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Indian Digital Gaming Society

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uuid00kd9cz

Namestring
Indian Digital Gaming Society
Legal namestring
Indian Digital Gaming Society
Company typeenum
Private
Founded yearint
2018
Descriptiontext

Indian Digital Gaming Society (IDGS), rebranded in September 2025 as the Indian Digital Gaming & Esports Society (IDGES), is a not-for-profit apex industry association founded in 2018 under the aegis of the Confederation of Indian Industry (CII). Headquartered in New Delhi, IDGS/IDGES serves the Indian digital gaming and esports ecosystem — game developers, publishers, esports organisations, platform and hardware vendors, educational institutions, and government bodies — by acting as an industry advocate, catalyst, and facilitator. Its core offering is a portfolio of services rather than a unified technology product: tiered membership programs (Starter, Gold, Platinum, Associate, Affiliate) priced from Rs 10,000 to Rs 2,00,000 in annual fees; flagship events including the India Gaming Show (annual 3-day exhibition) and the multi-city Gaming Conclave series; the GameForge SkillSync programme with Jio Institute; the Innovate2Educate Handheld Device Design Challenge under the WAVES summit; eight working groups producing policy recommendations; newsletters and industry reports; and organised member delegations to Tokyo Game Show, GamesCom, and GSTAR.

IDGS generates revenue through two streams: recurring membership subscription fees and transactional event participation fees (e.g., INR 1 lakh per company for international delegations). It does not develop proprietary technology products; its digital footprint consists of a membership portal, event registration, newsletter distribution, and a website hosting publications and policy resources. Go-to-market is event-driven and relationship-led: the organisation reaches members through high-profile convenings, working group meetings, roadshows, webinars, and direct outreach via CII's institutional network. Leadership is drawn from founding corporate members (Krafton India CEO Sean Hyunil Sohn as VP, JetSynthesys MD Rajan Navani as President, Skyesports founder Shiva Nandy as Treasurer), embedding industry representation into governance. IDGS does not disclose financials and is not venture-backed; its growth is paced by institutional and policy-driven cadence.

Short descriptiontext

IDGS, now IDGES, is the CII-backed not-for-profit apex body for India's gaming and esports industry, providing tiered membership, policy advocacy, flagship events, skills programmes, and international delegations to its 400+ member organisations.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
51–100
akta.pro rankint
HeadquartersNew Delhi, India
HQ citystring
New Delhi
HQ countrystring
India
HQ regionstring
Asia
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
gaming industry association, esports ecosystem development, policy advocacy gaming, industry membership programs, skill development gaming
Industry1 code
PRIMARYMPAEAKAG
Game Aggregation, Content Distribution & RGS (Remote Game Servers)
Media, Entertainment & Sports/Gambling, Betting & Casinos/Gaming Technology, Platforms & Data (iGaming Platforms, Odds, Risk, KYC)
NAICS code1 code
  • Business Associations813910
SIC code1 code
  • Services-Membership Organizations8600
Product category
Industry Association / Gaming Industry Body
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model2 records
1Membership Fees
TypeSubscription Recurring
Description

IDGS generates revenue through tiered membership fees based on company turnover. Primary memberships (Starter, Gold, Platinum) and Associate memberships with annual subscription fees ranging from Rs 10,000 to Rs 2,00,000 per year.

gamingsociety.in
2Event Participation Fees
TypeTransaction Fee
Description

Revenue generated from participation fees for international events such as Tokyo Game Show, where Indian companies pay INR 1 Lakh to participate as part of the India delegation.

gamingsociety.in
Marketing channels12 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Operations, Marketing or Sales, Others
Pricing details4 tiers
1Primary Starter Membership for turnover < 5 Crore
ModelSubscriptionBilling cadenceAnnual
Notes

Entrance Fee: Rs 10,000, Annual Subscription: Rs 10,000

gamingsociety.in
2Primary Gold Membership for turnover < 25 Crore
ModelSubscriptionBilling cadenceAnnual
Notes

Entrance Fee: Rs 25,000, Annual Subscription: Rs 50,000

gamingsociety.in
3Primary Platinum Membership for turnover > 25 Crore
ModelSubscriptionBilling cadenceAnnual
Notes

Entrance Fee: Rs 50,000, Annual Subscription: Rs 2,00,000

gamingsociety.in
4Associate Membership (turnover not applicable)
ModelSubscriptionBilling cadenceAnnual
Notes

Entrance Fee: Nil, Annual Subscription: Rs 10,000

gamingsociety.in
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

IDGS is a non-profit apex industry body that provides industry advocacy, policy engagement, networking, and skill development services for India's digital gaming ecosystem. It operates tiered membership programs, organizes flagship exhibitions (India Gaming Show), multi-city conferences (Gaming Conclave), skill-sync university programs (GameForge), and design challenges (Innovate2Educate), and publishes industry newsletters and reports. The organization also leads Indian delegations to international gaming events and provides policy advocacy resources on the AVGC-XR sector.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • 420 million gamers represented in India
+2 more records
Product overview1 text field

IDGS operates as a not-for-profit apex industry body for India's digital gaming ecosystem, formed under the Confederation of Indian Industry (CII) in 2018. Its offering is a portfolio of membership programs, industry events, skills-development programs, publications, and policy advocacy services rather than a unified software product. The core offering includes tiered membership programs (Primary/Associate/Affiliate) providing networking, policy engagement, and business development access. Major programs include the Gaming Conclave (multi-city industry conference series), India Gaming Show (flagship annual exhibition), GameForge and GameForge Skillsync (industry-academia skill-sync programs with Jio Institute), Innovate2Educate challenge (educational device competition under WAVES), newsletters, industry reports, and international event participation at GamesCom, Tokyo Game Show, and GSTAR. IDGS was rebranded to IDGES (Indian Digital Gaming & Esports Society) in September 2025.

Product and service10 records
1IDGS Membership Programs
CategoryMembership services
Description

Tiered membership program offering Primary (Starter, Gold, Platinum based on company turnover), Associate, and Affiliate tiers with networking, policy advocacy, and business development benefits. Targeted at gaming companies, esports organizations, and ecosystem stakeholders.

2India Gaming Show (IGS)
CategoryEvent / Exhibition
Description

Flagship 3-day annual exhibition featuring gaming and esports exhibitions, product launches, esports competitions, cosplay, and awards; next edition scheduled February 2025 in New Delhi. Targeted at gaming companies, developers, publishers, and consumers.

3Gaming Conclave
CategoryEvent / Conference Series
Description

Multi-city conference series bringing together gaming industry leaders, startups, investors, and government officials for networking and knowledge sharing, culminating at the India Gaming Show. Targeted at gaming industry professionals, investors, and policy makers.

4GameForge - A SkillSync Program
CategorySkill Development Program
Description

Esports and video gaming conclave organized by IDGS in collaboration with Jio Institute, combining industry conferences with esports activities and expert lectures. Targets students, game developers, esports enthusiasts, creators, startups, and academia.

5Innovate2Educate Handheld Device Design Challenge
CategoryDesign Challenge / Competition
Description

Competition under WAVES outreach, inviting participants to design educational handheld devices for children focused on math, puzzles, and cognitive skills without LED/LCD screens, costing under 1000 INR. Targeted at designers, innovators, and startups.

6IDGS Newsletters
CategoryPublication / Content
Description

Regular newsletter publication providing industry news, updates, and insights to members, with volumes dating back to February 2023. Targeted at IDGS members and gaming industry stakeholders.

7Industry Reports and Research
CategoryResearch / Publication
Description

Annual reports, stakeholder consultation reports, media coverage reports, and industry research publications covering India's gaming ecosystem. Targeted at gaming industry stakeholders, policymakers, and members.

8International Event Participation
CategoryExport Promotion / International Delegation
Description

Organized participation in global gaming events including GamesCom (Germany), Tokyo Game Show (Japan), and GSTAR (South Korea) with India Pavilion exhibitions. Targeted at Indian gaming companies seeking international exposure.

9AVGC-XR Policy Resources
CategoryPolicy Advocacy Resources
Description

Policy documentation and reports on the AVGC-XR (Animation, Visual Effects, Gaming, and Comics / Extended Reality) sector, including state-level policies for Telangana and Rajasthan. Targeted at policymakers, gaming companies, and industry stakeholders.

10IDGS Industry Awards
CategoryIndustry Recognition / Awards
Description

Annual awards recognizing excellence across esports, game development, streaming, and gaming education categories. Targeted at gaming companies, esports organizations, educational institutions, and individuals.

Scale indicator10 records

Each record includes

Type, Value, Description, Source

Partnership18 partners
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Collaborative partnership for GameForge: An E-Sports & Video Gaming Conclave. Jio Institute, a multidisciplinary institution focused on innovation, technology, research, and entrepreneurship, co-organizes the event with IDGS to bring together academia and industry for esports and online gaming dialogue.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Partnership under WAVES (World Audio Visual & Entertainment Summit) outreach program. IDGS collaborates with MIB to organize events including Innovate2Educate Handheld Device Design Challenge and GameForge programs to encourage innovation in India's digital gaming sector.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

IDGS is formed under the aegis of CII, India's premier industry association with around 9,700 members from private and public sectors. CII provides institutional support, policy advocacy platform, and network access to IDGS.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Supported by Startup India initiative, indicating alignment with government startup ecosystem programs

Strategic tierMinorTypeImplementation/ SI/ Consulting Partner
Description

Innovation partner for Innovate2Educate Handheld Device Design Challenge, providing technical and platform support for the competition

Strategic tierMinorTypeImplementation/ SI/ Consulting Partner
Description

Education technology partner contributing to skill development initiatives under the Innovate2Educate challenge

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Founding member of IDGS, represented by Rajan Navani as President of IDGS. JetSynthesys is a digital media, entertainment and gaming company building businesses in short format video, OTT, gaming, esports, and emerging technologies.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

CEO Sean Hyunil Sohn serves as Vice President of IDGS. Krafton is the developer of BGMI (Battlegrounds Mobile India) and has invested significantly in the Indian gaming ecosystem.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Co-founded by Gautam Virk as COO, Nodwin Gaming is a leading esports tournament organizer. Nodwin represents IDGS in esports working groups and international events.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Founded by Shiva Nandy as Treasurer of IDGS. Skyesports is a leading Indian esports organization known for original IPs like Skyesports Masters and international partnerships.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Founding member of IDGS, represented by Vishal Dhupar. NVIDIA provides technology expertise for gaming and esports infrastructure development in India.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Founding member of IDGS, represented by Prosenjit Ghosh. Sony provides gaming platform perspective and industry expertise.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Founding member of IDGS. Google Play provides mobile gaming ecosystem perspective and developer platform support.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Founding member of IDGS. Anuj Mankar serves as Chair of Membership Working Group. Nautilus Mobile is a game development studio.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

IDGS collaborates with Government of Karnataka for esports initiatives and hosted the first Indian Gaming Conclave (IGC) in Bangalore. The state government has been active in esports policy development.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Telangana has released a Gaming Animation Policy in 2016, and IDGS provides policy advocacy resources related to this on its AVGC Policy page.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Rajasthan released AVGC-XR Policy 2024, with IDGS providing resources and advocacy support for the state's gaming and animation sector development.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Shiv Shukla from Reliance Jio serves on the IDGS Executive Council. Jio Institute collaboration further strengthens this partnership for gaming skill development.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

UK-based non-profit trade association representing the video game industry. Highly comparable to IDGES in advocacy, policy engagement, and membership-based industry body model, though focused on the UK games ecosystem.

TypeBroad incumbent
Description

Parent organization under whose aegis IDGES operates. CII is a far larger industry chamber spanning all sectors; comparable in policy advocacy and convening role but vastly broader in scope and member base (~9,700 members).

TypeRegional player
Description

Korean game industry trade association with policy advocacy and international promotion mandates. Comparable to IDGES in driving exports and representing national industry interests, but operating in a far more mature gaming market.

TypeDirect peer
Description

India-based industry body for the online gaming sector, particularly real-money and fantasy gaming. Directly comparable to IDGES as a competing Indian gaming industry association, with overlap but distinct sub-sector focus.

TypeDirect peer
Description

Global non-profit industry association serving game developers. Directly comparable to IDGES in mission (advocacy, education, networking for game developers) and non-profit structure, though operating at a worldwide rather than single-country remit.

TypeBroad incumbent
Description

India's premier technology industry trade body. Comparable as an India-based industry association with policy advocacy and international promotion functions, though broader than gaming and serving as a parallel apex body rather than direct competitor.

TypeEmerging player
Description

Smaller US-based non-profit representing indie developers with advocacy focus. Comparable in non-profit structure and developer advocacy mission, though narrower in scope to indie developers rather than the full gaming industry.

TypeRegional player
Description

Federation of national game developer trade associations across Europe. Comparable to IDGES as a higher-level industry-body convening national member associations for policy advocacy and ecosystem development at a regional scale.

TypeBroad incumbent
Description

Larger Indian industry chamber and apex body. Comparable in its role as an India-wide industry body with policy and international engagement mandates, though operating as a competitor chamber to CII rather than a peer of IDGES directly.

TypeRegional player
Description

Singapore-based industry association for game developers and publishers. Comparable as an Asia-Pacific national game industry body with advocacy and ecosystem-building mandates, though serving the Singapore market specifically.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers13 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature2 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles11 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Indian Digital Gaming Society

Industry Association / Gaming Industry Bodygamingsociety.in

IDGS, now IDGES, is the CII-backed not-for-profit apex body for India's gaming and esports industry, providing tiered membership, policy advocacy, flagship events, skills programmes, and international delegations to its 400+ member organisations.

What Indian Digital Gaming Society does

Indian Digital Gaming Society (IDGS), rebranded in September 2025 as the Indian Digital Gaming & Esports Society (IDGES), is a not-for-profit apex industry association founded in 2018 under the aegis of the Confederation of Indian Industry (CII). Headquartered in New Delhi, IDGS/IDGES serves the Indian digital gaming and esports ecosystem — game developers, publishers, esports organisations, platform and hardware vendors, educational institutions, and government bodies — by acting as an industry advocate, catalyst, and facilitator. Its core offering is a portfolio of services rather than a unified technology product: tiered membership programs (Starter, Gold, Platinum, Associate, Affiliate) priced from Rs 10,000 to Rs 2,00,000 in annual fees; flagship events including the India Gaming Show (annual 3-day exhibition) and the multi-city Gaming Conclave series; the GameForge SkillSync programme with Jio Institute; the Innovate2Educate Handheld Device Design Challenge under the WAVES summit; eight working groups producing policy recommendations; newsletters and industry reports; and organised member delegations to Tokyo Game Show, GamesCom, and GSTAR.

IDGS generates revenue through two streams: recurring membership subscription fees and transactional event participation fees (e.g., INR 1 lakh per company for international delegations). It does not develop proprietary technology products; its digital footprint consists of a membership portal, event registration, newsletter distribution, and a website hosting publications and policy resources. Go-to-market is event-driven and relationship-led: the organisation reaches members through high-profile convenings, working group meetings, roadshows, webinars, and direct outreach via CII's institutional network. Leadership is drawn from founding corporate members (Krafton India CEO Sean Hyunil Sohn as VP, JetSynthesys MD Rajan Navani as President, Skyesports founder Shiva Nandy as Treasurer), embedding industry representation into governance. IDGS does not disclose financials and is not venture-backed; its growth is paced by institutional and policy-driven cadence.

Indian Digital Gaming Society firmographics

Firmographics
Name
Indian Digital Gaming Society
Legal name
Indian Digital Gaming Society
Website
https://gamingsociety.in
Company type
Private
Founded year
2018
Operating status
Operating
Headcount range
51–100 employees
Short description
IDGS, now IDGES, is the CII-backed not-for-profit apex body for India's gaming and esports industry, providing tiered membership, policy advocacy, flagship events, skills programmes, and international delegations to its 400+ member organisations.
Ownership category
akta.pro rank

Indian Digital Gaming Society industry classification

Industry
Product category
Industry Association / Gaming Industry Body
NAICS
Business Associations (813910)
SIC
Services-Membership Organizations (8600)
akta.pro industry
PRIMARYMPAEAKAG
Game Aggregation, Content Distribution & RGS (Remote Game Servers)
Media, Entertainment & Sports/Gambling, Betting & Casinos/Gaming Technology, Platforms & Data (iGaming Platforms, Odds, Risk, KYC)

Keywords

  • Gaming industry association
  • Esports ecosystem development
  • Policy advocacy gaming
  • Industry membership programs
  • Skill development gaming

Where Indian Digital Gaming Society is headquartered

Location

Headquarters

HQ city
New Delhi
HQ country
India
HQ region
Asia

Offices2 records

Markets served

Indian Digital Gaming Society business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Others

Revenue model

  1. Membership Fees: IDGS generates revenue through tiered membership fees based on company turnover. Primary memberships (Starter, Gold, Platinum) and Associate memberships with annual subscription fees ranging from Rs 10,000 to Rs 2,00,000 per year.
  2. Event Participation Fees: Revenue generated from participation fees for international events such as Tokyo Game Show, where Indian companies pay INR 1 Lakh to participate as part of the India delegation.

Pricing tiers

ModelBillingPrice
SubscriptionAnnualPrimary Starter Membership for turnover < 5 Crore
SubscriptionAnnualPrimary Gold Membership for turnover < 25 Crore
SubscriptionAnnualPrimary Platinum Membership for turnover > 25 Crore
SubscriptionAnnualAssociate Membership (turnover not applicable)

Go-to-market motion1 record

Distribution channels3 records

Marketing channels12 records

Indian Digital Gaming Society product offering

Product offering

Core offering

IDGS is a non-profit apex industry body that provides industry advocacy, policy engagement, networking, and skill development services for India's digital gaming ecosystem. It operates tiered membership programs, organizes flagship exhibitions (India Gaming Show), multi-city conferences (Gaming Conclave), skill-sync university programs (GameForge), and design challenges (Innovate2Educate), and publishes industry newsletters and reports. The organization also leads Indian delegations to international gaming events and provides policy advocacy resources on the AVGC-XR sector.

Product overview

IDGS operates as a not-for-profit apex industry body for India's digital gaming ecosystem, formed under the Confederation of Indian Industry (CII) in 2018. Its offering is a portfolio of membership programs, industry events, skills-development programs, publications, and policy advocacy services rather than a unified software product. The core offering includes tiered membership programs (Primary/Associate/Affiliate) providing networking, policy engagement, and business development access. Major programs include the Gaming Conclave (multi-city industry conference series), India Gaming Show (flagship annual exhibition), GameForge and GameForge Skillsync (industry-academia skill-sync programs with Jio Institute), Innovate2Educate challenge (educational device competition under WAVES), newsletters, industry reports, and international event participation at GamesCom, Tokyo Game Show, and GSTAR. IDGS was rebranded to IDGES (Indian Digital Gaming & Esports Society) in September 2025.

Differentiator

Problem solved

Functional benefit

Products and services

  • IDGS Membership Programs Tiered membership program offering Primary (Starter, Gold, Platinum based on company turnover), Associate, and Affiliate tiers with networking, policy advocacy, and business development benefits. Targeted at gaming companies, esports organizations, and ecosystem stakeholders.
  • India Gaming Show (IGS) Flagship 3-day annual exhibition featuring gaming and esports exhibitions, product launches, esports competitions, cosplay, and awards; next edition scheduled February 2025 in New Delhi. Targeted at gaming companies, developers, publishers, and consumers.
  • Gaming Conclave Multi-city conference series bringing together gaming industry leaders, startups, investors, and government officials for networking and knowledge sharing, culminating at the India Gaming Show. Targeted at gaming industry professionals, investors, and policy makers.
  • GameForge - A SkillSync Program Esports and video gaming conclave organized by IDGS in collaboration with Jio Institute, combining industry conferences with esports activities and expert lectures. Targets students, game developers, esports enthusiasts, creators, startups, and academia.
  • Innovate2Educate Handheld Device Design Challenge Competition under WAVES outreach, inviting participants to design educational handheld devices for children focused on math, puzzles, and cognitive skills without LED/LCD screens, costing under 1000 INR. Targeted at designers, innovators, and startups.
  • IDGS Newsletters Regular newsletter publication providing industry news, updates, and insights to members, with volumes dating back to February 2023. Targeted at IDGS members and gaming industry stakeholders.
  • Industry Reports and Research Annual reports, stakeholder consultation reports, media coverage reports, and industry research publications covering India's gaming ecosystem. Targeted at gaming industry stakeholders, policymakers, and members.
  • International Event Participation Organized participation in global gaming events including GamesCom (Germany), Tokyo Game Show (Japan), and GSTAR (South Korea) with India Pavilion exhibitions. Targeted at Indian gaming companies seeking international exposure.
  • AVGC-XR Policy Resources Policy documentation and reports on the AVGC-XR (Animation, Visual Effects, Gaming, and Comics / Extended Reality) sector, including state-level policies for Telangana and Rajasthan. Targeted at policymakers, gaming companies, and industry stakeholders.
  • IDGS Industry Awards Annual awards recognizing excellence across esports, game development, streaming, and gaming education categories. Targeted at gaming companies, esports organizations, educational institutions, and individuals.

Quantifiable outcome

  • 420 million gamers represented in India
  • +2 more outcomes

Companies that use Indian Digital Gaming Society

Customer profile

Named customers13 records

Segments5 records

Ideal customer profiles4 records

Indian Digital Gaming Society technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature2 records

Indian Digital Gaming Society partnerships and signals

Strategic signal

Partnerships

18 partnerships are on record, tiered core and minor.

  • Jio InstitutecoreStrategic or Co-development PartnerCollaborative partnership for GameForge: An E-Sports & Video Gaming Conclave. Jio Institute, a multidisciplinary institution focused on innovation, technology, research, and entrepreneurship, co-organizes the event with IDGS to bring together academia and industry for esports and online gaming dialogue.
  • Ministry of Information and BroadcastingcoreStrategic or Co-development PartnerPartnership under WAVES (World Audio Visual & Entertainment Summit) outreach program. IDGS collaborates with MIB to organize events including Innovate2Educate Handheld Device Design Challenge and GameForge programs to encourage innovation in India's digital gaming sector.
  • Confederation of Indian Industry (CII)coreStrategic or Co-development PartnerIDGS is formed under the aegis of CII, India's premier industry association with around 9,700 members from private and public sectors. CII provides institutional support, policy advocacy platform, and network access to IDGS.
  • Startup IndiaminorGTM or Marketing PartnerSupported by Startup India initiative, indicating alignment with government startup ecosystem programs
  • Hack2SkillminorImplementation/ SI/ Consulting PartnerInnovation partner for Innovate2Educate Handheld Device Design Challenge, providing technical and platform support for the competition
  • ICTAcademyminorImplementation/ SI/ Consulting PartnerEducation technology partner contributing to skill development initiatives under the Innovate2Educate challenge
  • JetSynthesyscoreStrategic or Co-development PartnerFounding member of IDGS, represented by Rajan Navani as President of IDGS. JetSynthesys is a digital media, entertainment and gaming company building businesses in short format video, OTT, gaming, esports, and emerging technologies.
  • Krafton IndiacoreStrategic or Co-development PartnerCEO Sean Hyunil Sohn serves as Vice President of IDGS. Krafton is the developer of BGMI (Battlegrounds Mobile India) and has invested significantly in the Indian gaming ecosystem.
  • Nodwin GamingcoreStrategic or Co-development PartnerCo-founded by Gautam Virk as COO, Nodwin Gaming is a leading esports tournament organizer. Nodwin represents IDGS in esports working groups and international events.
  • SkyesportscoreStrategic or Co-development PartnerFounded by Shiva Nandy as Treasurer of IDGS. Skyesports is a leading Indian esports organization known for original IPs like Skyesports Masters and international partnerships.
  • NVIDIAcoreStrategic or Co-development PartnerFounding member of IDGS, represented by Vishal Dhupar. NVIDIA provides technology expertise for gaming and esports infrastructure development in India.
  • SonycoreStrategic or Co-development PartnerFounding member of IDGS, represented by Prosenjit Ghosh. Sony provides gaming platform perspective and industry expertise.
  • Google PlaycoreStrategic or Co-development PartnerFounding member of IDGS. Google Play provides mobile gaming ecosystem perspective and developer platform support.
  • Nautilus MobilecoreStrategic or Co-development PartnerFounding member of IDGS. Anuj Mankar serves as Chair of Membership Working Group. Nautilus Mobile is a game development studio.
  • Government of KarnatakacoreStrategic or Co-development PartnerIDGS collaborates with Government of Karnataka for esports initiatives and hosted the first Indian Gaming Conclave (IGC) in Bangalore. The state government has been active in esports policy development.
  • Government of TelanganaminorStrategic or Co-development PartnerTelangana has released a Gaming Animation Policy in 2016, and IDGS provides policy advocacy resources related to this on its AVGC Policy page.
  • Government of RajasthanminorStrategic or Co-development PartnerRajasthan released AVGC-XR Policy 2024, with IDGS providing resources and advocacy support for the state's gaming and animation sector development.
  • Reliance JiocoreStrategic or Co-development PartnerShiv Shukla from Reliance Jio serves on the IDGS Executive Council. Jio Institute collaboration further strengthens this partnership for gaming skill development.

Scale indicators10 records

Recent moves6 records

Expansion highlights6 records

Indian Digital Gaming Society competitors and assessment

Company assessment

Direct peers

  • TIGA (The Independent Game Developers' Association): UK-based non-profit trade association representing the video game industry. Highly comparable to IDGES in advocacy, policy engagement, and membership-based industry body model, though focused on the UK games ecosystem.
  • All India Gaming Federation (AIGF): India-based industry body for the online gaming sector, particularly real-money and fantasy gaming. Directly comparable to IDGES as a competing Indian gaming industry association, with overlap but distinct sub-sector focus.
  • International Game Developers Association (IGDA): Global non-profit industry association serving game developers. Directly comparable to IDGES in mission (advocacy, education, networking for game developers) and non-profit structure, though operating at a worldwide rather than single-country remit.

Broad incumbents

  • Confederation of Indian Industry (CII): Parent organization under whose aegis IDGES operates. CII is a far larger industry chamber spanning all sectors; comparable in policy advocacy and convening role but vastly broader in scope and member base (~9,700 members).
  • NASSCOM: India's premier technology industry trade body. Comparable as an India-based industry association with policy advocacy and international promotion functions, though broader than gaming and serving as a parallel apex body rather than direct competitor.
  • FICCI (Federation of Indian Chambers of Commerce and Industry): Larger Indian industry chamber and apex body. Comparable in its role as an India-wide industry body with policy and international engagement mandates, though operating as a competitor chamber to CII rather than a peer of IDGES directly.

Regional players

  • Korea Game Industry Association (K-GAMES): Korean game industry trade association with policy advocacy and international promotion mandates. Comparable to IDGES in driving exports and representing national industry interests, but operating in a far more mature gaming market.
  • European Games Developer Federation (EGDF): Federation of national game developer trade associations across Europe. Comparable to IDGES as a higher-level industry-body convening national member associations for policy advocacy and ecosystem development at a regional scale.
  • Singapore Games Association (SGGA): Singapore-based industry association for game developers and publishers. Comparable as an Asia-Pacific national game industry body with advocacy and ecosystem-building mandates, though serving the Singapore market specifically.

Emerging players

  • Indie Game Developer Alliance: Smaller US-based non-profit representing indie developers with advocacy focus. Comparable in non-profit structure and developer advocacy mission, though narrower in scope to indie developers rather than the full gaming industry.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks5 records

Customer concentration

Indian Digital Gaming Society social profiles

Digital presence

Indian Digital Gaming Society financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Indian Digital Gaming Society leadership team

Management profile

Number of profiles

Profiles11 records

Indian Digital Gaming Society funding detail

Funding detail

Funding overview

Funding rounds

Investors

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Indian Digital Gaming Society M&A and investment

M&A and investment

M&A

Investments

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Frequently asked questions about Indian Digital Gaming Society

What does Indian Digital Gaming Society do?

IDGS is a non-profit apex industry body that provides industry advocacy, policy engagement, networking, and skill development services for India's digital gaming ecosystem. It operates tiered membership programs, organizes flagship exhibitions (India Gaming Show), multi-city conferences (Gaming Conclave), skill-sync university programs (GameForge), and design challenges (Innovate2Educate), and publishes industry newsletters and reports. The organization also leads Indian delegations to international gaming events and provides policy advocacy resources on the AVGC-XR sector.

Is Indian Digital Gaming Society a public or private company?

Indian Digital Gaming Society is a private company. It is classified as nonprofit foundation owned and is currently operating.

When was Indian Digital Gaming Society founded?

Indian Digital Gaming Society was founded in 2018. It employs 51 to 100 people.

Where is Indian Digital Gaming Society based?

Indian Digital Gaming Society is headquartered in New Delhi, India, in the Asia region.

How does Indian Digital Gaming Society make money?

Two revenue lines are on record. Membership Fees are the primary driver. The others are event Participation Fees.

Who are Indian Digital Gaming Society's main competitors?

Direct peers on record are TIGA (The Independent Game Developers' Association), All India Gaming Federation (AIGF) and International Game Developers Association (IGDA). Broad incumbents are Confederation of Indian Industry (CII), NASSCOM and FICCI (Federation of Indian Chambers of Commerce and Industry). Regional players are Korea Game Industry Association (K-GAMES), European Games Developer Federation (EGDF) and Singapore Games Association (SGGA). Indie Game Developer Alliance is listed as an emerging player.

Does Indian Digital Gaming Society have an API?

No public API is recorded for Indian Digital Gaming Society.

What industry is Indian Digital Gaming Society in?

Indian Digital Gaming Society's product category is Industry Association / Gaming Industry Body. Its primary akta.pro industry code is MPAEAKAG, Game Aggregation, Content Distribution & RGS (Remote Game Servers). Its NAICS code is 813910 and its SIC code is 8600.

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