Allstar
Allstar is a cloud-based gaming platform that automatically captures, edits, and shares competitive gameplay highlights from CS2, League of Legends, Fortnite, and Dota 2 for competitive gamers, content creators, and esports teams via a freemium subscription model.
- Company typePrivate
- Founded2021
- HeadquartersNew York, United States
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
What Allstar does
Allstar is a cloud-based gaming content platform that automatically generates, edits, and distributes short-form gameplay highlights for competitive PC gamers. Its core technical offering eliminates the need for screen-recording or live-streaming software: by ingesting match data via direct integrations with Steam, FACEIT, Riot, and Epic Games, the platform reconstructs clips server-side with zero FPS impact on gameplay. The product surface comprises Match History (browsing and triggering clip creation from past matches), Studio (a professional editor with 700+ effects and automatic music/FX syncing), Montages (multi-clip highlight reels), Competitions (brand-sponsored clip contests with prizes), and Teams (multi-member clip feeds and management). Distribution spans a web app, iOS and Android mobile apps, and a Discord bot, with one-click sharing to TikTok, YouTube, and Discord.
The business operates a freemium consumer model: a free tier covers basic clip creation and social sharing, while a paid subscription (pricing not publicly disclosed) unlocks the full effects library, advanced editing, and priority features. Additional revenue streams include brand-sponsored competitions (e.g., CS2 skin prizes) and creator sponsorship facilitation. Primary customer segments are competitive gamers on CS2, League of Legends, Fortnite, Dota 2, and Overwatch 2 who want to build social media presence; content creators and streamers monetizing gameplay footage through YouTube, TikTok, and Discord; and esports teams managing player content (e.g., CYBERSHOKE Prospects, ATMOS TEAM eSports). The platform has accumulated 14M+ registered players, 62M+ processed matches, and 1.9B+ captured moments since founding.
Allstar is a Delaware C-corp headquartered in New York City, founded in 2019, and has raised approximately $15.85M across a $3.85M seed (May 2021, led by New York Angels) and a $12M round (December 2023, co-led by Alumni Ventures and Drive Capital with participation from Overwolf). The company is led by co-founders Nick Cuomo (CEO) and Gavin Silver (CTO), with Cindy Cook on the board. Revenue and current headcount are not publicly disclosed; the firmographics layer reports 1-10 employees which appears understated relative to funding scale and active product development.
Allstar firmographics
Firmographics- Name
- Allstar
- Legal name
- Allstar Gaming, Inc.
- Website
- https://allstar.gg
- Company type
- Private
- Founded year
- 2021
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Allstar is a cloud-based gaming platform that automatically captures, edits, and shares competitive gameplay highlights from CS2, League of Legends, Fortnite, and Dota 2 for competitive gamers, content creators, and esports teams via a freemium subscription model.
- Ownership category
- akta.pro rank
Allstar industry classification
Industry- Product category
- Gaming Content Creation Software
- NAICS
- Software Publishers (513210), Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers (516210)
- SIC
- Services-Computer Programming Services (7371), Services-Computer Programming, Data Processing, Etc. (7370)
- akta.pro primary industry
- Creator Tools & Production (Overlays, Alerts, Encoding, Editing, Audio) (MPAFAEAC)
- akta.pro secondary industry
- SDKs, APIs & Platform Integration Tools (Console/Store/Identity) (MPAFAFAJ)
Keywords
Where Allstar is headquartered
LocationHeadquarters
- HQ city
- New York
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Allstar business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Infrastructure, Marketing or Sales, Operations
Revenue model
- Subscription Services: Freemium model with free tier for basic clip creation. Paid subscriptions likely unlock advanced features, premium effects, and enhanced capabilities. Users can try for free before upgrading.
- Competition Entry & Prizes: Users enter competitions by creating and submitting clips. Brands sponsor competitions with prizes like gaming equipment (AK-47 skins, knives) and cash awards.
- Creator Sponsorships: Platform facilitates brand sponsorships for top creators. Brands look for content creators and pay for sponsored clips and competition participation.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Others | Free tier with basic clip creation |
| Subscription | Monthly | Premium subscription tier |
Go-to-market motion2 records
Distribution channels4 records
Marketing channels5 records
Allstar product offering
Product offeringCore offering
Allstar is a cloud-based gaming content creation platform that automatically captures, edits, and shares in-game highlights from competitive matches across titles like Counter-Strike 2, League of Legends, Fortnite, Dota 2, and Overwatch 2. The platform generates clips from cloud-stored game replays with zero impact on gameplay performance, provides a professional editing studio with 700+ effects and licensed music, and distributes content to Discord, YouTube, and TikTok. It also hosts a competitions ecosystem with brand-sponsored prizes and team management features for esports organizations.
Product overview
Allstar is a cloud-based gaming content creation platform that automatically generates professional-quality clips from game replays. The core product consists of Cloud Clip Capture for automatic moment detection, Studio for effects and music editing, Match History for browsing and creating clips, Competitions for competitive gaming showcases, and Teams for group management. The platform operates entirely in the cloud without requiring desktop software installation. Supported games include Counter-Strike 2, League of Legends, Fortnite, and Dota 2. Additional offerings include mobile apps for iOS and Android, a Discord bot for in-platform clip creation, and a licensed music library for monetization-safe content creation. The platform integrates with Steam, FACEIT, Riot ID, and Epic Games for account linking, and supports sharing to Discord, YouTube, and TikTok.
Differentiator
Problem solved
Functional benefit
Products and services
- Allstar Cloud Clip Capture Cloud-based automatic clip creation from game replays and demos. No desktop app, screen recording, or live streaming required. Supports Counter-Strike 2, League of Legends, Fortnite, Dota 2, and Overwatch 2 with zero FPS impact on gameplay.
- Allstar Studio Professional video editing tool for applying effects, filters, memes, and music to gaming clips. Offers over 700 professional-level effects with automatic music and FX syncing to clip events.
- Match History Game match browser and clip creation interface. Links to Steam, FACEIT, Riot ID, and Epic Games accounts to automatically load and analyze matches.
- Competitions Competitive clip submission platform with leaderboards and prize distribution. Users compete by submitting clips, climb rankings, and win prizes from brand sponsors. Supports user-hosted competitions.
- Teams Team creation and management feature for gaming groups. Includes team profiles, member management, and team-based clip feeds across supported games.
- Allstar Mobile App iOS and Android mobile application enabling clip creation, feed browsing, profile access, and social sharing on mobile devices.
- Allstar Discord Bot Discord bot integration enabling clip creation and sharing directly through the Discord platform.
Quantifiable outcome
- 1.9B+ moments captured, 62M+ matches processed, 14M+ players on platform
Companies that use Allstar
Customer profileNamed customers5 records
Segments3 records
Ideal customer profiles3 records
Allstar technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration7 records
AI capability3 records
Feature5 records
Allstar partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered core.
- TikTokcorePartnership announced in May 2021 enabling integrated sharing of gaming clips to TikTok platform. Strengthens Allstar's social distribution and creator monetization capabilities.
- SteamcorePlatform integration enabling automatic match history access and clip capture for Counter-Strike 2 and Dota 2 players.
- FACEITcoreIntegration with FACEIT competitive gaming platform for automatic CS2 match capture and statistics.
- Riot GamescoreIntegration enabling automatic match history access for League of Legends players.
- Epic GamescoreIntegration enabling automatic match capture for Fortnite players through Epic Games account connection.
Scale indicators4 records
Recent moves6 records
Expansion highlights6 records
Allstar competitors and assessment
Company assessmentDirect peers
- Medal: Medal is a gaming clip recording and sharing platform with a desktop capture tool and a social feed — closely mirroring Allstar's core offering of capturing, editing, and sharing gaming moments.
- Eklipse.gg: Eklipse.gg uses AI to auto-detect and generate gaming highlights from Twitch, YouTube, and Kick streams. It directly competes with Allstar's automatic moment detection and clip-generation features for content creators.
- Outplayed by Opera Gaming: Outplayed is a gaming clip capture tool (originally by Opera GX) that automatically records gameplay highlights and shares them — a direct cloud/desktop clip capture competitor to Allstar.
- Leetify: Leetify is a CS2 analytics and content platform that integrates match statistics with clip sharing — a comparable CS2-specific creator tooling overlap and a listed Allstar integration partner.
Broad incumbents
- Overwolf: Overwolf is a broader in-game creator tools and apps platform for PC games; it competes in the gaming-creator ecosystem and is also an Allstar investor, making it both peer and partner.
- Hudl: Hudl is the dominant video/highlight platform for traditional sports teams, with analogous team-clip-management and distribution workflows — a broader incumbent in the sports-highlight tools category.
Regional players
- OP.GG: OP.GG is a leading LoL-focused gaming stats and content platform with strong Korean/Asian distribution; it overlaps with Allstar's match-history and content distribution model for League of Legends.
Emerging players
- Mobalytics: Mobalytics provides gaming performance analytics with personal coaching and content tools; it overlaps with Allstar's competitive-gamer segment through performance and content offerings.
- Streamlabs (Logitech): Streamlabs is a streaming/creator-tooling suite (overlays, alerts, recording) used by gaming creators; it overlaps with Allstar's creator-economy positioning through complementary production tooling.
Others
- Game.tv: Game.tv is a mobile esports tournament and community platform; it shares the gaming community + competition monetisation model but operates primarily in mobile esports rather than PC clip tooling.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat6 records
Key risks6 records
Key highlights7 records
Customer concentration
Allstar social profiles
Digital presenceAllstar financial estimates
Financial estimateRevenue estimate
Valuation estimate
Allstar leadership team
Management profileNumber of profiles
Profiles3 records
Allstar funding detail
Funding detailFunding overview
Funding rounds2 records
Investors12 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Allstar M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Allstar
What does Allstar do?
Allstar is a cloud-based gaming content creation platform that automatically captures, edits, and shares in-game highlights from competitive matches across titles like Counter-Strike 2, League of Legends, Fortnite, Dota 2, and Overwatch 2. The platform generates clips from cloud-stored game replays with zero impact on gameplay performance, provides a professional editing studio with 700+ effects and licensed music, and distributes content to Discord, YouTube, and TikTok. It also hosts a competitions ecosystem with brand-sponsored prizes and team management features for esports organizations.
Is Allstar a public or private company?
Allstar is a private company. It is classified as venture growth investor backed and is currently operating.
When was Allstar founded?
Allstar was founded in 2021. It employs 1 to 10 people.
Where is Allstar based?
Allstar is headquartered in New York, United States, in the North America region.
How does Allstar make money?
Three revenue lines are on record. Subscription Services are the primary driver. The others are competition Entry & Prizes and creator Sponsorships.
Who are Allstar's main competitors?
Direct peers on record are Medal, Eklipse.gg, Outplayed by Opera Gaming and Leetify. Broad incumbents are Overwolf and Hudl. OP.GG is listed as a regional player. Emerging players are Mobalytics and Streamlabs (Logitech). Game.tv is listed as an others.
Does Allstar have an API?
No public API is recorded for Allstar.
What industry is Allstar in?
Allstar's product category is Gaming Content Creation Software. Its primary akta.pro industry code is MPAFAEAC, Creator Tools & Production (Overlays, Alerts, Encoding, Editing, Audio), with a secondary code of MPAFAFAJ, SDKs, APIs & Platform Integration Tools (Console/Store/Identity). Its NAICS code is 513210 and its SIC code is 7371.