages to ensure players have continuous video material for college coach recruitment. Revenue model combines one-time license fees with recurring subscription components.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | One-time highlight reels |
| Subscription | Annual | Annual subscription packages |
| Other | Multi-year contract | Custom livestreaming packages |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels4 records
Game in Frame product offering
Product offeringCore offering
Game in Frame produces and broadcasts premium, fully commented soccer livestreams with multi-camera setups (up to 3 angles) for semi-pro and grassroots clubs and tournaments, and creates premium player highlight reels for aspiring college soccer athletes pursuing NCAA recruitment. The company delivers content via its YouTube channel and offers highlight reels as one-time purchases or annual subscriptions.
Product overview
Game in Frame operates as a dual-offering soccer media company consisting of two core products: (1) Premium Livestreaming services delivering fully commented, industry-leading broadcasts with customizable multi-camera setups (up to 3 angles), and (2) College Recruitment Highlight Reels that help aspiring players create quality video materials for NCAA college recruitment. The company serves semi-pro and grassroots soccer organizations, broadcasting over 400 games annually across the Northeast region (New York to Pennsylvania), while also supporting player recruitment nationwide through video highlight services.
Differentiator
Problem solved
Functional benefit
Products and services
- Soccer Livestreams Fully commented, industry-leading soccer livestreaming service with custom packages including multi-camera setups of up to three angles, covering National Finals, Open Cup Qualifiers, and regular season games for semi-pro and grassroots soccer clubs across the Northeast US (New York to Pennsylvania). Broadcasts are delivered via the company's YouTube channel @gameinframe_soccer.
- College Recruitment Highlight Reels Premium edited highlight reel service for aspiring college soccer players pursuing NCAA recruitment. Accepts any footage including AI camera input and is offered as one-time purchases or annual subscription packages to provide continuous video material for outreach to college coaches. Claimed to have helped hundreds of players earn recruitment at top NCAA D1 programs.
Quantifiable outcome
- Hundreds of players recruited at top NCAA D1 programs using company's highlight reels
Companies that use Game in Frame
Customer profileNamed customers2 records
Segments3 records
Ideal customer profiles2 records
Game in Frame technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Game in Frame partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- Partner Soccer ClubscoreGame in Frame maintains partnerships with various soccer clubs in the Northeast region for livestreaming coverage. The company broadcasts over 400 games annually including National Finals and Open Cup Qualifiers. Club logos are displayed on the website under 'Partner Clubs' section, indicating an established network of club relationships. The company also maintains a sponsors document available via Google Drive link.
Scale indicators5 records
Recent moves6 records
Expansion highlights5 records
Game in Frame competitors and assessment
Company assessmentRegional players
- Sport cinematographer / local operators (e.g., local videographers for select leagues): Regional soccer media operators and freelance videographers serve semi-pro and grassroots clubs in markets outside the Northeast. They are weaker competitors but illustrate the fragmented nature of the space Game in Frame competes in.
Direct peers
- BallerTV: BallerTV livestreams youth and amateur sports, including soccer tournaments, directly to families. It competes with Game in Frame in semi-pro and grassroots soccer broadcasting and shares a similar YouTube/social distribution model.
- Veo Technologies: Veo provides AI-powered cameras and automated broadcast/editing tools for amateur and semi-pro sports teams. It directly competes with Game in Frame's grassroots soccer livestreaming and highlight reel offering by enabling clubs to self-serve capture and share.
- Pixellot: Pixellot offers AI-automated sports video capture, livestreaming, and highlight generation for amateur leagues. It serves the same semi-pro and grassroots customer base as Game in Frame with a tech-driven, self-serve model.
Emerging players
- Klipps: Klipps (formerly Veo partner network) provides AI-driven highlight creation for amateur players, similar to Game in Frame's recruitment reel service. It targets the same youth/collegiate recruiting use case.
- Trace: Trace (formerly Trace Inc.) is a youth sports media platform producing highlight reels and storytelling content for young athletes. It overlaps with Game in Frame's recruitment highlight reel service.
Others
- NCSA (Next College Student Athlete): NCSA is a major college sports recruiting platform that connects high school athletes with college coaches. It competes with Game in Frame's highlight reel offering as part of the recruiting tooling ecosystem.
- SportsRecruits: SportsRecruits is a college athletic recruiting platform used by high school athletes. While not a media producer, it operates in the same recruitment funnel and competes for visibility with Game in Frame's highlight reel service.
Broad incumbents
- FloSports: FloSports operates subscription streaming services across dozens of sports, including soccer. While it focuses on higher-tier competition, it is a broad incumbent that could expand downstream into semi-pro and grassroots if the segment proves attractive.
- Hudl: Hudl is a leading sports video analysis and sharing platform at the high school and club level. Its focus on team-driven video workflows overlaps with Game in Frame's coach-recruitment and highlight reel use cases, though at much greater scale.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat3 records
Key risks6 records
Key highlights6 records
Customer concentration
Game in Frame social profiles
Digital presenceGame in Frame financial estimates
Financial estimateRevenue estimate
Valuation estimate
Game in Frame leadership team
Management profileNumber of profiles
Game in Frame funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Game in Frame M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Game in Frame
What does Game in Frame do?
Game in Frame produces and broadcasts premium, fully commented soccer livestreams with multi-camera setups (up to 3 angles) for semi-pro and grassroots clubs and tournaments, and creates premium player highlight reels for aspiring college soccer athletes pursuing NCAA recruitment. The company delivers content via its YouTube channel and offers highlight reels as one-time purchases or annual subscriptions.
Is Game in Frame a public or private company?
Game in Frame is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Game in Frame founded?
Game in Frame was founded in 2020. It employs 11 to 50 people.
Where is Game in Frame based?
Game in Frame is headquartered in Northeast Region, United States, in the North America region.
How does Game in Frame make money?
Two revenue lines are on record. Livestreaming Services are the primary driver. The others are college Recruitment Highlight Reels.
Who are Game in Frame's main competitors?
Sport cinematographer / local operators (e.g., local videographers for select leagues) is listed as a regional player. Direct peers are BallerTV, Veo Technologies and Pixellot. Emerging players are Klipps and Trace. Others are NCSA (Next College Student Athlete) and SportsRecruits. Broad incumbents are FloSports and Hudl.
Does Game in Frame have an API?
No public API is recorded for Game in Frame.
What industry is Game in Frame in?
Game in Frame's product category is Sports Media and Broadcasting Services. Its primary akta.pro industry code is MPAKAOAI, Social/Creator-Led Sports Live Streaming & Watch-Alongs, with a secondary code of MPAKAOAF, Sports Highlights, Clips & VOD Libraries. Its NAICS code is 516 and its SIC code is 7812.