Seppo
Seppo is a Finnish B2B SaaS company offering an AI-powered gamification platform that turns corporate training and learning materials into interactive game experiences for HR and education buyers in over 50 countries.
- Company typePrivate
- Founded2010
- HeadquartersHelsinki, Finland
- Headcount11–50
- GTM typeB2B and B2C
- OfferingSoftware
What Seppo does
Seppo is a Finnish B2B SaaS company that operates a gamification platform for corporate training and education, founded in 2010 by a Finnish teacher and headquartered in Helsinki as legal entity Lentävä Liitutaulu Oy. The platform transforms training and learning content into interactive, game-based experiences, serving organizations across more than 50 countries with 1,500+ organizational customers and over 4 million learners reached. Seppo markets to two primary segments: enterprise HR and corporate training buyers for use cases including onboarding, compliance, AI adoption readiness, and pay transparency simulation; and education and NGO sectors for classroom and curriculum activities.
The product portfolio centers on two platforms. The foundational Gamification Platform is browser-based with mobile player apps, supporting authoring by users themselves through features including GPS-based game boards, 360-degree image boards, multimodal task types (video, audio, photo, text), and a Content Library marketplace where creators can publish and monetize games. SeppoQ™, the newer workforce readiness intelligence platform launched in 2025, uses AI-facilitated simulations to measure how employees think, communicate, and make decisions in realistic workplace scenarios. Underpinning the authoring experience is SAIGE, the Seppo AI Game Engine, which generates questions, response alternatives, feedback, and images for learning games. A co-development partnership with SolidComp underpins SolidSafe, a 3D digital-twin-based safety training solution.
Seppo combines product-led growth with enterprise field sales. The freemium model offers a free Entry tier and a 14-day full-feature trial, enabling self-serve author adoption, while enterprise buyers convert through dedicated demo CTAs, quote-based pricing, and regional sales directors for Brazil and the Benelux. Revenue is generated through annual subscription licenses, content marketplace commissions, and custom enterprise agreements. The company is privately held, has raised approximately $1.5 million in disclosed funding across 2017 and 2022 rounds, operates without disclosed institutional control, and announced Mervi Pänkäläinen as CEO in September 2025 while founder Riku Alkio continues as Chief Future Learning Officer.
Seppo firmographics
Firmographics- Name
- Seppo
- Legal name
- Lentävä Liitutaulu Oy
- Website
- https://seppo.io
- Company type
- Private
- Founded year
- 2010
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Seppo is a Finnish B2B SaaS company offering an AI-powered gamification platform that turns corporate training and learning materials into interactive game experiences for HR and education buyers in over 50 countries.
- Ownership category
- akta.pro rank
Seppo industry classification
Industry- Product category
- Corporate Training & Workforce Readiness Software
- NAICS
- Professional and Management Development Training (611430), Educational Support Services (611710)
- SIC
- Services-Computer Integrated Systems Design (7373)
- akta.pro primary industry
- VR-Based Skills Training Simulations (Soft Skills, Customer Service, Leadership) (EDAFAJAA)
- akta.pro secondary industries
- Safety, Compliance & Risk Training Simulations (EHS, OSHA, Hazard Response) (EDAFAJAD), Creator Tools & Content Pipelines for Immersive Learning (VR lesson builders, 3D asset workflows) (EDAFAJAL), Digital Twins & Scenario-Based Systems Training (Equipment/Process Simulators) (EDAFAJAJ)
Keywords
Where Seppo is headquartered
LocationHeadquarters
- HQ city
- Helsinki
- HQ country
- Finland
- HQ region
- Europe
Offices3 records
Markets served
Seppo business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Revenue model
- Platform Subscriptions: Annual licenses for organizations with automatic renewal. Freemium model with Entry level free version and paid plans with additional features. Licenses are personal use only.
- Content Library Transactions: Game creators can set fees for shared games in the Content Library. Revenue is shared between game creator and Seppo based on Price List. Minimum payout of 25 Euros.
- Enterprise Licensing: Custom enterprise agreements for larger organizations requiring multiple licenses and dedicated support.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Monthly | Entry level free tier |
| Subscription | Annual | Annual subscription license |
| Subscription | Annual | Paid professional plans |
Go-to-market motion3 records
Distribution channels5 records
Marketing channels6 records
Seppo product offering
Product offeringCore offering
Seppo sells a cloud-based gamified learning platform that lets organizations turn training, onboarding, and change initiatives into interactive game-based experiences, supported by a mobile player app and an AI Game Engine (SAIGE). It also sells SeppoQ™, a separate AI-facilitated simulation platform that measures workforce readiness through realistic workplace scenarios, plus the SolidSafe safety training solution built on 3D digital-twin environments.
Product overview
Seppo offers a portfolio of gamified learning and readiness solutions organized around two core platforms: the Seppo Gamification Platform and SeppoQ™ Workforce Readiness Intelligence. The Gamification Platform is the foundational product for creating interactive, game-based learning experiences (supporting video, audio, photo, text, 3D environments, and GPS-based maps), powered by the AI Game Engine (SAIGE) for AI-assisted game authoring. Within this platform, Seppo offers specialized solutions including SolidSafe (gamified safety training with 3D digital twins) and a library of ready-made game templates. SeppoQ™ is a newer, distinct AI-powered workforce readiness platform that uses simulation-based assessment to measure whether employees can actually apply skills in realistic scenarios. Both platforms target business clients (HR, corporate training) and educational/NGO sectors across 50+ countries.
Differentiator
Problem solved
Functional benefit
Brands
- SeppoQ: AI-powered workforce readiness platform that uses simulations to measure employee capability, decision-making, and readiness for real-world workplace challenges. Formerly known as SeppoQ™ Readiness Intelligence.
- SolidSafe
- SAIGE (Seppo AI Game Engine)
Companies that use Seppo
Customer profileNamed customers7 records
Segments4 records
Ideal customer profiles2 records
Seppo technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability5 records
Feature7 records
Seppo partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- SolidCompcorePartnership to create SolidSafe, combining Seppo's gamification platform with SolidComp's digital twin technology. Enables realistic 3D workplace environments for immersive safety training, strengthening hazard awareness and safety culture through gamified learning experiences.
Scale indicators5 records
Recent moves6 records
Expansion highlights6 records
Seppo competitors and assessment
Company assessmentDirect peers
- Kahoot!: Kahoot! is a leading gamified learning platform used in education and corporate training. Like Seppo, it enables interactive, game-based learning experiences, and now targets enterprise training use cases overlapping with Seppo's business segment.
- Attensi: Attensi is a Nordic gamified simulation-based training company serving enterprise and retail customers with 3D training scenarios. It is a direct competitor in the same geography (Nordics) and category (gamified corporate training), making it Seppo's closest regional peer.
- 360Learning: 360Learning is a collaborative learning platform with strong gamification features targeting enterprise L&D. It overlaps with Seppo's enterprise onboarding and corporate training use cases and competes for similar HR/L&D buyers.
- TalentLMS: TalentLMS is a cloud LMS with built-in gamification features (points, badges, leaderboards) used widely for SMB and enterprise training. It is comparable to Seppo's gamification platform for organizations seeking off-the-shelf learning with engagement mechanics.
- SweetRush: SweetRush is a custom learning solutions provider specializing in gamified eLearning and immersive content for enterprise customers. It is comparable to Seppo in the high-engagement, custom corporate training space, particularly for named accounts like those Seppo serves.
Emerging players
- Mursion: Mursion provides AI- and VR-powered simulation training for soft skills, leadership, and customer service — directly overlapping with SeppoQ's use cases. It is comparable as a workforce readiness/simulation peer for corporate L&D buyers.
- Strivr: Strivr offers VR-based immersive training for enterprise skills and procedures, overlapping with Seppo's 3D Learning Environments and SolidSafe safety training. It is a comparable immersive simulation peer for enterprise training.
- Interplay Learning: Interplay Learning provides VR-based technical and vocational training (HVAC, electrical, plumbing, safety). It is comparable to Seppo's TVET/safety training positioning, particularly where 3D and digital-twin learning experiences are deployed.
Broad incumbents
- Cornerstone OnDemand: Cornerstone is a major enterprise talent and learning management suite. While broader than Seppo, it competes for the same enterprise L&D budget and increasingly adds gamification and engagement features, positioning it as a broad incumbent peer.
- LearnDash: LearnDash is a widely used LMS plugin and platform with gamification features for education and corporate training. It is comparable to Seppo as an established learning platform with engagement mechanics, though with a different delivery model.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks7 records
Key highlights7 records
Customer concentration
Seppo social profiles
Digital presenceSeppo compliance and trust
Trust signalCompliance2 records
Seppo financial estimates
Financial estimateRevenue estimate
Valuation estimate
Seppo leadership team
Management profileNumber of profiles
Profiles7 records
Seppo funding detail
Funding detailFunding overview
Funding rounds3 records
Investors4 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Seppo M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Seppo
What does Seppo do?
Seppo sells a cloud-based gamified learning platform that lets organizations turn training, onboarding, and change initiatives into interactive game-based experiences, supported by a mobile player app and an AI Game Engine (SAIGE). It also sells SeppoQ™, a separate AI-facilitated simulation platform that measures workforce readiness through realistic workplace scenarios, plus the SolidSafe safety training solution built on 3D digital-twin environments.
Is Seppo a public or private company?
Seppo is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Seppo founded?
Seppo was founded in 2010. It employs 11 to 50 people.
Where is Seppo based?
Seppo is headquartered in Helsinki, Finland, in the Europe region.
How does Seppo make money?
Three revenue lines are on record. Platform Subscriptions are the primary driver. The others are content Library Transactions and enterprise Licensing.
Who are Seppo's main competitors?
Direct peers on record are Kahoot!, Attensi, 360Learning, TalentLMS and SweetRush. Emerging players are Mursion, Strivr and Interplay Learning. Broad incumbents are Cornerstone OnDemand and LearnDash.
Does Seppo have an API?
No public API is recorded for Seppo.
What industry is Seppo in?
Seppo's product category is Corporate Training & Workforce Readiness Software. Its primary akta.pro industry code is EDAFAJAA, VR-Based Skills Training Simulations (Soft Skills, Customer Service, Leadership), with a secondary code of EDAFAJAD, Safety, Compliance & Risk Training Simulations (EHS, OSHA, Hazard Response). Its NAICS code is 611430 and its SIC code is 7373.