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Seppo

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uuid0003p4p

Namestring
Seppo
Legal namestring
Lentävä Liitutaulu Oy
Websiteurl
seppo.io
Company typeenum
Private
Founded yearint
2010
Descriptiontext

Seppo is a Finnish B2B SaaS company that operates a gamification platform for corporate training and education, founded in 2010 by a Finnish teacher and headquartered in Helsinki as legal entity Lentävä Liitutaulu Oy. The platform transforms training and learning content into interactive, game-based experiences, serving organizations across more than 50 countries with 1,500+ organizational customers and over 4 million learners reached. Seppo markets to two primary segments: enterprise HR and corporate training buyers for use cases including onboarding, compliance, AI adoption readiness, and pay transparency simulation; and education and NGO sectors for classroom and curriculum activities.

The product portfolio centers on two platforms. The foundational Gamification Platform is browser-based with mobile player apps, supporting authoring by users themselves through features including GPS-based game boards, 360-degree image boards, multimodal task types (video, audio, photo, text), and a Content Library marketplace where creators can publish and monetize games. SeppoQ™, the newer workforce readiness intelligence platform launched in 2025, uses AI-facilitated simulations to measure how employees think, communicate, and make decisions in realistic workplace scenarios. Underpinning the authoring experience is SAIGE, the Seppo AI Game Engine, which generates questions, response alternatives, feedback, and images for learning games. A co-development partnership with SolidComp underpins SolidSafe, a 3D digital-twin-based safety training solution.

Seppo combines product-led growth with enterprise field sales. The freemium model offers a free Entry tier and a 14-day full-feature trial, enabling self-serve author adoption, while enterprise buyers convert through dedicated demo CTAs, quote-based pricing, and regional sales directors for Brazil and the Benelux. Revenue is generated through annual subscription licenses, content marketplace commissions, and custom enterprise agreements. The company is privately held, has raised approximately $1.5 million in disclosed funding across 2017 and 2022 rounds, operates without disclosed institutional control, and announced Mervi Pänkäläinen as CEO in September 2025 while founder Riku Alkio continues as Chief Future Learning Officer.

Short descriptiontext

Seppo is a Finnish B2B SaaS company offering an AI-powered gamification platform that turns corporate training and learning materials into interactive game experiences for HR and education buyers in over 50 countries.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersHelsinki, Finland
HQ citystring
Helsinki
HQ countrystring
Finland
HQ regionstring
Europe
Markets served

Serves global market

Offices3 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
gamified learning platform, corporate training software, workforce readiness assessment, AI game engine, safety training simulation
Industry4 codes
1VR-Based Skills Training Simulations (Soft Skills, Customer Service, Leadership)
CodeEDAFAJAAPrimaryYes
2Safety, Compliance & Risk Training Simulations (EHS, OSHA, Hazard Response)
CodeEDAFAJADPrimaryNo
3Creator Tools & Content Pipelines for Immersive Learning (VR lesson builders, 3D asset workflows)
CodeEDAFAJALPrimaryNo
4Digital Twins & Scenario-Based Systems Training (Equipment/Process Simulators)
CodeEDAFAJAJPrimaryNo
NAICS code2 codes
  • Professional and Management Development Training611430
  • Educational Support Services611710
SIC code1 code
  • Services-Computer Integrated Systems Design7373
Product category
Corporate Training & Workforce Readiness Software
Social media profiles4 records
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model3 records
1Platform Subscriptions
TypeSubscription Recurring
Description

Annual licenses for organizations with automatic renewal. Freemium model with Entry level free version and paid plans with additional features. Licenses are personal use only.

seppo.io
2Content Library Transactions
TypeMarketplace Commission
Description

Game creators can set fees for shared games in the Content Library. Revenue is shared between game creator and Seppo based on Price List. Minimum payout of 25 Euros.

seppo.io
3Enterprise Licensing
TypeSubscription Recurring
Description

Custom enterprise agreements for larger organizations requiring multiple licenses and dedicated support.

seppo.io
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Pricing details3 tiers
1Entry level free tier
ModelFreemiumBilling cadenceMonthly
Notes

Restricted version available free of charge. Users can upgrade to paid version with additional features.

seppo.io
2Annual subscription license
ModelSubscriptionBilling cadenceAnnual
Notes

Annual licenses auto-renew for subsequent year. Users may cancel renewal within 30 days after renewal date. Contact [email protected] to cancel.

seppo.io
3Paid professional plans
ModelSubscriptionBilling cadenceAnnual
Notes

Full platform access with additional features beyond free tier. Quote-based pricing for enterprise deployments.

seppo.io
GTM typeB2B and B2C
B2B and B2C
Offering typeSoftware
Software
Brand1 of 3 records shown
1SeppoQ
Description

AI-powered workforce readiness platform that uses simulations to measure employee capability, decision-making, and readiness for real-world workplace challenges. Formerly known as SeppoQ™ Readiness Intelligence.

seppo.io
+2 more records
Core offering1 text field

Seppo sells a cloud-based gamified learning platform that lets organizations turn training, onboarding, and change initiatives into interactive game-based experiences, supported by a mobile player app and an AI Game Engine (SAIGE). It also sells SeppoQ™, a separate AI-facilitated simulation platform that measures workforce readiness through realistic workplace scenarios, plus the SolidSafe safety training solution built on 3D digital-twin environments.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

Seppo offers a portfolio of gamified learning and readiness solutions organized around two core platforms: the Seppo Gamification Platform and SeppoQ™ Workforce Readiness Intelligence. The Gamification Platform is the foundational product for creating interactive, game-based learning experiences (supporting video, audio, photo, text, 3D environments, and GPS-based maps), powered by the AI Game Engine (SAIGE) for AI-assisted game authoring. Within this platform, Seppo offers specialized solutions including SolidSafe (gamified safety training with 3D digital twins) and a library of ready-made game templates. SeppoQ™ is a newer, distinct AI-powered workforce readiness platform that uses simulation-based assessment to measure whether employees can actually apply skills in realistic scenarios. Both platforms target business clients (HR, corporate training) and educational/NGO sectors across 50+ countries.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Partnership to create SolidSafe, combining Seppo's gamification platform with SolidComp's digital twin technology. Enables realistic 3D workplace environments for immersive safety training, strengthening hazard awareness and safety culture through gamified learning experiences.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Kahoot! is a leading gamified learning platform used in education and corporate training. Like Seppo, it enables interactive, game-based learning experiences, and now targets enterprise training use cases overlapping with Seppo's business segment.

TypeDirect peer
Description

Attensi is a Nordic gamified simulation-based training company serving enterprise and retail customers with 3D training scenarios. It is a direct competitor in the same geography (Nordics) and category (gamified corporate training), making it Seppo's closest regional peer.

TypeDirect peer
Description

360Learning is a collaborative learning platform with strong gamification features targeting enterprise L&D. It overlaps with Seppo's enterprise onboarding and corporate training use cases and competes for similar HR/L&D buyers.

TypeDirect peer
Description

TalentLMS is a cloud LMS with built-in gamification features (points, badges, leaderboards) used widely for SMB and enterprise training. It is comparable to Seppo's gamification platform for organizations seeking off-the-shelf learning with engagement mechanics.

TypeDirect peer
Description

SweetRush is a custom learning solutions provider specializing in gamified eLearning and immersive content for enterprise customers. It is comparable to Seppo in the high-engagement, custom corporate training space, particularly for named accounts like those Seppo serves.

TypeEmerging player
Description

Mursion provides AI- and VR-powered simulation training for soft skills, leadership, and customer service — directly overlapping with SeppoQ's use cases. It is comparable as a workforce readiness/simulation peer for corporate L&D buyers.

TypeEmerging player
Description

Strivr offers VR-based immersive training for enterprise skills and procedures, overlapping with Seppo's 3D Learning Environments and SolidSafe safety training. It is a comparable immersive simulation peer for enterprise training.

TypeEmerging player
Description

Interplay Learning provides VR-based technical and vocational training (HVAC, electrical, plumbing, safety). It is comparable to Seppo's TVET/safety training positioning, particularly where 3D and digital-twin learning experiences are deployed.

TypeBroad incumbent
Description

Cornerstone is a major enterprise talent and learning management suite. While broader than Seppo, it competes for the same enterprise L&D budget and increasingly adds gamification and engagement features, positioning it as a broad incumbent peer.

TypeBroad incumbent
Description

LearnDash is a widely used LMS plugin and platform with gamification features for education and corporate training. It is comparable to Seppo as an established learning platform with engagement mechanics, though with a different delivery model.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks7 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers7 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI capability5 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature7 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles7 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
Compliance2 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds3 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors4 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Seppo

Corporate Training & Workforce Readiness Softwareseppo.io

Seppo is a Finnish B2B SaaS company offering an AI-powered gamification platform that turns corporate training and learning materials into interactive game experiences for HR and education buyers in over 50 countries.

What Seppo does

Seppo is a Finnish B2B SaaS company that operates a gamification platform for corporate training and education, founded in 2010 by a Finnish teacher and headquartered in Helsinki as legal entity Lentävä Liitutaulu Oy. The platform transforms training and learning content into interactive, game-based experiences, serving organizations across more than 50 countries with 1,500+ organizational customers and over 4 million learners reached. Seppo markets to two primary segments: enterprise HR and corporate training buyers for use cases including onboarding, compliance, AI adoption readiness, and pay transparency simulation; and education and NGO sectors for classroom and curriculum activities.

The product portfolio centers on two platforms. The foundational Gamification Platform is browser-based with mobile player apps, supporting authoring by users themselves through features including GPS-based game boards, 360-degree image boards, multimodal task types (video, audio, photo, text), and a Content Library marketplace where creators can publish and monetize games. SeppoQ™, the newer workforce readiness intelligence platform launched in 2025, uses AI-facilitated simulations to measure how employees think, communicate, and make decisions in realistic workplace scenarios. Underpinning the authoring experience is SAIGE, the Seppo AI Game Engine, which generates questions, response alternatives, feedback, and images for learning games. A co-development partnership with SolidComp underpins SolidSafe, a 3D digital-twin-based safety training solution.

Seppo combines product-led growth with enterprise field sales. The freemium model offers a free Entry tier and a 14-day full-feature trial, enabling self-serve author adoption, while enterprise buyers convert through dedicated demo CTAs, quote-based pricing, and regional sales directors for Brazil and the Benelux. Revenue is generated through annual subscription licenses, content marketplace commissions, and custom enterprise agreements. The company is privately held, has raised approximately $1.5 million in disclosed funding across 2017 and 2022 rounds, operates without disclosed institutional control, and announced Mervi Pänkäläinen as CEO in September 2025 while founder Riku Alkio continues as Chief Future Learning Officer.

Seppo firmographics

Firmographics
Name
Seppo
Legal name
Lentävä Liitutaulu Oy
Website
https://seppo.io
Company type
Private
Founded year
2010
Operating status
Operating
Headcount range
11–50 employees
Short description
Seppo is a Finnish B2B SaaS company offering an AI-powered gamification platform that turns corporate training and learning materials into interactive game experiences for HR and education buyers in over 50 countries.
Ownership category
akta.pro rank

Seppo industry classification

Industry
Product category
Corporate Training & Workforce Readiness Software
NAICS
Professional and Management Development Training (611430), Educational Support Services (611710)
SIC
Services-Computer Integrated Systems Design (7373)
akta.pro primary industry
VR-Based Skills Training Simulations (Soft Skills, Customer Service, Leadership) (EDAFAJAA)
akta.pro secondary industries
Safety, Compliance & Risk Training Simulations (EHS, OSHA, Hazard Response) (EDAFAJAD), Creator Tools & Content Pipelines for Immersive Learning (VR lesson builders, 3D asset workflows) (EDAFAJAL), Digital Twins & Scenario-Based Systems Training (Equipment/Process Simulators) (EDAFAJAJ)

Keywords

  • Gamified learning platform
  • Corporate training software
  • Workforce readiness assessment
  • AI game engine
  • Safety training simulation

Where Seppo is headquartered

Location

Headquarters

HQ city
Helsinki
HQ country
Finland
HQ region
Europe

Offices3 records

Markets served

Seppo business model

Business model
GTM type
B2B and B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. Platform Subscriptions: Annual licenses for organizations with automatic renewal. Freemium model with Entry level free version and paid plans with additional features. Licenses are personal use only.
  2. Content Library Transactions: Game creators can set fees for shared games in the Content Library. Revenue is shared between game creator and Seppo based on Price List. Minimum payout of 25 Euros.
  3. Enterprise Licensing: Custom enterprise agreements for larger organizations requiring multiple licenses and dedicated support.

Pricing tiers

ModelBillingPrice
FreemiumMonthlyEntry level free tier
SubscriptionAnnualAnnual subscription license
SubscriptionAnnualPaid professional plans

Go-to-market motion3 records

Distribution channels5 records

Marketing channels6 records

Seppo product offering

Product offering

Core offering

Seppo sells a cloud-based gamified learning platform that lets organizations turn training, onboarding, and change initiatives into interactive game-based experiences, supported by a mobile player app and an AI Game Engine (SAIGE). It also sells SeppoQ™, a separate AI-facilitated simulation platform that measures workforce readiness through realistic workplace scenarios, plus the SolidSafe safety training solution built on 3D digital-twin environments.

Product overview

Seppo offers a portfolio of gamified learning and readiness solutions organized around two core platforms: the Seppo Gamification Platform and SeppoQ™ Workforce Readiness Intelligence. The Gamification Platform is the foundational product for creating interactive, game-based learning experiences (supporting video, audio, photo, text, 3D environments, and GPS-based maps), powered by the AI Game Engine (SAIGE) for AI-assisted game authoring. Within this platform, Seppo offers specialized solutions including SolidSafe (gamified safety training with 3D digital twins) and a library of ready-made game templates. SeppoQ™ is a newer, distinct AI-powered workforce readiness platform that uses simulation-based assessment to measure whether employees can actually apply skills in realistic scenarios. Both platforms target business clients (HR, corporate training) and educational/NGO sectors across 50+ countries.

Differentiator

Problem solved

Functional benefit

Brands

  • SeppoQ: AI-powered workforce readiness platform that uses simulations to measure employee capability, decision-making, and readiness for real-world workplace challenges. Formerly known as SeppoQ™ Readiness Intelligence.
  • SolidSafe
  • SAIGE (Seppo AI Game Engine)

Companies that use Seppo

Customer profile

Named customers7 records

Segments4 records

Ideal customer profiles2 records

Seppo technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

AI capability5 records

Feature7 records

Seppo partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • SolidCompcoreStrategic or Co-development PartnerPartnership to create SolidSafe, combining Seppo's gamification platform with SolidComp's digital twin technology. Enables realistic 3D workplace environments for immersive safety training, strengthening hazard awareness and safety culture through gamified learning experiences.

Scale indicators5 records

Recent moves6 records

Expansion highlights6 records

Seppo competitors and assessment

Company assessment

Direct peers

  • Kahoot!: Kahoot! is a leading gamified learning platform used in education and corporate training. Like Seppo, it enables interactive, game-based learning experiences, and now targets enterprise training use cases overlapping with Seppo's business segment.
  • Attensi: Attensi is a Nordic gamified simulation-based training company serving enterprise and retail customers with 3D training scenarios. It is a direct competitor in the same geography (Nordics) and category (gamified corporate training), making it Seppo's closest regional peer.
  • 360Learning: 360Learning is a collaborative learning platform with strong gamification features targeting enterprise L&D. It overlaps with Seppo's enterprise onboarding and corporate training use cases and competes for similar HR/L&D buyers.
  • TalentLMS: TalentLMS is a cloud LMS with built-in gamification features (points, badges, leaderboards) used widely for SMB and enterprise training. It is comparable to Seppo's gamification platform for organizations seeking off-the-shelf learning with engagement mechanics.
  • SweetRush: SweetRush is a custom learning solutions provider specializing in gamified eLearning and immersive content for enterprise customers. It is comparable to Seppo in the high-engagement, custom corporate training space, particularly for named accounts like those Seppo serves.

Emerging players

  • Mursion: Mursion provides AI- and VR-powered simulation training for soft skills, leadership, and customer service — directly overlapping with SeppoQ's use cases. It is comparable as a workforce readiness/simulation peer for corporate L&D buyers.
  • Strivr: Strivr offers VR-based immersive training for enterprise skills and procedures, overlapping with Seppo's 3D Learning Environments and SolidSafe safety training. It is a comparable immersive simulation peer for enterprise training.
  • Interplay Learning: Interplay Learning provides VR-based technical and vocational training (HVAC, electrical, plumbing, safety). It is comparable to Seppo's TVET/safety training positioning, particularly where 3D and digital-twin learning experiences are deployed.

Broad incumbents

  • Cornerstone OnDemand: Cornerstone is a major enterprise talent and learning management suite. While broader than Seppo, it competes for the same enterprise L&D budget and increasingly adds gamification and engagement features, positioning it as a broad incumbent peer.
  • LearnDash: LearnDash is a widely used LMS plugin and platform with gamification features for education and corporate training. It is comparable to Seppo as an established learning platform with engagement mechanics, though with a different delivery model.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks7 records

Key highlights7 records

Customer concentration

Seppo social profiles

Digital presence

Seppo compliance and trust

Trust signal

Compliance2 records

Seppo financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Seppo leadership team

Management profile

Number of profiles

Profiles7 records

Seppo funding detail

Funding detail

Funding overview

Funding rounds3 records

Investors4 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Seppo M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Seppo

What does Seppo do?

Seppo sells a cloud-based gamified learning platform that lets organizations turn training, onboarding, and change initiatives into interactive game-based experiences, supported by a mobile player app and an AI Game Engine (SAIGE). It also sells SeppoQ™, a separate AI-facilitated simulation platform that measures workforce readiness through realistic workplace scenarios, plus the SolidSafe safety training solution built on 3D digital-twin environments.

Is Seppo a public or private company?

Seppo is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Seppo founded?

Seppo was founded in 2010. It employs 11 to 50 people.

Where is Seppo based?

Seppo is headquartered in Helsinki, Finland, in the Europe region.

How does Seppo make money?

Three revenue lines are on record. Platform Subscriptions are the primary driver. The others are content Library Transactions and enterprise Licensing.

Who are Seppo's main competitors?

Direct peers on record are Kahoot!, Attensi, 360Learning, TalentLMS and SweetRush. Emerging players are Mursion, Strivr and Interplay Learning. Broad incumbents are Cornerstone OnDemand and LearnDash.

Does Seppo have an API?

No public API is recorded for Seppo.

What industry is Seppo in?

Seppo's product category is Corporate Training & Workforce Readiness Software. Its primary akta.pro industry code is EDAFAJAA, VR-Based Skills Training Simulations (Soft Skills, Customer Service, Leadership), with a secondary code of EDAFAJAD, Safety, Compliance & Risk Training Simulations (EHS, OSHA, Hazard Response). Its NAICS code is 611430 and its SIC code is 7373.

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