eureka studio
Eureka Studio is a Japanese, fully-remote hyper-casual mobile game studio founded in 2018. It develops and publishes free-to-play puzzle, escape, simulation, and adventure titles via App Store and Google Play, with Map Fit surpassing 80 million global downloads.
- Company typePrivate
- Founded2018
- Headquarters—
- Headcount—
- GTM typeB2C
- OfferingSoftware
What eureka studio does
Eureka Studio Inc. is a Japanese mobile game studio founded in 2018 that develops and publishes free-to-play hyper-casual and casual games for iOS and Android devices worldwide. Its portfolio of more than ten titles spans puzzle games (Map Fit world-map jigsaw, Draw Bridge physics puzzles, Tidy Roll), escape/skip games (Skip School!, Hide My Test!, Super Prison Escape!, Skip Work!), simulations (Mr. Shipping!, Make a Prison), and adventure games (Purify the World). Map Fit is the lead franchise, having surpassed 80 million cumulative global downloads and topped Google Play worldwide charts. The studio operates a fully remote organization with flextime, develops new game concepts in roughly two-week prototyping cycles, and validates them using CPI and other advertising-metric A/B tests before committing to scale. Core technology is built on the Unity engine; Map Fit in particular uses an algorithm-based automatic puzzle generation system that reportedly reduced per-stage production time by 10x, paired with a proprietary multi-sensory UX layer (visual shadows, snap placement, progressive audio, device vibration).
Revenue is generated entirely through a freemium model combining in-app purchases of virtual items/currency and in-game advertising, the latter served through a stack of 16+ advertising and analytics SDK integrations (AppLovin, Google, Unity Ads, ironSource, Facebook, Adjust, Mintegral, Vungle, Pangle, Tapjoy, Smaato, Adcolony, Fyber, i-mobile, Inmobi, F@N Communications, GameAnalytics). Distribution is exclusively direct-to-consumer via the Apple App Store and Google Play, with device-aware routing from eurekastudio.co.jp. The company has no disclosed external investors, no parent company, and no disclosed revenue figures; ownership appears founder-led. The studio maintains GDPR-compliant data handling with a named Data Protection Officer (Hoshikawa Tetsushi), enabling continued EU/UK/Switzerland operations, and has signaled intent to expand into China/Asia via a partnership conversation with TYKONO at Tokyo Game Show 2024.
eureka studio firmographics
Firmographics- Name
- eureka studio
- Legal name
- Eureka Studio Inc.
- Website
- https://eurekastudio.co.jp
- Company type
- Private
- Founded year
- 2018
- Operating status
- Operating
- Short description
- Eureka Studio is a Japanese, fully-remote hyper-casual mobile game studio founded in 2018. It develops and publishes free-to-play puzzle, escape, simulation, and adventure titles via App Store and Google Play, with Map Fit surpassing 80 million global downloads.
- Ownership category
- akta.pro rank
eureka studio industry classification
Industry- Product category
- Mobile Games
- NAICS
- Amusement Parks and Arcades (7131)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- Serious Games & Simulation Studios (Training, Defense, Enterprise) (MPAFAAAH)
Keywords
eureka studio business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- In-App Purchases (IAP): Free-to-play mobile games monetized through in-game virtual item purchases and virtual currency transactions within the game apps.
- In-Game Advertising: Revenue generated from in-game advertising. Privacy policy lists data sharing with 18 advertising and analytics partners (Adcolony, Adjust, Applovin, Facebook, F@N Communications, Fyber, Google, i-mobile, Inmobi, ironSource, Mintegral, Pangle, Smaato, Tapjoy, Unity, Vungle, GameAnalytics) for ad targeting and analytics purposes.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | Free-to-play games with in-app purchases |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels6 records
eureka studio product offering
Product offeringCore offering
Eureka Studio develops and publishes free-to-play hyper-casual and casual mobile games for iOS and Android smartphones. The studio's portfolio includes puzzle games (Map Fit world map puzzles, Draw Bridge physics puzzles), escape-themed games (Skip School!, Skip Work!, Hide My Test!, Super Prison Escape!), simulation games (Mr.Shipping!, Make a Prison), and adventure games (Purify the World), distributed directly through the Apple App Store and Google Play with monetization from in-game advertising and in-app purchases.
Product overview
Eureka Studio is a hyper-casual mobile game studio that develops and publishes free-to-play games for smartphones worldwide. The portfolio includes puzzle games (Map Fit world map puzzles, Draw Bridge physics puzzles), escape/skip games (Skip School!, Hide My Test!, Super Prison Escape!, Skip Work!), simulation games (Mr.Shipping!, Make a Prison), and adventure games (Purify the World). The company has achieved over 70 million cumulative downloads globally, with Map Fit reaching #1 on Google Play worldwide charts and surpassing 80 million downloads. All games are free-to-play with in-game advertising revenue model.
Differentiator
Problem solved
Functional benefit
Products and services
- Map Fit (マップフィット) A jigsaw puzzle game featuring real-world city maps from around the globe. Players assemble geographic puzzles while learning about world geography, designed as brain training.
- Purify the World An adventure game set in a post-apocalyptic world where players fight zombies, research them, create potions to purify contaminated land, and explore new areas.
- Draw Bridge (ドロー ブリッジ) A physics-based puzzle game where players draw paths to guide cars safely to the goal. Features various mechanics including two-car guidance and cannon defense scenarios.
- Skip School! (学校サボる!) An escape puzzle game where players help characters skip school by hiding from teachers using various tricks and creative solutions.
- Hide My Test! (ママから0点テスト隠す!) A spin-off puzzle game where players hide failing test scores from their mother using various concealment techniques and tricks.
- Super Prison Escape! (脱獄しよう!) A prison escape game where players find opportunities to break out of jail, potentially teaming up with fellow prisoners to evade police.
- Skip Work! (仕事サボる!) A puzzle escape game where players skip work by hiding from bosses using various workplace tricks, featuring a two-part story with two protagonists.
- Mr.Shipping! (ミスター シッピング!) A simulation game where players become delivery business owners, hiring employees, upgrading machinery, and maximizing shipping efficiency to become the world's best.
- Make a Prison (メイク ア プリズン) A prison building simulation game where players construct and manage their own prison facility.
- Tidy Roll (タイディー ロール) A puzzle game featuring rolling mechanics, recommended for fans of Draw Bridge.
Quantifiable outcome
- 80 million+ cumulative global downloads
- +2 more outcomes
Companies that use eureka studio
Customer profileSegments2 records
Ideal customer profiles2 records
eureka studio technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration17 records
Feature2 records
eureka studio partnerships and signals
Strategic signalPartnerships
Seven partnerships are on record, tiered minor and core.
- TYKONOminorMet with TYKONO representatives at Tokyo Game Show 2024 to discuss game distribution strategies for China and Asian markets. TYKONO provides performance-based marketing solutions including influencer campaigns, UA, video ad production, and app/game publishing support for companies targeting the Chinese market.
- Google (Google Ads & Firebase)coreData sharing for advertising and analytics purposes under the privacy policy. Google collects user data through SDK integration for ad targeting and performance analytics across Eureka Studio games.
- Unity (Unity Ads)coreData sharing for advertising and analytics via Unity SDK integration, used for in-game ad serving and performance analytics.
- AppLovincoreMobile advertising SDK partner for ad targeting and analytics as listed in the privacy policy data sharing section.
- ironSourcecoreMobile advertising and analytics SDK partner for user acquisition and ad delivery as listed in the privacy policy.
- AdjustcoreMobile measurement and analytics SDK partner for tracking app performance and attribution as listed in the privacy policy.
- Facebook Meta (Facebook Ads & Analytics)coreData sharing for advertising and analytics via Facebook SDK integration for ad targeting across Eureka Studio games.
Scale indicators2 records
Recent moves6 records
Expansion highlights5 records
eureka studio competitors and assessment
Company assessmentDirect peers
- Rollic: Turkey-founded hyper-casual publisher acquired by Zynga. Comparable for its free-to-play puzzle/casual titles and similar scale of downloads, but now backed by Zynga's resources.
- Supersonic Studios: Israel-based hyper-casual studio (previously owned by Unity) with broad free-to-play mobile puzzle portfolio. Comparable for its Unity-based engine and global app store distribution.
- Homa Games: Paris-based hyper-casual publisher with Homa Lab platform used to validate prototypes using CPI/data metrics. Closely comparable to Eureka's 2-week data-validated prototyping loop.
- CrazyLabs: Israel-based hyper-casual publisher (formerly TabTale) with a global portfolio of casual games. Comparable for its publisher-developer model and reliance on App Store/Google Play distribution.
- SayGames: Belarus-based hyper-casual publisher known for rapid concept testing and high-volume UA. Comparable for its data-driven prototyping approach and similar free-to-play, ad-monetized portfolio.
- Voodoo: Paris-based global leader in hyper-casual mobile games with billions of downloads across hundreds of titles. Directly comparable as the dominant category benchmark Eureka is measured against.
- Playgendary: Belarus-based mobile game developer with hyper-casual and casual titles. Comparable as a smaller international peer with similar Unity-based, ad-supported free-to-play portfolio.
- Kwalee: UK-based hyper-casual publisher with hundreds of millions of downloads and an in-house ad-tech platform. Comparable for its data-led hit validation methodology.
Broad incumbents
- Zynga: US-listed major mobile gaming publisher and owner of Rollic. Broader incumbent overlap with Eureka's free-to-play, ad-and-IAP monetized mobile puzzle audience, but at vastly larger scale and portfolio breadth.
Emerging players
- Good Job Games: Turkey-based hyper-casual studio with comparable scale and free-to-play mobile puzzle focus, but smaller portfolio and less chart presence than Eureka's Map Fit.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
eureka studio social profiles
Digital presenceeureka studio compliance and trust
Trust signalCompliance1 record
eureka studio financial estimates
Financial estimateRevenue estimate
Valuation estimate
eureka studio leadership team
Management profileNumber of profiles
Profiles7 records
eureka studio funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
eureka studio M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about eureka studio
What does eureka studio do?
Eureka Studio develops and publishes free-to-play hyper-casual and casual mobile games for iOS and Android smartphones. The studio's portfolio includes puzzle games (Map Fit world map puzzles, Draw Bridge physics puzzles), escape-themed games (Skip School!, Skip Work!, Hide My Test!, Super Prison Escape!), simulation games (Mr.Shipping!, Make a Prison), and adventure games (Purify the World), distributed directly through the Apple App Store and Google Play with monetization from in-game advertising and in-app purchases.
Is eureka studio a public or private company?
eureka studio is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was eureka studio founded?
eureka studio was founded in 2018.
How does eureka studio make money?
Two revenue lines are on record. In-App Purchases (IAP) is the primary driver. The others are in-Game Advertising.
Who are eureka studio's main competitors?
Direct peers on record are Rollic, Supersonic Studios, Homa Games, CrazyLabs, SayGames, Voodoo, Playgendary and Kwalee. Zynga is listed as a broad incumbent. Good Job Games is listed as an emerging player.
Does eureka studio have an API?
No public API is recorded for eureka studio.
What industry is eureka studio in?
eureka studio's product category is Mobile Games. Its primary akta.pro industry code is MPAFAAAH, Serious Games & Simulation Studios (Training, Defense, Enterprise). Its NAICS code is 7131 and its SIC code is 7990.