Supinfocom
Rubika (operating as Supinfocom) is a private international creative-industries school with three campuses in France and Canada, offering degree and short programs in animation, video game design, and industrial design to roughly 1,200 students, supported by a 300+ industry partner network.
- Company typePrivate
- Founded1984
- Headquarters—
- Headcount—
- GTM typeB2C
- OfferingServices
What Supinfocom does
Supinfocom, operating under the Rubika brand (with program-level DBAs RUBIKA Supinfocom and RUBIKA Supinfogame), is a private international higher-education institution specializing in creative industries education. Founded in 1984 and headquartered in Valenciennes, France, the school operates three physical campuses in Valenciennes (France), Montréal (Canada), and Saint-Gilles-les-Bains on La Réunion (France), serving roughly 1,200 enrolled students across approximately 15 programs in Animation (2D and 3D), Video Game Design and Development, and Industrial Design. Its core offering is multi-year degree programs combined with preparatory courses, continuing education short courses (such as Blender initiation and customer journey design), and international summer camps.
The institution's product surface is structured as a platform-plus-programs model: students progress through five-year degree tracks that culminate in industry-jury-evaluated graduation projects (student short films and games), with select outputs published on platforms such as Epic Games Store and recognized at Oscars-qualifying festivals. The academic stack relies on standard creative-industry tooling (animation software, game engines, design methodology) rather than proprietary technology, and no patents, APIs, or proprietary AI/ML systems are disclosed. Differentiators cited by the school include selective admissions, a 300+ industry-partner network spanning Ubisoft, Framestore, Illumination Studios Paris, and Mikros Animation, and externally validated rankings including 2nd best animation school in France and 7th globally (Animation Career Review 2024), 3rd best video game school in Europe (Game Éducation 2024), and over 200 design awards.
Rubika's revenue model is tuition-driven and primarily B2C/individual: students pay program fees, with French domestic admissions routed through the Parcoursup higher-education platform and international admissions handled via direct application. Ancillary revenue streams include the Formations Continues short courses and paid summer camps. The institution reports over 5,000 cumulative alumni and a portfolio of 15 training programs, but no financial filings, funding rounds, or parent-company ownership structure are disclosed.
Supinfocom firmographics
Firmographics- Name
- Supinfocom
- Legal name
- Rubika
- Website
- https://supinfocom.fr
- Company type
- Private
- Founded year
- 1984
- Operating status
- Operating
- Short description
- Rubika (operating as Supinfocom) is a private international creative-industries school with three campuses in France and Canada, offering degree and short programs in animation, video game design, and industrial design to roughly 1,200 students, supported by a 300+ industry partner network.
- Ownership category
- akta.pro rank
Supinfocom industry classification
Industry- Product category
- Higher Education in Creative Arts (Animation, Video Game, Industrial Design)
- NAICS
- Educational Services (611), All Other Schools and Instruction (61169)
- SIC
- Services-Educational Services (8200)
- akta.pro primary industry
- Game Development (Unity, Unreal, 2D/3D) (EDAMACAE)
Keywords
Supinfocom business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Infrastructure, Marketing or Sales, Technology or R&D
Revenue model
- Tuition and Course Fees: Revenue generated from student tuition fees for various programs including Animation, Video Game, and Industrial Design programs at undergraduate and graduate levels.
Go-to-market motion1 record
Distribution channels2 records
Marketing channels4 records
Supinfocom product offering
Product offeringCore offering
Supinfocom is an international school of animation, video game design, and industrial design that sells multi-year degree programs, preparatory courses, continuing education short courses, and seasonal summer camps to prospective students. Instruction is delivered across three physical campuses (Valenciennes, Montréal, La Réunion) and culminates in student-produced films and games evaluated by industry partners such as Ubisoft, Framestore, Illumination Studios Paris, and Mikros Animation. Revenue is generated primarily from tuition fees and course fees across these programs.
Product overview
Rubika Supinfocom is an international school network (École d'Animation, Jeu Vidéo et Design à l'International) offering a unified portfolio of degree programs in Animation (2D and 3D), Video Game Design, and Industrial Design. The institution operates a platform-plus-programs model, combining multi-year degree programs with continuing education short courses and seasonal summer camps. The portfolio includes five-year degree programs, preparatory courses for admission, professional development workshops (such as Blender training), and international summer camps. The school maintains three physical campuses (Valenciennes, Montréal, and La Réunion) and collaborates with industry partners including Ubisoft, Framestore, and Illumination Studios for student placement and project collaboration. Key differentiators include industry-jury evaluated graduation projects and student work published on major platforms like Epic Games Store and recognized at festivals including Oscars-qualifying competitions.
Differentiator
Problem solved
Functional benefit
Products and services
- Formation Animation (2D et 3D) Five-year degree program in 2D and 3D animation teaching traditional and digital animation techniques, culminating in student-produced short films evaluated by industry professionals. Targeted at aspiring animators seeking professional certification.
- Formation Jeux Vidéo Video game design and development program covering game design, programming, and production, with students producing games published on platforms like Epic Games Store. Targeted at aspiring game developers and designers.
- Formation Design Industriel Industrial design program focusing on product design, user experience, and design methodology for various industries. Targeted at aspiring industrial and product designers.
- Formations Continues (Continuing Education) Short professional development courses including Blender initiation (2 days/14 hours), Design au service du Parcours Client (2 days/14 hours), and other specialized workshops offered at campus locations. Targeted at working professionals and freelancers seeking to upgrade specific creative skills.
- Summer Camps et Camps d'Été International summer camps including Stop Motion Animation camp in Montréal (3 weeks) and RUBIKA International Summer Camp (2 weeks) for creative education. Targeted at pre-college and international prospective students.
- Prépa (Préparation) Preparatory programs for admission into the main degree programs, providing foundational skills in animation, video games, and design. Targeted at prospective students needing foundational preparation before enrolling in the full degree programs.
Quantifiable outcome
- High employment rate for graduates
- +1 more outcomes
Companies that use Supinfocom
Customer profileSegments1 record
Ideal customer profiles3 records
Supinfocom technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Supinfocom partnerships and signals
Strategic signalPartnerships
14 partnerships are on record, tiered core and minor.
- UbisoftcoreMajor video game publisher providing internship and employment opportunities for Rubika graduates. Partnership offers students real-world industry experience and career pathways.
- FramestorecoreLeading visual effects and animation studio providing industry connections and employment opportunities for graduates.
- Illumination Studios PariscoreAnimation studio partnership offering internship and career opportunities for animation students.
- Mikros AnimationcoreAnimation studio partnership providing industry experience and employment pathways for graduates.
- Gaoshan PicturesminorInternational animation studio partnership for student exchange and project collaboration.
- Quad GroupminorDesign and animation studio partnership providing industry connections.
- HARTminorAnimation and design studio partnership offering professional development opportunities.
- Aubergine DesignminorDesign studio partnership providing internship opportunities for design students.
- Brunch StudiominorDesign studio partnership offering industry experience for students.
- Caribara AnimationminorAnimation studio partnership providing professional opportunities.
- Creative Touch StudiosminorCreative studio partnership for student industry exposure.
- ONEGminorIndustry partnership providing design and animation opportunities.
- KatibizeminorDesign studio partnership for student industry connections.
- dmwminorDesign studio partnership providing professional development opportunities.
Scale indicators7 records
Recent moves5 records
Expansion highlights5 records
Supinfocom competitors and assessment
Company assessmentRegional players
- Rubika (India) / MAAC / Arena Animation: Indian animation and VFX training networks operating large-scale private vocational programs in the region. Regional peer with comparable curriculum focus on 3D animation and game development, though serving a distinct geography.
Direct peers
- EMCA (École des Métiers du Cinéma d'Animation): Angoulême-based French animation school with degree programs in 2D/3D animation. Direct peer in the French animation school market, often listed in the same Animation Career Review rankings as Rubika.
- Gobelins, l'école de l'image: Paris-based French school specializing in animation, photography, and digital media. Direct competitor in the French animation education market and regularly ranked alongside Supinfocom/Rubika in Animation Career Review listings.
- Gaming Campus: Paris-based private school offering undergraduate and graduate programs in video game design, programming, and 3D animation. Operates a similar tuition-based, employer-partner-driven model targeting French-speaking students.
- Gnomon School of Visual Effects: Los Angeles-based school focused on VFX, animation, and game development. Comparable private, industry-oriented creative arts school with a similar target student profile.
- ENJMIN (École Nationale du Jeu et des Médias Interactifs Numériques): French public institution offering master's-level programs in video game design and interactive media. Directly comparable to Rubika's video game program and competes for the same pool of French game-industry talent.
- Vancouver Film School: Canadian private post-secondary institution with programs in animation, film, and game design. Comparable international peer given Rubika's Montréal campus and similar tuition-based, industry-partner-driven business model.
Broad incumbents
- Savannah College of Art and Design (SCAD): Large US private university offering extensive animation, game development, and industrial design programs. Broader incumbent with global reach and a similar tuition-driven, career-outcomes-focused positioning.
- CalArts (California Institute of the Arts): Premier US institution offering BFA/MFA programs in character animation and experimental animation. Larger, more established peer with broader program portfolio, regularly ranked among the world's top animation schools.
Emerging players
- CGMA (Computer Graphics Master Academy): Online-first platform offering industry-led courses in game art, animation, and VFX. Emerging peer representing the digital-native competition that could pressure Rubika's campus-based tuition model.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat3 records
Key risks6 records
Key highlights6 records
Customer concentration
Supinfocom social profiles
Digital presenceSupinfocom financial estimates
Financial estimateRevenue estimate
Valuation estimate
Supinfocom leadership team
Management profileNumber of profiles
Supinfocom subsidiaries and ownership
Company hierarchySubsidiaries3 records
Supinfocom funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Supinfocom M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Supinfocom
What does Supinfocom do?
Supinfocom is an international school of animation, video game design, and industrial design that sells multi-year degree programs, preparatory courses, continuing education short courses, and seasonal summer camps to prospective students. Instruction is delivered across three physical campuses (Valenciennes, Montréal, La Réunion) and culminates in student-produced films and games evaluated by industry partners such as Ubisoft, Framestore, Illumination Studios Paris, and Mikros Animation. Revenue is generated primarily from tuition fees and course fees across these programs.
Is Supinfocom a public or private company?
Supinfocom is a private company. It is classified as unknown and is currently operating.
When was Supinfocom founded?
Supinfocom was founded in 1984.
How does Supinfocom make money?
One revenue line is on record: tuition and Course Fees.
Who are Supinfocom's main competitors?
Rubika (India) / MAAC / Arena Animation is listed as a regional player. Direct peers are EMCA (École des Métiers du Cinéma d'Animation), Gobelins, l'école de l'image, Gaming Campus, Gnomon School of Visual Effects, ENJMIN (École Nationale du Jeu et des Médias Interactifs Numériques) and Vancouver Film School. Broad incumbents are Savannah College of Art and Design (SCAD) and CalArts (California Institute of the Arts). CGMA (Computer Graphics Master Academy) is listed as an emerging player.
Does Supinfocom have an API?
No public API is recorded for Supinfocom.
What industry is Supinfocom in?
Supinfocom's product category is Higher Education in Creative Arts (Animation, Video Game, Industrial Design). Its primary akta.pro industry code is EDAMACAE, Game Development (Unity, Unreal, 2D/3D). Its NAICS code is 611 and its SIC code is 8200.