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Caribou Contests Inc.

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uuid025nrwn

Namestring
Caribou Contests Inc.
Legal namestring
Caribou Contests Inc.
Company typeenum
Private
Founded yearint
2009
Descriptiontext

Caribou Contests Inc. was a private Canadian education technology company founded in 2009 by Dr. Thomas Wolf and headquartered in Thorold, Ontario. The company operated cariboutests.com, a fully web-based platform delivering online mathematics contests, interactive mathematical games, and educational content to students from Kindergarten through Grade 12. Its core product was a series of timed math contests held throughout the Caribou Cup academic year (October through May) across seven grade bands (K/1, Grade 2, 3/4, 5/6, 7/8, 9/10, 11/12), with annual standings aggregating into the Caribou Cup championship. The platform also offered 27+ browser-based mathematical games (chess, sudoku, towers of hanoi, mastermind, GeomeTree, induction puzzles, and others) that doubled as practice tools and as embedded interactive contest questions, plus a math history educational module.

Technically, Caribou was a small, self-serve, browser-only application with no native mobile app, hosted on Canadian servers operated by Vaxxine and fronted by Cloudflare for CDN and DDoS protection. The platform was distinguished by a privacy-first architecture — students could use aliases, no email was required, and the company achieved a perfect 10/10 RiskRecon score across all nine cybersecurity evaluation categories. Multilingual contest delivery was supported in English, French, Persian, Mandarin, Ukrainian, Khmer, Vietnamese, Malay, and additional languages via Google Translate. Payment processing was outsourced entirely to PayPal.

The business model was predominantly freemium with educator-led distribution. K/1 and Grade 2 students participated free year-round, and the October contest was free for all higher grades; paid access codes, School-Wide passes, and All-Inclusive bundles (including written solutions, unlimited games, GeomeTree, Calcrostic, and Proof by Induction) monetized the remaining contests. A special $1 CAD per-student tier served virtual schools with over 300 students, and several African countries (Ghana, Mali, Kenya, Senegal, South Africa) received completely free access. At peak, the platform served over 50,000 students per year across 35+ countries through a 1–10 person team, with growth driven entirely by community and word-of-mouth among teacher coordinators. Following the death of founder Dr. Thomas Wolf in 2024, Caribou Contests announced the immediate cessation of contest operations and stated its intent to release games and resources free of charge as part of his legacy.

Short descriptiontext

Caribou Contests Inc. was a Canadian education technology company that operated cariboutests.com, a web-based platform delivering online math contests, interactive games, and educational content to K-12 students across 35+ countries, serving over 50,000 participants annually through a freemium model before ceasing operations in 2024.

Operating statusenum
Closed
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersThorold, Canada
HQ citystring
Thorold
HQ countrystring
Canada
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
online math contests, k-12 math education, educational games platform, student math competitions, interactive learning platform
Industry4 codes
1Math Competitions & Tournament Organizers
CodeEDAMAEAHPrimaryYes
2Math Games, Puzzles & Recreational Math Programs
CodeEDAMAEAMPrimaryNo
3Math Competition Administration Services (Proctoring, Grading, Logistics)
CodeEDAMAEAOPrimaryNo
4Online Math Enrichment Platforms & Courses
CodeEDAMAEAFPrimaryNo
NAICS code1 code
  • Exam Preparation and Tutoring611691
SIC code1 code
  • Services-Educational Services8200
Product category
K-12 Math Education Platform
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model4 records
1Contest Participation Fees
TypeSubscription Recurring
Description

Paid access codes for contest participation for grades 3/4 through 11/12 (except October contest which is free). School-Wide passes available at discounted rates for physical schools to encourage mass participation.

cariboutests.com
2All-Inclusive Access
TypeSubscription Recurring
Description

Premium packages including written solutions to all previous contests, unlimited game access, interactive practice tests, and extra math enrichment content like Calcrostic Puzzle Book and GeomeTree mini-courses.

cariboutests.com
3Virtual School Pricing
TypeSubscription Recurring
Description

Special pricing of $1 per student for all 6 contests available to virtual schools with over 300 students, payable via cheque or transfer.

cariboutests.com
4Free Tier
TypeFreemium
Description

Free participation for K/1 and Grade 2 levels year-round, and free October contest for all other grades. Free games with 5-minute time limit for non-logged-in users.

cariboutests.com
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels2 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Personnel, Infrastructure, Operations, Marketing or Sales
Pricing details6 tiers
1Free Tier - K/1 and Grade 2
ModelFreemiumBilling cadenceAnnual
Notes

Free participation for all K/1 and Grade 2 students for the entire Caribou Cup year (July 1 - June 30). Coordinators can generate unlimited free codes for these levels.

cariboutests.com
2Free October Contest
ModelFreemiumBilling cadenceAnnual
Notes

Free participation for grades 3/4 through 11/12 in the October contest only. Subsequent contests (November-May) require paid access.

cariboutests.com
3Individual Contest Participation
ModelUnit PricingBilling cadenceAnnual
Notes

Paid access codes for individual student participation in contests November-May. Purchases valid for duration of Caribou Cup year.

cariboutests.com
4School-Wide Contest Access
ModelSubscriptionBilling cadenceAnnual
Notes

Discounted school-wide pricing enabling all students at a physical school to participate. Single-location schools only; each campus requires separate purchase.

cariboutests.com
5Virtual School Special Pricing
ModelUnit PricingBilling cadenceAnnual
Notes

$1 CAD per student for all 6 contests in the Caribou Cup. Only available to virtual schools with over 300 students total, payable via cheque or transfer.

cariboutests.com
6All-Inclusive Access
ModelSubscriptionBilling cadenceAnnual
Notes

Includes written solutions, unlimited game access, previous contest practice, and extra math enrichment content. Approximately $1.50 CAD per test for full-year access.

cariboutests.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

Caribou Contests Inc. operates a web-based educational platform that hosts online mathematics competitions for K-12 students across multiple grade levels (K/1 through 11/12) throughout the academic year (October to May). The platform includes the annual Caribou Cup championship aggregating student scores, 27+ interactive math games that serve as both practice tools and contest questions, practice tests with written solutions, and mini-courses such as GeomeTree and Proof by Induction.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • Free participation available for K/1 and Grade 2 levels year-round, reducing cost barrier for early math engagement
+2 more records
Product overview1 text field

Caribou Contests Inc. operates a web-based educational platform offering online math contests, games, and learning resources for students worldwide. The core product consists of interactive online math contests held throughout the academic year (October to May) across multiple grade levels (K/1 through 11/12), with the annual Caribou Cup championship aggregating scores. The platform includes 27+ mathematical games that serve both as entertainment and as interactive contest questions. Additional paid offerings include All-Inclusive Access (combining unlimited game access, practice tests, written solutions, and mini-courses like GeomeTree and Proof by Induction), School-Wide Contest Access for physical schools, and coordinator tools for teachers to manage student participation. The platform is entirely web-based with no mobile application, supporting multiple languages including English, French, Persian, Mandarin, Ukrainian, Khmer, Vietnamese, and Malay. Note: The company announced it is ceasing all contest operations effective immediately following the passing of its founder, Dr. Thomas Wolf.

Product and service5 records
1Online Math Contests
CategoryOnline math competitions
Description

Interactive online math contests for students across multiple grade levels (K/1, Grade 2, 3/4, 5/6, 7/8, 9/10, 11/12), held multiple times throughout the Caribou Cup year (October to May), featuring both standard multiple-choice and interactive game-based questions.

2Caribou Cup
CategoryMath competition championship
Description

Annual championship competition that aggregates student scores across all contests throughout the year, ranking students and schools with prizes awarded to top performers.

3Math Games Collection
CategoryInteractive educational games
Description

Collection of 27+ interactive mathematical games including 2048, Bomb Defuser, Calcrostic, Chess, Chomp, Dots, Floodfill, Fruit Salad, GeomeTree, Hackenbush, iChomp, Induction, Knot Colouring, Lights, Magic Square, Mastermind, Mazes, Nim, Packing, Skyscrapers, Sliding Blocks, Sokoban, Spider Web, Sudoku, Tangram, Towers of Hanoi, Turtle Walk, and Unknotting. Some games appear as interactive questions in contests.

4Coordinators Portal
CategorySchool administration tool
Description

Teacher/coordinator interface for managing student accounts, distributing access codes, purchasing participation, viewing results, and accessing contest-day tools.

5Math History
CategoryEducational content
Description

Educational content about the history of mathematics available to students and site visitors.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership5 partners
Strategic tierMinorTypeOthers
Description

Listed as a sponsor for 2026/2027. The Fields Institute is a research institute affiliated with Canadian universities focusing on mathematical sciences.

Strategic tierMinorTypeOthers
Description

Listed as a sponsor for 2026/2027. CMS is a professional association for mathematicians in Canada.

Strategic tierCoreTypeTechnology or Integration
Description

Internet provider hosting Caribou's servers and database. Vaxxine has operated as an internet provider for over 40 years and has theoretical access to all Caribou data. Student data is stored only at this Canadian provider per privacy policy.

Strategic tierCoreTypeTechnology or Integration
Description

Content Delivery Network operator providing fast global content delivery and DDoS protection. Manages HTTPS encryption for all site communications.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Payment processor for online transactions. Handles all payment processing - no credit card details or PayPal account details are received by Caribou.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight4 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

IXL provides K-12 math (and other subject) adaptive practice and is widely adopted by schools and school boards. It competes with Caribou for school-wide math practice budgets, though it focuses on adaptive practice rather than competitive contests.

TypeBroad incumbent
Description

Khan Academy provides free K-12 math instruction with practice exercises, instructional videos, and unit test prep that overlaps with Caribou's math enrichment use case. As a much larger, free incumbent, it competes for the same student/coordinator audience but does not specialize in timed competitive contests.

TypeDirect peer
Description

Brilliant offers interactive, problem-based math and logic learning experiences for learners of all ages, with gamified daily challenges. It overlaps with Caribou's interactive math games and problem-solving practice orientation, serving similar self-directed student learners.

TypeDirect peer
Description

MATHCOUNTS runs school- and chapter-based math competitions for U.S. middle school students, relying on teacher-coordinator networks similar to Caribou's. It is a direct comparable in the school-coordinated math contest category.

TypeDirect peer
Description

Math Kangaroo is an international K-12 math competition with participation from 35+ countries, organized as an annual single-day event. It competes with Caribou for the same school-coordinator channel and student persona in the math contest category.

TypeDirect peer
Description

Beast Academy (by Art of Problem Solving) is a K-8 math curriculum and enrichment program oriented toward advanced and competition-track students. It targets the same math-loving, competition-prep student persona as Caribou.

TypeDirect peer
Description

Art of Problem Solving operates one of the largest K-12 math enrichment and competition preparation platforms, including textbooks, online courses, and a community forum. It is the closest direct comparable to Caribou, serving the same student/coordinator personas with contest prep and interactive math content.

TypeEmerging player
Description

Prodigy offers a gamified K-8 math learning platform adopted by millions of students via school channels. It overlaps with Caribou's interactive math games positioning and school coordinator GTM, but does not run competitive contests.

9American Mathematics Competitions (MAA)
TypeDirect peer
Description

The Mathematical Association of America administers the AMC 8/10/12 and subsequent AIME/USAMO pipeline for U.S. K-12 math contests. It competes with Caribou for the high-performing student persona preparing for national and international math olympiads.

10CEMC (Centre for Education in Mathematics and Computing, University of Waterloo)
TypeDirect peer
Description

CEMC runs the Canadian math contest series (Cayley, Galois, Hypatia, Fermat, Euclid, Canadian Open Mathematics Challenge) and is the canonical Canadian math competition organizer. It directly overlaps with Caribou's audience, grade-level structure, and contest-based revenue model, and is the most direct geographic comparable from Canada.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights5 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Caribou Contests Inc.

K-12 Math Education Platformcariboutests.com

Caribou Contests Inc. was a Canadian education technology company that operated cariboutests.com, a web-based platform delivering online math contests, interactive games, and educational content to K-12 students across 35+ countries, serving over 50,000 participants annually through a freemium model before ceasing operations in 2024.

What Caribou Contests Inc. does

Caribou Contests Inc. was a private Canadian education technology company founded in 2009 by Dr. Thomas Wolf and headquartered in Thorold, Ontario. The company operated cariboutests.com, a fully web-based platform delivering online mathematics contests, interactive mathematical games, and educational content to students from Kindergarten through Grade 12. Its core product was a series of timed math contests held throughout the Caribou Cup academic year (October through May) across seven grade bands (K/1, Grade 2, 3/4, 5/6, 7/8, 9/10, 11/12), with annual standings aggregating into the Caribou Cup championship. The platform also offered 27+ browser-based mathematical games (chess, sudoku, towers of hanoi, mastermind, GeomeTree, induction puzzles, and others) that doubled as practice tools and as embedded interactive contest questions, plus a math history educational module.

Technically, Caribou was a small, self-serve, browser-only application with no native mobile app, hosted on Canadian servers operated by Vaxxine and fronted by Cloudflare for CDN and DDoS protection. The platform was distinguished by a privacy-first architecture — students could use aliases, no email was required, and the company achieved a perfect 10/10 RiskRecon score across all nine cybersecurity evaluation categories. Multilingual contest delivery was supported in English, French, Persian, Mandarin, Ukrainian, Khmer, Vietnamese, Malay, and additional languages via Google Translate. Payment processing was outsourced entirely to PayPal.

The business model was predominantly freemium with educator-led distribution. K/1 and Grade 2 students participated free year-round, and the October contest was free for all higher grades; paid access codes, School-Wide passes, and All-Inclusive bundles (including written solutions, unlimited games, GeomeTree, Calcrostic, and Proof by Induction) monetized the remaining contests. A special $1 CAD per-student tier served virtual schools with over 300 students, and several African countries (Ghana, Mali, Kenya, Senegal, South Africa) received completely free access. At peak, the platform served over 50,000 students per year across 35+ countries through a 1–10 person team, with growth driven entirely by community and word-of-mouth among teacher coordinators. Following the death of founder Dr. Thomas Wolf in 2024, Caribou Contests announced the immediate cessation of contest operations and stated its intent to release games and resources free of charge as part of his legacy.

Caribou Contests Inc. firmographics

Firmographics
Name
Caribou Contests Inc.
Legal name
Caribou Contests Inc.
Website
https://cariboutests.com
Company type
Private
Founded year
2009
Operating status
Closed
Headcount range
1–10 employees
Short description
Caribou Contests Inc. was a Canadian education technology company that operated cariboutests.com, a web-based platform delivering online math contests, interactive games, and educational content to K-12 students across 35+ countries, serving over 50,000 participants annually through a freemium model before ceasing operations in 2024.
Ownership category
akta.pro rank

Caribou Contests Inc. industry classification

Industry
Product category
K-12 Math Education Platform
NAICS
Exam Preparation and Tutoring (611691)
SIC
Services-Educational Services (8200)
akta.pro primary industry
Math Competitions & Tournament Organizers (EDAMAEAH)
akta.pro secondary industries
Math Games, Puzzles & Recreational Math Programs (EDAMAEAM), Math Competition Administration Services (Proctoring, Grading, Logistics) (EDAMAEAO), Online Math Enrichment Platforms & Courses (EDAMAEAF)

Keywords

  • Online math contests
  • K-12 math education
  • Educational games platform
  • Student math competitions
  • Interactive learning platform

Where Caribou Contests Inc. is headquartered

Location

Headquarters

HQ city
Thorold
HQ country
Canada
HQ region
North America

Offices1 record

Markets served

Caribou Contests Inc. business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Technology or R&D, Personnel, Infrastructure, Operations, Marketing or Sales

Revenue model

  1. Contest Participation Fees: Paid access codes for contest participation for grades 3/4 through 11/12 (except October contest which is free). School-Wide passes available at discounted rates for physical schools to encourage mass participation.
  2. All-Inclusive Access: Premium packages including written solutions to all previous contests, unlimited game access, interactive practice tests, and extra math enrichment content like Calcrostic Puzzle Book and GeomeTree mini-courses.
  3. Virtual School Pricing: Special pricing of $1 per student for all 6 contests available to virtual schools with over 300 students, payable via cheque or transfer.
  4. Free Tier: Free participation for K/1 and Grade 2 levels year-round, and free October contest for all other grades. Free games with 5-minute time limit for non-logged-in users.

Pricing tiers

ModelBillingPrice
FreemiumAnnualFree Tier - K/1 and Grade 2
FreemiumAnnualFree October Contest
Unit PricingAnnualIndividual Contest Participation
SubscriptionAnnualSchool-Wide Contest Access
Unit PricingAnnualVirtual School Special Pricing
SubscriptionAnnualAll-Inclusive Access

Go-to-market motion2 records

Distribution channels2 records

Marketing channels7 records

Caribou Contests Inc. product offering

Product offering

Core offering

Caribou Contests Inc. operates a web-based educational platform that hosts online mathematics competitions for K-12 students across multiple grade levels (K/1 through 11/12) throughout the academic year (October to May). The platform includes the annual Caribou Cup championship aggregating student scores, 27+ interactive math games that serve as both practice tools and contest questions, practice tests with written solutions, and mini-courses such as GeomeTree and Proof by Induction.

Product overview

Caribou Contests Inc. operates a web-based educational platform offering online math contests, games, and learning resources for students worldwide. The core product consists of interactive online math contests held throughout the academic year (October to May) across multiple grade levels (K/1 through 11/12), with the annual Caribou Cup championship aggregating scores. The platform includes 27+ mathematical games that serve both as entertainment and as interactive contest questions. Additional paid offerings include All-Inclusive Access (combining unlimited game access, practice tests, written solutions, and mini-courses like GeomeTree and Proof by Induction), School-Wide Contest Access for physical schools, and coordinator tools for teachers to manage student participation. The platform is entirely web-based with no mobile application, supporting multiple languages including English, French, Persian, Mandarin, Ukrainian, Khmer, Vietnamese, and Malay. Note: The company announced it is ceasing all contest operations effective immediately following the passing of its founder, Dr. Thomas Wolf.

Differentiator

Problem solved

Functional benefit

Products and services

  • Online Math Contests Interactive online math contests for students across multiple grade levels (K/1, Grade 2, 3/4, 5/6, 7/8, 9/10, 11/12), held multiple times throughout the Caribou Cup year (October to May), featuring both standard multiple-choice and interactive game-based questions.
  • Caribou Cup Annual championship competition that aggregates student scores across all contests throughout the year, ranking students and schools with prizes awarded to top performers.
  • Math Games Collection Collection of 27+ interactive mathematical games including 2048, Bomb Defuser, Calcrostic, Chess, Chomp, Dots, Floodfill, Fruit Salad, GeomeTree, Hackenbush, iChomp, Induction, Knot Colouring, Lights, Magic Square, Mastermind, Mazes, Nim, Packing, Skyscrapers, Sliding Blocks, Sokoban, Spider Web, Sudoku, Tangram, Towers of Hanoi, Turtle Walk, and Unknotting. Some games appear as interactive questions in contests.
  • Coordinators Portal Teacher/coordinator interface for managing student accounts, distributing access codes, purchasing participation, viewing results, and accessing contest-day tools.
  • Math History Educational content about the history of mathematics available to students and site visitors.

Quantifiable outcome

  • Free participation available for K/1 and Grade 2 levels year-round, reducing cost barrier for early math engagement
  • +2 more outcomes

Companies that use Caribou Contests Inc.

Customer profile

Named customers3 records

Segments4 records

Ideal customer profiles2 records

Caribou Contests Inc. technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Caribou Contests Inc. partnerships and signals

Strategic signal

Partnerships

Five partnerships are on record, tiered minor and core.

  • Fields InstituteminorOthersListed as a sponsor for 2026/2027. The Fields Institute is a research institute affiliated with Canadian universities focusing on mathematical sciences.
  • Canadian Mathematical Society (CMS)minorOthersListed as a sponsor for 2026/2027. CMS is a professional association for mathematicians in Canada.
  • VaxxinecoreTechnology or IntegrationInternet provider hosting Caribou's servers and database. Vaxxine has operated as an internet provider for over 40 years and has theoretical access to all Caribou data. Student data is stored only at this Canadian provider per privacy policy.
  • CloudflarecoreTechnology or IntegrationContent Delivery Network operator providing fast global content delivery and DDoS protection. Manages HTTPS encryption for all site communications.
  • PayPalcoreChannel Partner/ Reseller/ DistributorPayment processor for online transactions. Handles all payment processing - no credit card details or PayPal account details are received by Caribou.

Scale indicators4 records

Recent moves6 records

Expansion highlights4 records

Caribou Contests Inc. competitors and assessment

Company assessment

Broad incumbents

  • IXL Learning: IXL provides K-12 math (and other subject) adaptive practice and is widely adopted by schools and school boards. It competes with Caribou for school-wide math practice budgets, though it focuses on adaptive practice rather than competitive contests.
  • Khan Academy: Khan Academy provides free K-12 math instruction with practice exercises, instructional videos, and unit test prep that overlaps with Caribou's math enrichment use case. As a much larger, free incumbent, it competes for the same student/coordinator audience but does not specialize in timed competitive contests.

Direct peers

  • Brilliant: Brilliant offers interactive, problem-based math and logic learning experiences for learners of all ages, with gamified daily challenges. It overlaps with Caribou's interactive math games and problem-solving practice orientation, serving similar self-directed student learners.
  • MATHCOUNTS Foundation: MATHCOUNTS runs school- and chapter-based math competitions for U.S. middle school students, relying on teacher-coordinator networks similar to Caribou's. It is a direct comparable in the school-coordinated math contest category.
  • Math Kangaroo: Math Kangaroo is an international K-12 math competition with participation from 35+ countries, organized as an annual single-day event. It competes with Caribou for the same school-coordinator channel and student persona in the math contest category.
  • Beast Academy: Beast Academy (by Art of Problem Solving) is a K-8 math curriculum and enrichment program oriented toward advanced and competition-track students. It targets the same math-loving, competition-prep student persona as Caribou.
  • Art of Problem Solving: Art of Problem Solving operates one of the largest K-12 math enrichment and competition preparation platforms, including textbooks, online courses, and a community forum. It is the closest direct comparable to Caribou, serving the same student/coordinator personas with contest prep and interactive math content.
  • American Mathematics Competitions (MAA): The Mathematical Association of America administers the AMC 8/10/12 and subsequent AIME/USAMO pipeline for U.S. K-12 math contests. It competes with Caribou for the high-performing student persona preparing for national and international math olympiads.
  • CEMC (Centre for Education in Mathematics and Computing, University of Waterloo): CEMC runs the Canadian math contest series (Cayley, Galois, Hypatia, Fermat, Euclid, Canadian Open Mathematics Challenge) and is the canonical Canadian math competition organizer. It directly overlaps with Caribou's audience, grade-level structure, and contest-based revenue model, and is the most direct geographic comparable from Canada.

Emerging players

  • Prodigy Education: Prodigy offers a gamified K-8 math learning platform adopted by millions of students via school channels. It overlaps with Caribou's interactive math games positioning and school coordinator GTM, but does not run competitive contests.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks5 records

Key highlights5 records

Customer concentration

Caribou Contests Inc. social profiles

Digital presence

Caribou Contests Inc. financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Caribou Contests Inc. leadership team

Management profile

Number of profiles

Caribou Contests Inc. funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Caribou Contests Inc. M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Caribou Contests Inc.

What does Caribou Contests Inc. do?

Caribou Contests Inc. operates a web-based educational platform that hosts online mathematics competitions for K-12 students across multiple grade levels (K/1 through 11/12) throughout the academic year (October to May). The platform includes the annual Caribou Cup championship aggregating student scores, 27+ interactive math games that serve as both practice tools and contest questions, practice tests with written solutions, and mini-courses such as GeomeTree and Proof by Induction.

Is Caribou Contests Inc. a public or private company?

Caribou Contests Inc. is a private company. It is classified as founder individual operated bootstrapped and is currently closed.

When was Caribou Contests Inc. founded?

Caribou Contests Inc. was founded in 2009. It employs 1 to 10 people.

Where is Caribou Contests Inc. based?

Caribou Contests Inc. is headquartered in Thorold, Canada, in the North America region.

How does Caribou Contests Inc. make money?

Four revenue lines are on record. Contest Participation Fees are the primary driver. The others are all-Inclusive Access, virtual School Pricing and free Tier.

Who are Caribou Contests Inc.'s main competitors?

Broad incumbents on record are IXL Learning and Khan Academy. Direct peers are Brilliant, MATHCOUNTS Foundation, Math Kangaroo, Beast Academy, Art of Problem Solving, American Mathematics Competitions (MAA) and CEMC (Centre for Education in Mathematics and Computing, University of Waterloo). Prodigy Education is listed as an emerging player.

Does Caribou Contests Inc. have an API?

No public API is recorded for Caribou Contests Inc..

What industry is Caribou Contests Inc. in?

Caribou Contests Inc.'s product category is K-12 Math Education Platform. Its primary akta.pro industry code is EDAMAEAH, Math Competitions & Tournament Organizers, with a secondary code of EDAMAEAM, Math Games, Puzzles & Recreational Math Programs. Its NAICS code is 611691 and its SIC code is 8200.

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