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OTTO SPORT AI

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uuid00ke39q

Namestring
OTTO SPORT AI
Legal namestring
AGT Sport, Inc.
Websiteurl
ottosport.ai
Company typeenum
Private
Founded yearint
2026
Descriptiontext

OTTO SPORT AI is a Minneapolis-based youth sports technology company, operating under legal entity AGT Sport, Inc., that has built an AI-driven intelligent operating system unifying club operations, tournament management, athlete recruiting, and AI-powered communications for youth sports organizations. The company launched in January 2026 with $16.5 million in seed funding co-led by Mamba Growth Equity and Rally Ventures, simultaneously acquiring three established platforms — SportWrench (volleyball tournament management and ticketing), University Athlete (volleyball recruiting serving 1,500+ college programs and 200,000+ recruitable athletes), and Demosphere (club management) — providing immediate distribution across 1,000+ clubs, thousands of tournaments, and nearly every US college volleyball program. The core platform consists of four products: OTTO SPORT (club and league management), OTTO PILOT (AI chat assistant for parent/admin communications), SportWrench (tournament operations), and University Athlete (recruiting), with a dedicated Athlete Intelligence Lab developing agentic AI tools for youth clubs, leagues, and tournaments.

The platform monetizes through SaaS subscriptions (OTTO SPORT and SportWrench paid tiers), freemium with All-Access athlete subscriptions (University Athlete), transaction-based event ticketing fees, and integrated services revenue from insurance (Vertical Insure), background checks (Yardstik), and team banking (Crowded). Distribution combines self-serve web onboarding with enterprise field sales targeting large club organizations, supported by native iOS and Android apps and a network of integrations including VolleyStation scoring, USA Lacrosse governing body data, and partner payment infrastructure. The go-to-market is vertical-specific across nine sports (volleyball, soccer, lacrosse, baseball, basketball, football, softball, hockey, ski) with initial emphasis on volleyball, soccer, and lacrosse. The company is led by CEO Luke Zaientz (former CEO of Reigning Champs) and staffed by veterans from SportsEngine, TeamSnap, NCSA, FloSports, NBC, and Deloitte, with 51-100 employees headquartered in Minneapolis.

Strategic positioning centers on consolidating the fragmented youth sports technology stack — replacing disconnected tools for registration, scheduling, payments, communications, scoring, and recruiting with a single AI-augmented platform. The company's competitive thesis is that the combination of proprietary recruiting data (University Athlete's athlete database), tournament operations data (SportWrench), club management data (Demosphere), and integrated financial/insurance/risk services creates a workflow-embedded position that is difficult for point-solution competitors to dislodge. AI capabilities are applied across use cases including parent communications automation, athlete-to-college matching, and planned intelligent scheduling and reporting features through 2026.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersMinneapolis, United States
HQ citystring
Minneapolis
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
youth sports management, club management software, tournament management platform, athlete recruiting software, AI sports operations
Industry2 codes
1Youth & Scholastic Sports Organizations (K–12, AAU, Club Leagues)
CodeMPAKACAFPrimaryYes
2Youth & Amateur Sports Tournaments
CodeMPAGAMAFPrimaryNo
NAICS code2 codes
  • Fitness and Recreational Sports Centers713940
  • Spectator Sports71121
SIC code1 code
  • Services-Computer Integrated Systems Design7373
Product category
Youth Sports Management Software
Social media profiles2 records
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model4 records
1SaaS Platform Subscriptions
TypeSubscription Recurring
Description

Annual or multi-year subscription model for club management, tournament operations, and platform access, with tiered pricing based on organization size and feature usage.

vcnewsdaily.com
2Recruiting Platform Subscriptions
TypeFreemium
Description

University Athlete offers free base access for college programs with All-Access subscription options for athletes seeking expanded features and greater visibility.

ottosport.ai
3Event Ticketing
TypeTransaction Fee
Description

SportWrench provides ticketing services for junior and youth sporting events with transaction-based fees.

ottosport.ai
4Integrated Services
TypeManaged Services
Description

Revenue from integrated solutions including insurance (Vertical Insure partnership), risk management (Yardstik background checks), and team banking (Crowded partnership).

ottosport.ai
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Pricing details2 tiers
1Free base access for college programs
ModelFreemiumBilling cadencePay-as-you-go
Notes

University Athlete recruiting platform is free for college programs to get started. All-Access subscription options available for athletes seeking expanded features and greater visibility.

ottosport.ai
2VolleyStation integration at no additional cost
ModelOtherBilling cadencePay-as-you-go
Notes

SportWrench customers receive VolleyStation integration completely free, including full scoring, substitutions, and match submission capabilities.

ottosport.ai
GTM typeB2B
B2B
Offering typeSoftware
Software
Core offering1 text field

OTTO SPORT AI is an AI-driven intelligent operating system for youth sports organizations that consolidates club and league management, tournament operations, event ticketing, and college athlete recruiting into a single software platform. The portfolio includes OTTO SPORT (club/league management), SportWrench (tournament management and ticketing), University Athlete (volleyball recruiting), and OTTO PILOT (an AI-powered communications assistant), serving directors, coaches, families, and tournament operators across volleyball, soccer, lacrosse, and other youth sports.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • Up to 60% reduction in refund-related admin time after adopting refund protection
+1 more record
Product overview1 text field

OTTO SPORT AI is a portfolio of intelligent technology platforms organized as a platform-plus-modules architecture. The core offering is OTTO SPORT, an AI-driven operating system for club and league management that handles registrations, scheduling, rosters, payments, and communications. This core platform integrates with or encompasses three key products: SportWrench (acquired brand for tournament management and ticketing), University Athlete (acquired brand for college volleyball recruiting), and OTTO PILOT (AI-powered communications assistant). The company operates under parent entity AGT Sport, Inc. and serves organizations across volleyball, soccer, lacrosse, baseball, basketball, football, softball, hockey, and ski.

Product and service4 records
1OTTO SPORT
CategoryClub and League Management Software
Description

Complete club operations and team management platform functioning as an intelligent operating system for youth sports organizations. Handles registrations, schedules, rosters, payments, communications, and analytics for club directors, league managers, and sport organizations across volleyball, soccer, lacrosse, baseball, basketball, football, softball, hockey, and ski.

2OTTO PILOT
CategoryAI-Powered Communications Assistant
Description

AI-powered, always-on communications assistant for youth sports club admins. Connects to organization websites, registration details, and club documents to automate responses to repetitive parent questions, reducing administrative workload and improving family communication.

3SportWrench
CategoryTournament Management and Ticketing Software
Description

Tournament Management and Ticketing platform for junior sporting events. Provides tools for tournament registration, scheduling, bracket management, drag-and-drop rescheduling, and ticketing for tournament operators across volleyball and other youth sports.

4University Athlete
CategoryAthlete Recruiting Platform
Description

Athlete recruiting platform connecting coaches and student-athletes for college volleyball recruitment. Includes AI-powered matching (FIT-Finder), direct coach-athlete communication, Camps & Clinics experience, and Club Account visibility tools, trusted by 1,500+ college programs with 200,000+ recruitable athletes across 350+ events.

Scale indicator8 records

Each record includes

Type, Value, Description, Source

Partnership4 partners
Strategic tierCoreTypeTechnology or IntegrationAnnounced on2026-06-04
Description

Integration partnership delivering deepest scoring integration available in volleyball tournament software. Digitizes scorekeeping, replaces paper workflows, enables courtside roster verification via QR codes. Completely free to SportWrench customers. Future phases will share live scoring data with University Athlete for college coach recruiting visibility.

2SportWrench
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2025-01-15
Description

Acquired volleyball tournament management and ticketing platform at launch. SportWrench is a leading volleyball tournament management and ticketing solution serving thousands of junior and youth events annually.

sportsbusinessjournal.com
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2025-01-15
Description

Acquired volleyball recruiting platform at launch. University Athlete is the premier recruiting platform serving volleyball community for over two decades, trusted by 1,500+ college programs.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2025-01-15
Description

Acquired at launch as part of the platform foundation, providing additional club management capabilities and mobile app infrastructure.

Recent move9 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

LeagueApps provides league and club management software for youth and adult recreational sports organizations, including registration, scheduling, payments, and communication. It competes directly with OTTO SPORT for the same league and club administrator customers.

TypeDirect peer
Description

SportsEngine (owned by NBCUniversal) is the leading youth sports club and league management platform in the US, directly competing with OTTO SPORT for club director and league administrator customers with registration, scheduling, and payment features. It is the most entrenched incumbent in OTTO's primary market.

TypeEmerging player
Description

Jersey Watch is a youth sports management platform focused on registration, scheduling, and websites for leagues and clubs. It overlaps with OTTO SPORT's club-management offering but operates at a smaller scale with a narrower feature set.

TypeDirect peer
Description

NCSA is a leading college athletic recruiting platform connecting high school athletes with college coaches across multiple sports. It directly competes with University Athlete for athlete profiles, coach relationships, and recruiting subscriptions.

TypeDirect peer
Description

PlayMetrics is a club-based youth sports management platform focused on soccer, basketball, and other select sports, providing registration, scheduling, and communication features. It is a direct competitor in OTTO's core club-management segment with overlapping sport coverage.

TypeDirect peer
Description

TeamSnap is a widely adopted team management platform for youth and recreational sports, offering registration, scheduling, and communication tools. It directly competes with OTTO SPORT at the SMB club and team level and shares many of the same target customers and use cases.

TypeEmerging player
Description

Stack Sports is a youth sports technology company offering club management, registration, and tournament tools, with growing AI-assisted features. It competes with OTTO across multiple product surfaces and is an emerging consolidator in the space.

TypeBroad incumbent
Description

Active Network (part of Global Payments) is a broad registration and activity management platform serving sports, camps, and community programs. It is an incumbent with overlapping club and event registration capabilities but does not specialize in youth sports club operations like OTTO.

TypeBroad incumbent
Description

Hudl is a dominant sports video and performance analysis platform serving high school, collegiate, and club teams across many sports. While its core focus is video, it increasingly overlaps with OTTO in athlete development, recruiting, and team-level workflows at the youth and amateur level.

TypeOthers
Description

Genius Sports is a sports data and technology company providing officiating, scoring, and data infrastructure for leagues and federations. It is adjacent to OTTO via the SportWrench/VolleyStation scoring integration theme, but operates at the professional/governing-body tier rather than directly competing in youth club management.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat6 records

Each record includes

Type, Details

Key risks1 record

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers6 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment6 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile5 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration5 records

Each record includes

Title, Type, Description, Source

AI capability13 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature10 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles9 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries3 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

Compliance1 record

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors2 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

OTTO SPORT AI

Youth Sports Management Softwareottosport.ai

What OTTO SPORT AI does

OTTO SPORT AI is a Minneapolis-based youth sports technology company, operating under legal entity AGT Sport, Inc., that has built an AI-driven intelligent operating system unifying club operations, tournament management, athlete recruiting, and AI-powered communications for youth sports organizations. The company launched in January 2026 with $16.5 million in seed funding co-led by Mamba Growth Equity and Rally Ventures, simultaneously acquiring three established platforms — SportWrench (volleyball tournament management and ticketing), University Athlete (volleyball recruiting serving 1,500+ college programs and 200,000+ recruitable athletes), and Demosphere (club management) — providing immediate distribution across 1,000+ clubs, thousands of tournaments, and nearly every US college volleyball program. The core platform consists of four products: OTTO SPORT (club and league management), OTTO PILOT (AI chat assistant for parent/admin communications), SportWrench (tournament operations), and University Athlete (recruiting), with a dedicated Athlete Intelligence Lab developing agentic AI tools for youth clubs, leagues, and tournaments.

The platform monetizes through SaaS subscriptions (OTTO SPORT and SportWrench paid tiers), freemium with All-Access athlete subscriptions (University Athlete), transaction-based event ticketing fees, and integrated services revenue from insurance (Vertical Insure), background checks (Yardstik), and team banking (Crowded). Distribution combines self-serve web onboarding with enterprise field sales targeting large club organizations, supported by native iOS and Android apps and a network of integrations including VolleyStation scoring, USA Lacrosse governing body data, and partner payment infrastructure. The go-to-market is vertical-specific across nine sports (volleyball, soccer, lacrosse, baseball, basketball, football, softball, hockey, ski) with initial emphasis on volleyball, soccer, and lacrosse. The company is led by CEO Luke Zaientz (former CEO of Reigning Champs) and staffed by veterans from SportsEngine, TeamSnap, NCSA, FloSports, NBC, and Deloitte, with 51-100 employees headquartered in Minneapolis.

Strategic positioning centers on consolidating the fragmented youth sports technology stack — replacing disconnected tools for registration, scheduling, payments, communications, scoring, and recruiting with a single AI-augmented platform. The company's competitive thesis is that the combination of proprietary recruiting data (University Athlete's athlete database), tournament operations data (SportWrench), club management data (Demosphere), and integrated financial/insurance/risk services creates a workflow-embedded position that is difficult for point-solution competitors to dislodge. AI capabilities are applied across use cases including parent communications automation, athlete-to-college matching, and planned intelligent scheduling and reporting features through 2026.

OTTO SPORT AI firmographics

Firmographics
Name
OTTO SPORT AI
Legal name
AGT Sport, Inc.
Website
https://ottosport.ai
Company type
Private
Founded year
2026
Operating status
Operating
Headcount range
11–50 employees
Ownership category
akta.pro rank

OTTO SPORT AI industry classification

Industry
Product category
Youth Sports Management Software
NAICS
Fitness and Recreational Sports Centers (713940), Spectator Sports (71121)
SIC
Services-Computer Integrated Systems Design (7373)
akta.pro primary industry
Youth & Scholastic Sports Organizations (K–12, AAU, Club Leagues) (MPAKACAF)
akta.pro secondary industry
Youth & Amateur Sports Tournaments (MPAGAMAF)

Keywords

  • Youth sports management
  • Club management software
  • Tournament management platform
  • Athlete recruiting software
  • AI sports operations

Where OTTO SPORT AI is headquartered

Location

Headquarters

HQ city
Minneapolis
HQ country
United States
HQ region
North America

Offices1 record

Markets served

OTTO SPORT AI business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. SaaS Platform Subscriptions: Annual or multi-year subscription model for club management, tournament operations, and platform access, with tiered pricing based on organization size and feature usage.
  2. Recruiting Platform Subscriptions: University Athlete offers free base access for college programs with All-Access subscription options for athletes seeking expanded features and greater visibility.
  3. Event Ticketing: SportWrench provides ticketing services for junior and youth sporting events with transaction-based fees.
  4. Integrated Services: Revenue from integrated solutions including insurance (Vertical Insure partnership), risk management (Yardstik background checks), and team banking (Crowded partnership).

Pricing tiers

ModelBillingPrice
FreemiumPay-as-you-goFree base access for college programs
OtherPay-as-you-goVolleyStation integration at no additional cost

Go-to-market motion2 records

Distribution channels4 records

Marketing channels5 records

OTTO SPORT AI product offering

Product offering

Core offering

OTTO SPORT AI is an AI-driven intelligent operating system for youth sports organizations that consolidates club and league management, tournament operations, event ticketing, and college athlete recruiting into a single software platform. The portfolio includes OTTO SPORT (club/league management), SportWrench (tournament management and ticketing), University Athlete (volleyball recruiting), and OTTO PILOT (an AI-powered communications assistant), serving directors, coaches, families, and tournament operators across volleyball, soccer, lacrosse, and other youth sports.

Product overview

OTTO SPORT AI is a portfolio of intelligent technology platforms organized as a platform-plus-modules architecture. The core offering is OTTO SPORT, an AI-driven operating system for club and league management that handles registrations, scheduling, rosters, payments, and communications. This core platform integrates with or encompasses three key products: SportWrench (acquired brand for tournament management and ticketing), University Athlete (acquired brand for college volleyball recruiting), and OTTO PILOT (AI-powered communications assistant). The company operates under parent entity AGT Sport, Inc. and serves organizations across volleyball, soccer, lacrosse, baseball, basketball, football, softball, hockey, and ski.

Differentiator

Problem solved

Functional benefit

Products and services

  • OTTO SPORT Complete club operations and team management platform functioning as an intelligent operating system for youth sports organizations. Handles registrations, schedules, rosters, payments, communications, and analytics for club directors, league managers, and sport organizations across volleyball, soccer, lacrosse, baseball, basketball, football, softball, hockey, and ski.
  • OTTO PILOT AI-powered, always-on communications assistant for youth sports club admins. Connects to organization websites, registration details, and club documents to automate responses to repetitive parent questions, reducing administrative workload and improving family communication.
  • SportWrench Tournament Management and Ticketing platform for junior sporting events. Provides tools for tournament registration, scheduling, bracket management, drag-and-drop rescheduling, and ticketing for tournament operators across volleyball and other youth sports.
  • University Athlete Athlete recruiting platform connecting coaches and student-athletes for college volleyball recruitment. Includes AI-powered matching (FIT-Finder), direct coach-athlete communication, Camps & Clinics experience, and Club Account visibility tools, trusted by 1,500+ college programs with 200,000+ recruitable athletes across 350+ events.

Quantifiable outcome

  • Up to 60% reduction in refund-related admin time after adopting refund protection
  • +1 more outcomes

Companies that use OTTO SPORT AI

Customer profile

Named customers6 records

Segments6 records

Ideal customer profiles5 records

OTTO SPORT AI technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration5 records

AI capability13 records

Feature10 records

OTTO SPORT AI partnerships and signals

Strategic signal

Partnerships

Four partnerships are on record, tiered core.

  • VolleyStationcoreTechnology or Integration · 4 June 2026Integration partnership delivering deepest scoring integration available in volleyball tournament software. Digitizes scorekeeping, replaces paper workflows, enables courtside roster verification via QR codes. Completely free to SportWrench customers. Future phases will share live scoring data with University Athlete for college coach recruiting visibility.
  • SportWrenchcoreStrategic or Co-development Partner · 15 January 2025Acquired volleyball tournament management and ticketing platform at launch. SportWrench is a leading volleyball tournament management and ticketing solution serving thousands of junior and youth events annually.
  • University AthletecoreStrategic or Co-development Partner · 15 January 2025Acquired volleyball recruiting platform at launch. University Athlete is the premier recruiting platform serving volleyball community for over two decades, trusted by 1,500+ college programs.
  • DemospherecoreStrategic or Co-development Partner · 15 January 2025Acquired at launch as part of the platform foundation, providing additional club management capabilities and mobile app infrastructure.

Scale indicators8 records

Recent moves9 records

Expansion highlights6 records

OTTO SPORT AI competitors and assessment

Company assessment

Direct peers

  • LeagueApps: LeagueApps provides league and club management software for youth and adult recreational sports organizations, including registration, scheduling, payments, and communication. It competes directly with OTTO SPORT for the same league and club administrator customers.
  • SportsEngine: SportsEngine (owned by NBCUniversal) is the leading youth sports club and league management platform in the US, directly competing with OTTO SPORT for club director and league administrator customers with registration, scheduling, and payment features. It is the most entrenched incumbent in OTTO's primary market.
  • NCSA (Next College Student Athlete): NCSA is a leading college athletic recruiting platform connecting high school athletes with college coaches across multiple sports. It directly competes with University Athlete for athlete profiles, coach relationships, and recruiting subscriptions.
  • PlayMetrics: PlayMetrics is a club-based youth sports management platform focused on soccer, basketball, and other select sports, providing registration, scheduling, and communication features. It is a direct competitor in OTTO's core club-management segment with overlapping sport coverage.
  • TeamSnap: TeamSnap is a widely adopted team management platform for youth and recreational sports, offering registration, scheduling, and communication tools. It directly competes with OTTO SPORT at the SMB club and team level and shares many of the same target customers and use cases.

Emerging players

  • Jersey Watch: Jersey Watch is a youth sports management platform focused on registration, scheduling, and websites for leagues and clubs. It overlaps with OTTO SPORT's club-management offering but operates at a smaller scale with a narrower feature set.
  • Stack Sports: Stack Sports is a youth sports technology company offering club management, registration, and tournament tools, with growing AI-assisted features. It competes with OTTO across multiple product surfaces and is an emerging consolidator in the space.

Broad incumbents

  • Active Network: Active Network (part of Global Payments) is a broad registration and activity management platform serving sports, camps, and community programs. It is an incumbent with overlapping club and event registration capabilities but does not specialize in youth sports club operations like OTTO.
  • Hudl: Hudl is a dominant sports video and performance analysis platform serving high school, collegiate, and club teams across many sports. While its core focus is video, it increasingly overlaps with OTTO in athlete development, recruiting, and team-level workflows at the youth and amateur level.

Others

  • Genius Sports: Genius Sports is a sports data and technology company providing officiating, scoring, and data infrastructure for leagues and federations. It is adjacent to OTTO via the SportWrench/VolleyStation scoring integration theme, but operates at the professional/governing-body tier rather than directly competing in youth club management.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat6 records

Key risks1 record

Key highlights7 records

Customer concentration

OTTO SPORT AI social profiles

Digital presence

OTTO SPORT AI compliance and trust

Trust signal

Compliance1 record

OTTO SPORT AI financial estimates

Financial estimate

Revenue estimate

Valuation estimate

OTTO SPORT AI leadership team

Management profile

Number of profiles

Profiles9 records

OTTO SPORT AI subsidiaries and ownership

Company hierarchy

Subsidiaries3 records

OTTO SPORT AI funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors2 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

OTTO SPORT AI M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about OTTO SPORT AI

What does OTTO SPORT AI do?

OTTO SPORT AI is an AI-driven intelligent operating system for youth sports organizations that consolidates club and league management, tournament operations, event ticketing, and college athlete recruiting into a single software platform. The portfolio includes OTTO SPORT (club/league management), SportWrench (tournament management and ticketing), University Athlete (volleyball recruiting), and OTTO PILOT (an AI-powered communications assistant), serving directors, coaches, families, and tournament operators across volleyball, soccer, lacrosse, and other youth sports.

Is OTTO SPORT AI a public or private company?

OTTO SPORT AI is a private company. It is classified as venture growth investor backed and is currently operating.

When was OTTO SPORT AI founded?

OTTO SPORT AI was founded in 2026. It employs 11 to 50 people.

Where is OTTO SPORT AI based?

OTTO SPORT AI is headquartered in Minneapolis, United States, in the North America region.

How does OTTO SPORT AI make money?

Four revenue lines are on record. SaaS Platform Subscriptions are the primary driver. The others are recruiting Platform Subscriptions, event Ticketing and integrated Services.

Who are OTTO SPORT AI's main competitors?

Direct peers on record are LeagueApps, SportsEngine, NCSA (Next College Student Athlete), PlayMetrics and TeamSnap. Emerging players are Jersey Watch and Stack Sports. Broad incumbents are Active Network and Hudl. Genius Sports is listed as an others.

Does OTTO SPORT AI have an API?

No public API is recorded for OTTO SPORT AI.

What industry is OTTO SPORT AI in?

OTTO SPORT AI's product category is Youth Sports Management Software. Its primary akta.pro industry code is MPAKACAF, Youth & Scholastic Sports Organizations (K–12, AAU, Club Leagues), with a secondary code of MPAGAMAF, Youth & Amateur Sports Tournaments. Its NAICS code is 713940 and its SIC code is 7373.

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PrwebOTTO EVENT Becomes Official Event Management Partner of AAU VolleyballOTTO EVENT, the tournament management platform for youth volleyball, announced a multi-year partnership with the AAU to become the official event management provider for all AAU National-Owned Volleyball events. Starting with the 2026-2027 season, it will handle registration, ticketing, and scheduling for events including the AAU Girls and Boys Junior National Championships. The partnership aims to modernize AAU operations and expand event opportunities.PrwebSportWrench Becomes OTTO EVENT as OTTO SPORT AI Accelerates Growth Across VolleyballSportWrench, a volleyball tournament management and event technology platform for youth sports and a member of the OTTO SPORT AI portfolio, announced on Aug. 26, 2026 that it is officially rebranding as OTTO EVENT. The company projects support for over 130,000 teams across 1,600+ events during the 2026-27 season, a 150% year-over-year rise in teams and 60% in events, plus nearly 2 million tickets, a 60% increase.PrwebSportWrench Adds 35 Premier Volleyball Tournaments as OTTO SPORT AI Expands Industry LeadershipOTTO SPORT AI announced that tournament operators Kathy Lietzke, Ryan Bozell, and Scott McQueen have selected its SportWrench platform to manage 35 premier volleyball tournaments starting in the 2026–27 season. This expansion includes major USA Volleyball National Qualifiers and significantly increases the platform's presence across specific regional associations.EIN PresswireITS Launches New Volleyball Housing & Event Technology Platform, Partnering with SportWrench by OTTO SPORT AIITS launched a volleyball housing and event technology platform, integrating tournament management with hotel reservations. The launch covers 35 premier tournaments across Hoosier and Lone Star USA regions, including the Mideast Qualifier and Lone Star Classic. Founders will serve as strategic advisors to OTTO SPORT AI.LinkedInOTTO SPORT AIOTTO SPORT AI reported on its activities supporting volleyball recruiting and operations, including analyzing large-scale recruitment data and engaging directly with volleyball clubs and athletes. The company highlighted its role in enhancing the sports community and its on-site involvement at tournaments. The focus was on community support and product development for volleyball activities.EIN PresswireOTTO SPORT AI Expands University Athlete Platform With New Camps & Clinics ExperienceOTTO SPORT AI launched Camps & Clinics within its University Athlete recruiting platform, allowing colleges to showcase camps and clinics directly in athlete profiles. The feature centralizes development opportunities and increases visibility for college programs, aiming to strengthen athlete-coach relationships.Youth Sports Business ReportSportWrench and VolleyStation Integration Replaces Paper Scorekeeping at Volleyball TournamentsOTTO SPORT AI announced a free integration between its SportWrench tournament management platform and VolleyStation that replaces paper-based volleyball scorekeeping with a fully digital workflow, automatically syncing match details, team rosters, and athlete data between the two platforms.EIN PresswireSportWrench and VolleyStation Partner to Eliminate Paper Scorekeeping and Power the Future of Volleyball Tournament DataOTTO SPORT AI announced a new free integration between its SportWrench volleyball tournament software and VolleyStation, digitizing scorekeeping and roster verification. The integration automates match data syncing and enables QR-code access for officials, aiming to reduce manual errors and improve court timing. Further capabilities for SportWrench and University Athlete are planned.EIN PresswireUniversity Athlete Launches New Club Account, Bringing Complete Recruiting Visibility to Volleyball ClubsOTTO SPORT AI launched a new Club Account for University Athlete, giving volleyball clubs visibility into athlete recruiting activity and progress. The account also includes enhanced AI-powered FIT Finder technology to help athletes identify aligned college programs.Sports Business JournalSBJ Tech Funding Round(up): Q1 2026Whoop announced a $575 million funding round at a $10.1 billion valuation in late Q1 2026, led by Collaborative Fund with participation from Abbott and Mayo Clinic, signaling the wearable company's evolution into medical research applications alongside its consumer fitness products. Several youth sports technology companies also raised capital during the quarter, including Diamond Kinetics ($12M for AI-powered livestreaming highlights), NurivaTech ($8M for biomechanics analysis via SportFX), and Otto Sport AI (emerged as a youth sports management platform). Game Changers Ventures emerged as a new sports tech investment vehicle, backing three early-stage startups—Equipe, Arkero, and idPair—focused on fan data platforms, operational efficiency, and gambling self-exclusion infrastructure respectively.