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Stan

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uuid00002hw

Namestring
Stan
Legal namestring
STAN
Websiteurl
getstan.app
Company typeenum
Private
Founded yearint
2022
Descriptiontext

STAN is a Bengaluru-based, mobile-first social gaming and creator community platform founded in 2022. It serves Indian mobile gamers, esports fans, and gaming creators — with a deliberate concentration in Tier 2 and Tier 3 ("Bharat") cities, which account for 67% of its 45M+ user base and 72% of its monetized engagement, and which deliver 17–18% higher ARPU than Tier 1 metros. The product combines live audio clubs, group gaming, in-app currency, and creator monetization tools, and is optimized for low-end Android devices, low-bandwidth environments, and vernacular interaction.

The platform is built around a community-led growth model — approximately 75% of three-year 60x user growth has come organically through creator communities, referrals, and in-product social interactions rather than paid acquisition. Core technology includes AI-driven personalization and moderation, an AI-enabled creator tooling suite, and the Photon engagement-rewards protocol built on the Aptos blockchain, which integrates with partners such as Nazara Games and World Cricket Championship. STAN also operates STANshop, an embedded commerce and rewards module that distributes third-party offers (e.g., discounted ZEE5 subscriptions).

STAN's revenue model is multi-stream: freemium with in-app purchases of digital goods and NFTs (500K+ paid users reported as of 2024), creator monetization infrastructure (usage-based), in-game advertising, and affiliate/referral revenue from STANshop offers. The company has raised approximately $15.9M of cumulative equity across a $2.5M seed (May 2022, General Catalyst), a $2.7M pre-Series A (Jan 2024, Aptos Labs-led), a $2.2M secondary to Nazara Technologies (Sept 2024), and a $10.5M Series A (Aug 2025 led by Google AI Futures Fund, expanded in Nov 2025 with Sony Innovation Fund), with additional participation from Bandai Namco, Square Enix, Reazon Holdings, Pix Capital, Maelstrom, GFR Fund, CoinDCX, and CoinSwitch. The company is co-founded and led by Parth Chadha (CEO), with Rahul Singh (CTO) and Nauman Mulla (COO) as co-founders.

Short descriptiontext

STAN is a Bengaluru-based mobile-first social gaming and creator community platform serving 45M+ Indian users and 1M+ creators, with a Tier 2/3 India focus, AI-driven personalization, and a blockchain engagement protocol (Photon) on Aptos.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersBangalore, India
HQ citystring
Bangalore
HQ countrystring
India
HQ regionstring
Asia
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
social gaming platform, creator economy, mobile esports community, blockchain engagement protocol, in-app commerce rewards
Industry2 codes
1Creator Monetization & Fan Funding (Subscriptions, Tips, Memberships, Patronage)
CodeMPAFAEABPrimaryYes
2Creator Commerce & Affiliate Monetization Platforms
CodeMPACAFAFPrimaryNo
NAICS code1 code
  • Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers516210
SIC code1 code
  • Retail-Hobby, Toy & Game Shops5945
Product category
Social Gaming Platform
Social media profiles2 records
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model5 records
1In-app purchases of digital goods and NFTs
TypeTransaction Fee
Description

Users buy in-game items, props, and NFT products on the platform; over 500,000 paid users reported as of 2024.

indiainfoline.com
2In-app currency and rewards economy
TypeFreemium
Description

Freemium model in which users earn and spend in-app currency as part of engagement loops; supported by AI moderation and creator tools.

techcrunch.com
3Creator monetization tools and infrastructure
TypeUsage Based
Description

Platform provides monetization infrastructure for creators and gaming influencers, including tools developed in collaboration with gaming legends.

viestories.com
4STANshop commerce and rewards distribution
TypeAffiliate Referral
Description

STANshop, the in-app commerce and rewards module, distributes third-party offers (e.g., discounted ZEE5 subscriptions) to users, generating affiliate/referral and partnership revenue.

passionateinmarketing.com
5In-game advertising
TypeAdvertising
Description

STAN participates in India's in-game advertising market, with industry executives citing rewarded video, native placements, and hybrid monetisation as core revenue pillars.

adgully.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Personnel, Operations, Marketing or Sales, Infrastructure
Pricing details2 tiers
1Freemium with paid upgrades — 500K+ paid users, in-app items/NFTs for purchase
ModelFreemiumBilling cadencePay-as-you-go
Notes

Platform operates a freemium model where users can buy in-game props, items, and NFT products; specific price points and tier breakdowns are not publicly disclosed.

indiainfoline.com
2STANshop third-party offer distribution (e.g., ZEE5 FIFA subscription up to 25% off)
ModelOtherBilling cadencePay-as-you-go
Notes

STANshop distributes discounted third-party subscription offers; pricing is offer-based and not a standard SaaS plan.

passionateinmarketing.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 of 2 records shown
1STANshop
Description

Commerce and rewards platform within STAN offering discounted subscription deals and fan-centric commerce experiences, such as discounted ZEE5 subscriptions for FIFA coverage.

passionateinmarketing.com
+1 more record
Core offering1 text field

STAN is a mobile-first social gaming platform that connects gaming creators, publishers, and their fan communities through live audio clubs, group gaming, fan-creator interactions, and creator monetization tools. The platform supports in-app purchases of digital items and NFTs, an in-app currency and rewards economy, and an embedded commerce module (STANshop) that distributes third-party subscription offers. STAN also operates Photon, a blockchain-based engagement-rewards protocol on the Aptos blockchain that integrates with third-party games such as Nazara Games and World Cricket Championship.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 5 values shown
  • 60x user growth in 3 years, reaching 45M+ users
+4 more records
Product overview1 text field

Stan operates a single unified mobile-first social gaming and creator community platform with several named modules layered on top. The core product is the STAN social gaming platform (45M+ users, 1M+ creators, live audio clubs, group gaming, and creator-fan interactions), on top of which Stan ships distinct modules: STANshop (a commerce and rewards module distributing third-party digital subscription offers such as discounted ZEE5), Photon (a blockchain-based engagement-rewards protocol on the Aptos blockchain that integrates with partners including Nazara Games and World Cricket Championship), the Live Audio Clubs feature, and the Creator Tools & Monetization Suite (AI-enabled creator infrastructure). Together these form a platform-plus-modules architecture centered on community, AI personalization, and creator monetization in India's Tier 2/3 markets.

Product and service3 records
1STAN (Social Gaming Platform)
CategorySocial Gaming Platform
Description

Mobile-first social gaming and creator community platform hosting live audio clubs, group gaming, fan-creator interactions, in-app currency, and creator monetization; used by Indian mobile gamers, esports fans, and gaming creators (45M+ users, 1M+ creators).

2STANshop
CategoryIn-app Commerce and Rewards
Description

Commerce and rewards module embedded in the STAN app that distributes discounted third-party digital subscription offers (e.g., ZEE5 FIFA coverage at up to 25% off) to users for in-app redemption.

3Photon (Engagement-Rewards Protocol)
CategoryBlockchain Engagement Protocol
Description

Blockchain-based engagement-rewards protocol built on the Aptos blockchain that rewards STAN users for their online attention and provides digital businesses with engagement signals; integrates with partners such as Nazara Games and World Cricket Championship.

Scale indicator11 records

Each record includes

Type, Value, Description, Source

Partnership5 partners
Strategic tierCoreTypeTechnology or Integration
Description

Integrated partner for STAN's Photon blockchain-based engagement protocol, enabling user rewards and engagement signals within Nazara Games titles.

Strategic tierCoreTypeTechnology or Integration
Description

Integrated partner for STAN's Photon blockchain-based engagement protocol, enabling user rewards and engagement signals inside the World Cricket Championship game.

Strategic tierCoreTypeGTM or Marketing Partner
Description

STANshop, the in-app commerce and rewards platform within STAN, launched a discounted ZEE5 subscription offer (up to 25% off) for FIFA coverage, making premium sports content more accessible to football fans in India.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Aptos (STAN's blockchain partner) has strategic partnerships with Reliance Jio in India; STAN is cited by Aptos as a key Indian startup building real-world blockchain applications on Aptos.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

STAN is collaborating with gaming legends to develop infrastructure for creators, leveraging AI to enhance the creator economy and expand across India and the South Asian subcontinent.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Indian live streaming and creator-economy platform focused on gaming and esports, directly competing with STAN for gaming creators and viewers in India with similar live-audio and community-led formats.

TypeDirect peer
Description

India-based social gaming and live-audio platform targeting Tier 2/3 users with group games and creator-led rooms, closely overlapping with STAN's Bharat user base and live audio club model.

TypeDirect peer
Description

Indian social gaming platform operating vernacular, low-bandwidth mobile games for Tier 2/3 audiences with a creator/partnership layer, comparable to STAN's Bharat-focused product strategy.

TypeDirect peer
Description

India-focused gaming content and creator monetization platform serving esports fans and streamers, directly comparable to STAN's gaming creator economy positioning.

TypeBroad incumbent
Description

India-listed gaming publisher and investor in STAN (15.86% stake), integrating Photon into Nazara Games titles; serves as both partner and broad incumbent in the Indian gaming ecosystem.

TypeBroad incumbent
Description

Large Indian mobile gaming and esports platform with vernacular, low-end Android focus and a wide portfolio of casual/social games; overlaps with STAN's Bharat audience but operates a much broader gaming portfolio.

TypeBroad incumbent
Description

India-headquartered online gaming operator (fantasy, casual) targeting vernacular Tier 2/3 users, comparable to STAN's Bharat focus but with a broader real-money and casual gaming portfolio.

TypeBroad incumbent
Description

Global community and live-audio platform widely used by gaming creators and communities; competes with STAN for creator-led community engagement, especially as STAN expands internationally.

TypeDirect peer
Description

Mobile social gaming app with group video chat and party games, conceptually similar to STAN's group-gaming and live-audio social experiences for mobile-native users.

TypeOthers
Description

Blockchain infrastructure provider and STAN investor/partner whose Aptos chain underpins the Photon protocol; comparable as an enabling technology and ecosystem participant rather than a direct competitor.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
Yes

Docs URL, Description

Integration3 records

Each record includes

Title, Type, Description, Source

AI capability7 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles3 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
Compliance1 record

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds5 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors26 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Stan

Social Gaming Platformgetstan.app

STAN is a Bengaluru-based mobile-first social gaming and creator community platform serving 45M+ Indian users and 1M+ creators, with a Tier 2/3 India focus, AI-driven personalization, and a blockchain engagement protocol (Photon) on Aptos.

What Stan does

STAN is a Bengaluru-based, mobile-first social gaming and creator community platform founded in 2022. It serves Indian mobile gamers, esports fans, and gaming creators — with a deliberate concentration in Tier 2 and Tier 3 ("Bharat") cities, which account for 67% of its 45M+ user base and 72% of its monetized engagement, and which deliver 17–18% higher ARPU than Tier 1 metros. The product combines live audio clubs, group gaming, in-app currency, and creator monetization tools, and is optimized for low-end Android devices, low-bandwidth environments, and vernacular interaction.

The platform is built around a community-led growth model — approximately 75% of three-year 60x user growth has come organically through creator communities, referrals, and in-product social interactions rather than paid acquisition. Core technology includes AI-driven personalization and moderation, an AI-enabled creator tooling suite, and the Photon engagement-rewards protocol built on the Aptos blockchain, which integrates with partners such as Nazara Games and World Cricket Championship. STAN also operates STANshop, an embedded commerce and rewards module that distributes third-party offers (e.g., discounted ZEE5 subscriptions).

STAN's revenue model is multi-stream: freemium with in-app purchases of digital goods and NFTs (500K+ paid users reported as of 2024), creator monetization infrastructure (usage-based), in-game advertising, and affiliate/referral revenue from STANshop offers. The company has raised approximately $15.9M of cumulative equity across a $2.5M seed (May 2022, General Catalyst), a $2.7M pre-Series A (Jan 2024, Aptos Labs-led), a $2.2M secondary to Nazara Technologies (Sept 2024), and a $10.5M Series A (Aug 2025 led by Google AI Futures Fund, expanded in Nov 2025 with Sony Innovation Fund), with additional participation from Bandai Namco, Square Enix, Reazon Holdings, Pix Capital, Maelstrom, GFR Fund, CoinDCX, and CoinSwitch. The company is co-founded and led by Parth Chadha (CEO), with Rahul Singh (CTO) and Nauman Mulla (COO) as co-founders.

Stan firmographics

Firmographics
Name
Stan
Legal name
STAN
Website
https://getstan.app
Company type
Private
Founded year
2022
Operating status
Operating
Headcount range
11–50 employees
Short description
STAN is a Bengaluru-based mobile-first social gaming and creator community platform serving 45M+ Indian users and 1M+ creators, with a Tier 2/3 India focus, AI-driven personalization, and a blockchain engagement protocol (Photon) on Aptos.
Ownership category
akta.pro rank

Stan industry classification

Industry
Product category
Social Gaming Platform
NAICS
Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers (516210)
SIC
Retail-Hobby, Toy & Game Shops (5945)
akta.pro primary industry
Creator Monetization & Fan Funding (Subscriptions, Tips, Memberships, Patronage) (MPAFAEAB)
akta.pro secondary industry
Creator Commerce & Affiliate Monetization Platforms (MPACAFAF)

Keywords

  • Social gaming platform
  • Creator economy
  • Mobile esports community
  • Blockchain engagement protocol
  • In-app commerce rewards

Where Stan is headquartered

Location

Headquarters

HQ city
Bangalore
HQ country
India
HQ region
Asia

Offices1 record

Markets served

Stan business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Technology or R&D, Personnel, Operations, Marketing or Sales, Infrastructure

Revenue model

  1. In-app purchases of digital goods and NFTs: Users buy in-game items, props, and NFT products on the platform; over 500,000 paid users reported as of 2024.
  2. In-app currency and rewards economy: Freemium model in which users earn and spend in-app currency as part of engagement loops; supported by AI moderation and creator tools.
  3. Creator monetization tools and infrastructure: Platform provides monetization infrastructure for creators and gaming influencers, including tools developed in collaboration with gaming legends.
  4. STANshop commerce and rewards distribution: STANshop, the in-app commerce and rewards module, distributes third-party offers (e.g., discounted ZEE5 subscriptions) to users, generating affiliate/referral and partnership revenue.
  5. In-game advertising: STAN participates in India's in-game advertising market, with industry executives citing rewarded video, native placements, and hybrid monetisation as core revenue pillars.

Pricing tiers

ModelBillingPrice
FreemiumPay-as-you-goFreemium with paid upgrades — 500K+ paid users, in-app items/NFTs for purchase
OtherPay-as-you-goSTANshop third-party offer distribution (e.g., ZEE5 FIFA subscription up to 25% off)

Go-to-market motion3 records

Distribution channels3 records

Marketing channels5 records

Stan product offering

Product offering

Core offering

STAN is a mobile-first social gaming platform that connects gaming creators, publishers, and their fan communities through live audio clubs, group gaming, fan-creator interactions, and creator monetization tools. The platform supports in-app purchases of digital items and NFTs, an in-app currency and rewards economy, and an embedded commerce module (STANshop) that distributes third-party subscription offers. STAN also operates Photon, a blockchain-based engagement-rewards protocol on the Aptos blockchain that integrates with third-party games such as Nazara Games and World Cricket Championship.

Product overview

Stan operates a single unified mobile-first social gaming and creator community platform with several named modules layered on top. The core product is the STAN social gaming platform (45M+ users, 1M+ creators, live audio clubs, group gaming, and creator-fan interactions), on top of which Stan ships distinct modules: STANshop (a commerce and rewards module distributing third-party digital subscription offers such as discounted ZEE5), Photon (a blockchain-based engagement-rewards protocol on the Aptos blockchain that integrates with partners including Nazara Games and World Cricket Championship), the Live Audio Clubs feature, and the Creator Tools & Monetization Suite (AI-enabled creator infrastructure). Together these form a platform-plus-modules architecture centered on community, AI personalization, and creator monetization in India's Tier 2/3 markets.

Differentiator

Problem solved

Functional benefit

Brands

  • STANshop: Commerce and rewards platform within STAN offering discounted subscription deals and fan-centric commerce experiences, such as discounted ZEE5 subscriptions for FIFA coverage.
  • Photon

Products and services

  • STAN (Social Gaming Platform) Mobile-first social gaming and creator community platform hosting live audio clubs, group gaming, fan-creator interactions, in-app currency, and creator monetization; used by Indian mobile gamers, esports fans, and gaming creators (45M+ users, 1M+ creators).
  • STANshop Commerce and rewards module embedded in the STAN app that distributes discounted third-party digital subscription offers (e.g., ZEE5 FIFA coverage at up to 25% off) to users for in-app redemption.
  • Photon (Engagement-Rewards Protocol) Blockchain-based engagement-rewards protocol built on the Aptos blockchain that rewards STAN users for their online attention and provides digital businesses with engagement signals; integrates with partners such as Nazara Games and World Cricket Championship.

Quantifiable outcome

  • 60x user growth in 3 years, reaching 45M+ users
  • +4 more outcomes

Companies that use Stan

Customer profile

Segments5 records

Ideal customer profiles3 records

Stan technology and API

Technology

Technology focussed Yes

API detail

Has API
Yes
API docs
API detail

Core technology

AI maturity

App detail

Integration3 records

AI capability7 records

Feature5 records

Stan partnerships and signals

Strategic signal

Partnerships

Five partnerships are on record, tiered core.

  • Nazara GamescoreTechnology or IntegrationIntegrated partner for STAN's Photon blockchain-based engagement protocol, enabling user rewards and engagement signals within Nazara Games titles.
  • World Cricket ChampionshipcoreTechnology or IntegrationIntegrated partner for STAN's Photon blockchain-based engagement protocol, enabling user rewards and engagement signals inside the World Cricket Championship game.
  • ZEE5coreGTM or Marketing PartnerSTANshop, the in-app commerce and rewards platform within STAN, launched a discounted ZEE5 subscription offer (up to 25% off) for FIFA coverage, making premium sports content more accessible to football fans in India.
  • Reliance Jio (via Aptos)coreStrategic or Co-development PartnerAptos (STAN's blockchain partner) has strategic partnerships with Reliance Jio in India; STAN is cited by Aptos as a key Indian startup building real-world blockchain applications on Aptos.
  • Gaming legends / creators (collaboration)coreStrategic or Co-development PartnerSTAN is collaborating with gaming legends to develop infrastructure for creators, leveraging AI to enhance the creator economy and expand across India and the South Asian subcontinent.

Scale indicators11 records

Recent moves6 records

Expansion highlights6 records

Stan competitors and assessment

Company assessment

Direct peers

  • Loco: Indian live streaming and creator-economy platform focused on gaming and esports, directly competing with STAN for gaming creators and viewers in India with similar live-audio and community-led formats.
  • Eloelo: India-based social gaming and live-audio platform targeting Tier 2/3 users with group games and creator-led rooms, closely overlapping with STAN's Bharat user base and live audio club model.
  • WinZO: Indian social gaming platform operating vernacular, low-bandwidth mobile games for Tier 2/3 audiences with a creator/partnership layer, comparable to STAN's Bharat-focused product strategy.
  • Rooter: India-focused gaming content and creator monetization platform serving esports fans and streamers, directly comparable to STAN's gaming creator economy positioning.
  • Bunch: Mobile social gaming app with group video chat and party games, conceptually similar to STAN's group-gaming and live-audio social experiences for mobile-native users.

Broad incumbents

  • Nazara Technologies: India-listed gaming publisher and investor in STAN (15.86% stake), integrating Photon into Nazara Games titles; serves as both partner and broad incumbent in the Indian gaming ecosystem.
  • Mobile Premier League (MPL): Large Indian mobile gaming and esports platform with vernacular, low-end Android focus and a wide portfolio of casual/social games; overlaps with STAN's Bharat audience but operates a much broader gaming portfolio.
  • Games24x7: India-headquartered online gaming operator (fantasy, casual) targeting vernacular Tier 2/3 users, comparable to STAN's Bharat focus but with a broader real-money and casual gaming portfolio.
  • Discord: Global community and live-audio platform widely used by gaming creators and communities; competes with STAN for creator-led community engagement, especially as STAN expands internationally.

Others

  • Aptos Labs: Blockchain infrastructure provider and STAN investor/partner whose Aptos chain underpins the Photon protocol; comparable as an enabling technology and ecosystem participant rather than a direct competitor.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Stan social profiles

Digital presence

Stan compliance and trust

Trust signal

Compliance1 record

Stan financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Stan leadership team

Management profile

Number of profiles

Profiles3 records

Stan funding detail

Funding detail

Funding overview

Funding rounds5 records

Investors26 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Stan M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Stan

What does Stan do?

STAN is a mobile-first social gaming platform that connects gaming creators, publishers, and their fan communities through live audio clubs, group gaming, fan-creator interactions, and creator monetization tools. The platform supports in-app purchases of digital items and NFTs, an in-app currency and rewards economy, and an embedded commerce module (STANshop) that distributes third-party subscription offers. STAN also operates Photon, a blockchain-based engagement-rewards protocol on the Aptos blockchain that integrates with third-party games such as Nazara Games and World Cricket Championship.

Is Stan a public or private company?

Stan is a private company. It is classified as venture growth investor backed and is currently operating.

When was Stan founded?

Stan was founded in 2022. It employs 11 to 50 people.

Where is Stan based?

Stan is headquartered in Bangalore, India, in the Asia region.

How does Stan make money?

Five revenue lines are on record. In-app purchases of digital goods and NFTs are the primary driver. The others are in-app currency and rewards economy, creator monetization tools and infrastructure, STANshop commerce and rewards distribution and in-game advertising.

Who are Stan's main competitors?

Direct peers on record are Loco, Eloelo, WinZO, Rooter and Bunch. Broad incumbents are Nazara Technologies, Mobile Premier League (MPL), Games24x7 and Discord. Aptos Labs is listed as an others.

Does Stan have an API?

Yes. Stan is expanding its API to support new features; the platform previously raised funds specifically earmarked to extend its API and develop new functionality. The API is referenced as part of Stan's Web3/esports platform, but no documentation URL, authentication details, or endpoint descriptions are publicly available.

What industry is Stan in?

Stan's product category is Social Gaming Platform. Its primary akta.pro industry code is MPAFAEAB, Creator Monetization & Fan Funding (Subscriptions, Tips, Memberships, Patronage), with a secondary code of MPACAFAF, Creator Commerce & Affiliate Monetization Platforms. Its NAICS code is 516210 and its SIC code is 5945.

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Live signals
www.passionateinmarketing.comSTAN Records 15X Growth in StanShop BuyersSTAN reported 15X growth in monthly buyers on StanShop over six months, with 70% of purchases from repeat customers. Tier-2 and Tier-3 markets account for 67% of users and 72% of monetized engagement, with 17-18% higher ARPU. The company will showcase its model at Tokyo Game Show 2026.Pocket Gamer.bizSTAN sees 15x growth in StanShop monthly buyers as repeat purchases hit 70%STAN's StanShop gaming commerce platform saw 15x growth in monthly buyers over six months, with repeat purchases reaching 70%. Tier-two and tier-three city users drive nearly 72% of monetised engagement and 17-18% higher ARPU. The company cites this as evidence that commerce can grow naturally from community.BW DisruptBrands Chase Football Fever As FIFA 2026 Kicks OffAs the FIFA World Cup 2026 unfolds across the United States, Canada and Mexico, brands in India are deploying extensive marketing strategies including limited-edition collectibles, creator-led watch parties, immersive viewing experiences and community activations to engage football fans. Major brands including McDonald's India, Coca-Cola, Optoma Technology and gaming platform STAN have launched specific campaigns targeting younger, urban and digitally connected audiences, treating football as a premium cultural moment rather than simply a sporting alternative to cricket. The tournament, featuring 48 teams across 104 matches over 39 days, is expected to attract billions of viewers and represents a significant shift in how brands measure success—moving beyond television ratings to engagement metrics including creator interactions, community participation and social conversations.Pocket Gamer.bizStan reaches 45m users as product-led growth model gains tractionStan, an India-based gaming community platform, has surpassed 45 million users, with 75% of growth coming organically through its product-led model. The platform uses AI for moderation, creator discovery, and audience matching across over 1.2 million creators. It is exploring expansion across APAC and MENA markets.PR NewswireSTAN's 45 Million-User Rise Signals a Shift Away From Traditional Social Media GrowthSTAN, an Indian social gaming and creator platform, has grown to over 45 million users in three years, becoming India's category leader, with 75% of that growth coming organically through creator communities, referrals, and in-product social interactions rather than conventional user acquisition. The company's growth is concentrated in India's Tier 2 and Tier 3 markets, which contribute 67% of users and 72% of monetized engagement while generating 17–18% higher ARPU than metros. STAN has secured investments from Google, General Catalyst, Sony, Nazara, Bandai Namco, and Square Enix, positioning itself as a significant player in mobile-first digital communities.BW DisruptTier-2 And Tier-3 Users Driving India’s Gaming Economy: STAN’s 2026 InsightsSocial gaming platform STAN released 2026 internal data showing Tier-2 and Tier-3 city users now constitute 67% of its total user base and contribute 72% of all monetized engagement, generating 17–18% higher average revenue per user compared to metro users. The data challenges the long-held assumption that metros are the primary revenue centres, with cities like Patna, Indore, Coimbatore, and Lucknow emerging as strongholds of sustained monetization and higher long-term retention, outpacing metro cohorts by 10%. STAN, with over 45 million users and 1 million creators, plans to further invest in creator tools, regional community experiences, and AI-driven features to capitalize on Bharat's growing dominance in India’s gaming economy.CXOToday.comSTAN reveals data that shows Bharat Users Outspending Metro Users Across Gaming CommunitiesSTAN, a Series A-funded social gaming community platform backed by investors including Google AI Fund, Sony Innovation Fund, and Nazara Technologies, has released data showing that users from Tier-2 and Tier-3 Indian cities (Bharat) generated approximately 17–18% higher ARPU than Tier-1 metro users in 2026, contributing around 72% of the platform's total monetized engagement despite comprising only 67% of the user base. The platform also reported that over 300,000 creators are earning sustainable monthly income, with top creators from Tier-2 cities reportedly outpacing corporate freshers' earnings within their first year. The findings reflect a broader shift in India's digital economy as companies increasingly view Bharat markets as primary revenue opportunities rather than just user acquisition territory.Fortune IndiaSTAN scales to 45 million users with 60x growth in 3 years, 75% organic in a paid-acquisition internetSTAN has scaled to 45 million users in three years, achieving a 60x jump in its user base with approximately 75% of that growth coming organically rather than through paid marketing—a rarity in India's consumer internet sector. The platform's model relies on real-time interaction, live audio clubs, and group gaming that creates engagement loops where participation itself drives user acquisition. The company has focused on Tier 2 and Tier 3 markets, building products optimized for low-end Android devices and vernacular interfaces, with many creators reportedly reaching 10,000 followers within 90 days.Fortune IndiaSTAN scales to 45 million users with 60x growth in 3 years, 75% organic in a paid-acquisition internetSTAN has scaled to 45 million users in three years, achieving a 60x growth in its user base with approximately 75% of that growth coming organically rather than through paid marketing. The company's growth model relies on in-product behavior, where users join live audio clubs, play games together, and pull in new participants through interaction rather than traditional advertising spend. STAN has focused heavily on Tier 2 and Tier 3 markets, optimizing its platform for low-end Android devices, low-bandwidth environments, and vernacular interaction.TV BlackboxWATCH | Stan drops first look at Richard Gadd drama HALF MANStan has released the first look trailer for upcoming drama series Half Man, created and written by Richard Gadd (Baby Reindeer) and starring Gadd alongside Jamie Bell. The six-part series explores a decades-spanning relationship between two non-biological brothers whose bond unravels at a wedding three decades after their youth together. The series is produced by Mam Tor Productions in association with Thistledown Pictures for BBC, HBO, and Stan, premiering on Stan on April 24.