From Now On
Snap! Mobile provides a mobile-first community engagement, fundraising, and communication platform — anchored by its FanX app and Snap! Raise fundraising product — for U.S. school athletic programs, monetizing through annual subscriptions, in-app sponsorships, transaction fees, and financial services.
- Company typePrivate
- Founded2015
- HeadquartersOmaha, United States
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What From Now On does
From Now On operates the Snap! Mobile platform, a mobile-first community engagement and fundraising suite built primarily for U.S. school athletic programs. The flagship product, FanX, is a customizable white-label mobile app that centralizes schedules, rosters, scores, ticketing, push notifications, secure messaging (with administrator oversight), event check-in rewards, interactive trivia, in-app streaming, and a network of 30+ digital sponsorship placements, while Snap! Raise — positioned by the company as the "#1 online fundraising solution" — provides online fundraising campaigns that can be launched directly from inside FanX. Supporting modules extend the platform into adjacent operational workflows: Snap! Connect (school communication), Insights (fundraising analytics), Spend (budget/collect management), Early Access (advance-of-funds wallet), Store (spirit wear e-commerce), and Schedules | Sites | Registration | Leagues (administrative tooling).
Snap! Mobile monetizes through multiple, complementary revenue streams. The primary economic engine is an annual subscription to the bundled "Snap! Mobile One" platform, quote-based per school and not publicly disclosed, which unlocks FanX, Snap! Raise, and the administrative modules. Secondary streams include advertising-style revenue from in-app sponsorship placements (an inventory layer that also generates income for the school), transaction fees on Snap! Raise fundraising campaigns, a managed-services/financial component via Early Access, and one-time purchases through the Store. Distribution is hybrid: a product-led-growth motion via custom branded app-link URLs (e.g., fairbanksathletics.app.link, bishopmcnamara.app.link) enables self-serve school-by-school adoption, while a direct enterprise sales motion targets larger school districts via demo requests.
The company is incorporated as Snap! Mobile, Inc. in Washington, with its operating headquarters at 505 Broadway E, Suite 507, Seattle. It is privately held with no disclosed venture investors, parent company, or acquisition history; ownership commentary indicates founder/management control. The company has no AI/ML capability surface visible in the input data — the technology stack is conventional mobile and web SaaS. No patents, regulatory actions, certifications, or disclosed funding rounds appear in the source material, limiting external validation.
From Now On firmographics
Firmographics- Name
- From Now On
- Legal name
- Snap! Mobile, Inc.
- Website
- https://from-now-on.com
- Company type
- Private
- Founded year
- 2015
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Snap! Mobile provides a mobile-first community engagement, fundraising, and communication platform — anchored by its FanX app and Snap! Raise fundraising product — for U.S. school athletic programs, monetizing through annual subscriptions, in-app sponsorships, transaction fees, and financial services.
- Ownership category
- akta.pro rank
From Now On industry classification
Industry- Product category
- School Athletics Engagement & Fundraising Software
- NAICS
- Software Publishers (5132)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Mobile/Digital Experiential (AR/VR, Interactive Installations) (MPAAAGAI)
- akta.pro secondary industry
- Software/SaaS Subscriptions (Consumer & Prosumer) (CRAFAIAB)
Keywords
Where From Now On is headquartered
LocationHeadquarters
- HQ city
- Omaha
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
From Now On business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Marketing or Sales, Operations, Infrastructure
Revenue model
- Platform Subscriptions (Snap! Mobile One): Annual subscription model for school athletic departments providing access to full platform including FanX community app, Snap! Raise fundraising, and integrated administrative tools. Case study shows $250,000 revenue unlock for Fairbanks High School since adoption.
- In-App Sponsorships: Digital sponsorship placements throughout the app generating passive income for schools. Over 30 built-in placement opportunities.
- Fundraising Integration (Snap! Raise): Built-in fundraising capabilities accessible directly from the FanX app, integrated into the broader Snap! Raise platform for online fundraising campaigns.
- Early Access / Wallet: Funds advanced in advance of fundraising campaigns with wallet/spend management features.
- Online Store (Spirit Wear): Integrated online shop for team gear and spirit wear merchandise.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Annual | Contact sales for school-wide deployment pricing |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels8 records
From Now On product offering
Product offeringCore offering
From Now On, operating as Snap! Mobile, Inc., sells a mobile-first SaaS platform (Snap! Mobile One) to school athletic departments and education organizations, providing community engagement, fundraising, communications, scheduling, payments, and spirit wear commerce. The flagship product is the FanX app, which centralizes schedules, rosters, scores, ticketing, push notifications, secure messaging, trivia, rewards, and in-app streaming, with Snap! Raise embedded for online fundraising and over 30 built-in sponsorship placements to generate department revenue.
Product overview
Snap! Mobile is a platform-plus-modules architecture offering a suite of solutions for school and athletic program management. The core products include FanX (a customizable community engagement app serving as a central hub for schedules, communication, and engagement), Snap! Raise (online fundraising solution), and Snap! Connect (communication platform). Additional modules include Insights (fundraising dashboard), Spend (budget management), Early Access (advance funding), Schedules | Sites | Registration | Leagues (administrative tools), and Store (e-commerce for team merchandise). The products are designed to work together, with Snap! Raise accessible directly from the FanX app, enabling integrated fundraising and community engagement workflows.
Differentiator
Problem solved
Functional benefit
Brands
- Snap! Raise: Online fundraising solution for schools and organizations
- FanX
- Insights
- Spend
- Store
- Snap! Connect
Products and services
- FanX Community Engagement App Customizable mobile community engagement app that serves as a central hub for school and athletic programs, providing schedules, rosters, scores, ticketing, push notifications, secure messaging with administrator oversight, trivia games, rewards programs, and in-app streaming for live event viewing.
- Snap! Raise Online fundraising platform enabling schools, athletic programs, and organizations to run digital fundraising campaigns, integrated with the FanX app so the community can directly support teams.
- Spend Budget, collection, and spend management tool that allows school and athletic organizations to manage funds centrally in one place.
- Early Access Advance funding product that allows school and athletic organizations to receive funds ahead of their fundraising campaigns, paired with wallet and spend management.
- Insights Dashboard solution providing administrators with fundraising oversight, visibility, and approval workflows.
- Schedules, Sites, Registration & Leagues Management Administrative software module for managing athletic schedules, sites, registration, and leagues, designed to reduce the operational burden on school athletic staff.
- Store Online shop solution enabling schools and athletic programs to sell team gear and spirit wear merchandise.
- Snap! Connect Communication and connection platform for schools and athletic programs, providing messaging and engagement tools distinct from the FanX consumer-facing app.
Quantifiable outcome
- 40% increase in event attendance
- +1 more outcomes
Companies that use From Now On
Customer profileNamed customers5 records
Segments1 record
Ideal customer profiles2 records
From Now On technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature8 records
From Now On partnerships and signals
Strategic signalScale indicators2 records
Recent moves5 records
Expansion highlights4 records
From Now On competitors and assessment
Company assessmentDirect peers
- TeamSnap: TeamSnap is a mobile-first team and league management platform with scheduling, communication, and payment features for youth and school sports. It is the closest direct competitor to Snap! Mobile's FanX in the team/community-engagement category.
- GoFan: GoFan is a leading digital ticketing and fan-engagement platform for high school and college athletics. It overlaps directly with Snap! Mobile's in-app ticketing, sponsorships, and engagement features targeting the same school-athletic administrator buyer.
- LeagueApps: LeagueApps provides league and program management software for youth and community sports organizations, including registration, scheduling, communication, and payments. It targets an overlapping buyer (program/league administrators) with comparable operational modules.
- Snap! Raise competitors (e.g., 99Pledges / RallyUp): Online fundraising platforms such as RallyUp and 99Pledges compete directly with Snap! Raise for school and booster-club fundraising campaigns. They address the same donor base and transaction-fee economics, and are commonly bundled with or pitted against Snap! Mobile One.
Broad incumbents
- Hudl: Hudl is an established sports video, analytics, and team-management platform widely used by high school and college athletic programs. It competes for athletic-director budget with broader sport-tech workflows than Snap! Mobile's engagement/fundraising stack.
- Active Network / ACTIVE Sports: Active Network is a long-standing sports and activity management platform serving leagues, camps, and events with registration, payment, and scheduling tools. It is a broad incumbent whose reach into school and community sports overlaps with Snap! Mobile's operational modules.
Emerging players
- ParentSquare: ParentSquare is a unified school-home communication platform used by K-12 districts. It is an emerging adjacent competitor that increasingly bundles athletic and activity-group messaging into broader school-wide communication, threatening Snap! Mobile's athletic-specific wedge.
- Remind: Remind is a widely adopted school messaging app connecting teachers, coaches, parents, and students. It overlaps with Snap! Mobile's secure messaging and push-notification features at the school-wide level, though it lacks Snap's athletic-specific engagement and sponsorship stack.
- FinalForms: FinalForms provides online athletic registration, forms, and eligibility management for K-12 schools. It overlaps with Snap! Mobile's Schedules/Sites/Registration/Leagues module for the same athletic-director buyer and is frequently part of the same vendor evaluation.
- PlayMetrics: PlayMetrics offers club and youth-sports management software with registration, scheduling, and communication features. It targets a similar administrator buyer to Snap! Mobile and competes on operational tooling for athletic programs and leagues.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
From Now On social profiles
Digital presenceFrom Now On financial estimates
Financial estimateRevenue estimate
Valuation estimate
From Now On leadership team
Management profileNumber of profiles
From Now On funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
From Now On M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about From Now On
What does From Now On do?
From Now On, operating as Snap! Mobile, Inc., sells a mobile-first SaaS platform (Snap! Mobile One) to school athletic departments and education organizations, providing community engagement, fundraising, communications, scheduling, payments, and spirit wear commerce. The flagship product is the FanX app, which centralizes schedules, rosters, scores, ticketing, push notifications, secure messaging, trivia, rewards, and in-app streaming, with Snap! Raise embedded for online fundraising and over 30 built-in sponsorship placements to generate department revenue.
Is From Now On a public or private company?
From Now On is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was From Now On founded?
From Now On was founded in 2015. It employs 11 to 50 people.
Where is From Now On based?
From Now On is headquartered in Omaha, United States, in the North America region.
How does From Now On make money?
Five revenue lines are on record. Platform Subscriptions (Snap! Mobile One) is the primary driver. The others are in-App Sponsorships, fundraising Integration (Snap! Raise), early Access / Wallet and online Store (Spirit Wear).
Who are From Now On's main competitors?
Direct peers on record are TeamSnap, GoFan, LeagueApps and Snap! Raise competitors (e.g., 99Pledges / RallyUp). Broad incumbents are Hudl and Active Network / ACTIVE Sports. Emerging players are ParentSquare, Remind, FinalForms and PlayMetrics.
Does From Now On have an API?
No public API is recorded for From Now On.
What industry is From Now On in?
From Now On's product category is School Athletics Engagement & Fundraising Software. Its primary akta.pro industry code is MPAAAGAI, Mobile/Digital Experiential (AR/VR, Interactive Installations), with a secondary code of CRAFAIAB, Software/SaaS Subscriptions (Consumer & Prosumer). Its NAICS code is 5132 and its SIC code is 7372.