Developer docs
API playgroundTry for free, no card

Search company profiles

Nordic Forest Games

Full company profile

uuid002kjg4

Namestring
Nordic Forest Games
Legal namestring
Nordic Forest Games
Company typeenum
Private
Founded yearint
2019
Descriptiontext

Nordic Forest Games is a Stockholm-based, privately held company founded in 2019 that operates at the intersection of mobile gaming and physical exercise. Per the firm's short description, the company creates mobile games that use physical movement as input, targeting individuals who want to exercise more but may lack motivation or tools to maintain consistent workout habits. The company articulates a stated mission to help 1,000,000 people exercise more. Source data does not enumerate specific named products, game titles, or service modules, and the firm's web presence is a minimal landing page rather than a product or app storefront. Visual interactive parameters on the site (Ring Scale, Color Speed, Saturation, Drift) suggest configurable game-mechanic or rendering controls, though their product application is not detailed.

The business model is not disclosed in the available source material. There is no pricing model, no published revenue, no confirmed app-store listing, and no named customer or partner revenue relationship beyond a logo-level co-branding reference to Feel Good Crew, a wellness/fitness brand whose precise relationship to Nordic Forest Games is unclear. The firm was backed at founding by Sting, a Nordic startup accelerator/incubator, with no disclosed cash funding amount; Sting's involvement is consistent with early-stage equity-for-services support rather than a priced growth round. Ownership, management team composition, headcount trend, and revenue mechanics are all data gaps in the source set.

Given the absence of named products, pricing, customer logos, or revenue disclosures, the company appears to be at a very early operational stage. Strategic positioning combines a quantified social-impact mission (1M users exercising more), a movement-as-input gaming concept, and a Nordic ecosystem affiliation via Sting and Feel Good Crew. The investment-relevant conclusion from current evidence is that Nordic Forest Games is a sub-scale, likely pre-revenue venture whose product surface, monetization mechanics, and growth signals are not yet visible in publicly available data.

Short descriptiontext

Nordic Forest Games is a Stockholm-based mobile gaming company, founded in 2019, that develops movement-input games aimed at helping individuals exercise more, backed by Nordic accelerator Sting.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersStockholm, Sweden
HQ citystring
Stockholm
HQ countrystring
Sweden
HQ regionstring
Europe
Markets served

Serves global market

Keyword5 values
mobile fitness games, motion-based gaming, exercise motivation apps, physical activity games, wellness mobile games
Industry2 codes
1Adventure Multi-Sport Camps & Skills Academies
CodeTHAAAKAMPrimaryYes
2Sports & Recreation Lessons (Surfing, Skiing, Golf, Tennis)
CodeTHAJAKANPrimaryNo
NAICS code2 codes
  • Fitness and Recreational Sports Centers71394
  • Other Amusement and Recreation Industries7139
SIC code2 codes
  • Services-Amusement & Recreation Services7900
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Mobile Fitness Games
Social media profiles1 record
Cost components2 values
Personnel, Technology or R&D
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

Nordic Forest Games develops mobile games that leverage physical movement as the primary input mechanism, turning exercise into a gamified experience. The company's stated mission is to help 1,000,000 people exercise more by using motion-based gameplay to motivate physical activity. The website references a related "Feel Good Crew" branding and includes interactive visual parameters suggestive of a movement-driven visual experience.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

Nordic Forest Games is a fitness/exercise technology company with the stated mission to help 1,000,000 people exercise more. Based on the provided source data from their website, no specific named products, modules, or distinct service offerings are identified. The website is a minimal landing page that references a 'Feel Good Crew' branding but does not enumerate individual product offerings or a platform architecture.

Product and service1 record
1Motion-Based Mobile Fitness Game
CategoryMobile Fitness Games
Scale indicator1 record

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierMinorTypeOthers
Description

Feel Good Crew is referenced via a logo link on the Nordic Forest Games website. The nature of this partnership is unclear from the limited source data — it appears to be a related brand or organization in the fitness/wellness space.

Recent move3 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight2 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

FitXR offers VR fitness classes combining physical movement with gamified workout experiences. It is a direct peer in the movement-as-gameplay fitness category, particularly relevant if Nordic Forest Games pursues VR or motion-input hardware as a delivery platform.

TypeDirect peer
Description

Zwift gamifies indoor cycling and running with virtual worlds and social competition, requiring physical movement as input. It is a comparable business model (engagement-based fitness gaming) and demonstrates the unit economics of movement-input fitness experiences.

TypeBroad incumbent
Description

Nintendo produces Ring Fit Adventure, the most prominent movement-input game on the market, plus Pokémon Go via its stake in Niantic. It is the closest analogue to Nordic Forest Games' physical-movement-as-input thesis and a formidable competitor for consumer attention.

TypeBroad incumbent
Description

Peloton combines connected fitness hardware with gamified, leaderboard-driven classes requiring physical engagement. While broader than Nordic Forest Games' mobile-only focus, it represents a benchmark for the connected fitness subscription model and category-defining brand potential.

TypeDirect peer
Description

Supernatural delivers VR fitness experiences that require full-body physical movement as input. It is a direct competitor in the movement-as-gameplay space, demonstrating the premium subscription model Nordic Forest Games could pursue if it secures VR or motion-input content.

TypeDirect peer
Description

Sweatcoin is a mobile app that converts physical movement (walking) into a virtual currency and rewards system. It is a direct peer in the movement-as-engagement-mobile category and a useful comparable for retention and viral mechanics in the segment.

TypeDirect peer
Description

Beat Saber, acquired by Meta, is a rhythm game requiring physical arm movement as input. It is the highest-grossing VR movement-based game and demonstrates that movement-as-input mechanics can support both consumer and enterprise (Meta) distribution.

TypeDirect peer
Description

Six to Start's Zombies, Run! is a flagship mobile exergame that uses running as core gameplay input. It is the most direct product analogue to Nordic Forest Games' movement-based mobile game concept and a benchmark for engagement mechanics and monetization in the category.

TypeDirect peer
Description

Niantic's Pokémon Go is the most-downloaded movement-based mobile game ever. It uses real-world walking as core input and demonstrates both the scale potential and the operational complexity (AR, mapping, live ops) Nordic Forest Games would need to match to compete in the category.

TypeBroad incumbent
Description

Apple Fitness+ integrates movement-driven workouts with Apple's device ecosystem and competes for the same health-conscious mobile user Nordic Forest Games targets. As a platform incumbent with distribution advantages, it represents a structural competitive threat to any independent movement-based fitness product.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat2 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights5 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors1 record

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Nordic Forest Games

Mobile Fitness Gamesnordicforestgames.com

Nordic Forest Games is a Stockholm-based mobile gaming company, founded in 2019, that develops movement-input games aimed at helping individuals exercise more, backed by Nordic accelerator Sting.

What Nordic Forest Games does

Nordic Forest Games is a Stockholm-based, privately held company founded in 2019 that operates at the intersection of mobile gaming and physical exercise. Per the firm's short description, the company creates mobile games that use physical movement as input, targeting individuals who want to exercise more but may lack motivation or tools to maintain consistent workout habits. The company articulates a stated mission to help 1,000,000 people exercise more. Source data does not enumerate specific named products, game titles, or service modules, and the firm's web presence is a minimal landing page rather than a product or app storefront. Visual interactive parameters on the site (Ring Scale, Color Speed, Saturation, Drift) suggest configurable game-mechanic or rendering controls, though their product application is not detailed.

The business model is not disclosed in the available source material. There is no pricing model, no published revenue, no confirmed app-store listing, and no named customer or partner revenue relationship beyond a logo-level co-branding reference to Feel Good Crew, a wellness/fitness brand whose precise relationship to Nordic Forest Games is unclear. The firm was backed at founding by Sting, a Nordic startup accelerator/incubator, with no disclosed cash funding amount; Sting's involvement is consistent with early-stage equity-for-services support rather than a priced growth round. Ownership, management team composition, headcount trend, and revenue mechanics are all data gaps in the source set.

Given the absence of named products, pricing, customer logos, or revenue disclosures, the company appears to be at a very early operational stage. Strategic positioning combines a quantified social-impact mission (1M users exercising more), a movement-as-input gaming concept, and a Nordic ecosystem affiliation via Sting and Feel Good Crew. The investment-relevant conclusion from current evidence is that Nordic Forest Games is a sub-scale, likely pre-revenue venture whose product surface, monetization mechanics, and growth signals are not yet visible in publicly available data.

Nordic Forest Games firmographics

Firmographics
Name
Nordic Forest Games
Legal name
Nordic Forest Games
Website
https://nordicforestgames.com
Company type
Private
Founded year
2019
Operating status
Operating
Headcount range
1–10 employees
Short description
Nordic Forest Games is a Stockholm-based mobile gaming company, founded in 2019, that develops movement-input games aimed at helping individuals exercise more, backed by Nordic accelerator Sting.
Ownership category
akta.pro rank

Nordic Forest Games industry classification

Industry
Product category
Mobile Fitness Games
NAICS
Fitness and Recreational Sports Centers (71394), Other Amusement and Recreation Industries (7139)
SIC
Services-Amusement & Recreation Services (7900), Services-Miscellaneous Amusement & Recreation (7990)
akta.pro primary industry
Adventure Multi-Sport Camps & Skills Academies (THAAAKAM)
akta.pro secondary industry
Sports & Recreation Lessons (Surfing, Skiing, Golf, Tennis) (THAJAKAN)

Keywords

  • Mobile fitness games
  • Motion-based gaming
  • Exercise motivation apps
  • Physical activity games
  • Wellness mobile games

Where Nordic Forest Games is headquartered

Location

Headquarters

HQ city
Stockholm
HQ country
Sweden
HQ region
Europe

Markets served

Nordic Forest Games business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D

Nordic Forest Games product offering

Product offering

Core offering

Nordic Forest Games develops mobile games that leverage physical movement as the primary input mechanism, turning exercise into a gamified experience. The company's stated mission is to help 1,000,000 people exercise more by using motion-based gameplay to motivate physical activity. The website references a related "Feel Good Crew" branding and includes interactive visual parameters suggestive of a movement-driven visual experience.

Product overview

Nordic Forest Games is a fitness/exercise technology company with the stated mission to help 1,000,000 people exercise more. Based on the provided source data from their website, no specific named products, modules, or distinct service offerings are identified. The website is a minimal landing page that references a 'Feel Good Crew' branding but does not enumerate individual product offerings or a platform architecture.

Differentiator

Problem solved

Functional benefit

Products and services

  • Motion-Based Mobile Fitness Game

Companies that use Nordic Forest Games

Customer profile

Segments1 record

Ideal customer profiles1 record

Nordic Forest Games technology and API

Technology

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Nordic Forest Games partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • Feel Good CrewminorOthersFeel Good Crew is referenced via a logo link on the Nordic Forest Games website. The nature of this partnership is unclear from the limited source data — it appears to be a related brand or organization in the fitness/wellness space.

Scale indicators1 record

Recent moves3 records

Expansion highlights2 records

Nordic Forest Games competitors and assessment

Company assessment

Direct peers

  • FitXR: FitXR offers VR fitness classes combining physical movement with gamified workout experiences. It is a direct peer in the movement-as-gameplay fitness category, particularly relevant if Nordic Forest Games pursues VR or motion-input hardware as a delivery platform.
  • Zwift: Zwift gamifies indoor cycling and running with virtual worlds and social competition, requiring physical movement as input. It is a comparable business model (engagement-based fitness gaming) and demonstrates the unit economics of movement-input fitness experiences.
  • Supernatural: Supernatural delivers VR fitness experiences that require full-body physical movement as input. It is a direct competitor in the movement-as-gameplay space, demonstrating the premium subscription model Nordic Forest Games could pursue if it secures VR or motion-input content.
  • Sweatcoin: Sweatcoin is a mobile app that converts physical movement (walking) into a virtual currency and rewards system. It is a direct peer in the movement-as-engagement-mobile category and a useful comparable for retention and viral mechanics in the segment.
  • Beat Games (Beat Saber): Beat Saber, acquired by Meta, is a rhythm game requiring physical arm movement as input. It is the highest-grossing VR movement-based game and demonstrates that movement-as-input mechanics can support both consumer and enterprise (Meta) distribution.
  • Six to Start (Zombies, Run!): Six to Start's Zombies, Run! is a flagship mobile exergame that uses running as core gameplay input. It is the most direct product analogue to Nordic Forest Games' movement-based mobile game concept and a benchmark for engagement mechanics and monetization in the category.
  • Niantic: Niantic's Pokémon Go is the most-downloaded movement-based mobile game ever. It uses real-world walking as core input and demonstrates both the scale potential and the operational complexity (AR, mapping, live ops) Nordic Forest Games would need to match to compete in the category.

Broad incumbents

  • Nintendo: Nintendo produces Ring Fit Adventure, the most prominent movement-input game on the market, plus Pokémon Go via its stake in Niantic. It is the closest analogue to Nordic Forest Games' physical-movement-as-input thesis and a formidable competitor for consumer attention.
  • Peloton: Peloton combines connected fitness hardware with gamified, leaderboard-driven classes requiring physical engagement. While broader than Nordic Forest Games' mobile-only focus, it represents a benchmark for the connected fitness subscription model and category-defining brand potential.
  • Apple (Apple Fitness+): Apple Fitness+ integrates movement-driven workouts with Apple's device ecosystem and competes for the same health-conscious mobile user Nordic Forest Games targets. As a platform incumbent with distribution advantages, it represents a structural competitive threat to any independent movement-based fitness product.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat2 records

Key risks5 records

Key highlights5 records

Customer concentration

Nordic Forest Games social profiles

Digital presence

Nordic Forest Games financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Nordic Forest Games leadership team

Management profile

Number of profiles

Nordic Forest Games funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors1 record

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Nordic Forest Games M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Nordic Forest Games

What does Nordic Forest Games do?

Nordic Forest Games develops mobile games that leverage physical movement as the primary input mechanism, turning exercise into a gamified experience. The company's stated mission is to help 1,000,000 people exercise more by using motion-based gameplay to motivate physical activity. The website references a related "Feel Good Crew" branding and includes interactive visual parameters suggestive of a movement-driven visual experience.

Is Nordic Forest Games a public or private company?

Nordic Forest Games is a private company. It is classified as venture growth investor backed and is currently operating.

When was Nordic Forest Games founded?

Nordic Forest Games was founded in 2019. It employs 1 to 10 people.

Where is Nordic Forest Games based?

Nordic Forest Games is headquartered in Stockholm, Sweden, in the Europe region.

Who are Nordic Forest Games's main competitors?

Direct peers on record are FitXR, Zwift, Supernatural, Sweatcoin, Beat Games (Beat Saber), Six to Start (Zombies, Run!) and Niantic. Broad incumbents are Nintendo, Peloton and Apple (Apple Fitness+).

Does Nordic Forest Games have an API?

No public API is recorded for Nordic Forest Games.

What industry is Nordic Forest Games in?

Nordic Forest Games's product category is Mobile Fitness Games. Its primary akta.pro industry code is THAAAKAM, Adventure Multi-Sport Camps & Skills Academies, with a secondary code of THAJAKAN, Sports & Recreation Lessons (Surfing, Skiing, Golf, Tennis). Its NAICS code is 71394 and its SIC code is 7900.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales