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Tinker Labs International

Full company profile

uuid005hanv

Namestring
Tinker Labs International
Legal namestring
Tinker Labs
Websiteurl
tinkerlabs.hr
Company typeenum
Private
Founded yearint
2012
Descriptiontext

Tinker Labs International is a private education franchise headquartered in Osijek, Croatia, founded in 2012 and operating its first center in Osijek in 2016 under the leadership of founder and CEO Alan Mate Orlic. The company delivers year-round STEAM (Science, Technology, Engineering, Arts, and Mathematics) education to children aged 3-12 through four sequential core courses — Tinker Garden (3-4 years), Tinker Tots (4-6 years), Tinker Town (7-10 years), and Tinker World (10-12 years) — plus optional Plus continuation courses, seasonal summer camps (Tinker Camp), and themed birthday party experiences (Tinker Rođendani). The core technology is the proprietary Tinker Methodology, a hands-on, trial-and-error learning approach supported by a content library of 4+ textbooks per course, 40 lessons per academic year, 150+ experiments, and 200 STEAM concepts, delivered by certified teachers in modern classrooms.

The company monetizes through two distinct layers. At the consumer level, parents pay €45 per month per child for weekly course attendance, with summer camps and birthday parties priced on a quote basis. At the B2B level, Tinker Labs sells franchise rights to independent operators — providing brand licensing, certified seminars, proprietary textbooks, teaching materials, equipment, administrative software, and ongoing support in exchange for franchise fees and royalties — and operates a Master Franchisee model (Krešimir Bikić for Croatia) for territorial rollout. The network spans over 100 locations across 7 European countries (Croatia, Hungary, Serbia, Montenegro, Bosnia and Herzegovina, North Macedonia, and one additional country) and serves more than 4,000 enrolled students, with class sizes capped at 8-10 children per group. Customer acquisition relies on free demo classes, parent testimonials, social media (Facebook, Instagram) at the local franchise level, and word-of-mouth referrals. Tinker Labs received the Franchise Brand Leader 2024 recognition and shows Next Generation EU co-branding on its website, suggesting engagement with EU institutional funding channels.

Short descriptiontext

Tinker Labs International is a Croatian-headquartered STEAM education franchise founded in 2012 that delivers hands-on science, technology, engineering, arts, and mathematics courses to over 4,000 children ages 3-12 across 100+ franchise locations in 7 European countries.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersOsijek, Osijek-Baranja, Croatia
HQ citystring
Osijek, Osijek-Baranja
HQ countrystring
Croatia
HQ regionstring
Europe
Markets served

Serves global market

Offices53 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
STEAM education programs, experiential learning courses, educational franchise services, hands-on science activities, STEAM curriculum materials
Industry2 codes
1Robotics & Engineering Summer Camps / Bootcamps
CodeEDAMADAFPrimaryYes
2Robotics, Engineering & Makers Camps
CodeEDAMALAEPrimaryNo
NAICS code1 code
  • All Other Schools and Instruction61169
SIC code1 code
  • Services-Educational Services8200
Product category
Children's STEAM Education Services
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model4 records
1Course Tuition Fees
TypeSubscription Recurring
Description

Monthly subscription fees for weekly course attendance. Parents pay monthly for their children to attend STEAM courses (Tinker Garden, Tinker Tots, Tinker Town, Tinker World). The pricing is stated as 45 EUR per month for weekly attendance.

tinkerlabs.hr
2Summer Camp Fees
TypeSubscription Recurring
Description

Seasonal camp programs offered during school holidays. Camps run for 5 days with 15 school hours total, offered in morning and afternoon sessions. Pricing is quote-based (Na upit).

tinkerlabs.hr
3Birthday Party Packages
TypeOne Time License
Description

Themed birthday party celebrations lasting 120 minutes with food and drinks included and a gift for the birthday child. Pricing is quote-based (Cijena na upit). Multiple themes available including chemistry labs, physics experiments, forensic investigations, engineering challenges, and more.

tinkerlabs.hr
4Franchise Fees and Royalties
TypeLicensing Royalties
Description

Franchise partners pay for rights to operate under the Tinker Labs brand, receive administrative software access, marketing materials, certified seminars, textbooks, teaching materials, and equipment. The franchise model includes territorial exclusivity and ongoing support.

tinkerlabs.hr
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure, Supply Chain
Pricing details3 tiers
1Weekly STEAM courses from 45 EUR monthly
ModelSubscriptionBilling cadenceMonthly
Notes

Course attendance once per week priced at 45 EUR per month. Covers Tinker Garden (ages 3-4), Tinker Tots (ages 4-6), Tinker Town (ages 7-10), and Tinker World (ages 10-12).

tinkerlabs.hr
2Summer camp - 5 days, 15 school hours
ModelOtherBilling cadencePay-as-you-go
Notes

Camps offered in morning and afternoon sessions. Price available upon request (Na upit).

tinkerlabs.hr
3Birthday party - 120 minutes with food and gift
ModelUnit PricingBilling cadencePay-as-you-go
Notes

120-minute party includes food, drinks, and gift for the birthday child. Multiple themed options available. Price available upon request (Cijena na upit).

tinkerlabs.hr
GTM typeB2B and B2C
B2B and B2C
Offering typeServices
Services
Brand1 of 4 records shown
1Tinker Garden
Description

STEAM education program for children aged 3-4 years, featuring experiments and hands-on learning through the character Dylan

tinkerlabs.hr
+3 more records
Core offering1 text field

Tinker Labs International provides supplemental STEAM education for children ages 3–12 through four progressive course programs, seasonal camps, and birthday experiences. It also operates through a franchise system, licensing partners to open local learning centers and supplying curriculum, textbooks, teaching materials, teacher training, administrative software, marketing support, and equipment.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • 4000+ students enrolled across 7 countries
+3 more records
Product overview1 text field

Tinker Labs International operates a multi-tiered STEAM (Science, Technology, Engineering, Art, Mathematics) education franchise offering age-differentiated courses for children from 3 to 12 years old. The core product portfolio consists of four progressive courses: Tinker Garden (ages 3–4), Tinker Tots (ages 4–6), Tinker Town (ages 7–10), and Tinker World (ages 10–12), each with optional Plus continuation courses. Each course is supported by dedicated textbooks and specifically designed teaching materials, delivered by certified teachers in modern classrooms. The offering is supplemented by seasonal Tinker Camp programs and themed Tinker Birthday parties. The company operates on a franchise model, providing franchise partners with territory exclusivity, administrative software, marketing support, and curriculum materials, and is present in 7 countries across more than 100 locations serving over 4,000 students.

Product and service10 records
1Tinker Garden
2Tinker Tots
CategoryChildren's STEAM course
Description

A weekly STEAM course for preschool children ages 4–6 covering chemistry, geometry, engineering, anatomy, physics, astronomy, technology, and art through experiments and activities. The program includes 120 experiments per academic year, up to 150 STEAM terms, groups of up to 10 students, and the optional Tinker Tots Plus continuation.

3Tinker Town
CategoryChildren's STEAM course
Description

A foundational STEAM course for children ages 7–10 delivered through an immersive fictional town environment. It covers geology, magnetism, aerodynamics, Newton's laws, atoms and molecules, circuits, acids and bases, and the Solar System, with an optional Tinker Town Plus continuation.

4Tinker World
CategoryChildren's STEAM course
Description

An advanced STEAM course for children ages 10–12 that explores scientific discoveries, historical figures, computing, forces and motion, polymers, the printing press, the periodic table, hydraulics, and pneumatics. It includes an optional Tinker World Plus continuation.

5Tinker Tots Plus
CategoryChildren's STEAM course
Description

An optional continuation course for children progressing beyond the Tinker Tots program.

6Tinker Town Plus
CategoryChildren's STEAM course
Description

An optional continuation course for children progressing beyond the Tinker Town program.

7Tinker World Plus
CategoryChildren's STEAM course
Description

An optional continuation course for children progressing beyond the Tinker World program.

8Tinker Camp
CategorySeasonal children's education program
Description

A seasonal camp for children during school holidays, offering hands-on STEAM activities in morning and afternoon sessions. It runs for 5 days and 15 school hours and covers themes such as printing, chemical reactions, engineering, physics, mathematics, biology, art, and practical projects.

9Tinker Birthdays (Tinker Rođendani)
CategoryChildren's party service
Description

A 120-minute children's birthday party combining themed experiments and activities with food, drinks, and a gift for the birthday child. It offers 17 themes, including chemistry, physics, forensics, engineering, slime-making, dinosaurs, space, art, treasure hunts, animation science, and scientific safaris.

10Tinker Labs Franchise
CategoryEducational franchise license
Description

A franchise program through which partners obtain rights to operate Tinker Labs centers in their territories. The package includes territory exclusivity, certified seminars, administrative software, marketing support, textbooks, teaching materials, projects, props, models, equipment, and ongoing operating support.

Scale indicator9 records

Each record includes

Type, Value, Description, Source

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeEmerging player
Description

Operates STEM/STEAM enrichment centres and camps for children (ages 5–12) with hands-on experimentation. Direct methodology overlap with Tinker Labs' Tinker Methodology, though smaller scale and limited franchise presence.

TypeDirect peer
Description

Franchise network of STEM/coding education centres for children, with recurring after-school programmes, camps, and birthday parties. Highly comparable in target customer (kids 5–14), franchise GTM, and product layering (subs + camps + parties).

TypeBroad incumbent
Description

Established North-American franchise tutoring network offering supplemental education (math, reading, STEM) to K–12 students. Comparable in supplemental-education positioning and franchise model, but broader subject portfolio and more mature scale.

TypeDirect peer
Description

Global franchise delivering hands-on STEM/engineering enrichment programmes for young children through LEGO-based and similar building-block curricula. Directly comparable to Tinker Labs in age range (typically 4–12), franchise model, and experiential methodology.

TypeDirect peer
Description

Global franchise of supplemental math-learning centres serving K–12 students on a recurring subscription basis. Comparable franchise unit economics, recurring tuition model, and parent-segment targeting, though narrower in subject focus.

TypeBroad incumbent
Description

Largest global supplemental-education franchise (math and reading). Comparable in franchise-driven scale and recurring per-child subscription, though focused on paper-based drill rather than hands-on experimentation.

TypeDirect peer
Description

European provider of robotics and STEM holiday camps and after-school programmes for children, operating across multiple EU markets. Comparable methodology (hands-on robotics/engineering experimentation) and overlapping European geography.

TypeDirect peer
Description

International franchise offering STEAM enrichment for children via LEGO-based engineering programmes, after-school classes, camps, and birthday parties. Closely matches Tinker Labs' service mix (courses + camps + birthday parties) and franchise distribution model.

TypeDirect peer
Description

Franchise-based computer science and STEM education programme for children, with school-year classes and summer camps. Comparable in franchise model, target age (K–12), and recurring subscription pricing for STEAM-adjacent subjects.

TypeRegional player
Description

Regional Croatian/SE-European provider of hands-on STEM workshops and camps for children. Closest geographic and methodological peer, though with a less-developed franchise model and smaller footprint.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Tinker Labs International

Children's STEAM Education Servicestinkerlabs.hr

Tinker Labs International is a Croatian-headquartered STEAM education franchise founded in 2012 that delivers hands-on science, technology, engineering, arts, and mathematics courses to over 4,000 children ages 3-12 across 100+ franchise locations in 7 European countries.

What Tinker Labs International does

Tinker Labs International is a private education franchise headquartered in Osijek, Croatia, founded in 2012 and operating its first center in Osijek in 2016 under the leadership of founder and CEO Alan Mate Orlic. The company delivers year-round STEAM (Science, Technology, Engineering, Arts, and Mathematics) education to children aged 3-12 through four sequential core courses — Tinker Garden (3-4 years), Tinker Tots (4-6 years), Tinker Town (7-10 years), and Tinker World (10-12 years) — plus optional Plus continuation courses, seasonal summer camps (Tinker Camp), and themed birthday party experiences (Tinker Rođendani). The core technology is the proprietary Tinker Methodology, a hands-on, trial-and-error learning approach supported by a content library of 4+ textbooks per course, 40 lessons per academic year, 150+ experiments, and 200 STEAM concepts, delivered by certified teachers in modern classrooms.

The company monetizes through two distinct layers. At the consumer level, parents pay €45 per month per child for weekly course attendance, with summer camps and birthday parties priced on a quote basis. At the B2B level, Tinker Labs sells franchise rights to independent operators — providing brand licensing, certified seminars, proprietary textbooks, teaching materials, equipment, administrative software, and ongoing support in exchange for franchise fees and royalties — and operates a Master Franchisee model (Krešimir Bikić for Croatia) for territorial rollout. The network spans over 100 locations across 7 European countries (Croatia, Hungary, Serbia, Montenegro, Bosnia and Herzegovina, North Macedonia, and one additional country) and serves more than 4,000 enrolled students, with class sizes capped at 8-10 children per group. Customer acquisition relies on free demo classes, parent testimonials, social media (Facebook, Instagram) at the local franchise level, and word-of-mouth referrals. Tinker Labs received the Franchise Brand Leader 2024 recognition and shows Next Generation EU co-branding on its website, suggesting engagement with EU institutional funding channels.

Tinker Labs International firmographics

Firmographics
Name
Tinker Labs International
Legal name
Tinker Labs
Website
https://tinkerlabs.hr
Company type
Private
Founded year
2012
Operating status
Operating
Headcount range
11–50 employees
Short description
Tinker Labs International is a Croatian-headquartered STEAM education franchise founded in 2012 that delivers hands-on science, technology, engineering, arts, and mathematics courses to over 4,000 children ages 3-12 across 100+ franchise locations in 7 European countries.
Ownership category
akta.pro rank

Tinker Labs International industry classification

Industry
Product category
Children's STEAM Education Services
NAICS
All Other Schools and Instruction (61169)
SIC
Services-Educational Services (8200)
akta.pro primary industry
Robotics & Engineering Summer Camps / Bootcamps (EDAMADAF)
akta.pro secondary industry
Robotics, Engineering & Makers Camps (EDAMALAE)

Keywords

  • STEAM education programs
  • Experiential learning courses
  • Educational franchise services
  • Hands-on science activities
  • STEAM curriculum materials

Where Tinker Labs International is headquartered

Location

Headquarters

HQ city
Osijek, Osijek-Baranja
HQ country
Croatia
HQ region
Europe

Offices53 records

Markets served

Tinker Labs International business model

Business model
GTM type
B2B and B2C
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure, Supply Chain

Revenue model

  1. Course Tuition Fees: Monthly subscription fees for weekly course attendance. Parents pay monthly for their children to attend STEAM courses (Tinker Garden, Tinker Tots, Tinker Town, Tinker World). The pricing is stated as 45 EUR per month for weekly attendance.
  2. Summer Camp Fees: Seasonal camp programs offered during school holidays. Camps run for 5 days with 15 school hours total, offered in morning and afternoon sessions. Pricing is quote-based (Na upit).
  3. Birthday Party Packages: Themed birthday party celebrations lasting 120 minutes with food and drinks included and a gift for the birthday child. Pricing is quote-based (Cijena na upit). Multiple themes available including chemistry labs, physics experiments, forensic investigations, engineering challenges, and more.
  4. Franchise Fees and Royalties: Franchise partners pay for rights to operate under the Tinker Labs brand, receive administrative software access, marketing materials, certified seminars, textbooks, teaching materials, and equipment. The franchise model includes territorial exclusivity and ongoing support.

Pricing tiers

ModelBillingPrice
SubscriptionMonthlyWeekly STEAM courses from 45 EUR monthly
OtherPay-as-you-goSummer camp - 5 days, 15 school hours
Unit PricingPay-as-you-goBirthday party - 120 minutes with food and gift

Go-to-market motion2 records

Distribution channels1 record

Marketing channels6 records

Tinker Labs International product offering

Product offering

Core offering

Tinker Labs International provides supplemental STEAM education for children ages 3–12 through four progressive course programs, seasonal camps, and birthday experiences. It also operates through a franchise system, licensing partners to open local learning centers and supplying curriculum, textbooks, teaching materials, teacher training, administrative software, marketing support, and equipment.

Product overview

Tinker Labs International operates a multi-tiered STEAM (Science, Technology, Engineering, Art, Mathematics) education franchise offering age-differentiated courses for children from 3 to 12 years old. The core product portfolio consists of four progressive courses: Tinker Garden (ages 3–4), Tinker Tots (ages 4–6), Tinker Town (ages 7–10), and Tinker World (ages 10–12), each with optional Plus continuation courses. Each course is supported by dedicated textbooks and specifically designed teaching materials, delivered by certified teachers in modern classrooms. The offering is supplemented by seasonal Tinker Camp programs and themed Tinker Birthday parties. The company operates on a franchise model, providing franchise partners with territory exclusivity, administrative software, marketing support, and curriculum materials, and is present in 7 countries across more than 100 locations serving over 4,000 students.

Differentiator

Problem solved

Functional benefit

Brands

  • Tinker Garden: STEAM education program for children aged 3-4 years, featuring experiments and hands-on learning through the character Dylan
  • Tinker Tots
  • Tinker Town
  • Tinker World

Products and services

  • Tinker Garden
  • Tinker Tots A weekly STEAM course for preschool children ages 4–6 covering chemistry, geometry, engineering, anatomy, physics, astronomy, technology, and art through experiments and activities. The program includes 120 experiments per academic year, up to 150 STEAM terms, groups of up to 10 students, and the optional Tinker Tots Plus continuation.
  • Tinker Town A foundational STEAM course for children ages 7–10 delivered through an immersive fictional town environment. It covers geology, magnetism, aerodynamics, Newton's laws, atoms and molecules, circuits, acids and bases, and the Solar System, with an optional Tinker Town Plus continuation.
  • Tinker World An advanced STEAM course for children ages 10–12 that explores scientific discoveries, historical figures, computing, forces and motion, polymers, the printing press, the periodic table, hydraulics, and pneumatics. It includes an optional Tinker World Plus continuation.
  • Tinker Tots Plus An optional continuation course for children progressing beyond the Tinker Tots program.
  • Tinker Town Plus An optional continuation course for children progressing beyond the Tinker Town program.
  • Tinker World Plus An optional continuation course for children progressing beyond the Tinker World program.
  • Tinker Camp A seasonal camp for children during school holidays, offering hands-on STEAM activities in morning and afternoon sessions. It runs for 5 days and 15 school hours and covers themes such as printing, chemical reactions, engineering, physics, mathematics, biology, art, and practical projects.
  • Tinker Birthdays (Tinker Rođendani) A 120-minute children's birthday party combining themed experiments and activities with food, drinks, and a gift for the birthday child. It offers 17 themes, including chemistry, physics, forensics, engineering, slime-making, dinosaurs, space, art, treasure hunts, animation science, and scientific safaris.
  • Tinker Labs Franchise A franchise program through which partners obtain rights to operate Tinker Labs centers in their territories. The package includes territory exclusivity, certified seminars, administrative software, marketing support, textbooks, teaching materials, projects, props, models, equipment, and ongoing operating support.

Quantifiable outcome

  • 4000+ students enrolled across 7 countries
  • +3 more outcomes

Companies that use Tinker Labs International

Customer profile

Named customers3 records

Segments3 records

Ideal customer profiles4 records

Tinker Labs International technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Tinker Labs International partnerships and signals

Strategic signal

Scale indicators9 records

Recent moves6 records

Expansion highlights5 records

Tinker Labs International competitors and assessment

Company assessment

Emerging players

  • MakerKids: Operates STEM/STEAM enrichment centres and camps for children (ages 5–12) with hands-on experimentation. Direct methodology overlap with Tinker Labs' Tinker Methodology, though smaller scale and limited franchise presence.

Direct peers

  • Code Ninjas: Franchise network of STEM/coding education centres for children, with recurring after-school programmes, camps, and birthday parties. Highly comparable in target customer (kids 5–14), franchise GTM, and product layering (subs + camps + parties).
  • Young Engineers: Global franchise delivering hands-on STEM/engineering enrichment programmes for young children through LEGO-based and similar building-block curricula. Directly comparable to Tinker Labs in age range (typically 4–12), franchise model, and experiential methodology.
  • Mathnasium: Global franchise of supplemental math-learning centres serving K–12 students on a recurring subscription basis. Comparable franchise unit economics, recurring tuition model, and parent-segment targeting, though narrower in subject focus.
  • RoboCamp: European provider of robotics and STEM holiday camps and after-school programmes for children, operating across multiple EU markets. Comparable methodology (hands-on robotics/engineering experimentation) and overlapping European geography.
  • Bricks 4 Kidz: International franchise offering STEAM enrichment for children via LEGO-based engineering programmes, after-school classes, camps, and birthday parties. Closely matches Tinker Labs' service mix (courses + camps + birthday parties) and franchise distribution model.
  • iCode: Franchise-based computer science and STEM education programme for children, with school-year classes and summer camps. Comparable in franchise model, target age (K–12), and recurring subscription pricing for STEAM-adjacent subjects.

Broad incumbents

  • Sylvan Learning: Established North-American franchise tutoring network offering supplemental education (math, reading, STEM) to K–12 students. Comparable in supplemental-education positioning and franchise model, but broader subject portfolio and more mature scale.
  • Kumon: Largest global supplemental-education franchise (math and reading). Comparable in franchise-driven scale and recurring per-child subscription, though focused on paper-based drill rather than hands-on experimentation.

Regional players

  • STEM Lab: Regional Croatian/SE-European provider of hands-on STEM workshops and camps for children. Closest geographic and methodological peer, though with a less-developed franchise model and smaller footprint.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

Tinker Labs International social profiles

Digital presence

Tinker Labs International financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Tinker Labs International leadership team

Management profile

Number of profiles

Profiles1 record

Tinker Labs International funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Tinker Labs International M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Tinker Labs International

What does Tinker Labs International do?

Tinker Labs International provides supplemental STEAM education for children ages 3–12 through four progressive course programs, seasonal camps, and birthday experiences. It also operates through a franchise system, licensing partners to open local learning centers and supplying curriculum, textbooks, teaching materials, teacher training, administrative software, marketing support, and equipment.

Is Tinker Labs International a public or private company?

Tinker Labs International is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Tinker Labs International founded?

Tinker Labs International was founded in 2012. It employs 11 to 50 people.

Where is Tinker Labs International based?

Tinker Labs International is headquartered in Osijek, Osijek-Baranja, Croatia, in the Europe region.

How does Tinker Labs International make money?

Four revenue lines are on record. Course Tuition Fees are the primary driver. The others are summer Camp Fees, birthday Party Packages and franchise Fees and Royalties.

Who are Tinker Labs International's main competitors?

MakerKids is listed as an emerging player. Direct peers are Code Ninjas, Young Engineers, Mathnasium, RoboCamp, Bricks 4 Kidz and iCode. Broad incumbents are Sylvan Learning and Kumon. STEM Lab is listed as a regional player.

Does Tinker Labs International have an API?

No public API is recorded for Tinker Labs International.

What industry is Tinker Labs International in?

Tinker Labs International's product category is Children's STEAM Education Services. Its primary akta.pro industry code is EDAMADAF, Robotics & Engineering Summer Camps / Bootcamps, with a secondary code of EDAMALAE, Robotics, Engineering & Makers Camps. Its NAICS code is 61169 and its SIC code is 8200.

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