Patched Reality
Patched Reality is a US-based AR/VR development studio founded in 2009 that builds custom spatial-computing experiences and consumer apps for enterprise clients across retail, entertainment, museums, and food and beverage.
- Company typePrivate
- Founded2009
- HeadquartersOak Park, United States
- Headcount1–10
- GTM typeB2B
- OfferingSoftware
What Patched Reality does
Patched Reality is a privately held US AR/VR development studio founded in 2009 by Patrick O'Shaughnessey and Wade Tinney, operating with 1–10 employees and headquartered in Oak Park, Illinois (with strong NYC operational ties through its co-founder and agency partner Circ.us). The company builds custom spatial-computing software across mobile apps, AR/VR headsets, and WebXR, delivering client services to enterprise brands and shipping its own consumer applications. Its core technology stack spans Unity3D, OpenCV, LiDAR-based scene capture, markerless natural feature tracking, world meshing via 6d.ai's SDK, and native Swift for visionOS; notable technical milestones include the first branded iPhone markerless-NFT app (Ben & Jerry's Moo Vision), one of the first LiDAR-enabled App Store games (Epic Marble), and a first all-Swift Apple Vision Pro title (Orb Wizard). In March 2026 the company open-sourced the Manifolder suite (Post Manifolder, ManifolderMCP, ManifolderClient) — a real-time visualisation toolset for the Open Metaverse built on RP1's standard — positioning itself as an early infrastructure contributor in the open metaverse ecosystem.
Patched Reality firmographics
Firmographics- Name
- Patched Reality
- Legal name
- Patched Reality, Inc.
- Website
- https://patchedreality.com
- Company type
- Private
- Founded year
- 2009
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Patched Reality is a US-based AR/VR development studio founded in 2009 that builds custom spatial-computing experiences and consumer apps for enterprise clients across retail, entertainment, museums, and food and beverage.
- Ownership category
- akta.pro rank
Patched Reality industry classification
Industry- Product category
- Augmented Reality Software Development
- NAICS
- Software Publishers (5132)
- SIC
- Services-Computer Programming Services (7371), Services-Prepackaged Software (7372)
- akta.pro primary industry
- XR/AR/VR/MR Development Frameworks & Toolchains (MPAFAFAF)
- akta.pro secondary industries
- Metaverse & Social Virtual Worlds (BPAMAKAF), Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN)
Keywords
Where Patched Reality is headquartered
LocationHeadquarters
- HQ city
- Oak Park
- HQ country
- United States
- HQ region
- North America
Offices2 records
Markets served
Patched Reality business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Client Services and Custom Development: Contracted AR/VR development services for enterprise clients. Engagements include brainstorming, product strategy, UX/UI design, and technical development. Client list includes major brands like COACH, Pepsi, Ben and Jerry's, Red Bull, HBO, and American Museum of Natural History.
- Consumer App Sales: Direct-to-consumer mobile applications distributed through Apple App Store including Orb Wizard for Apple Vision Pro, Epic Marble, and Babble Rabbit.
- Open Source / Community: Open-source tool distribution for Manifolder suite. Positioning as enabler for Open Metaverse ecosystem development.
Go-to-market motion3 records
Distribution channels3 records
Marketing channels5 records
Patched Reality product offering
Product offeringCore offering
Patched Reality is an AR/VR development studio that designs and builds custom augmented and virtual reality experiences for mobile apps, AR/VR headsets, and WebXR platforms. The studio delivers consumer-facing AR games (Orb Wizard for Apple Vision Pro, Epic Marble for iOS, Babble Rabbit) and provides contracted AR/VR strategy, UX/UI design, and technical development services for enterprise clients across retail, entertainment, food & beverage, education, and museums. The company also maintains Manifolder, an open-source real-time visualization tool for the Open Metaverse built on the RP1-authored Open Metaverse Standard.
Product overview
Patched Reality offers a portfolio of AR/VR products and custom development services. Their product suite includes multiple consumer-facing applications (Orb Wizard, Epic Marble, Babble Rabbit, Genie Design, Pepsi Max Your World) alongside enterprise AR/VR projects. Their primary development tool is Manifolder, a real-time visualization platform for the Open Metaverse. The company also provides custom AR/VR strategy and development services for clients across various industries.
Differentiator
Problem solved
Functional benefit
Products and services
- Orb Wizard Immersive casual arcade game for Apple Vision Pro using intuitive hand gestures to control a glowing orb, collect objects, and chase or evade an enemy orb in Chase Mode. Targeted at Apple Vision Pro consumers seeking fast-paced spatial gaming.
- Epic Marble AR marble run game for LiDAR-equipped iOS devices (2020 iPad Pro and iPhone 12 Pro) that scans the real-world environment so virtual marbles can roll over real geometry into a goal, with leaderboard and recorded run sharing.
- Babble Rabbit Original AR virtual pet application featuring a voice-controlled bunny responding to over a dozen commands (fetch, hide and seek, play dead, jump, eat, nap) with multiplayer playdate support over shared Wi-Fi, built on 6d.ai's world meshing SDK.
- Genie Design Interior design visualization application enabling users to preview flooring, countertop, artwork, and furniture options in their own space, combining 3D room representation with 2D photography via Unity3D and OpenCV. Built for GenieQuest to connect home decor manufacturers with end users.
- Pepsi Max Your World AR experience that transforms Pepsi Max bottles and billboards into interactive musical loop mixers controlled by voice and gesture, allowing users to record beatbox loops and share longer Jam tracks on Facebook.
- Manifolder Suite Real-time visualization tool suite for navigating the Open Metaverse, including Post Manifolder (visualize MSF scene data), ManifolderMCP (AI-assisted scene editing), and ManifolderClient (connect to MSF fabric servers). Built on the Open Metaverse Standard authored by RP1 and released as open source.
- Custom AR/VR Development Services Contracted AR/VR strategy and development services spanning brainstorming, product strategy, UX/UI design, and technical development for mobile apps, AR/VR headsets, and WebXR platforms. Delivered for enterprise clients across retail, entertainment, food & beverage, education, and museums.
Quantifiable outcome
- Created first branded iPhone AR app using markerless natural feature tracking (Ben and Jerry's Moo Vision)
- +2 more outcomes
Companies that use Patched Reality
Customer profileNamed customers10 records
Segments2 records
Ideal customer profiles2 records
Patched Reality technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature6 records
Patched Reality partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered core and minor.
- RP1coreRP1 is the host of the First Annual Open Metaverse Hackathon on March 7-8, 2026. Patched Reality serves as an official partner for this event. Manifolder is built on the Open Metaverse Standard authored and championed by RP1.
- Khronos GroupminorKhronos Group is a sponsor of the First Annual Open Metaverse Hackathon. Known for open standards including OpenXR for VR/AR applications.
- Metaverse Standards ForumminorMetaverse Standards Forum is a sponsor of the First Annual Open Metaverse Hackathon. Organization focused on open metaverse standards interoperability.
- Circ.usminorNew York-based creative communications agency that partnered with Patched Reality on multiple projects including Red Bull Augmented Racing, Make Your Own HBO, Ben and Jerry's Moo Vision, and Criss Angel AR experience.
- EdelmanminorPR firm partnered with Patched Reality through Circ.us on Red Bull Augmented Racing and Ben and Jerry's projects.
Scale indicators3 records
Recent moves6 records
Expansion highlights5 records
Patched Reality competitors and assessment
Company assessmentEmerging players
- Talespin: Spatial computing company focused on enterprise XR training and workforce applications. Comparable as an emerging immersive-tech player targeting enterprise use cases adjacent to Patched Reality's services.
- Spatial: AR/VR collaboration and metaverse platform targeting enterprise and consumer use cases. Comparable as an emerging player in the open-metaverse / spatial-computing category where Patched Reality is positioning Manifolder.
Direct peers
- Zappar: AR platform and studio for branded WebAR experiences. Comparable as both a tooling provider and creator of consumer/brand AR campaigns for global brands.
- Marxent Labs: AR/VR studio specializing in retail and home-improvement visualization (e.g., Genie Design-equivalent use case). Directly comparable for AR shopping/visualization engagements with enterprise retail clients.
- Rock Paper Reality: Boutique AR/VR studio focused on custom brand experiences for enterprise clients. Closely comparable to Patched Reality's services arm in client base, project-based delivery model, and content portfolio.
- Aircards: AR marketing agency building WebAR campaigns for consumer brands. Comparable scale, vertical focus, and brand-campaign delivery model.
- Blippar: AR content creation platform serving brand marketing use cases. Comparable offering across branded AR campaigns, ARKit/ARCore integrations, and consumer-facing AR apps.
- 8th Wall (Niantic Studio): WebAR development platform and tooling. Comparable as an AR developer-tooling provider with a focus on cross-platform web AR experiences for brands.
- RE'FLEKT: Enterprise AR/VR studio delivering custom AR applications for industrial and brand clients in Europe. Comparable boutique-to-mid-market custom AR services peer.
Broad incumbents
- Unity Technologies: Dominant real-time 3D engine with deep AR/VR capabilities and a development platform used by Patched Reality for products like Genie Design. Comparable as upstream engine and platform incumbent.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Patched Reality social profiles
Digital presencePatched Reality financial estimates
Financial estimateRevenue estimate
Valuation estimate
Patched Reality leadership team
Management profileNumber of profiles
Profiles2 records
Patched Reality funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Patched Reality M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Patched Reality
What does Patched Reality do?
Patched Reality is an AR/VR development studio that designs and builds custom augmented and virtual reality experiences for mobile apps, AR/VR headsets, and WebXR platforms. The studio delivers consumer-facing AR games (Orb Wizard for Apple Vision Pro, Epic Marble for iOS, Babble Rabbit) and provides contracted AR/VR strategy, UX/UI design, and technical development services for enterprise clients across retail, entertainment, food & beverage, education, and museums. The company also maintains Manifolder, an open-source real-time visualization tool for the Open Metaverse built on the RP1-authored Open Metaverse Standard.
Is Patched Reality a public or private company?
Patched Reality is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Patched Reality founded?
Patched Reality was founded in 2009. It employs 1 to 10 people.
Where is Patched Reality based?
Patched Reality is headquartered in Oak Park, United States, in the North America region.
How does Patched Reality make money?
Three revenue lines are on record. Client Services and Custom Development is the primary driver. The others are consumer App Sales and open Source / Community.
Who are Patched Reality's main competitors?
Emerging players on record are Talespin and Spatial. Direct peers are Zappar, Marxent Labs, Rock Paper Reality, Aircards, Blippar, 8th Wall (Niantic Studio) and RE'FLEKT. Unity Technologies is listed as a broad incumbent.
Does Patched Reality have an API?
No public API is recorded for Patched Reality.
What industry is Patched Reality in?
Patched Reality's product category is Augmented Reality Software Development. Its primary akta.pro industry code is MPAFAFAF, XR/AR/VR/MR Development Frameworks & Toolchains, with a secondary code of BPAMAKAF, Metaverse & Social Virtual Worlds. Its NAICS code is 5132 and its SIC code is 7371.