Virtual Rangers
Virtual Rangers is a Luxembourg-based XR studio founded in 2017 that designs custom and ready-to-use VR, AR, and AI-powered immersive training and experiential solutions for enterprise and government clients across healthcare, industry, culture, and education.
- Company typePrivate
- Founded2017
- HeadquartersRoeser, Luxembourg
- Headcount1–10
- GTM typeB2B
- OfferingSoftware
What Virtual Rangers does
Virtual Rangers is a Luxembourg-based XR studio founded in 2017 by Matthieu Bracchetti that designs and develops immersive virtual, augmented, and mixed reality experiences for enterprise and institutional clients. The company's technology stack is built on Unity and Unreal Engine, with productions supporting multiplayer capabilities, scoring systems, analytics, SSO, LMS integration, 3D sound, AI components, and haptics across Meta Quest, Pico, HTC, PC, and Cloud VR platforms. Over eight years, Virtual Rangers has delivered more than 160 XR projects reaching 500,000+ users across sectors including healthcare, railway, steel manufacturing, satellite communications, banking, insurance, government, education, and culture.
The company operates a dual business model combining professional services (custom co-constructed XR development for specific client needs) and ready-to-use product sales (an 8-module catalog including Operation Poseidon cybersecurity training, Cyber Sentinel, Meteor Attack, Public Speaking, Car Crash, Game of Train, Space Scape, and Fear of Heights). Go-to-market is primarily direct enterprise field sales supported by event-driven visibility (notably Expo 2025 Osaka Luxembourg Pavilion), with distribution through VR headsets, mobile app stores, and on-premise turnkey kit deployment. The company maintains wholly-owned operations in Luxembourg (headquarters in Kockelscheuer) and France (Metz), and is expanding into Belgium, Singapore, and Japan. Notable clients include ArcelorMittal, SES, CFL, Centre Hospitalier du Luxembourg, Hôpitaux Robert Schuman, AXA, BIL, Foyer, PwC, Deloitte, and the Luxembourg Ministry of the Economy via the LU-CID cybersecurity initiative.
Virtual Rangers firmographics
Firmographics- Name
- Virtual Rangers
- Legal name
- Virtual Rangers
- Website
- https://virtual-rangers.com
- Company type
- Private
- Founded year
- 2017
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Virtual Rangers is a Luxembourg-based XR studio founded in 2017 that designs custom and ready-to-use VR, AR, and AI-powered immersive training and experiential solutions for enterprise and government clients across healthcare, industry, culture, and education.
- Ownership category
- akta.pro rank
Where Virtual Rangers is headquartered
LocationHeadquarters
- HQ city
- Roeser
- HQ country
- Luxembourg
- HQ region
- Europe
Offices2 records
Markets served
Virtual Rangers business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Others
Revenue model
- Custom XR Development: Virtual Rangers designs customized immersive experiences co-constructed with client teams. Each project is tailored to specific business needs, educational objectives, or cultural applications. This represents their primary revenue stream from bespoke project development.
- Ready-to-Use XR Products: Pre-packaged immersive training modules including Operation Poseidon (cybersecurity), Meteor Attack (communication), Public Speaking, Cyber Sentinel, Car Crash (road safety), Game of Train, Space Scape, and Fear of Heights. These are sold as off-the-shelf solutions without custom development.
- AR Applications: Augmented reality applications like the Luxembourg Pavilion app for Expo 2025 Osaka, Roudy Coloriage coloring book AR, and cultural heritage AR experiences. Mobile apps available on iOS and Android platforms.
Go-to-market motion2 records
Distribution channels4 records
Marketing channels7 records
Virtual Rangers product offering
Product offeringCore offering
Virtual Rangers designs and develops customized XR (VR, AR, MR) experiences for enterprise clients in training, communication, culture and construction. The studio co-constructs each project with client teams and also sells a catalog of ready-to-use immersive training modules covering cybersecurity, road safety, public speaking, and team-building. Offerings are deployed across professional VR headsets (Meta Quest, Pico, HTC), PC, Cloud VR, and mobile platforms (iOS, Android).
Product overview
Virtual Rangers offers a ready-to-use XR (VR, AR, MR) training catalog focused on soft skills, safety, leadership, and awareness. The portfolio includes standalone products for cybersecurity training (Operation Poseidon, Cyber Sentinel), communication and leadership (Meteor Attack, Public Speaking, Space Scape), and safety awareness (Car Crash, Game of Train, Fear of Heights). Products are designed for deployment with professional VR headsets and are categorized as Health & Safety, Awareness, and Soft Skills solutions. The company also develops custom immersive experiences for clients across healthcare, culture, industry, and education sectors.
Differentiator
Problem solved
Functional benefit
Brands
- Operation Poseidon: An immersive cybersecurity training program developed as a serious game, designed for companies, administrations and institutions to train teams of 4-50 participants in cyber defense through an underwater mission scenario.
- Meteor Attack
- Car Crash
- Game of Train
- Space Scape
- Fear of Heights
- Cyber Sentinel
Products and services
- Operation Poseidon Immersive VR cybersecurity training program where teams of 4–50 participants undertake an underwater mission to thwart cyber-attacks and reach Atlantis. Covers double authentication, secret sharing, passwords, ransomware, phishing, and cyber culture; deployable as a turnkey kit in under 15 minutes.
- Public Speaking
Quantifiable outcome
- 160+ XR projects delivered since 2017
- +2 more outcomes
Companies that use Virtual Rangers
Customer profileNamed customers20 records
Segments5 records
Ideal customer profiles4 records
Virtual Rangers technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
Virtual Rangers partnerships and signals
Strategic signalPartnerships
14 partnerships are on record, tiered flagship, core and minor.
- Luxembourg Ministry of the EconomyflagshipVirtual Rangers' Operation Poseidon cybersecurity training project was born out of the LU-CID (Cybersecurity Innovation and Development) initiative supported by the Luxembourg Ministry of the Economy, demonstrating strong government partnership for national cybersecurity awareness.
- NC3 (National Cybersecurity Competence Center)flagshipOperation Poseidon was developed in collaboration with NC3 as part of the LU-CID initiative. NC3 also deploys Cyber Sentinel training modules, indicating ongoing strategic partnership for cybersecurity training solutions.
- LuxinnovationcoreLuxinnovation collaborated on the Operation Poseidon project as part of the LU-CID initiative, supporting cybersecurity innovation development in Luxembourg.
- Behaviour ChaircoreVirtual Rangers developed Meta Behaviour immersive multiplayer training in collaboration with the Behaviour Chair, combining academic research expertise with XR development capabilities.
- Centre Hospitalier du Luxembourg (CHL)coreVirtual Rangers developed Roudy's World therapeutic VR experience in collaboration with CHL for helping hospitalized children manage pain and anxiety through immersive virtual environments.
- CFL (Société Nationale des Chemins de Fer Luxembourgeois)coreVirtual Rangers supported CFL's new Coradia train fleet modernization by developing RailConnect 3D immersive training software for drivers and accompanying staff.
- SEScoreVirtual Rangers designed a spectacular VR experience for SES revealing the power of O3b mPOWER satellite connectivity for cruise, energy, telecom, space and defense sectors.
- Artec 3DcoreVirtual Rangers and Artec 3D collaborated on the Luxembourg Pavilion at Expo 2025 Osaka, combining VR expertise with 3D scanning technology for AR experiences showcasing Luxembourg heritage sites.
- Luxembourg Pavilion ConsortiumflagshipCreated digital replica of Luxembourg Pavilion for Expo 2025 Osaka, including mobile app with virtual tour, interactive exhibitions, and live updates, extending the physical pavilion experience globally.
- LHoFT (Luxembourg House of Financial Technology)coreVirtual Rangers designed the AI Living Wall installation for the LHoFT AI Experience Centre, highlighting AI themes through an immersive visual experience.
- IKO Real EstateminorVirtual Rangers developed Roudy Coloriage AR coloring book experience for IKO Real Estate's Rout Lëns neighborhood project, featuring augmented reality treasure hunt.
- Roudy's World AssociationcoreOngoing collaboration with Roudy's World association for therapeutic VR experiences helping hospitalized children, including coin donations to support the charity.
- ArcelorMittalcoreVirtual Rangers developed crane simulator VR training for ArcelorMittal, simulating overhead crane operations at industrial sites with realistic scenarios including accident simulations.
- Musée National des MinescoreVirtual Rangers created digital tour for Musée National des Mines featuring AR/VR experiences, guided by Spooky the mine ghost, with content in Luxembourgish, French, German and English.
Scale indicators4 records
Recent moves6 records
Expansion highlights5 records
Virtual Rangers competitors and assessment
Company assessmentDirect peers
- Strivr: US-based VR training platform focused on enterprise workforce training through immersive simulations. Closely comparable to Virtual Rangers' core business of delivering VR-based training experiences for soft skills, safety, and operational scenarios.
- Talespin: Talespin builds XR-based workforce training solutions with a particular emphasis on soft skills, leadership, and communication. Its product catalog approach and enterprise focus directly mirror Virtual Rangers' ready-to-use training modules.
- Mursion: Mursion provides VR-based simulation training for soft skills such as public speaking, customer service, and leadership. Highly comparable to Virtual Rangers' Public Speaking, Space Scape, and Meteor Attack offerings.
- Interplay Learning: Interplay Learning delivers VR training for skilled trades, facilities maintenance, and safety. Comparable in its catalog-based VR safety training model and industrial training customer base (similar to ArcelorMittal/CFL engagements).
- PIXO VR: PIXO VR specializes in enterprise VR/AR training content and immersive learning solutions. Like Virtual Rangers, it focuses on multi-platform deployment (Meta Quest, Pico, etc.) and consultative enterprise sales for safety and operational training.
- Immerse: Immerse provides a VR platform for language, communication, and corporate training. Comparable in its enterprise B2B GTM and packaged product approach to immersive learning deployments.
- EON Reality: EON Reality offers XR knowledge transfer, training, and immersive learning solutions across enterprise and education. Overlaps with Virtual Rangers' Education & Training and Culture & Heritage expertise areas and multi-platform XR development model.
- ENGAGE: ENGAGE is a VR platform for enterprise collaboration, training, and education. Comparable as a multi-platform XR environment with both custom experiences and turnkey training use cases, similar to Virtual Rangers' hybrid services-plus-product model.
Emerging players
- Labster: Labster delivers VR-based science lab simulations primarily for education. Adjacent overlap with Virtual Rangers' Education & Training segment and digital labs/simulations use cases, though focused on academic rather than enterprise training.
Broad incumbents
- Microsoft (Mixed Reality / Mesh): Microsoft offers HoloLens, Mesh, and broader mixed-reality enterprise solutions. Represents a broader incumbent in the XR space whose enterprise platform and developer tooling compete indirectly with Virtual Rangers' multi-platform VR development services.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
Virtual Rangers social profiles
Digital presenceVirtual Rangers financial estimates
Financial estimateRevenue estimate
Valuation estimate
Virtual Rangers leadership team
Management profileNumber of profiles
Profiles1 record
Virtual Rangers subsidiaries and ownership
Company hierarchySubsidiaries2 records
Virtual Rangers funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Virtual Rangers M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Virtual Rangers
What does Virtual Rangers do?
Virtual Rangers designs and develops customized XR (VR, AR, MR) experiences for enterprise clients in training, communication, culture and construction. The studio co-constructs each project with client teams and also sells a catalog of ready-to-use immersive training modules covering cybersecurity, road safety, public speaking, and team-building. Offerings are deployed across professional VR headsets (Meta Quest, Pico, HTC), PC, Cloud VR, and mobile platforms (iOS, Android).
Is Virtual Rangers a public or private company?
Virtual Rangers is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Virtual Rangers founded?
Virtual Rangers was founded in 2017. It employs 1 to 10 people.
Where is Virtual Rangers based?
Virtual Rangers is headquartered in Roeser, Luxembourg, in the Europe region.
How does Virtual Rangers make money?
Three revenue lines are on record. Custom XR Development is the primary driver. The others are ready-to-Use XR Products and AR Applications.
Who are Virtual Rangers's main competitors?
Direct peers on record are Strivr, Talespin, Mursion, Interplay Learning, PIXO VR, Immerse, EON Reality and ENGAGE. Labster is listed as an emerging player. Microsoft (Mixed Reality / Mesh) is listed as a broad incumbent.
Does Virtual Rangers have an API?
No public API is recorded for Virtual Rangers.