VRSim
VRSim is an East Hartford, Connecticut-based developer of virtual reality training simulators for welding, industrial spray painting, and nursing/EMS skills, serving vocational schools, workforce programs, and enterprises across 125+ countries.
- Company typePrivate
- Founded2002
- HeadquartersEast Hartford, United States
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What VRSim does
VRSim, Inc. is a privately held developer of virtual reality training systems headquartered at 111 Roberts St., East Hartford, Connecticut, founded in 2002 and operating for over 20 years. The company builds immersive VR simulators for three primary domains: welding (VRTEX), industrial spray painting and abrasive blasting (SimSpray), and allied health/CNA/EMS skills (VRNA), with a Train Green sub-brand certifying products as lean, cost-effective training tools. The technology stack includes real-time performance tracking, feedback systems, and AI-integrated training modules targeted at healthcare and elder care skills gaps. VRSim's products are designed to remove the consumables, setup time, and safety hazards of traditional training, with claimed outcomes including 50% higher learning outcomes, 5x faster skill acquisition, 50% lower material costs, and 7x more practice repetitions.
VRSim's business model combines one-time VR training software and hardware license sales to educational institutions, workforce development programs, and industrial customers. The company operates a hybrid go-to-market: direct enterprise field sales ([email protected]) for large accounts such as Boeing, Lockheed Martin, NASA, and Lincoln Electric; self-serve/PLG-style product websites (simspray.net, vrna.net, vrtex); and an international channel partner network including Technical Training Aids (TTA) in the U.S. Southeast, Mimbus in France, and ALECOP S. Coop in Spain. The customer base spans high schools, technical colleges, vocational programs, public safety agencies, correctional systems, and union apprenticeship programs, with stated deployment in 125+ countries.
The company is founder/management-led, with no disclosed venture funding, and is led by CEO and President Matthew Wallace and COO David Zboray. Distribution is reinforced by partnerships with NAEMT (EMS) and IUPAT (industrial painting), and VRSim has recently extended its footprint into senior-living dementia care (Duncaster), K-12 career exploration (WorkSMART Connector, Central College, Hearthstone), and mobile trailer-based rural workforce delivery. AI integration is positioned as a core differentiator for the healthcare line, supported by a public policy posture in Connecticut AI regulation.
VRSim firmographics
Firmographics- Name
- VRSim
- Legal name
- VRSim, Inc.
- Website
- https://vrsim.com
- Company type
- Private
- Founded year
- 2002
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- VRSim is an East Hartford, Connecticut-based developer of virtual reality training simulators for welding, industrial spray painting, and nursing/EMS skills, serving vocational schools, workforce programs, and enterprises across 125+ countries.
- Ownership category
- akta.pro rank
VRSim industry classification
Industry- Product category
- VR Training and Simulation Software
- NAICS
- Technical and Trade Schools (6115)
- SIC
- Services-Computer Programming Services (7371)
- akta.pro primary industry
- Technical & Vocational (TVET) Simulations (Welding, Electrical, HVAC, Automotive) (EDAFAJAB)
- akta.pro secondary industry
- Healthcare & Clinical Simulation (Surgery, Nursing, EMT, Patient Interaction) (EDAFAJAC)
Keywords
Where VRSim is headquartered
LocationHeadquarters
- HQ city
- East Hartford
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
VRSim business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- VR Training Software Licenses: VR training software systems sold to educational institutions, workforce development programs, and industrial training facilities. Products include VRNA, SimSpray, and VRTEX platforms with training modules.
- Train Green VR Products: Certified VR training products branded under Train Green initiative, emphasizing cost-effective and sustainable training solutions with faster skill acquisition.
Go-to-market motion2 records
Distribution channels5 records
Marketing channels6 records
VRSim product offering
Product offeringCore offering
VRSim develops and sells virtual reality training systems for skilled trades and healthcare workforce development. Its core products are VRTEX (VR welding training), SimSpray (VR spray painting and coatings training), and VRNA (VR allied-health training covering CNA and EMS skills), with its Train Green line certified for cost-effective, value-driven learning. These systems provide immersive practice environments with real-time performance tracking and feedback, sold to high schools, technical colleges, vocational programs, workforce development initiatives, and industrial enterprises globally.
Product overview
VRSim is a premier developer of Virtual Reality Training Solutions for the Everyday Workforce, offering a portfolio of four distinct core products. VRNA provides VR training for healthcare professionals (CNA and EMS skills), SimSpray offers industrial painting and coating simulation, VRTEX delivers virtual reality welding training, and Train Green serves as a certification approach for lean, efficient training products. These products work together to address workforce development across healthcare, skilled trades, and manufacturing sectors, with VRSim specializing in practical VR training that delivers value-driven tools and improved learning outcomes.
Differentiator
Problem solved
Functional benefit
Brands
- VRNA: Virtual reality training platform for nursing and allied health professionals, including CNA and EMS skills education.
- SimSpray
- VRTEX
- Train Green
Products and services
- VRNA Immersive virtual reality training platform for healthcare professionals covering Certified Nursing Assistant (CNA) and Emergency Medical Services (EMS) skills education through dynamic, interactive scenarios with performance tracking.
- SimSpray Virtual reality training system that simulates wet and dry spray coating and abrasive blasting processes for industrial painters, supporting automotive, aerospace, building trades, furniture, cabinetry, and rail parts applications with real-time coating thickness visuals and performance feedback.
- VRTEX Virtual reality welding trainer that lets students practice repetitive welding exercises without consumables, metal coupons, gas, or electricity, delivering real-time technique feedback with no exposure to sparks, heat, or fumes.
- Train Green Certified line of VRSim training products carrying the Train Green certification mark that signals lean, effective, value-driven learning ecosystems emphasizing learner safety, faster skill acquisition, and cost-effective training tools.
- SimSpray Truck Parts Pack and Marine Parts Pack Industry-specific SimSpray content additions introducing truck and marine parts components for realistic spray finishing and coatings practice.
- VRNA EMS Virtual reality training system built specifically for Emergency Medical Services education, showcased at the EMS & FIRE PRO Expo 2025.
Quantifiable outcome
- Learning outcomes exceed traditional models by up to 50% while using fewer resources
- +4 more outcomes
Companies that use VRSim
Customer profileNamed customers14 records
Segments5 records
Ideal customer profiles3 records
VRSim technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability2 records
Feature4 records
VRSim partnerships and signals
Strategic signalPartnerships
Eleven partnerships are on record, tiered core and minor.
- Technical Training Aids (TTA)coreTechnical Training Aids (TTA) is a regional sales representative partner supporting educational programs across North Carolina and surrounding states. TTA helped implement mobile VR training trailers in Rutherford County Schools and Nash County Public Schools, bringing SimSpray, VRNA, and VRTEX to rural students.
- MimbuscoreMimbus is the French distributor for SimSpray virtual reality painting training systems. Mimbus, along with their Spain-based partner ALECOP S. Coop, enabled the successful integration of SimSpray into IES EL VINALOPÓ's automotive training curriculum in Spain.
- ALECOP S. CoopcoreSpain-based partner of Mimbus that facilitated SimSpray installation, localization of training materials, and ongoing support for IES EL VINALOPÓ's automotive training program in Spain.
- Finishing Trades Institute of the Upper Midwest (FTIUM)coreFTIUM featured SimSpray Go at the Aaniiih Nakoda Workforce Expo, bringing VR painting simulation to nearly 600 high school students on the Fort Belknap Reservation. FTIUM is committed to innovative and inclusive education using advanced training tools.
- University of Saint Joseph (USJ)coreVRSim co-hosted an AI in Healthcare Education panel with the University of Saint Joseph, bringing together leaders across healthcare, education, policy, and industry to discuss practical gains, simulation, and responsible AI adoption in healthcare education.
- WorkSMART ConnectorcoreWorkSMART Connector organizes career exploration events with VRSim participation, connecting middle school students with high-demand industries including healthcare and skilled trades. Events hosted at Central College in Pella, Iowa.
- Central CollegeminorCentral College in Pella, Iowa hosts WorkSMART Connector career exploration events featuring VRSim's VRNA and SimSpray products for student career exposure.
- NAEMTcoreNational Association of Emergency Medical Technicians (NAEMT) is a corporate partner featuring VRSim's VRNA EMS training systems. VRNA EMS is designed specifically for emergency medical services education and training.
- Lincoln ElectriccoreLincoln Electric acquired VRTEX technology from VRSim and offers VRTEX virtual reality welding training systems. Lincoln Electric distributes VRTEX products globally for welding education and training.
- International Union of Painters and Allied Trades (IUPAT)coreIUPAT partnered with VRSim at AMPP 2025 to showcase SimSpray VR training for industrial painting and coatings. IUPAT is a leader in integrating innovative training methods to prepare members for evolving industry demands.
- Hearthstone: A Ministry of WesleyLifeminorHearthstone partnered with VRSim to bring VRNA CNA healthcare education experiences to elementary school students through the PEERS program, introducing young learners to STEM careers.
Scale indicators7 records
Recent moves6 records
Expansion highlights7 records
VRSim competitors and assessment
Company assessmentDirect peers
- Osso VR: Osso VR offers VR-based surgical and medical training for healthcare professionals and device teams. It is comparable to VRSim's VRNA in delivering repeatable, immersive clinical training to healthcare learners.
- Virti: Virti provides immersive VR training for healthcare and enterprise soft skills, including patient interaction and compliance scenarios. It overlaps with VRSim's VRNA healthcare simulation line and shares an education-focused go-to-market.
- Interplay Learning: Interplay Learning delivers VR and 3D simulation-based training for skilled trades like HVAC, plumbing, electrical, and solar. It is the closest direct competitor to VRSim's vocational simulation business, sharing a trade-school and workforce development buyer profile.
- PIXO VR: PIXO VR builds enterprise VR/XR training content and platforms for workforce upskilling across multiple industries. It is comparable to VRSim as a VR training content provider serving enterprise and educational customers.
- FundamentalVR: FundamentalVR delivers VR surgical and clinical training with haptic feedback for healthcare professionals. It is comparable to VRSim's VRNA as a domain-specialized VR simulation platform targeting healthcare workforce education.
- TRANSFR VR: TRANSFR VR provides VR simulations for career and technical education in skilled trades and public-sector workforce programs. Like VRSim, it sells to high schools, community colleges, and workforce boards, making it a highly comparable direct peer.
- Mursion: Mursion provides VR simulations for soft skills, customer service, and leadership training for workforce development. It overlaps with VRSim's immersive training category and enterprise/government buyer base.
- Surgical Science: Surgical Science develops simulation platforms for medical and healthcare training, including VR-based clinical scenarios. It is comparable to VRSim's VRNA line as a healthcare-focused immersive simulation provider.
- STRIVR: STRIVR builds enterprise VR training platforms used by large employers for workforce upskilling. It overlaps with VRSim on enterprise immersive learning technology and buyer-side validation, though STRIVR focuses more on soft skills and operational training.
Broad incumbents
- Lincoln Electric: Lincoln Electric is the global leader in welding products and now owns/licenses VRTEX VR welding training from VRSim. It is a broad incumbent that controls distribution and economics for VRSim's welding line and competes for the same training budget at trade schools.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
VRSim social profiles
Digital presenceVRSim financial estimates
Financial estimateRevenue estimate
Valuation estimate
VRSim leadership team
Management profileNumber of profiles
Profiles5 records
VRSim funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
VRSim M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about VRSim
What does VRSim do?
VRSim develops and sells virtual reality training systems for skilled trades and healthcare workforce development. Its core products are VRTEX (VR welding training), SimSpray (VR spray painting and coatings training), and VRNA (VR allied-health training covering CNA and EMS skills), with its Train Green line certified for cost-effective, value-driven learning. These systems provide immersive practice environments with real-time performance tracking and feedback, sold to high schools, technical colleges, vocational programs, workforce development initiatives, and industrial enterprises globally.
Is VRSim a public or private company?
VRSim is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was VRSim founded?
VRSim was founded in 2002. It employs 11 to 50 people.
Where is VRSim based?
VRSim is headquartered in East Hartford, United States, in the North America region.
How does VRSim make money?
Two revenue lines are on record. VR Training Software Licenses are the primary driver. The others are train Green VR Products.
Who are VRSim's main competitors?
Direct peers on record are Osso VR, Virti, Interplay Learning, PIXO VR, FundamentalVR, TRANSFR VR, Mursion, Surgical Science and STRIVR. Lincoln Electric is listed as a broad incumbent.
Does VRSim have an API?
No public API is recorded for VRSim.
What industry is VRSim in?
VRSim's product category is VR Training and Simulation Software. Its primary akta.pro industry code is EDAFAJAB, Technical & Vocational (TVET) Simulations (Welding, Electrical, HVAC, Automotive), with a secondary code of EDAFAJAC, Healthcare & Clinical Simulation (Surgery, Nursing, EMT, Patient Interaction). Its NAICS code is 6115 and its SIC code is 7371.