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Geo AR Games

Full company profile

uuid0006npy

Namestring
Geo AR Games
Legal namestring
Geo AR Games
Websiteurl
geoargames.com
Company typeenum
Private
Founded yearint
2015
Descriptiontext

Geo AR Games is a New Zealand-based game studio founded in 2015 that specializes in geospatial augmented reality experiences and serious games for social impact. The company describes itself as one of the few game studios in the world "100% dedicated to games for change," developing geolocated AR experiences, interactive simulations, and gamified learning platforms that address topics including climate change adaptation, disaster preparedness, cultural heritage, environmental education, animal welfare, and personal wellbeing. Its client base spans local governments (Auckland Council, Wellington City Council, San Antonio, SA Water), national research institutes (NIWA, University of Auckland, Earth Sciences New Zealand), nonprofits and charities (IHC New Zealand, NZ Cat Foundation, Landcare New Zealand), and emergency management agencies (NEMA, Get Ready NZ).

The studio's flagship product, Magical Park, is described as the world's first geolocated augmented reality playground, transforming public parks into interactive family experiences by overlaying game content on real-world locations via mobile devices. The broader portfolio includes thematic games such as Future Coasts and My Coastal Futures (climate simulation developed with NIWA), Township Flood Challenge and What's the Plan Stan (disaster preparedness), Sandflat Heroes (marine ecosystem education with the University of Auckland), Stand Tall (neurodiversity wellbeing with IHC NZ), Cat Angels Triumph (animal welfare with the NZ Cat Foundation), Kiwi Kai (sustainable food systems), and Benefit Sharing Compass (community benefit-sharing frameworks). The underlying platform is a proprietary system for authoring geolocated AR experiences in public spaces, purpose-built for social impact and educational applications rather than adapted from a generic AR SDK.

Geo AR Games operates as a B2B project-based service studio rather than a scaled SaaS or consumer gaming business. Revenue is generated through custom game development engagements commissioned by public sector, research, and nonprofit clients, with additional development funded through grants; games are distributed free to end users via web browsers and app stores. Pricing is quote-based on a per-project basis and is not publicly disclosed. The company employs 1-10 people, operates from a single Auckland headquarters at Grid Akl/John Lysaght Building, and is founder-led by CEO Melanie Langlotz with no disclosed venture capital backing and only one small disclosed capital event (a NZD 5,589 Callaghan Innovation grant in October 2020).

Short descriptiontext

Geo AR Games is an Auckland studio building geolocated AR and serious games for social impact, serving governments, research institutes, nonprofits, and cultural institutions via project commissions. Portfolio includes Magical Park AR playground, climate simulations, disaster preparedness games, and wellbeing apps.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersAuckland, New Zealand
HQ citystring
Auckland
HQ countrystring
New Zealand
HQ regionstring
Oceania
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
geospatial augmented reality, serious games development, social impact gaming, AR game studio, location-based games
Industry5 codes
1VR/AR Gaming Platforms
CodeBPAMAKAGPrimaryYes
2AR/VR & Immersive Learning Content Development
CodeEDAGAKAIPrimaryNo
3VR/AR Game Publishing & Distribution
CodeMPAFABAKPrimaryNo
4Immersive/Interactive Animation (AR/VR/Real-Time)
CodeMPAHACANPrimaryNo
5Mobile/Digital Experiential (AR/VR, Interactive Installations)
CodeMPAAAGAIPrimaryNo
NAICS code1 code
  • Amusement Parks and Arcades7131
SIC code1 code
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Serious Games and Social Impact AR
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model2 records
1Project-based Game Development
TypeProfessional Services
Description

Geo AR Games works with organizations (cities, charities, museums, researchers, community groups) to develop custom AR games and simulations. They provide end-to-end services from concept to launch, suggesting project-based revenue from custom development engagements.

geoar.com
2Free Games with Organizational Partnerships
TypeProfessional Services
Description

They offer free games (Cat Angels Triumph, Future Coasts, Kiwi Kai, etc.) developed in partnership with organizations like NIWA, suggesting funded development through grants or commissioned work rather than direct consumer monetization.

geoar.com
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Operations, Marketing or Sales
GTM typeB2B
B2B
Offering typeSoftware
Software
Brand1 record
1Magical Park
Description

World's first geolocated augmented reality playground, transforming public parks into interactive AR experiences.

geoar.com
Core offering1 text field

Geo AR Games is a B2B game studio that designs, develops, and deploys geospatial augmented reality games, simulations, and gamified learning experiences for social impact. It offers a portfolio of proprietary products (led by Magical Park, the world's first geolocated AR playground) alongside end-to-end custom game development services for cities, charities, museums, researchers, and community groups. Games are delivered as free mobile and web experiences, with revenue earned primarily through commissioned project work from partner organizations.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • Games trusted in over 150 cities globally
+2 more records
Product overview1 text field

Geo AR Games is a game studio 100% dedicated to games for change, offering a portfolio of distinct AR and simulation products. The core offering includes Magical Park (geolocated AR playground) as a flagship product, complemented by thematic games addressing climate/environment (Future Coasts, My Coastal Futures, Sandflat Heroes), disaster preparedness (Township Flood Challenge, What's the Plan Stan), personal wellbeing (Stand Tall, Cat Angels Triumph), and sustainable living (Kiwi Kai). The company also provides end-to-end service offerings including concept workshops, agile development, pitch deck creation, marketing toolkits, and post-launch analytics for partners seeking custom social impact games.

Product and service11 records
1Magical Park
CategoryGeolocated AR Playground
Description

World's first geolocated augmented reality playground that turns public parks into interactive adventures, enabling families to experience AR experiences in outdoor public spaces. Deployed with city councils including Auckland and Wellington.

2Cat Angels Triumph
CategoryEducational Serious Game
Description

Educational web game teaching cat owners responsible ownership practices and animal welfare, developed in collaboration with the NZ Cat Foundation.

3Sandflat Heroes
CategoryEducational Simulation
Description

Interactive simulation that brings Aotearoa's marine ecosystems and sandflat environments to life, designed for experiential learners to understand real-world ecological connections. Co-developed with the University of Auckland.

4Future Coasts
CategoryClimate Simulation
Description

Climate simulation experience exploring coastal futures and community-wide solutions for climate change adaptation, developed with NIWA (National Institute of Water and Atmospheric Research).

5My Coastal Futures
CategoryClimate Simulation
Description

Interactive experience that enables individuals to explore choices for coastal adaptation and community-wide climate solutions, in partnership with NIWA.

6Township Flood Challenge
CategoryDisaster Preparedness Game
Description

Disaster preparedness game simulating flood scenarios to help communities understand risk and develop response strategies, developed with NIWA.

7What's the Plan Stan
CategoryDisaster Preparedness Game
Description

Disaster preparedness game designed to engage communities and schools in emergency planning and response, partnered with NEMA and Get Ready NZ.

8Stand Tall
CategoryWellbeing App
Description

Mobile app developed for neurodiverse young people to support personal wellbeing and development, partnered with IHC New Zealand.

9Kiwi Kai
CategoryEducational Serious Game
Description

Virtual farm experience that explores sustainable food systems and local food production.

10Benefit Sharing Compass
CategoryCommunity Engagement Tool
Description

Interactive tool designed to help communities understand and navigate benefit sharing frameworks.

11Geo AR Games Custom Development Services
CategoryCustom Development Services
Description

End-to-end game development service offering for organizations, covering concept workshops, agile development, internal pitch decks, marketing toolkits, and post-launch analytics for social impact projects.

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership7 partners
Strategic tierCoreTypeStrategic or Co-development Partner
Description

NIWA collaborated with Geo AR Games on Future Coasts and My Coastal Futures - climate simulation games that help communities understand coastal changes and adaptation options. Dr. Scott Stephens, Chief Scientist for Coasts and Estuaries at NIWA, endorsed the project's impact on community understanding of climate choices.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

University of Auckland collaborated on Sandflat Heroes, an interactive simulation bringing marine ecosystems to life. Prof. Simon Thrush from the university endorsed the game's value for experiential learners.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Auckland Council partnered on Magical Park, deploying geolocated AR experiences in public parks across the city to activate community engagement.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

IHC partnered on Stand Tall app, developed specifically for neurodiverse young people to support personal wellbeing and development.

5NZ Cat Foundation
Strategic tierCoreTypeStrategic or Co-development Partner
Description

NZ Cat Foundation partnered on Cat Angels Triumph, an educational game about responsible cat ownership. Founder Anne Batley Burton endorsed it as an amazing educational tool.

geoar.com
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Earth Sciences New Zealand features Geo AR Games' serious games as tools for engaging people with climate and weather information.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Get Ready NZ partnered on What's the Plan Stan, a disaster preparedness game for schools and communities.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

US-based studio building educational and impact-focused games for museums, NGOs, and government clients. Closest comparable in mission, customer base, and product type, with a similar custom-development model.

TypeBroad incumbent
Description

Educational games platform tied to public broadcasting; represents the scaled institutional/mission-driven children's and educational gaming benchmark. Comparable audience (children, schools, public-sector distribution) though not a custom studio.

TypeDirect peer
Description

Pittsburgh studio specializing in 'transformational games' for education, training, and social impact. Overlaps with Geo AR on AR/VR serious-game development for institutional clients.

TypeBroad incumbent
Description

Global leader in geolocated AR games (Pokémon GO, Ingress). Same core technology (GPS-anchored AR gameplay) as Geo AR's Magical Park, but at vastly greater scale and with consumer-facing monetization rather than social-impact B2B.

TypeDirect peer
Description

Independent studio creating playful AR/interactive experiences with social-impact themes. Smaller, mission-aligned peer operating in adjacent AR-experience territory.

TypeEmerging player
Description

Studio producing immersive AR/VR installations for cultural institutions, museums, and public spaces. Comparable in deploying AR experiences into physical public venues for cultural and educational impact.

TypeEmerging player
Description

Develops VR/AR educational and training simulations, including disaster response and civic scenarios. Comparable use cases (disaster preparedness, civic education) but VR- rather than geolocated AR-first.

TypeDirect peer
Description

UK studio building immersive VR/AR training, simulation, and learning experiences for enterprise and public-sector clients. Direct overlap on geolocated and immersive serious games.

TypeDirect peer
Description

Danish developer of serious games for education, healthcare, and social learning. Comparable as a small studio producing games-for-change for institutional clients across multiple verticals.

TypeDirect peer
Description

Playful digital play company focused on child-friendly, accessible games with educational themes. Comparable as a mission-driven, design-led studio creating playful experiences for institutional and consumer audiences.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers11 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors1 record

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Geo AR Games

Serious Games and Social Impact ARgeoargames.com

Geo AR Games is an Auckland studio building geolocated AR and serious games for social impact, serving governments, research institutes, nonprofits, and cultural institutions via project commissions. Portfolio includes Magical Park AR playground, climate simulations, disaster preparedness games, and wellbeing apps.

What Geo AR Games does

Geo AR Games is a New Zealand-based game studio founded in 2015 that specializes in geospatial augmented reality experiences and serious games for social impact. The company describes itself as one of the few game studios in the world "100% dedicated to games for change," developing geolocated AR experiences, interactive simulations, and gamified learning platforms that address topics including climate change adaptation, disaster preparedness, cultural heritage, environmental education, animal welfare, and personal wellbeing. Its client base spans local governments (Auckland Council, Wellington City Council, San Antonio, SA Water), national research institutes (NIWA, University of Auckland, Earth Sciences New Zealand), nonprofits and charities (IHC New Zealand, NZ Cat Foundation, Landcare New Zealand), and emergency management agencies (NEMA, Get Ready NZ).

The studio's flagship product, Magical Park, is described as the world's first geolocated augmented reality playground, transforming public parks into interactive family experiences by overlaying game content on real-world locations via mobile devices. The broader portfolio includes thematic games such as Future Coasts and My Coastal Futures (climate simulation developed with NIWA), Township Flood Challenge and What's the Plan Stan (disaster preparedness), Sandflat Heroes (marine ecosystem education with the University of Auckland), Stand Tall (neurodiversity wellbeing with IHC NZ), Cat Angels Triumph (animal welfare with the NZ Cat Foundation), Kiwi Kai (sustainable food systems), and Benefit Sharing Compass (community benefit-sharing frameworks). The underlying platform is a proprietary system for authoring geolocated AR experiences in public spaces, purpose-built for social impact and educational applications rather than adapted from a generic AR SDK.

Geo AR Games operates as a B2B project-based service studio rather than a scaled SaaS or consumer gaming business. Revenue is generated through custom game development engagements commissioned by public sector, research, and nonprofit clients, with additional development funded through grants; games are distributed free to end users via web browsers and app stores. Pricing is quote-based on a per-project basis and is not publicly disclosed. The company employs 1-10 people, operates from a single Auckland headquarters at Grid Akl/John Lysaght Building, and is founder-led by CEO Melanie Langlotz with no disclosed venture capital backing and only one small disclosed capital event (a NZD 5,589 Callaghan Innovation grant in October 2020).

Geo AR Games firmographics

Firmographics
Name
Geo AR Games
Legal name
Geo AR Games
Website
https://geoargames.com
Company type
Private
Founded year
2015
Operating status
Operating
Headcount range
1–10 employees
Short description
Geo AR Games is an Auckland studio building geolocated AR and serious games for social impact, serving governments, research institutes, nonprofits, and cultural institutions via project commissions. Portfolio includes Magical Park AR playground, climate simulations, disaster preparedness games, and wellbeing apps.
Ownership category
akta.pro rank

Geo AR Games industry classification

Industry
Product category
Serious Games and Social Impact AR
NAICS
Amusement Parks and Arcades (7131)
SIC
Services-Miscellaneous Amusement & Recreation (7990)
akta.pro primary industry
VR/AR Gaming Platforms (BPAMAKAG)
akta.pro secondary industries
AR/VR & Immersive Learning Content Development (EDAGAKAI), VR/AR Game Publishing & Distribution (MPAFABAK), Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN), Mobile/Digital Experiential (AR/VR, Interactive Installations) (MPAAAGAI)

Keywords

  • Geospatial augmented reality
  • Serious games development
  • Social impact gaming
  • AR game studio
  • Location-based games

Where Geo AR Games is headquartered

Location

Headquarters

HQ city
Auckland
HQ country
New Zealand
HQ region
Oceania

Offices1 record

Markets served

Geo AR Games business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales

Revenue model

  1. Project-based Game Development: Geo AR Games works with organizations (cities, charities, museums, researchers, community groups) to develop custom AR games and simulations. They provide end-to-end services from concept to launch, suggesting project-based revenue from custom development engagements.
  2. Free Games with Organizational Partnerships: They offer free games (Cat Angels Triumph, Future Coasts, Kiwi Kai, etc.) developed in partnership with organizations like NIWA, suggesting funded development through grants or commissioned work rather than direct consumer monetization.

Go-to-market motion2 records

Distribution channels3 records

Marketing channels7 records

Geo AR Games product offering

Product offering

Core offering

Geo AR Games is a B2B game studio that designs, develops, and deploys geospatial augmented reality games, simulations, and gamified learning experiences for social impact. It offers a portfolio of proprietary products (led by Magical Park, the world's first geolocated AR playground) alongside end-to-end custom game development services for cities, charities, museums, researchers, and community groups. Games are delivered as free mobile and web experiences, with revenue earned primarily through commissioned project work from partner organizations.

Product overview

Geo AR Games is a game studio 100% dedicated to games for change, offering a portfolio of distinct AR and simulation products. The core offering includes Magical Park (geolocated AR playground) as a flagship product, complemented by thematic games addressing climate/environment (Future Coasts, My Coastal Futures, Sandflat Heroes), disaster preparedness (Township Flood Challenge, What's the Plan Stan), personal wellbeing (Stand Tall, Cat Angels Triumph), and sustainable living (Kiwi Kai). The company also provides end-to-end service offerings including concept workshops, agile development, pitch deck creation, marketing toolkits, and post-launch analytics for partners seeking custom social impact games.

Differentiator

Problem solved

Functional benefit

Brands

  • Magical Park: World's first geolocated augmented reality playground, transforming public parks into interactive AR experiences.

Products and services

  • Magical Park World's first geolocated augmented reality playground that turns public parks into interactive adventures, enabling families to experience AR experiences in outdoor public spaces. Deployed with city councils including Auckland and Wellington.
  • Cat Angels Triumph Educational web game teaching cat owners responsible ownership practices and animal welfare, developed in collaboration with the NZ Cat Foundation.
  • Sandflat Heroes Interactive simulation that brings Aotearoa's marine ecosystems and sandflat environments to life, designed for experiential learners to understand real-world ecological connections. Co-developed with the University of Auckland.
  • Future Coasts Climate simulation experience exploring coastal futures and community-wide solutions for climate change adaptation, developed with NIWA (National Institute of Water and Atmospheric Research).
  • My Coastal Futures Interactive experience that enables individuals to explore choices for coastal adaptation and community-wide climate solutions, in partnership with NIWA.
  • Township Flood Challenge Disaster preparedness game simulating flood scenarios to help communities understand risk and develop response strategies, developed with NIWA.
  • What's the Plan Stan Disaster preparedness game designed to engage communities and schools in emergency planning and response, partnered with NEMA and Get Ready NZ.
  • Stand Tall Mobile app developed for neurodiverse young people to support personal wellbeing and development, partnered with IHC New Zealand.
  • Kiwi Kai Virtual farm experience that explores sustainable food systems and local food production.
  • Benefit Sharing Compass Interactive tool designed to help communities understand and navigate benefit sharing frameworks.
  • Geo AR Games Custom Development Services End-to-end game development service offering for organizations, covering concept workshops, agile development, internal pitch decks, marketing toolkits, and post-launch analytics for social impact projects.

Quantifiable outcome

  • Games trusted in over 150 cities globally
  • +2 more outcomes

Companies that use Geo AR Games

Customer profile

Named customers11 records

Segments4 records

Ideal customer profiles4 records

Geo AR Games technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature4 records

Geo AR Games partnerships and signals

Strategic signal

Partnerships

Seven partnerships are on record, tiered core and minor.

  • NIWA (National Institute of Water and Atmospheric Research)coreStrategic or Co-development PartnerNIWA collaborated with Geo AR Games on Future Coasts and My Coastal Futures - climate simulation games that help communities understand coastal changes and adaptation options. Dr. Scott Stephens, Chief Scientist for Coasts and Estuaries at NIWA, endorsed the project's impact on community understanding of climate choices.
  • University of AucklandcoreStrategic or Co-development PartnerUniversity of Auckland collaborated on Sandflat Heroes, an interactive simulation bringing marine ecosystems to life. Prof. Simon Thrush from the university endorsed the game's value for experiential learners.
  • Auckland CouncilcoreStrategic or Co-development PartnerAuckland Council partnered on Magical Park, deploying geolocated AR experiences in public parks across the city to activate community engagement.
  • IHC New ZealandcoreStrategic or Co-development PartnerIHC partnered on Stand Tall app, developed specifically for neurodiverse young people to support personal wellbeing and development.
  • NZ Cat FoundationcoreStrategic or Co-development PartnerNZ Cat Foundation partnered on Cat Angels Triumph, an educational game about responsible cat ownership. Founder Anne Batley Burton endorsed it as an amazing educational tool.
  • Earth Sciences New ZealandminorStrategic or Co-development PartnerEarth Sciences New Zealand features Geo AR Games' serious games as tools for engaging people with climate and weather information.
  • Get Ready NZminorStrategic or Co-development PartnerGet Ready NZ partnered on What's the Plan Stan, a disaster preparedness game for schools and communities.

Scale indicators3 records

Recent moves6 records

Expansion highlights5 records

Geo AR Games competitors and assessment

Company assessment

Direct peers

  • Filament Games: US-based studio building educational and impact-focused games for museums, NGOs, and government clients. Closest comparable in mission, customer base, and product type, with a similar custom-development model.
  • Schell Games: Pittsburgh studio specializing in 'transformational games' for education, training, and social impact. Overlaps with Geo AR on AR/VR serious-game development for institutional clients.
  • Funomena: Independent studio creating playful AR/interactive experiences with social-impact themes. Smaller, mission-aligned peer operating in adjacent AR-experience territory.
  • Make Real: UK studio building immersive VR/AR training, simulation, and learning experiences for enterprise and public-sector clients. Direct overlap on geolocated and immersive serious games.
  • Serious Games Interactive: Danish developer of serious games for education, healthcare, and social learning. Comparable as a small studio producing games-for-change for institutional clients across multiple verticals.
  • Toca Boca: Playful digital play company focused on child-friendly, accessible games with educational themes. Comparable as a mission-driven, design-led studio creating playful experiences for institutional and consumer audiences.

Broad incumbents

  • PBS Kids Games: Educational games platform tied to public broadcasting; represents the scaled institutional/mission-driven children's and educational gaming benchmark. Comparable audience (children, schools, public-sector distribution) though not a custom studio.
  • Niantic: Global leader in geolocated AR games (Pokémon GO, Ingress). Same core technology (GPS-anchored AR gameplay) as Geo AR's Magical Park, but at vastly greater scale and with consumer-facing monetization rather than social-impact B2B.

Emerging players

  • Marshmallow Laser Feast: Studio producing immersive AR/VR installations for cultural institutions, museums, and public spaces. Comparable in deploying AR experiences into physical public venues for cultural and educational impact.
  • Immersive VR Education: Develops VR/AR educational and training simulations, including disaster response and civic scenarios. Comparable use cases (disaster preparedness, civic education) but VR- rather than geolocated AR-first.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat4 records

Key risks5 records

Key highlights6 records

Customer concentration

Geo AR Games social profiles

Digital presence

Geo AR Games financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Geo AR Games leadership team

Management profile

Number of profiles

Profiles1 record

Geo AR Games funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors1 record

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Geo AR Games M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Geo AR Games

What does Geo AR Games do?

Geo AR Games is a B2B game studio that designs, develops, and deploys geospatial augmented reality games, simulations, and gamified learning experiences for social impact. It offers a portfolio of proprietary products (led by Magical Park, the world's first geolocated AR playground) alongside end-to-end custom game development services for cities, charities, museums, researchers, and community groups. Games are delivered as free mobile and web experiences, with revenue earned primarily through commissioned project work from partner organizations.

Is Geo AR Games a public or private company?

Geo AR Games is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Geo AR Games founded?

Geo AR Games was founded in 2015. It employs 1 to 10 people.

Where is Geo AR Games based?

Geo AR Games is headquartered in Auckland, New Zealand, in the Oceania region.

How does Geo AR Games make money?

Two revenue lines are on record. Project-based Game Development is the primary driver. The others are free Games with Organizational Partnerships.

Who are Geo AR Games's main competitors?

Direct peers on record are Filament Games, Schell Games, Funomena, Make Real, Serious Games Interactive and Toca Boca. Broad incumbents are PBS Kids Games and Niantic. Emerging players are Marshmallow Laser Feast and Immersive VR Education.

Does Geo AR Games have an API?

No public API is recorded for Geo AR Games.

What industry is Geo AR Games in?

Geo AR Games's product category is Serious Games and Social Impact AR. Its primary akta.pro industry code is BPAMAKAG, VR/AR Gaming Platforms, with a secondary code of EDAGAKAI, AR/VR & Immersive Learning Content Development. Its NAICS code is 7131 and its SIC code is 7990.

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