Cosmocat Games Inc.
Cosmocat Games Inc. is an independent Canadian game studio that develops and publishes retro-inspired action and roguelite video games across PC, consoles, mobile, and retro hardware, alongside Unity development assets for game developers.
- Company typePrivate
- Founded2014
- HeadquartersDartmouth, Canada
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
What Cosmocat Games Inc. does
Cosmocat Games Inc. is an independent Canadian video game studio founded in 2014 by Adam "Snug" McLellan in Dartmouth, Nova Scotia. The studio develops and publishes retro-inspired action and roguelite video games across PC (Steam, Itch.io), consoles (Nintendo Switch), mobile (Google Play), and retro hardware (Game Boy Color), and additionally sells Unity development assets to other game developers. Since 2024, Dutch artist and developer Nathan van der Stoep (Studio VDS) has officially worked under the Cosmocat label, forming a two-person core team supplemented by contract musicians (Ogotu, JF Spray) and artists on a project basis.
The studio's product catalog spans seven released games — Astral Flux (action-platformer roguelite), Astral Flux: Origins (Game Boy Color prequel), TOXICANT (survival horror roguelike), Brainmelter Deluxe (reflex platformer with rotating levels), Super Rocket Ride (lander/platformer hybrid), Cosmic Ray (casual space exploration), and Operation Hardcore (2D side-scrolling shooter) — all built on the Unity engine in C# with a consistent retro-modern visual identity combining pixel art with dynamic lighting, particles, and post-processing. Several titles feature procedural level generation and roguelite/permadeath mechanics as core design pillars. The studio also distributes Instant Tropical Fish and The Ambient Music Pack on the Unity Asset Store, monetizing internal art and audio IP for other Unity developers.
Revenue is generated almost entirely through one-time game license sales priced between $2.99 and $14.99 across Steam, Nintendo Switch eShop, Itch.io, and Google Play, supplemented by Unity Asset Store sales and a recurring patron tier on Itch.io that grants early access to assets. Go-to-market is product-led and community-driven: the studio relies on organic discovery through Steam/Nintendo storefronts, an active Discord server, the monthly "The Cosmocat Times" newsletter, and broad social media presence (Twitter/X, Facebook, YouTube, Twitch, LinkedIn). The company is bootstrapped with no disclosed institutional investment, venture capital, or parent entity.
Cosmocat Games Inc. firmographics
Firmographics- Name
- Cosmocat Games Inc.
- Legal name
- Cosmocat Games Inc.
- Website
- https://cosmocatgames.com
- Company type
- Private
- Founded year
- 2014
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Cosmocat Games Inc. is an independent Canadian game studio that develops and publishes retro-inspired action and roguelite video games across PC, consoles, mobile, and retro hardware, alongside Unity development assets for game developers.
- Ownership category
- akta.pro rank
Cosmocat Games Inc. industry classification
Industry- Product category
- Indie Video Games
- NAICS
- Software Publishers (5132)
- SIC
- Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944)
- akta.pro primary industry
- Co-Development, Porting & Remaster Studios (MPAFAAAM)
Keywords
Where Cosmocat Games Inc. is headquartered
LocationHeadquarters
- HQ city
- Dartmouth
- HQ country
- Canada
- HQ region
- North America
Offices1 record
Markets served
Cosmocat Games Inc. business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Revenue model
- Game Sales: One-time purchase model for indie games sold through Steam, Nintendo Switch eShop, and Itch.io. Games range from $2.99 to $14.99.
- Game Sales - TOXICANT: Survival horror roguelike with randomized levels. Previously sold via Early Access, now full release at $9.99 on Steam.
- Unity Asset Sales: Game development assets (Instant Tropical Fish, Ambient Music Pack) sold through Unity Asset Store. One-time purchase model.
- Patron Support: Patrons receive early access to assets via Itch.io before Unity Asset Store release.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Astral Flux - $14.99 USD |
| One time/ perpetual license | Pay-as-you-go | TOXICANT - $9.99 USD |
| One time/ perpetual license | Pay-as-you-go | Super Rocket Ride - $3.99 USD |
| One time/ perpetual license | Pay-as-you-go | Brainmelter Deluxe - $2.99-3.99 USD |
| One time/ perpetual license | Pay-as-you-go | Cosmic Ray - $2.99 USD |
| One time/ perpetual license | Pay-as-you-go | Operation Hardcore - $4.99-12.99 USD |
Go-to-market motion3 records
Distribution channels5 records
Marketing channels6 records
Cosmocat Games Inc. product offering
Product offeringCore offering
Cosmocat Games develops and publishes retro-inspired action and roguelite video games for PC, consoles, mobile, and retro hardware. The studio also creates and sells Unity development assets (3D tropical fish character packs and ambient music) for game developers. Core offerings include action-platformers, survival horror roguelikes, reflex-based platformers, and 2D side-scrolling shooters featuring procedurally generated levels and atmospheric audio-visual design.
Product overview
Cosmocat Games Inc. is an independent Canadian game studio founded in 2014, offering a portfolio of retro-inspired action games and Unity development assets. The core product lineup includes seven distinct games: Astral Flux (action-platformer roguelite), Astral Flux: Origins (Game Boy Color prequel), TOXICANT (survival horror roguelike), Brainmelter Deluxe (reflex platformer with rotating mechanics), Super Rocket Ride (retro lander/platformer), Cosmic Ray (space exploration), and Operation Hardcore (2D side-scrolling shooter). These games are distributed through Steam, Nintendo Switch, Itch.io, and Google Play. Additionally, the studio offers two Unity Asset Store products—The Ambient Music Pack (audio) and Instant Tropical Fish (3D character assets)—serving other game developers. Since 2024, founders Adam McLellan and Nathan van der Stoep operate officially under the Cosmocat label and also provide external development services to other indie studios.
Differentiator
Problem solved
Functional benefit
Products and services
- Astral Flux
- Astral Flux: Origins
- TOXICANT
- Brainmelter Deluxe
- Super Rocket Ride
- Cosmic Ray
- Operation Hardcore
- Instant Tropical Fish
- The Ambient Music Pack
Quantifiable outcome
- 4.5+ years in Early Access for TOXICANT before full release, demonstrating sustained community engagement
- +1 more outcomes
Companies that use Cosmocat Games Inc.
Customer profileNamed customers3 records
Segments2 records
Ideal customer profiles2 records
Cosmocat Games Inc. technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Cosmocat Games Inc. partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered minor and core.
- BAGEL+BALLOONminorLocal Atlantic Canadian studio collaboration on DIGIDAMARA: a unique online interactive experience that debuted in spring 2022. One-time creative collaboration on an experimental project.
- Studio VDS (Nathan van der Stoep)coreDutch artist and game developer Nathan van der Stoep teamed up with Cosmocat in 2019. Collaboration resulted in Astral Flux (2022). Since 2024, the duo officially works under the Cosmocat label, combining skills to create challenging action-packed games with distinctive retro flair. Nathan provides pixel art for Astral Flux and Astral Flux: Origins.
- JP TiangcominorArtist collaboration on Instant Tropical Fish Unity asset. JP Tiangco provided art assets for the tropical fish collection sold on Unity Asset Store.
- Unruly GamesminorCollaboration with Unruly Games on Super Rocket Ride. Unruly Games contributed to game development, with Felix Weber providing art and design. Cross between old school lander games and classic platformers of SNES era.
- Game Dev AtlanticminorSpeaking engagement at Game Dev Atlantic 2020 conference. Presented 'Proc Talk: A History of Procedural Generation Cosmocat Games' to the Atlantic game development community.
Scale indicators4 records
Recent moves5 records
Expansion highlights5 records
Cosmocat Games Inc. competitors and assessment
Company assessmentDirect peers
- Yacht Club Games: Small indie studio behind Shovel Knight, building pixel-art retro action-platformers with modern mechanics. Highly comparable in studio scale (small team), aesthetic (retro pixel art), and target player (hardcore indie enthusiasts).
- Mossmouth: Independent studio founded by Derek Yu, creator of Spelunky — the seminal roguelike platformer explicitly cited as a design inspiration for Cosmocat's procedural-generation work. Closest analogue in scope and philosophy.
- Brace Yourself Games: Small independent studio behind Crypt of the NecroDancer and Vectorman-inspired industrial action games. Comparable scope, indie-retro positioning, and procedural/roguelike mechanics heritage.
- Tribute Games: Small Montreal indie studio behind retro-inspired action games like TMNT: Shredder's Revenge and Flinthook. Highly comparable in studio size, retro-action positioning, and hard-core/2D-platformer specialization.
- Acid Nerve: Tiny independent studio behind Titan Souls and Death's Door — atmospheric action games with minimal hand-holding, challenging combat, and distinctive visual identity. Closely mirrors Cosmocat's 'trust-based design' philosophy.
- Mega Cat Studios: Small studio publishing games on legacy hardware including Game Boy Color — directly comparable to Cosmocat's Astral Flux: Origins cartridge strategy. Same retro-revival niche and physical-product economics.
- Extremely OK Games (Matt Thorson): Solo/duo indie developer of Celeste, a retro-style challenging platformer with modern touches. Directly comparable in studio size, design philosophy, and challenging-aesthetic positioning.
Others
- Devolver Digital: Major indie games publisher that catalogs and distributes many retro-aesthetic roguelike titles, and the type of counterparty Cosmocat could partner with for a wider release of Astral Flux or future titles. Indirect ecosystem comparable.
- tinyBuild Games: Indie-focused publisher and developer collaborating with many small retro-aesthetic studios (Hello Neighbor, Graveyard Keeper). Comparable as a publishing/distribution counterparty for a small bootstrapped studio seeking scale.
Broad incumbents
- Supergiant Games: Established indie studio behind Hades and Bastion — leading the modern roguelite action game category that Astral Flux competes in. Larger and more successful, but the closest incumbent reference point for Cosmocat's flagship genre.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat3 records
Key risks5 records
Key highlights6 records
Customer concentration
Cosmocat Games Inc. social profiles
Digital presenceCosmocat Games Inc. financial estimates
Financial estimateRevenue estimate
Valuation estimate
Cosmocat Games Inc. leadership team
Management profileNumber of profiles
Profiles2 records
Cosmocat Games Inc. funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Cosmocat Games Inc. M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Cosmocat Games Inc.
What does Cosmocat Games Inc. do?
Cosmocat Games develops and publishes retro-inspired action and roguelite video games for PC, consoles, mobile, and retro hardware. The studio also creates and sells Unity development assets (3D tropical fish character packs and ambient music) for game developers. Core offerings include action-platformers, survival horror roguelikes, reflex-based platformers, and 2D side-scrolling shooters featuring procedurally generated levels and atmospheric audio-visual design.
Is Cosmocat Games Inc. a public or private company?
Cosmocat Games Inc. is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Cosmocat Games Inc. founded?
Cosmocat Games Inc. was founded in 2014. It employs 1 to 10 people.
Where is Cosmocat Games Inc. based?
Cosmocat Games Inc. is headquartered in Dartmouth, Canada, in the North America region.
How does Cosmocat Games Inc. make money?
Four revenue lines are on record. Game Sales are the primary driver. The others are game Sales - TOXICANT, unity Asset Sales and patron Support.
Who are Cosmocat Games Inc.'s main competitors?
Direct peers on record are Yacht Club Games, Mossmouth, Brace Yourself Games, Tribute Games, Acid Nerve, Mega Cat Studios and Extremely OK Games (Matt Thorson). Others are Devolver Digital and tinyBuild Games. Supergiant Games is listed as a broad incumbent.
Does Cosmocat Games Inc. have an API?
No public API is recorded for Cosmocat Games Inc..
What industry is Cosmocat Games Inc. in?
Cosmocat Games Inc.'s product category is Indie Video Games. Its primary akta.pro industry code is MPAFAAAM, Co-Development, Porting & Remaster Studios. Its NAICS code is 5132 and its SIC code is 3944.