WeAre - The Virtual Engineering Base
WeAre GmbH is a Berlin-based SaaS company whose WeAre Rooms platform lets mechanical and plant engineering firms visualize, inspect, and collaboratively review complex 3D CAD models in immersive virtual reality, serving enterprise industrial customers through per-seat subscription licenses.
- Company typePrivate
- Founded2017
- HeadquartersBerlin, Germany
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What WeAre - The Virtual Engineering Base does
WeAre GmbH is a Berlin-based SaaS company founded in 2017 that develops WeAre Rooms, a virtual reality collaboration platform purpose-built for the mechanical and plant engineering industry. The platform enables distributed engineering, manufacturing, and sales teams to visualize, inspect, and collaboratively review complex 3D CAD models in immersive VR or in a desktop fallback mode, with engineering tools such as explosion views, X-Ray mode, measurements, and 1:1 walk-throughs for collision, ergonomics, and escape-route testing. Its proprietary CAD-to-VR converter ingests more than 60 file formats and prepares models for VR in under five minutes, while a streaming engine handles models exceeding 100 million polygons.
The business is monetized primarily through per-seat SaaS subscriptions in two tiers — Classic License (from €145/user/month) for standard CAD models and Streaming License (from €245/user/month) for very large models — offered under FIX (user-bound) and FLEX (team-dynamic) models, with monthly or annual billing and a 3-month cancellable pilot. Enterprise contracts layer in custom integration, consulting, and onboarding workshops delivered by an in-house Customer Success team. The go-to-market is a consultative enterprise field-sales motion built around free expert calls, online demos, and a 'VR potential check' assessment tool, targeting industrial B2B buyers in mechanical and plant engineering. Named reference customers include SMS group (also a 2020 strategic equity investor), Vorwerk, PIA Automation, Schauenburg MAB, and mtex antenna technology.
WeAre - The Virtual Engineering Base firmographics
Firmographics- Name
- WeAre - The Virtual Engineering Base
- Legal name
- WeAre GmbH
- Website
- https://weare-rooms.com
- Company type
- Private
- Founded year
- 2017
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- WeAre GmbH is a Berlin-based SaaS company whose WeAre Rooms platform lets mechanical and plant engineering firms visualize, inspect, and collaboratively review complex 3D CAD models in immersive virtual reality, serving enterprise industrial customers through per-seat subscription licenses.
- Ownership category
- akta.pro rank
WeAre - The Virtual Engineering Base industry classification
Industry- Product category
- Engineering Collaboration Software
- akta.pro primary industry
- VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics) (MPAFAGAG)
Keywords
Where WeAre - The Virtual Engineering Base is headquartered
LocationHeadquarters
- HQ city
- Berlin
- HQ country
- Germany
- HQ region
- Europe
Offices1 record
Markets served
WeAre - The Virtual Engineering Base business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Infrastructure, Marketing or Sales
Revenue model
- SaaS Subscription Licenses: WeAre generates revenue primarily through SaaS subscription licenses sold on a per-user per-month basis. Two license tiers are offered: Classic License (from €145/user/month) for small to large CAD models, and Streaming License (from €245/user/month) for very large and complex CAD models. Both FIX (individual user-bound) and FLEX (dynamic team-based) licensing models are available. Billing occurs monthly or annually.
- Professional Services: Additional revenue streams include paid onboarding workshops with Customer Success Team and CAD model analysis services for VR preparation. These services complement the software subscription model and help drive customer adoption.
- Enterprise Custom Solutions: Tailored enterprise offerings including integration into existing system landscapes, scaling across teams and locations, and individual consulting and support. Pricing is customized based on specific enterprise requirements.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Per seat | Monthly | Classic License - for small to large CAD models |
| Per seat | Monthly | Streaming License - for very large & complex CAD models |
| Subscription | Multi-year contract | Enterprise Offer - for individual requirements |
Go-to-market motion1 record
Distribution channels2 records
Marketing channels9 records
WeAre - The Virtual Engineering Base product offering
Product offeringCore offering
WeAre Rooms is a VR collaboration platform that enables mechanical and plant engineering teams to visualize, inspect, and collaboratively review complex 3D CAD models in immersive virtual reality or desktop mode. A proprietary converter ingests 60+ CAD file formats and produces VR-ready models in under 5 minutes, and a streaming engine handles models exceeding 100 million polygons. The platform is sold on per-user SaaS subscriptions and used for virtual prototyping, decentralized walk-throughs, and immersive sales presentations.
Product overview
WeAre Rooms is a VR collaboration platform specifically designed for mechanical and plant engineering. The core product consists of the WeAre Rooms platform, which enables real-time visualization and collaborative review of CAD models in immersive VR environments. The platform operates on a modular architecture with specialized use-case modules for VR Engineering (virtual prototyping), VR Walk-throughs (virtual inspections), and VR in Sales (virtual salesroom). Supporting the core platform are the proprietary WeAre Rooms Converter (supporting 60+ CAD formats) and three licensing tiers: Classic License (for standard CAD models), Streaming License (for very large CAD models with 100+ million polygons), and Enterprise License (for custom requirements). The platform supports both VR headset mode and Desktop mode for participants without headsets, and includes collaboration tools such as meeting tools (camera, presentations, notes, whiteboards) and engineering tools (explosion view, X-Ray, measurements).
Differentiator
Problem solved
Functional benefit
Products and services
- WeAre Rooms VR collaboration SaaS platform that enables mechanical and plant engineering teams to visualize, inspect, and collaboratively review complex 3D CAD models in immersive virtual reality or via desktop mode. Supports 60+ CAD file formats via proprietary converter, streaming for models exceeding 100 million polygons, and collaboration tools for engineering reviews, walk-throughs, and sales.
- VR Pilot Program 7-day free trial of WeAre Rooms accompanied by a VR workshop and CAD model analysis services delivered by the Customer Success Team, designed to onboard enterprise prospects and prepare their CAD data for VR review.
Quantifiable outcome
- Saved over €80,000 in material and assembly costs plus 3-4 weeks of working time by avoiding a serious assembly error
- +2 more outcomes
Companies that use WeAre - The Virtual Engineering Base
Customer profileNamed customers6 records
Segments1 record
Ideal customer profiles1 record
WeAre - The Virtual Engineering Base technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature6 records
WeAre - The Virtual Engineering Base partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- webbrand GmbHminorwebbrand GmbH is responsible for web design, implementation, and technology for WeAre's website. This is a service provider relationship for website development and maintenance.
Scale indicators4 records
Recent moves6 records
Expansion highlights5 records
WeAre - The Virtual Engineering Base competitors and assessment
Company assessmentDirect peers
- Spatial: Spatial builds cross-reality (VR/AR) collaboration spaces for enterprise meetings, design review, and 3D model walkthroughs — directly overlapping with WeAre Rooms' core use case of collaborative CAD visualization in immersive environments.
- MeetinVR: MeetinVR is a VR meeting and collaboration platform targeting enterprise teams, including design and engineering review use cases — directly competing with WeAre Rooms on virtual meeting infrastructure for technical teams.
- Glue: Glue provides VR collaboration tools for distributed enterprise teams, focusing on virtual co-working, design review, and engineering collaboration — a direct functional competitor in the enterprise VR collaboration space.
- Arthur: Arthur is an enterprise XR collaboration platform supporting virtual meetings, presentations, and 3D visualization — closely paralleling WeAre Rooms' meeting and design-review functionality for B2B customers.
- ENGAGE: ENGAGE is an enterprise XR collaboration platform offering virtual meetings, training, and design walkthroughs for industrial and corporate customers — comparable VR collaboration infrastructure aimed at similar enterprise buyers.
- Theorem Solutions: Theorem Solutions specializes in CAD-to-XR (VR/AR) visualization and publishing tools for industrial engineering — closely aligned with WeAre's CAD-to-VR pipeline for mechanical and plant engineering customers.
Emerging players
- Frame VR: Frame VR offers browser-based spatial collaboration for product reviews and virtual meetings — an emerging competitor targeting similar design-review use cases with a lower-friction, headset-optional approach.
Broad incumbents
- Autodesk (VRED / XR): Autodesk's VRED and emerging XR features within its flagship CAD/PLM stack enable VR review of complex 3D models natively — a broad incumbent that could bundle VR review and disintermediate standalone platforms like WeAre Rooms.
- Siemens (Solid Edge / Teamcenter XR): Siemens integrates XR/VR visualization into Solid Edge and Teamcenter for industrial design review and collaboration — a broad incumbent with deep penetration into the same mechanical/plant engineering buyers WeAre targets.
- Microsoft Mesh: Microsoft Mesh is a mixed-reality collaboration platform integrated with Teams and Azure — a broad incumbent offering enterprise XR meetings and 3D collaboration that overlaps with WeAre Rooms' value proposition at the infrastructure layer.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
WeAre - The Virtual Engineering Base social profiles
Digital presenceWeAre - The Virtual Engineering Base financial estimates
Financial estimateRevenue estimate
Valuation estimate
WeAre - The Virtual Engineering Base leadership team
Management profileNumber of profiles
Profiles4 records
WeAre - The Virtual Engineering Base funding detail
Funding detailFunding overview
Funding rounds1 record
Investors2 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
WeAre - The Virtual Engineering Base M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about WeAre - The Virtual Engineering Base
What does WeAre - The Virtual Engineering Base do?
WeAre Rooms is a VR collaboration platform that enables mechanical and plant engineering teams to visualize, inspect, and collaboratively review complex 3D CAD models in immersive virtual reality or desktop mode. A proprietary converter ingests 60+ CAD file formats and produces VR-ready models in under 5 minutes, and a streaming engine handles models exceeding 100 million polygons. The platform is sold on per-user SaaS subscriptions and used for virtual prototyping, decentralized walk-throughs, and immersive sales presentations.
Is WeAre - The Virtual Engineering Base a public or private company?
WeAre - The Virtual Engineering Base is a private company. It is classified as corporate owned and is currently operating.
When was WeAre - The Virtual Engineering Base founded?
WeAre - The Virtual Engineering Base was founded in 2017. It employs 11 to 50 people.
Where is WeAre - The Virtual Engineering Base based?
WeAre - The Virtual Engineering Base is headquartered in Berlin, Germany, in the Europe region.
How does WeAre - The Virtual Engineering Base make money?
Three revenue lines are on record. SaaS Subscription Licenses are the primary driver. The others are professional Services and enterprise Custom Solutions.
Who are WeAre - The Virtual Engineering Base's main competitors?
Direct peers on record are Spatial, MeetinVR, Glue, Arthur, ENGAGE and Theorem Solutions. Frame VR is listed as an emerging player. Broad incumbents are Autodesk (VRED / XR), Siemens (Solid Edge / Teamcenter XR) and Microsoft Mesh.
Does WeAre - The Virtual Engineering Base have an API?
No public API is recorded for WeAre - The Virtual Engineering Base.
What industry is WeAre - The Virtual Engineering Base in?
WeAre - The Virtual Engineering Base's product category is Engineering Collaboration Software. Its primary akta.pro industry code is MPAFAGAG, VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics).