Sunbot
Sunbot is a Vietnamese STEAM education program developed by KIRO Vietnam that delivers interactive robotics, command-card logic activities, and map-based learning games to children aged 3-6 through licensing arrangements with preschools and kindergartens across Vietnam.
- Company typePrivate
- Founded2019
- HeadquartersHanoi, Vietnam
- Headcount11–50
- GTM typeB2B
- OfferingServices
Sunbot firmographics
Firmographics- Name
- Sunbot
- Legal name
- Sunbot Việt Nam
- Website
- https://sunbot.vn
- Company type
- Private
- Founded year
- 2019
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Sunbot is a Vietnamese STEAM education program developed by KIRO Vietnam that delivers interactive robotics, command-card logic activities, and map-based learning games to children aged 3-6 through licensing arrangements with preschools and kindergartens across Vietnam.
- Ownership category
- akta.pro rank
Sunbot industry classification
Industry- Product category
- Early Childhood STEAM Education
- NAICS
- Educational Support Services (611710), Professional and Management Development Training (61143)
- SIC
- Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944), Services-Educational Services (8200)
- akta.pro primary industry
- Student Activity Materials & Manipulatives (Hands-on Learning Kits) (EDACAJAG)
- akta.pro secondary industries
- Robotics, Engineering & Makers Camps (EDAMALAE), STEM & Coding Readiness for Early Learners (EDACANAF), LEGO / Block-Based Robotics Programs (EDAMADAD), STEAM-Focused Early Learning Academies (EDACADAJ)
Keywords
Where Sunbot is headquartered
LocationHeadquarters
- HQ city
- Hanoi
- HQ country
- Vietnam
- HQ region
- Asia
Offices1 record
Markets served
Sunbot business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Supply Chain, Operations, Marketing or Sales
Revenue model
- Educational Institution Licensing: Sunbot licenses its STEAM education program to preschools and kindergartens, providing the full package including robots, learning materials, software, and teacher training. Revenue is generated through program licensing fees to educational institutions.
- Sunbot Camp Programs: Short-term project-based learning camps offered at partner schools, providing flexible STEAM education experiences. Schools pay for camp programs which serve as both a standalone product and a gateway to full program adoption.
- Professional Development Workshops: Professional development workshops for preschool leaders and teachers on STEAM education methodology and implementation. Targets educational management and teaching staff.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Other | Pay-as-you-go | Sunbot Camp (Short-term Program) |
| Subscription | Annual | Full Program Licensing |
Go-to-market motion2 records
Distribution channels3 records
Marketing channels5 records
Sunbot product offering
Product offeringCore offering
Sunbot is a STEAM education program for preschool children (ages 3-6) that integrates interactive robots controlled by logic command cards, map-based learning games, and standardized curriculum materials. The program is licensed to preschools and kindergartens as a turnkey solution including robots, learning materials, software, lesson plans, and teacher training, validated by the Vietnam Institute of Educational Sciences (VNIES).
Product overview
Sunbot is a unified STEAM education ecosystem developed by KIRO Vietnam for children aged 3–6. The portfolio consists of three interconnected offerings: the core Sunbot program (which combines interactive robots controlled via logic command cards, map-based games, and structured STEAM activities), Sunbot Camp (short-term project-based camps focusing on Vietnamese culture and technology skills), and Sunbot Workshop (professional development services for educators and school administrators). Together, these products form a complete solution for early childhood STEAM education spanning curriculum, learning materials, robotics hardware, and teacher training.
Differentiator
Problem solved
Functional benefit
Brands
- Sunbot Camp: A flexible, short-term project-based learning (PBL) program combining STEAM skills, technology thinking, and cultural exploration for children.
Products and services
- Sunbot STEAM Education Program An integrated STEAM education program for children aged 3-6 that combines interactive robots controlled via logic command cards, map-based learning games, and structured STEAM activities. Delivered as a turnkey licensed solution to preschools and kindergartens including robots, learning materials, software, lesson plans, and teacher training.
- Sunbot Camp A short-term, flexible project-based learning (PBL) program for children that combines STEAM skills with Vietnamese cultural exploration. Features themes such as Khám phá đất Việt (Exploring Vietnam), Làng nghề tuổi thơ (Traditional Crafts of Childhood), and Hành trình Văn hóa Việt (Vietnamese Cultural Journey). Deployable by day, week, or 3-theme combinations at partner schools.
- Sunbot Workshop A professional workshop series for preschool education leaders and teachers covering STEAM implementation, classroom design, and educational innovation strategies. Topics include Làm chủ chuyên môn thời công nghệ (Mastering Professional Skills in the Technology Era), Xây dựng Ngày hội STEAM (Building STEAM Festival Days), and Lớp học truyền cảm hứng (Inspiring Classroom).
Quantifiable outcome
- Deployed at 300+ educational institutions
- +2 more outcomes
Companies that use Sunbot
Customer profileNamed customers2 records
Segments2 records
Ideal customer profiles1 record
Sunbot technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
Sunbot partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- KIRO VietnamcoreKIRO Vietnam is the parent company that developed Sunbot as an educational technology product specifically for preschoolers. Sunbot is described as the educational technology product of KIRO Vietnam, developed exclusively for early childhood education.
Scale indicators3 records
Recent moves6 records
Expansion highlights5 records
Sunbot competitors and assessment
Company assessmentDirect peers
- KUBO Robotics: KUBO offers tag-tile-based screenless coding robots for ages 4–10, sold to schools with curriculum and lesson plans. Its map/command-piece-driven approach is highly analogous to Sunbot's command-card robot navigation system.
- Matatalab: Matatalab is an international edtech company offering screenless, tangible-block coding robots and STEAM curriculum for early childhood and primary classrooms. Its hands-on robot-plus-curriculum product mirrors Sunbot's blend of programmable robots and map-based play, making it the closest global comparable in target age group and delivery model.
- Wonder Workshop: Wonder Workshop (Dash, Dot, Cue) provides programmable classroom robots paired with curriculum and a teacher PD program, marketed to elementary schools. The bundle of robot + lesson library + workshops is structurally comparable to Sunbot's product stack.
- Cubetto (Primo Toys): Primo Toys' Cubetto is a tangible, screenless coding robot for ages 3–6 sold to preschools alongside a curriculum pack. Its age range, screen-free command-block interface, and classroom-licensing model make it the closest direct functional analog to Sunbot's robot-and-command-card design.
- Ozobot: Ozobot makes compact educational robots and STEAM content used in primary and preschool classrooms worldwide, with a similar combination of tangible robots, lesson plans, and teacher training. It targets the same teacher-led classroom adoption motion as Sunbot.
Broad incumbents
- LEGO Education: LEGO Education is the established global incumbent in classroom robotics and STEAM kits (WeDo 2.0, SPIKE, MINDSTORMS), sold into preschools and K-12 schools. It overlaps with Sunbot on the preschool STEAM hardware + curriculum bundle but competes from a global brand and broader portfolio rather than a localized Vietnamese curriculum focus.
Regional players
- Edmodo (ARCHOS / Edmodo Vietnam distributors): International EdTech platforms distributed in Vietnam (e.g., via Edmodo, ARCHOS Education) compete for the same preschool STEAM/teacher PD budgets. They serve as global-region alternatives for schools comparing Sunbot to imported solutions.
- FPT Edu / FPT Software: FPT is a major Vietnamese technology conglomerate that operates STEM/STEAM programs through FPT Edu and runs K-12 robotics clubs. It is a domestic competitor pursuing preschool/primary STEAM enrichment in the same Vietnamese market as Sunbot.
Emerging players
- Topica EdTech Group: Topica is a Vietnamese-origin edtech group with K-12 online tutoring and STEM products distributed regionally in SEA. It overlaps with Sunbot in Vietnam's STEM/K-12 supplementary learning segment and represents a credible SEA-scale competitor.
- Tinkerine Studios: Tinkerine provides 3D printing and STEAM classroom solutions primarily for schools. It overlaps with Sunbot on the preschool STEAM curriculum and teacher-training category, though its product focuses on 3D printing rather than robotics.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Sunbot social profiles
Digital presenceSunbot financial estimates
Financial estimateRevenue estimate
Valuation estimate
Sunbot leadership team
Management profileNumber of profiles
Profiles4 records
Sunbot funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Sunbot M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Sunbot
What does Sunbot do?
Sunbot is a STEAM education program for preschool children (ages 3-6) that integrates interactive robots controlled by logic command cards, map-based learning games, and standardized curriculum materials. The program is licensed to preschools and kindergartens as a turnkey solution including robots, learning materials, software, lesson plans, and teacher training, validated by the Vietnam Institute of Educational Sciences (VNIES).
Is Sunbot a public or private company?
Sunbot is a private company. It is classified as corporate owned and is currently operating.
When was Sunbot founded?
Sunbot was founded in 2019. It employs 11 to 50 people.
Where is Sunbot based?
Sunbot is headquartered in Hanoi, Vietnam, in the Asia region.
How does Sunbot make money?
Three revenue lines are on record. Educational Institution Licensing is the primary driver. The others are sunbot Camp Programs and professional Development Workshops.
Who are Sunbot's main competitors?
Direct peers on record are KUBO Robotics, Matatalab, Wonder Workshop, Cubetto (Primo Toys) and Ozobot. LEGO Education is listed as a broad incumbent. Regional players are Edmodo (ARCHOS / Edmodo Vietnam distributors) and FPT Edu / FPT Software. Emerging players are Topica EdTech Group and Tinkerine Studios.
Does Sunbot have an API?
No public API is recorded for Sunbot.
What industry is Sunbot in?
Sunbot's product category is Early Childhood STEAM Education. Its primary akta.pro industry code is EDACAJAG, Student Activity Materials & Manipulatives (Hands-on Learning Kits), with a secondary code of EDAMALAE, Robotics, Engineering & Makers Camps. Its NAICS code is 611710 and its SIC code is 3944.