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Juego

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uuid02lx8d6

Namestring
Juego
Legal namestring
¡Juego!
Websiteurl
gojuego.com
Company typeenum
Private
Founded yearstring
-
Descriptiontext

Juego (dba ¡Juego!) is a Solana Beach, California-based education company that develops evidence-based playful learning programs for TK-5 mathematics, with its flagship product being Fraction Ball. Fraction Ball combines redesigned schoolyard basketball courts annotated with fraction, decimal, and number-line markings, a 16-lesson TK-5 classroom curriculum, digital video game assessments, and professional development services. The methodology is grounded in embodied learning research originating at the University of California Irvine, with efficacy published in the Journal of Educational Psychology in 2022 and ongoing research supported through the EF+Math Program.

The company sells to K-12 school districts and supporting community stakeholders through a direct, consultative sales motion, offering a bundled implementation package of court redesign, curriculum materials, and ongoing district success management. Pricing is quote-based and not publicly disclosed. Active deployments cover 40+ schools across four Southern California districts, anchored by a five-year partnership with Santa Ana Unified School District to scale Fraction Ball across all 36 SAUSD elementary schools. The product mix also extends into community public spaces via partnerships with the City of Santa Ana, the Santa Ana Early Learning Initiative, and the National Science Foundation.

Operationally, Juego runs with 1-10 employees, co-led by founders Dr. Andres Bustamante, Dr. June Ahn, and Dr. Kreshnik Begolli (UC Irvine faculty and research scientists) and a commercial executive team headed by CEO Emir Elliott-Lindo and COO Andy Choi. Revenue mechanics combine one-time licensing for court design and curriculum materials with professional services revenue from teacher training and district success management, with digital assessments positioned as a future scalable assessment layer.

Short descriptiontext

Juego is a Solana Beach-based education company that develops evidence-based, embodied math learning programs for TK-5 students, selling Fraction Ball (courts, curriculum, digital assessments, and professional development) to K-12 school districts via a consultative sales motion.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersSolana Beach, United States
HQ citystring
Solana Beach
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
K-12 math curriculum, embodied learning platforms, elementary math education, fraction learning programs, playful learning programs
Industry3 codes
1Early Childhood & Playground Equipment (Play Structures, Soft Play, Safety Surfacing)
CodeEDAEAIAFPrimaryYes
2Educational & Learning Toys Retail
CodeCRALAFABPrimaryNo
3STEM & Educational Toys Distribution
CodeCRAOAMAFPrimaryNo
NAICS code3 codes
  • Doll, Toy, and Game Manufacturing339930
  • Hobby, Toy, and Game Retailers459120
  • Sporting Goods, Hobby, Musical Instrument, Book, and Miscellaneous Retailers459
SIC code3 codes
  • Games, Toys & Children's Vehicles (No Dolls & Bicycles)3944
  • Retail-Hobby, Toy & Game Shops5945
  • Sporting & Athletic Goods, Nec3949
Product category
K-12 Mathematics Education
Social media profiles1 record
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model3 records
1Fraction Ball Court Design Services
TypeOne Time License
Description

The company provides designs, templates, and services to paint school basketball courts into Fraction Ball courts, generating revenue through court installation and redesign services.

gojuego.com
2Curriculum and Lesson Materials
TypeOne Time License
Description

Sale of curriculum guides, worksheets, teaching slides, game materials, and associated resources for grades TK-5, including classroom activities and court-based games.

gojuego.com
3Professional Development Services
TypeProfessional Services
Description

Professional development programs for teachers including curriculum mapping, strategic planning for implementation, and ongoing success management for districts.

gojuego.com
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels2 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Operations, Technology or R&D, Marketing or Sales
GTM typeB2B
B2B
Offering typeServices
Services
Brand1 record
1Fraction Ball
Description

An evidence-based math learning program that combines redesigned basketball courts, classroom activities, and digital assessments to teach fractions and decimals to TK-5th grade students through play and physical activity.

gojuego.com
Core offering1 text field

¡Juego! develops and sells Fraction Ball, an embodied learning platform for elementary (TK-5) mathematics with a primary focus on fractions. The product bundles three integrated components: redesigned physical basketball courts with custom markings, a 16-lesson classroom curriculum and lesson playbook, and digital video-game assessments, supported by teacher professional development and district success management for K-12 school district customers.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 5 values shown
  • Significant improvement in fraction-to-decimal conversion ability after 4-6 sessions of 50 minutes each
+4 more records
Product overview1 text field

¡Juego! is an evidence-based learning program developed at UC Irvine for advancing math learning for TK-5th grade students. The company's flagship product is Fraction Ball, which combines redesigned basketball courts with fraction and decimal markings, a comprehensive curriculum and lesson playbook, digital assessments, and professional development services. This integrated approach merges physical classroom learning with digital games and assessments to support students, parents, teachers, and districts in improving math learning through play.

Product and service5 records
1Fraction Ball Platform
CategoryK-12 Math Curriculum Platform
Description

Integrated embodied learning platform for TK-5 math (fractions) sold to K-12 school districts; bundles physical court modifications, classroom curriculum, digital assessments, and professional development.

2Fraction Ball Courts
CategoryPhysical Learning Environment
Description

Redesigned physical basketball court installations with proprietary markings that turn the court into a manipulable surface for teaching fractions to elementary students.

3Curriculum and Lesson Playbook
CategoryClassroom Curriculum
Description

16-lesson classroom curriculum and teacher playbook aligned to elementary math standards, designed to be used with the Fraction Ball courts and digital assessments.

4Digital Assessments and Evidence
CategoryAssessment Technology
Description

Digital video-game-based assessments that capture student performance and provide evidence of fraction learning gains for districts and researchers.

5Professional Development and District Success Management
CategoryProfessional Services
Description

Teacher professional development and ongoing district success management services that accompany the Fraction Ball platform to drive effective classroom implementation and renewals.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership5 partners
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Fraction Ball is one of three teams in the EF+Math portfolio, a research initiative investigating the integration of executive function skill development in math learning approaches. The program supports Fraction Ball's continued development, research, and scaling across schools.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Five-year partnership to implement Fraction Ball across all 36 SAUSD elementary schools, connecting court-based games to classroom instruction and adapting games to target additional learning goals.

Strategic tierKeyTypeStrategic or Co-development Partner
Description

Grassroots community organization comprised of parents, teachers, local government agencies, and non-profits co-designing playful learning installations in public spaces (parks, bus stops, grocery stores) that are culturally situated and grounded in developmental science.

Strategic tierKeyTypeStrategic or Co-development Partner
Description

Partnership to install, maintain, and own playful learning installations in public spaces, creating a sustainable model for infusing playful learning into city infrastructure.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Research institution where Fraction Ball was developed. Co-founders Dr. Andres Bustamante and Dr. Kreshnik Begolli serve as UCI Professor and Research Scientist respectively.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

K-8 adaptive learning platform covering math, reading, and more, sold to schools and districts as a supplemental intervention. Comparable buyer and price point, with overlapping value proposition of filling math skill gaps.

TypeDirect peer
Description

Standards-aligned supplemental curriculum publisher (including math and social studies) sold to K-6 classrooms via district contracts. Comparable in delivering teacher-friendly, evidence-aligned curriculum materials as the core of the district sale.

TypeDirect peer
Description

K-5 math curriculum and digital program widely adopted by districts as a supplemental or core math resource. Overlaps with Juego in grade band, district go-to-market, and positioning as a research-backed math intervention.

TypeBroad incumbent
Description

Diversified K-12 supplemental curriculum provider with math, ELA, and assessment products sold to districts. Comparable enterprise sales motion and district buyer, but with a much broader portfolio.

TypeDirect peer
Description

Provides ST Math, a visual/interactive K-8 math program with an emphasis on conceptual understanding and spatial reasoning. Closest direct peer because both target K-8 math outcomes with research-validated, non-traditional instructional approaches sold to districts.

TypeBroad incumbent
Description

Large, established K-12 math and ELA practice platform with deep district penetration. Broad incumbent competing for the same supplemental math budget and teacher mindshare, though its offering is pure-software vs. Juego's embodied approach.

TypeEmerging player
Description

Research-driven math learning platform originating from WPI with peer-reviewed efficacy work. Comparable in being a researcher-founded, evidence-led EdTool targeting middle-school math skills, though delivery is software-only.

TypeEmerging player
Description

Nonprofit/social enterprise that integrates structured physical play into elementary schools. Comparable in leveraging physical activity and play-based learning in K-5 settings, though focused on recess/coaching rather than math outcomes.

TypeDirect peer
Description

Adaptive K-8 math platform sold district-wide with efficacy claims and supplemental curriculum positioning. Comparable business model (district sales, evidence-based differentiation) and same buyer persona (district administrators and math coaches).

10Kabo (formerly KaBOOM!)
TypeEmerging player
Description

Organization focused on building playgrounds and play spaces in underserved communities, including schoolyards. Comparable in the school playground installation/painting services line of business that supports Juego's court redesign revenue stream.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat6 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles8 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Juego

K-12 Mathematics Educationgojuego.com

Juego is a Solana Beach-based education company that develops evidence-based, embodied math learning programs for TK-5 students, selling Fraction Ball (courts, curriculum, digital assessments, and professional development) to K-12 school districts via a consultative sales motion.

What Juego does

Juego (dba ¡Juego!) is a Solana Beach, California-based education company that develops evidence-based playful learning programs for TK-5 mathematics, with its flagship product being Fraction Ball. Fraction Ball combines redesigned schoolyard basketball courts annotated with fraction, decimal, and number-line markings, a 16-lesson TK-5 classroom curriculum, digital video game assessments, and professional development services. The methodology is grounded in embodied learning research originating at the University of California Irvine, with efficacy published in the Journal of Educational Psychology in 2022 and ongoing research supported through the EF+Math Program.

The company sells to K-12 school districts and supporting community stakeholders through a direct, consultative sales motion, offering a bundled implementation package of court redesign, curriculum materials, and ongoing district success management. Pricing is quote-based and not publicly disclosed. Active deployments cover 40+ schools across four Southern California districts, anchored by a five-year partnership with Santa Ana Unified School District to scale Fraction Ball across all 36 SAUSD elementary schools. The product mix also extends into community public spaces via partnerships with the City of Santa Ana, the Santa Ana Early Learning Initiative, and the National Science Foundation.

Operationally, Juego runs with 1-10 employees, co-led by founders Dr. Andres Bustamante, Dr. June Ahn, and Dr. Kreshnik Begolli (UC Irvine faculty and research scientists) and a commercial executive team headed by CEO Emir Elliott-Lindo and COO Andy Choi. Revenue mechanics combine one-time licensing for court design and curriculum materials with professional services revenue from teacher training and district success management, with digital assessments positioned as a future scalable assessment layer.

Juego firmographics

Firmographics
Name
Juego
Legal name
¡Juego!
Website
https://gojuego.com
Company type
Private
Operating status
Operating
Headcount range
1–10 employees
Short description
Juego is a Solana Beach-based education company that develops evidence-based, embodied math learning programs for TK-5 students, selling Fraction Ball (courts, curriculum, digital assessments, and professional development) to K-12 school districts via a consultative sales motion.
Ownership category
akta.pro rank

Juego industry classification

Industry
Product category
K-12 Mathematics Education
NAICS
Doll, Toy, and Game Manufacturing (339930), Hobby, Toy, and Game Retailers (459120), Sporting Goods, Hobby, Musical Instrument, Book, and Miscellaneous Retailers (459)
SIC
Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944), Retail-Hobby, Toy & Game Shops (5945), Sporting & Athletic Goods, Nec (3949)
akta.pro primary industry
Early Childhood & Playground Equipment (Play Structures, Soft Play, Safety Surfacing) (EDAEAIAF)
akta.pro secondary industries
Educational & Learning Toys Retail (CRALAFAB), STEM & Educational Toys Distribution (CRAOAMAF)

Keywords

  • K-12 math curriculum
  • Embodied learning platforms
  • Elementary math education
  • Fraction learning programs
  • Playful learning programs

Where Juego is headquartered

Location

Headquarters

HQ city
Solana Beach
HQ country
United States
HQ region
North America

Offices1 record

Markets served

Juego business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Operations, Technology or R&D, Marketing or Sales

Revenue model

  1. Fraction Ball Court Design Services: The company provides designs, templates, and services to paint school basketball courts into Fraction Ball courts, generating revenue through court installation and redesign services.
  2. Curriculum and Lesson Materials: Sale of curriculum guides, worksheets, teaching slides, game materials, and associated resources for grades TK-5, including classroom activities and court-based games.
  3. Professional Development Services: Professional development programs for teachers including curriculum mapping, strategic planning for implementation, and ongoing success management for districts.

Go-to-market motion2 records

Distribution channels2 records

Marketing channels4 records

Juego product offering

Product offering

Core offering

¡Juego! develops and sells Fraction Ball, an embodied learning platform for elementary (TK-5) mathematics with a primary focus on fractions. The product bundles three integrated components: redesigned physical basketball courts with custom markings, a 16-lesson classroom curriculum and lesson playbook, and digital video-game assessments, supported by teacher professional development and district success management for K-12 school district customers.

Product overview

¡Juego! is an evidence-based learning program developed at UC Irvine for advancing math learning for TK-5th grade students. The company's flagship product is Fraction Ball, which combines redesigned basketball courts with fraction and decimal markings, a comprehensive curriculum and lesson playbook, digital assessments, and professional development services. This integrated approach merges physical classroom learning with digital games and assessments to support students, parents, teachers, and districts in improving math learning through play.

Differentiator

Problem solved

Functional benefit

Brands

  • Fraction Ball: An evidence-based math learning program that combines redesigned basketball courts, classroom activities, and digital assessments to teach fractions and decimals to TK-5th grade students through play and physical activity.

Products and services

  • Fraction Ball Platform Integrated embodied learning platform for TK-5 math (fractions) sold to K-12 school districts; bundles physical court modifications, classroom curriculum, digital assessments, and professional development.
  • Fraction Ball Courts Redesigned physical basketball court installations with proprietary markings that turn the court into a manipulable surface for teaching fractions to elementary students.
  • Curriculum and Lesson Playbook 16-lesson classroom curriculum and teacher playbook aligned to elementary math standards, designed to be used with the Fraction Ball courts and digital assessments.
  • Digital Assessments and Evidence Digital video-game-based assessments that capture student performance and provide evidence of fraction learning gains for districts and researchers.
  • Professional Development and District Success Management Teacher professional development and ongoing district success management services that accompany the Fraction Ball platform to drive effective classroom implementation and renewals.

Quantifiable outcome

  • Significant improvement in fraction-to-decimal conversion ability after 4-6 sessions of 50 minutes each
  • +4 more outcomes

Companies that use Juego

Customer profile

Named customers3 records

Segments3 records

Ideal customer profiles1 record

Juego technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature4 records

Juego partnerships and signals

Strategic signal

Partnerships

Five partnerships are on record, tiered core and key.

  • EF+Math ProgramcoreStrategic or Co-development PartnerFraction Ball is one of three teams in the EF+Math portfolio, a research initiative investigating the integration of executive function skill development in math learning approaches. The program supports Fraction Ball's continued development, research, and scaling across schools.
  • Santa Ana Unified School District (SAUSD)coreStrategic or Co-development PartnerFive-year partnership to implement Fraction Ball across all 36 SAUSD elementary schools, connecting court-based games to classroom instruction and adapting games to target additional learning goals.
  • Santa Ana Early Learning Initiative (SAELI)keyStrategic or Co-development PartnerGrassroots community organization comprised of parents, teachers, local government agencies, and non-profits co-designing playful learning installations in public spaces (parks, bus stops, grocery stores) that are culturally situated and grounded in developmental science.
  • City of Santa AnakeyStrategic or Co-development PartnerPartnership to install, maintain, and own playful learning installations in public spaces, creating a sustainable model for infusing playful learning into city infrastructure.
  • UC Irvine STEM Learning LabcoreStrategic or Co-development PartnerResearch institution where Fraction Ball was developed. Co-founders Dr. Andres Bustamante and Dr. Kreshnik Begolli serve as UCI Professor and Research Scientist respectively.

Scale indicators4 records

Recent moves6 records

Expansion highlights5 records

Juego competitors and assessment

Company assessment

Direct peers

  • MobyMax: K-8 adaptive learning platform covering math, reading, and more, sold to schools and districts as a supplemental intervention. Comparable buyer and price point, with overlapping value proposition of filling math skill gaps.
  • Studies Weekly: Standards-aligned supplemental curriculum publisher (including math and social studies) sold to K-6 classrooms via district contracts. Comparable in delivering teacher-friendly, evidence-aligned curriculum materials as the core of the district sale.
  • Zearn: K-5 math curriculum and digital program widely adopted by districts as a supplemental or core math resource. Overlaps with Juego in grade band, district go-to-market, and positioning as a research-backed math intervention.
  • MIND Research Institute (ST Math): Provides ST Math, a visual/interactive K-8 math program with an emphasis on conceptual understanding and spatial reasoning. Closest direct peer because both target K-8 math outcomes with research-validated, non-traditional instructional approaches sold to districts.
  • DreamBox Learning: Adaptive K-8 math platform sold district-wide with efficacy claims and supplemental curriculum positioning. Comparable business model (district sales, evidence-based differentiation) and same buyer persona (district administrators and math coaches).

Broad incumbents

  • Imagine Learning: Diversified K-12 supplemental curriculum provider with math, ELA, and assessment products sold to districts. Comparable enterprise sales motion and district buyer, but with a much broader portfolio.
  • IXL Learning: Large, established K-12 math and ELA practice platform with deep district penetration. Broad incumbent competing for the same supplemental math budget and teacher mindshare, though its offering is pure-software vs. Juego's embodied approach.

Emerging players

  • ASSISTments: Research-driven math learning platform originating from WPI with peer-reviewed efficacy work. Comparable in being a researcher-founded, evidence-led EdTool targeting middle-school math skills, though delivery is software-only.
  • Playworks: Nonprofit/social enterprise that integrates structured physical play into elementary schools. Comparable in leveraging physical activity and play-based learning in K-5 settings, though focused on recess/coaching rather than math outcomes.
  • Kabo (formerly KaBOOM!): Organization focused on building playgrounds and play spaces in underserved communities, including schoolyards. Comparable in the school playground installation/painting services line of business that supports Juego's court redesign revenue stream.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat6 records

Key risks6 records

Key highlights7 records

Customer concentration

Juego social profiles

Digital presence

Juego financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Juego leadership team

Management profile

Number of profiles

Profiles8 records

Juego funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Juego M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Juego

What does Juego do?

¡Juego! develops and sells Fraction Ball, an embodied learning platform for elementary (TK-5) mathematics with a primary focus on fractions. The product bundles three integrated components: redesigned physical basketball courts with custom markings, a 16-lesson classroom curriculum and lesson playbook, and digital video-game assessments, supported by teacher professional development and district success management for K-12 school district customers.

Is Juego a public or private company?

Juego is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Juego founded?

Juego was founded in -1. It employs 1 to 10 people.

Where is Juego based?

Juego is headquartered in Solana Beach, United States, in the North America region.

How does Juego make money?

Three revenue lines are on record. Fraction Ball Court Design Services are the primary driver. The others are curriculum and Lesson Materials and professional Development Services.

Who are Juego's main competitors?

Direct peers on record are MobyMax, Studies Weekly, Zearn, MIND Research Institute (ST Math) and DreamBox Learning. Broad incumbents are Imagine Learning and IXL Learning. Emerging players are ASSISTments, Playworks and Kabo (formerly KaBOOM!).

Does Juego have an API?

No public API is recorded for Juego.

What industry is Juego in?

Juego's product category is K-12 Mathematics Education. Its primary akta.pro industry code is EDAEAIAF, Early Childhood & Playground Equipment (Play Structures, Soft Play, Safety Surfacing), with a secondary code of CRALAFAB, Educational & Learning Toys Retail. Its NAICS code is 339930 and its SIC code is 3944.

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