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EKTO VR

Full company profile

uuid0003qpy

Namestring
EKTO VR
Legal namestring
EKTO VR, Inc.
Websiteurl
ektovr.com
Company typeenum
Private
Founded yearint
2022
Descriptiontext

EKTO VR is a Pittsburgh-based private company developing wearable robotic footwear that enables natural walking in virtual reality while keeping the user physically near the center of a small footprint (about a 10 by 10 foot space). The core system is built on omnidirectional drive technology and an adaptive control software layer that maps head movement to walking motion in order to prevent cybersickness, with U.S. Patent No. 11,995,225 covering the underlying method. After roughly seven years of R&D iterated across eight major hardware versions, the company is transitioning from research prototypes to commercial product, currently delivering the Voyager SE Boots at $20,000 per pair and developing a consumer-priced Genesis model that targets a ~50% cost reduction and 23% weight reduction.

The company's go-to-market spans direct-to-consumer e-commerce with a waitlist, charter and lease programs for venue operators, and community-led growth through a Discord-based 'EKTOpia' community, influencer partnerships, and industry showcases such as Two Bit Circus and Peter Diamandis's Abundance 360. Customer segments include location-based entertainment and experience marketing operators, enterprise training and visualization verticals (medical, industrial, architecture, real estate), prosumers and VR enthusiasts, and applied physics researchers. Capitalization to date totals roughly $490,000 of disclosed angel and grant funding from Reinforced Ventures and Innovation Works across 2019-2023, followed by an undisclosed SEC Regulation Crowdfunding raise via Honeycomb Credit in mid-2025.

The team is led by founder and CEO Brad Factor (Cornell ECE, CMU MS in Robotic Systems Development; former Honeywell Aerospace flight controls engineer) and co-founder and Head of Growth Jenn Sydeski, supported by advisors including designer Philipp Haban, a Design for Manufacturing advisor, and a branding/digital strategy advisor. Strategic partners and ecosystem participants include HTC VIVE (ISV), Varjo, LG Nova (First 50 program), and the AlphaLab Gear accelerator (Innovation Works). Scientific validation includes a Johns Hopkins Applied Physics Laboratory study in which the boots were the only locomotion system rated 'Excellent' on usability and best at mitigating motion sickness.

Short descriptiontext

EKTO VR is a Pittsburgh-based company that builds motorized robotic footwear enabling natural walking in virtual reality while keeping the user physically in place, serving location-based entertainment operators, enterprise training verticals, and consumer VR enthusiasts via its Voyager SE and Genesis product lines.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersPittsburgh, United States
HQ citystring
Pittsburgh
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
VR locomotion boots, wearable robotics, robotic footwear, VR motion sickness solutions, omnidirectional drive technology
Industry2 codes
1VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics)
CodeMPAFAGAGPrimaryYes
2VR/AR Gaming Platforms
CodeBPAMAKAGPrimaryNo
NAICS code1 code
  • Computer Terminal and Other Computer Peripheral Equipment Manufacturing334118
SIC code1 code
  • Computer Peripheral Equipment, Nec3577
Product category
VR Locomotion Hardware (Wearable Robotics)
GTM motion4 records

Each record includes

Type, Description, Source

Revenue model3 records
1Hardware Sales - Voyager SE Boots
TypeHardware Sales
Description

Sale of EKTO VR Boots at $20,000 per pair via company website shop. Currently delivering units to customers.

ektovr.com
2Charter/Lease Program
TypeManaged Services
Description

Charter and lease arrangements for VR boots usage. Part of commercial and professional deployment offerings.

ektovr.com
3Equity Crowdfunding
TypeOne Time License
Description

Community equity crowdfunding campaign via Honeycomb Credit (Summer 2025, closed). SEC filings under Regulation Crowdfunding.

ektovr.com
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Supply Chain, Personnel, Operations, Marketing or Sales
Pricing details2 tiers
1Voyager SE Boots - Commercial Version
ModelUnit PricingBilling cadencePay-as-you-go
Notes

$20,000 per pair, currently delivering to customers

ektovr.com
2Equity Crowdfunding Investment Tiers
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Investment tiers from $100 (Community Investor) to $50,000 (Visionary Investor) with various perks including investor updates, exclusive events, early access, and physical products

ektovr.com
GTM typeB2B and B2C
B2B and B2C
Offering typeHardware or Manufacturing
Hardware or Manufacturing
Core offering1 text field

EKTO VR designs, develops, and sells motorized wearable robotic boots that let users walk naturally in virtual reality while remaining stationary in physical space. The boots use patented omnidirectional drive technology and AI-powered adaptive control software to prevent cybersickness, and are sold commercially as Voyager SE Boots ($20,000/pair) with a consumer version (Genesis) in development.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • 500+ user experiences in professional and commercial environments
+3 more records
Product overview1 text field

EKTO VR offers a portfolio of motorized VR boots for walking naturally in virtual reality. The product line spans from commercial products (Voyager SE Boots at $20k) to consumer-focused options (EKTO GENESIS VR Adventure Shoes). The underlying EKTO VR System platform integrates advanced robotics, omnidirectional drive technology, and adaptive control software that connects head movements with natural walking motion to prevent cybersickness. Products have undergone 8 major versions over 7 years of R&D, with the latest consumer design iterations achieving 50% cost reduction and 23% weight reduction.

Product and service5 records
1Voyager SE Boots
CategoryVR Locomotion Hardware
Description

Commercial and professional-grade motorized VR boots priced at $20,000 that enable users to walk naturally in virtual reality without physically moving through the room. Currently delivered to enterprise, location-based entertainment, training, and research customers.

2EKTO GENESIS VR Adventure Shoes
CategoryConsumer VR Locomotion Hardware
Description

Consumer-focused VR adventure shoes designed for the mass market. Aimed at in-home VR users seeking natural walking locomotion without motion sickness, positioned as a lighter, more affordable successor to the commercial Voyager SE Boots.

3EKTO VR Boots / Ekto One
CategoryVR Locomotion Hardware
Description

Original generation of EKTO VR's motorized robotic footwear enabling natural VR walking while staying physically in place. Used by hundreds of people in professional and commercial environments and showcased at the Bata Shoe Museum 'Future Now' exhibit.

4EKTO VR System
CategoryRobotics Platform Technology
Description

Core proprietary technology platform combining wearable robotics, omnidirectional drive technology, and adaptive control software that enables limitless VR experiences without motion sickness within approximately 10x10 foot physical spaces.

5Voyager SE Charter/Lease Program
CategoryVR Hardware Leasing / Managed Services
Description

Charter and lease arrangements for commercial and professional use of EKTO VR Boots, providing access to the Voyager SE platform without outright purchase for enterprise and location-based entertainment customers.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership7 partners
1Palmer Luckey (Oculus Founder)
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2023-03-18
Description

Long-time supporter of EKTO VR who invited the company for a private demo and has encouraged boot development since inception.

ektovr.com
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2023-03-18
Description

Micro-amusement park venue selected for showcasing EKTO VR's immersive technology and releasing a new boot design on March 18, 2023.

Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2023-03-18
Description

Influencer partnership for exclusive immersive VR experience using EKTO VR's cutting-edge boots. Video content created for marketing purposes.

Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2023-03-18
Description

EKTO VR selected as one of 30 technologies to anchor Abundance 360 futurism summit, reinforcing position at VR industry forefront.

5Philipp Haban
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2023-03-18
Description

World-renowned designer who unveiled stunning concept model for EKTO VR boots, blending high-fashion aesthetics with sporty functionality. Serves as Design Advisor.

ektovr.com
Strategic tierMinorTypeGTM or Marketing Partner
Description

LG Nova First 50 program participant as part of LG's innovation ecosystem for emerging technology companies.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Museum exhibit featuring EKTO ONE boots in 'Future Now' exhibit about virtual sneakers and cutting-edge kicks.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight7 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Developer of the Omni omnidirectional treadmill, the most direct competitor to EKTO VR in the VR natural-walking category. Both companies target location-based entertainment, enterprise training, and consumer gaming with hardware that simulates walking in place, and both compete for the same LBE operator and enthusiast buyer.

TypeDirect peer
Description

Maker of the Kat Walk series of omnidirectional VR treadmills, a direct competitor in VR locomotion hardware. Comparable target customers (LBE, VR arcades, home enthusiasts) and overlapping value proposition around cybersickness reduction and natural walking motion.

TypeDirect peer
Description

Austrian developer of the Virtualizer, an omnidirectional treadmill for VR locomotion. Competes with EKTO VR for LBE and enterprise training accounts and offers a closely comparable hardware mechanism for walking-in-place VR movement.

TypeDirect peer
Description

Developer of a foot-controlled seated VR locomotion device. While not a walking solution, it competes in the broader 'VR feet-based input' category and targets similar PC-VR enthusiast and enterprise training use cases.

TypeBroad incumbent
Description

Largest VR headset platform and an existing partner ecosystem (Palmer Luckey founded Oculus). Meta's locomotion roadmap (passthrough, redirected walking, software-based natural movement) shapes the addressable demand for EKTO's hardware.

TypeBroad incumbent
Description

Major VR headset OEM and a disclosed ISV partner of EKTO VR. VIVE controls significant share of the PC-VR and enterprise training market that EKTO's boots integrate into, making it both a distribution channel and a potential competitive platform play.

TypeEmerging player
Description

Maker of wearable haptic suits and accessories for VR. Adjacent category (body-worn VR peripherals) targeting the same enthusiast and LBE buyers, with potential to bundle or compete at the per-user peripheral budget level.

TypeEmerging player
Description

Enterprise VR training platform that uses headsets and sometimes locomotion peripherals for sports, retail, and industrial training. Represents the demand side of the enterprise VR locomotion market EKTO targets.

TypeDirect peer
Description

Virtuix's Omni One consumer-targeted treadmill product is the closest head-to-head with EKTO's planned Genesis consumer SKU. Pricing, footprint, and target buyer overlap materially, making this the most direct competitive benchmark for consumer launch.

TypeEmerging player
Description

Developer of reactive grip and haptic feedback controllers for VR. Adjacent wearable VR peripheral category serving similar immersive-experience goals, with potential overlap in LBE and training operator procurement budgets.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers5 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI capability1 record

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles6 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds4 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors2 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

EKTO VR

VR Locomotion Hardware (Wearable Robotics)ektovr.com

EKTO VR is a Pittsburgh-based company that builds motorized robotic footwear enabling natural walking in virtual reality while keeping the user physically in place, serving location-based entertainment operators, enterprise training verticals, and consumer VR enthusiasts via its Voyager SE and Genesis product lines.

What EKTO VR does

EKTO VR is a Pittsburgh-based private company developing wearable robotic footwear that enables natural walking in virtual reality while keeping the user physically near the center of a small footprint (about a 10 by 10 foot space). The core system is built on omnidirectional drive technology and an adaptive control software layer that maps head movement to walking motion in order to prevent cybersickness, with U.S. Patent No. 11,995,225 covering the underlying method. After roughly seven years of R&D iterated across eight major hardware versions, the company is transitioning from research prototypes to commercial product, currently delivering the Voyager SE Boots at $20,000 per pair and developing a consumer-priced Genesis model that targets a ~50% cost reduction and 23% weight reduction.

The company's go-to-market spans direct-to-consumer e-commerce with a waitlist, charter and lease programs for venue operators, and community-led growth through a Discord-based 'EKTOpia' community, influencer partnerships, and industry showcases such as Two Bit Circus and Peter Diamandis's Abundance 360. Customer segments include location-based entertainment and experience marketing operators, enterprise training and visualization verticals (medical, industrial, architecture, real estate), prosumers and VR enthusiasts, and applied physics researchers. Capitalization to date totals roughly $490,000 of disclosed angel and grant funding from Reinforced Ventures and Innovation Works across 2019-2023, followed by an undisclosed SEC Regulation Crowdfunding raise via Honeycomb Credit in mid-2025.

The team is led by founder and CEO Brad Factor (Cornell ECE, CMU MS in Robotic Systems Development; former Honeywell Aerospace flight controls engineer) and co-founder and Head of Growth Jenn Sydeski, supported by advisors including designer Philipp Haban, a Design for Manufacturing advisor, and a branding/digital strategy advisor. Strategic partners and ecosystem participants include HTC VIVE (ISV), Varjo, LG Nova (First 50 program), and the AlphaLab Gear accelerator (Innovation Works). Scientific validation includes a Johns Hopkins Applied Physics Laboratory study in which the boots were the only locomotion system rated 'Excellent' on usability and best at mitigating motion sickness.

EKTO VR firmographics

Firmographics
Name
EKTO VR
Legal name
EKTO VR, Inc.
Website
https://ektovr.com
Company type
Private
Founded year
2022
Operating status
Operating
Headcount range
11–50 employees
Short description
EKTO VR is a Pittsburgh-based company that builds motorized robotic footwear enabling natural walking in virtual reality while keeping the user physically in place, serving location-based entertainment operators, enterprise training verticals, and consumer VR enthusiasts via its Voyager SE and Genesis product lines.
Ownership category
akta.pro rank

EKTO VR industry classification

Industry
Product category
VR Locomotion Hardware (Wearable Robotics)
NAICS
Computer Terminal and Other Computer Peripheral Equipment Manufacturing (334118)
SIC
Computer Peripheral Equipment, Nec (3577)
akta.pro primary industry
VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics) (MPAFAGAG)
akta.pro secondary industry
VR/AR Gaming Platforms (BPAMAKAG)

Keywords

  • VR locomotion boots
  • Wearable robotics
  • Robotic footwear
  • VR motion sickness solutions
  • Omnidirectional drive technology

Where EKTO VR is headquartered

Location

Headquarters

HQ city
Pittsburgh
HQ country
United States
HQ region
North America

Offices1 record

Markets served

EKTO VR business model

Business model
GTM type
B2B and B2C
Offering type
Hardware or Manufacturing
Cost components
Technology or R&D, Supply Chain, Personnel, Operations, Marketing or Sales

Revenue model

  1. Hardware Sales - Voyager SE Boots: Sale of EKTO VR Boots at $20,000 per pair via company website shop. Currently delivering units to customers.
  2. Charter/Lease Program: Charter and lease arrangements for VR boots usage. Part of commercial and professional deployment offerings.
  3. Equity Crowdfunding: Community equity crowdfunding campaign via Honeycomb Credit (Summer 2025, closed). SEC filings under Regulation Crowdfunding.

Pricing tiers

ModelBillingPrice
Unit PricingPay-as-you-goVoyager SE Boots - Commercial Version
One time/ perpetual licensePay-as-you-goEquity Crowdfunding Investment Tiers

Go-to-market motion4 records

Distribution channels4 records

Marketing channels7 records

EKTO VR product offering

Product offering

Core offering

EKTO VR designs, develops, and sells motorized wearable robotic boots that let users walk naturally in virtual reality while remaining stationary in physical space. The boots use patented omnidirectional drive technology and AI-powered adaptive control software to prevent cybersickness, and are sold commercially as Voyager SE Boots ($20,000/pair) with a consumer version (Genesis) in development.

Product overview

EKTO VR offers a portfolio of motorized VR boots for walking naturally in virtual reality. The product line spans from commercial products (Voyager SE Boots at $20k) to consumer-focused options (EKTO GENESIS VR Adventure Shoes). The underlying EKTO VR System platform integrates advanced robotics, omnidirectional drive technology, and adaptive control software that connects head movements with natural walking motion to prevent cybersickness. Products have undergone 8 major versions over 7 years of R&D, with the latest consumer design iterations achieving 50% cost reduction and 23% weight reduction.

Differentiator

Problem solved

Functional benefit

Products and services

  • Voyager SE Boots Commercial and professional-grade motorized VR boots priced at $20,000 that enable users to walk naturally in virtual reality without physically moving through the room. Currently delivered to enterprise, location-based entertainment, training, and research customers.
  • EKTO GENESIS VR Adventure Shoes Consumer-focused VR adventure shoes designed for the mass market. Aimed at in-home VR users seeking natural walking locomotion without motion sickness, positioned as a lighter, more affordable successor to the commercial Voyager SE Boots.
  • EKTO VR Boots / Ekto One Original generation of EKTO VR's motorized robotic footwear enabling natural VR walking while staying physically in place. Used by hundreds of people in professional and commercial environments and showcased at the Bata Shoe Museum 'Future Now' exhibit.
  • EKTO VR System Core proprietary technology platform combining wearable robotics, omnidirectional drive technology, and adaptive control software that enables limitless VR experiences without motion sickness within approximately 10x10 foot physical spaces.
  • Voyager SE Charter/Lease Program Charter and lease arrangements for commercial and professional use of EKTO VR Boots, providing access to the Voyager SE platform without outright purchase for enterprise and location-based entertainment customers.

Quantifiable outcome

  • 500+ user experiences in professional and commercial environments
  • +3 more outcomes

Companies that use EKTO VR

Customer profile

Named customers5 records

Segments4 records

Ideal customer profiles3 records

EKTO VR technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

AI capability1 record

Feature5 records

EKTO VR partnerships and signals

Strategic signal

Partnerships

Seven partnerships are on record, tiered minor and core.

  • Palmer Luckey (Oculus Founder)minorStrategic or Co-development Partner · 18 March 2023Long-time supporter of EKTO VR who invited the company for a private demo and has encouraged boot development since inception.
  • Two Bit CircusminorStrategic or Co-development Partner · 18 March 2023Micro-amusement park venue selected for showcasing EKTO VR's immersive technology and releasing a new boot design on March 18, 2023.
  • ZulushiminorGTM or Marketing Partner · 18 March 2023Influencer partnership for exclusive immersive VR experience using EKTO VR's cutting-edge boots. Video content created for marketing purposes.
  • Peter Diamandis (Abundance 360)minorGTM or Marketing Partner · 18 March 2023EKTO VR selected as one of 30 technologies to anchor Abundance 360 futurism summit, reinforcing position at VR industry forefront.
  • Philipp HabancoreStrategic or Co-development Partner · 18 March 2023World-renowned designer who unveiled stunning concept model for EKTO VR boots, blending high-fashion aesthetics with sporty functionality. Serves as Design Advisor.
  • LG NovaminorGTM or Marketing PartnerLG Nova First 50 program participant as part of LG's innovation ecosystem for emerging technology companies.
  • Bata Shoe MuseumminorGTM or Marketing PartnerMuseum exhibit featuring EKTO ONE boots in 'Future Now' exhibit about virtual sneakers and cutting-edge kicks.

Scale indicators5 records

Recent moves6 records

Expansion highlights7 records

EKTO VR competitors and assessment

Company assessment

Direct peers

  • Virtuix: Developer of the Omni omnidirectional treadmill, the most direct competitor to EKTO VR in the VR natural-walking category. Both companies target location-based entertainment, enterprise training, and consumer gaming with hardware that simulates walking in place, and both compete for the same LBE operator and enthusiast buyer.
  • Kat VR: Maker of the Kat Walk series of omnidirectional VR treadmills, a direct competitor in VR locomotion hardware. Comparable target customers (LBE, VR arcades, home enthusiasts) and overlapping value proposition around cybersickness reduction and natural walking motion.
  • Cyberith: Austrian developer of the Virtualizer, an omnidirectional treadmill for VR locomotion. Competes with EKTO VR for LBE and enterprise training accounts and offers a closely comparable hardware mechanism for walking-in-place VR movement.
  • 3dRudder: Developer of a foot-controlled seated VR locomotion device. While not a walking solution, it competes in the broader 'VR feet-based input' category and targets similar PC-VR enthusiast and enterprise training use cases.
  • Virtuix (Omni One consumer treadmill): Virtuix's Omni One consumer-targeted treadmill product is the closest head-to-head with EKTO's planned Genesis consumer SKU. Pricing, footprint, and target buyer overlap materially, making this the most direct competitive benchmark for consumer launch.

Broad incumbents

  • Meta (Quest / Reality Labs): Largest VR headset platform and an existing partner ecosystem (Palmer Luckey founded Oculus). Meta's locomotion roadmap (passthrough, redirected walking, software-based natural movement) shapes the addressable demand for EKTO's hardware.
  • HTC VIVE: Major VR headset OEM and a disclosed ISV partner of EKTO VR. VIVE controls significant share of the PC-VR and enterprise training market that EKTO's boots integrate into, making it both a distribution channel and a potential competitive platform play.

Emerging players

  • bHaptics: Maker of wearable haptic suits and accessories for VR. Adjacent category (body-worn VR peripherals) targeting the same enthusiast and LBE buyers, with potential to bundle or compete at the per-user peripheral budget level.
  • StriVR (operated by Infinite Reality): Enterprise VR training platform that uses headsets and sometimes locomotion peripherals for sports, retail, and industrial training. Represents the demand side of the enterprise VR locomotion market EKTO targets.
  • Tactical Haptics: Developer of reactive grip and haptic feedback controllers for VR. Adjacent wearable VR peripheral category serving similar immersive-experience goals, with potential overlap in LBE and training operator procurement budgets.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

EKTO VR social profiles

Digital presence

EKTO VR financial estimates

Financial estimate

Revenue estimate

Valuation estimate

EKTO VR leadership team

Management profile

Number of profiles

Profiles6 records

EKTO VR funding detail

Funding detail

Funding overview

Funding rounds4 records

Investors2 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

EKTO VR M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about EKTO VR

What does EKTO VR do?

EKTO VR designs, develops, and sells motorized wearable robotic boots that let users walk naturally in virtual reality while remaining stationary in physical space. The boots use patented omnidirectional drive technology and AI-powered adaptive control software to prevent cybersickness, and are sold commercially as Voyager SE Boots ($20,000/pair) with a consumer version (Genesis) in development.

Is EKTO VR a public or private company?

EKTO VR is a private company. It is classified as venture growth investor backed and is currently operating.

When was EKTO VR founded?

EKTO VR was founded in 2022. It employs 11 to 50 people.

Where is EKTO VR based?

EKTO VR is headquartered in Pittsburgh, United States, in the North America region.

How does EKTO VR make money?

Three revenue lines are on record. Hardware Sales - Voyager SE Boots are the primary driver. The others are charter/Lease Program and equity Crowdfunding.

Who are EKTO VR's main competitors?

Direct peers on record are Virtuix, Kat VR, Cyberith, 3dRudder and Virtuix (Omni One consumer treadmill). Broad incumbents are Meta (Quest / Reality Labs) and HTC VIVE. Emerging players are bHaptics, StriVR (operated by Infinite Reality) and Tactical Haptics.

Does EKTO VR have an API?

No public API is recorded for EKTO VR.

What industry is EKTO VR in?

EKTO VR's product category is VR Locomotion Hardware (Wearable Robotics). Its primary akta.pro industry code is MPAFAGAG, VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics), with a secondary code of BPAMAKAG, VR/AR Gaming Platforms. Its NAICS code is 334118 and its SIC code is 3577.

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Live signals