GeekOut K.K
GeekOut K.K. is a Tokyo-based Roblox content publisher that licenses premium Japanese IP (Doraemon, Attack on Titan, Takeshi's Castle, Like a Dragon) for development on Roblox, serving enterprise IP holders and creators with funding, developer matching, and end-to-end project management under DAS Group.
- Company typePrivate
- Founded2022
- HeadquartersTokyo, Japan
- Headcount11–50
- GTM typeB2B and B2C
- OfferingServices
What GeekOut K.K does
GeekOut K.K. (GeekOut株式会社) is a Tokyo-based Roblox content publisher founded in March 2022 by Soichiro Tanaka as the metaverse solutions division of DAS Corporation. The company operates as an intermediary between Japanese IP holders and the Roblox platform, providing end-to-end services spanning IP licensing negotiation, developer studio matching, full-cycle project management, post-launch community operations, and immersive advertising. Its product portfolio combines licensed-IP Roblox titles — Doraemon: Nobita's GoGo Ride! (with Fujiko-Pro and enish), Takeshi's Castle (with TBS), the Attack on Titan series including Titan Chase, Guardians RP, and Tycoon (with Kodansha), ONE PIECE GRAND ARENA (with Bandai Namco), and an in-development Like a Dragon virtual space (with Sega) — with original-IP content such as MythFall.
Underlying technology is built on Roblox Studio and Roblox's Licensing Platform, augmented by GeekOut's proprietary Licensing Platform Support Service (a licensing management tool leveraging License Manager and the Licenses catalog for UGC compliance monitoring and creator communication) and the in-house GeekOut Studio team of 20+ veteran Roblox developers. The company runs two creator funding programs — GCIPR (¥3 billion scale) and the IP/Creator Bridge Fund (¥2 billion scale) — plus community sponsorship of DEVLOX (4,000+ Roblox creators), positioning GeekOut as a two-sided marketplace between Japanese IP holders and the global Roblox developer ecosystem.
The business model mixes four revenue streams: freemium Roblox game publishing (free-to-play titles monetized through Robux-denominated in-game purchases such as avatar items and gameplay enhancements, with proceeds shared between GeekOut, Roblox, and creators); enterprise IP licensing and development services (custom project-based pricing for IP holders); creator incubation and managed services (operating the GCIPR and IP/Creator Bridge Fund programs); and immersive advertising (Japan's first video-format in-game ads on Roblox, via a partnership with OCEAN'S Inc.). Customer segments include Japanese IP holders (publishers, entertainment companies, brands) as the primary vertical, Roblox creators seeking capital and IP access, and enterprise brands targeting the Z/α generation. As of 2026, Keigo Aoki serves as Representative Director following the founder transition, and the company has entered a capital and business alliance with Sumitomo Corporation to extend into content-commerce integration.
GeekOut K.K firmographics
Firmographics- Name
- GeekOut K.K
- Legal name
- GeekOut株式会社
- Website
- https://geek-out.io
- Company type
- Private
- Founded year
- 2022
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- GeekOut K.K. is a Tokyo-based Roblox content publisher that licenses premium Japanese IP (Doraemon, Attack on Titan, Takeshi's Castle, Like a Dragon) for development on Roblox, serving enterprise IP holders and creators with funding, developer matching, and end-to-end project management under DAS Group.
- Ownership category
- akta.pro rank
GeekOut K.K industry classification
Industry- NAICS
- Software Publishers (5132)
- akta.pro primary industry
- Social/UGC & Sandbox Game Studios (Roblox-like) (MPAFAAAF)
Keywords
Where GeekOut K.K is headquartered
LocationHeadquarters
- HQ city
- Tokyo
- HQ country
- Japan
- HQ region
- Asia
Offices2 records
Markets served
GeekOut K.K business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Others
Revenue model
- Freemium Roblox Game Revenue (In-Game Purchases): GeekOut publishes free-to-play Roblox games where players can purchase virtual items (avatar items, game enhancement items) using Robux (Roblox virtual currency). Revenue is generated through player spending on in-game items and experiences within published titles. Basic gameplay is free; premium items and advantages are paid.
- IP Licensing and Development Services: GeekOut charges IP holders (publishers, brands) for the planning, development coordination, and publishing of licensed Roblox content. Services include IP licensing negotiation, developer matching, project management, and post-launch operations support.
- Creator Incubation and Support Services: Revenue generated through managing and operating creator funding programs (GCIPR, IP/Creator Bridge Fund), providing advisory and project management services to funded Roblox creators and IP holders.
- Immersive Advertising: GeekOut supports immersive (immersive-type) advertising within Roblox, placing billboard and portal ad units in virtual spaces to deliver brand content to Roblox users. First in Japan to deliver video-format immersive ads on Roblox.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | Free-to-play base experience with optional in-game purchases |
| Transaction based/ take rate | Pay-as-you-go | Avatar item purchases on Roblox Avatar Shop |
| Other | Multi-year contract | Custom project-based pricing for IP/brand Roblox development services |
Go-to-market motion4 records
Distribution channels4 records
Marketing channels8 records
GeekOut K.K product offering
Product offeringCore offering
GeekOut K.K. plans, develops, and publishes immersive content on the Roblox platform, specializing in adapting Japanese intellectual properties (Doraemon, Attack on Titan, Takeshi's Castle, One Piece, Like a Dragon) into Roblox experiences. The company also operates creator funding programs (GCIPR with ¥3 billion and IP/Creator Bridge Fund with ¥2 billion), provides licensing management services for IP holders, and delivers immersive advertising on Roblox.
Product overview
GeekOut K.K operates as a Roblox-focused content publisher offering a comprehensive suite of services centered on the Roblox immersive media platform. The core offering combines Roblox content publishing with creator support through the GCIPR funding program and licensing management services. Product portfolio includes original titles like MythFall (action RPG with manga IP), licensed IP games based on Attack on Titan, Doraemon, Takeshi's Castle, and One Piece, plus original games like Toast Your Friends. Supporting services include GeekOut Studio (internal developer team), education programs for digital fashion and STEAM learning, and co-creation support for IP holders and UGC creators.
Differentiator
Problem solved
Functional benefit
Brands
- GeekOut Studio: An internal team of experienced Roblox creators (average 10+ years Roblox development experience, 20+ members) that supports Roblox developer success, providing advisory services, staffing, and project expansion support.
- GeekOut Creator Incubation Program for Roblox (GCIPR)
- IP/Creator Bridge Fund
Quantifiable outcome
- 1.4 billion+ manga circulation for Attack on Titan; Doraemon's Roblox debut reached millions of players globally
- +2 more outcomes
Companies that use GeekOut K.K
Customer profileNamed customers12 records
Segments4 records
Ideal customer profiles4 records
GeekOut K.K technology and API
TechnologyAPI detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
GeekOut K.K partnerships and signals
Strategic signalPartnerships
19 partnerships are on record, tiered major, core and minor.
- Cosmos GamesmajorGlobal Roblox game studio that developed 'MythFall' (action RPG released July 2026) with GeekOut, Dentsu Group, Dentsu Inc., and Kodansha Creator's Lab. Cosmos Games brings high-quality graphics and scalable world structure to the Roblox platform.
- Bulk GamesmajorIndependent Roblox game studio specializing in high-quality, community-safe Roblox game production. Developed 'Attack on Titan Tycoon' (released May 2026). Known for balancing immersive gameplay with safe, wholesome community management.
- ambr Inc. (株式会社ambr) × moze Inc. (株式会社moze)majorJoint team 'ambr × moze' developed 'Attack on Titan Titan Chase' (released February 2026). ambr handles virtual world design/operation; moze specializes in Roblox development. Combined technical expertise enables highly immersive Roblox experiences.
- KDDI Corporation (KDDI株式会社)majorPartner in Ericsson×KDDI Remote STEAM Classroom program. KDDI and GeekOut jointly develop and deliver Roblox Studio-based educational programs for children, aimed at eliminating regional education disparities in Japan.
- Ericsson Japan (エリクソン・ジャパン株式会社)majorPartner in Ericsson×KDDI Remote STEAM Classroom. Using 'spatial free workplace service' to connect Tokyo and Sendai for remote STEAM education using Roblox Studio as the teaching tool.
- Nikkei Inc. (株式会社日本経済新聞社)majorFull support for Nikkei's 'Roblox Bureau' launch — planning, production, implementation, and avatar design. First-ever Roblox presence for a Japanese newspaper company, targeting α-generation readers.
- Kodansha Ltd. (講談社)coreKodansha collaborates with GeekOut on multiple Roblox IP projects, including the Attack on Titan Roblox titles (Titan Chase, Guardians RP, Tycoon) and ROBMIX content label. Kodansha Creator's Lab provides editorial support. Kodansha is an initial participating IP holder in the IP/Creator Bridge Fund (¥2 billion).
- Sumitomo Corporation (住友商事株式会社)coreCapital and business alliance for Roblox content-retail business. Combines GeekOut's creator community network and Roblox content development expertise with Sumitomo's retail and consumer market knowledge to implement new commerce experiences in immersive media.
- Sega Corporation (株式会社セガ)coreSega and GeekOut are collaborating to develop an official Roblox virtual space based on the Like a Dragon (龍が如く) IP. In development as of May 2025.
- Bandai Namco Entertainment (バンダイナムコエンターテインメント)coreGeekOut provided platform support for Bandai Namco's 'ONE PIECE GRAND ARENA' Roblox release in December 2024.
- OCEAN'S Inc. (オーシャンス株式会社)minorPartnered with GeekOut on Japan's first Roblox in-game video advertising (Despicable Me 4 campaign, July 2024). OCEAN'S handled digital marketing solutions for the immersive ad campaign on Roblox.
- Fujiko-Pro (株式会社藤子・F・不二雄プロ)coreFujiko-Pro licensed the Doraemon IP for Roblox, resulting in 'Doraemon: Nobita's GoGo Ride!' released March 2024. Fujiko-Pro supervised the project alongside GeekOut and enish.
- enish, Inc. (株式会社enish)coreenish co-developed 'Doraemon: Nobita's GoGo Ride!' with GeekOut, providing game development production expertise for the Roblox title. A listed partner on GeekOut's main website.
- Twin Atlas LLCcoreRoblox game studio that developed 'Attack On Titan: Guardians RP' (released May 2026). Twin Atlas has produced games with billions of cumulative plays (Creatures of Sonaria, Dragon Adventures, World // Zero, Horse Life) and a 17 million member global community.
- newtrace Inc. (株式会社newtrace)majorDeveloped Shimaspain Village (志摩スペイン村) Roblox metaverse experience. Co-hosted Roblox business seminar with GeekOut. Specializes in Roblox-based regional revitalization and destination marketing content.
- TBS Television (株式会社TBSテレビ)coreTBS licensed Takeshi's Castle for the official Roblox experience 'Takeshi's Castle', launched September 2023 as the first title in TBS GAMES initiative. GeekOut handled planning, development, and publishing.
- Dentsu Group (株式会社電通グループ)majorGeekOut supports Dentsu Group's partnership with Roblox Corporation (Roblox Partner Program). Partnered on ROBMIX content label (with Kodansha Creator's Lab and Dentsu). Also partnered on MythFall with Dentsu/Dentsu Inc. Dentsu Group invested in Sumitomo Corporation's Roblox initiatives.
- FANY X Lab on Roblox (by 吉本興業/Yoshimoto Kogyo)majorPartnership with Yoshimoto Kogyo's FANY X Lab to develop Roblox content using Yoshimoto's IPs and entertainer creativity. Co-exhibited at TGS2023. Developed titles including Infinity Joymans, DAIAN DROP, Yoshimoto Obby Race, and FANY X Moon Theater.
- DEVLOX (株式会社DEVLOX)coreJapan's largest Roblox creator community (4,000+ members as of 2023). GeekOut is DEVLOX's community sponsor, providing creator support and funding access. DEVLOX operates Roblox development contests and creator-IP matching. DEVLOX is an operational partner for IP contests.
Scale indicators10 records
Recent moves8 records
Expansion highlights6 records
GeekOut K.K competitors and assessment
Company assessmentDirect peers
- Core (by Manticore Games): Core is a UGC game creation platform often grouped with Roblox and Fortnite Creative. It represents the same category of UGC platforms that GeekOut's publishing and creator services target.
- Rec Room: Rec Room is a UGC immersive social gaming platform (Roblox's closest direct competitor) offering user-generated experiences and creator tools. It competes for the same Gen Z/α time and creator attention that GeekOut monetizes on Roblox.
- Twin Atlas LLC: Twin Atlas is an established Roblox-native studio (Creatures of Sonaria, Dragon Adventures, 17M+ member community) that GeekOut has engaged as a development partner for Attack on Titan: Guardians RP. It is a direct peer in UGC/Roblox game development with comparable end-user reach.
Regional players
- KLab Inc. KLab is a Japanese mobile game developer specializing in anime-licensed games (e.g., Love Live, BLEACH) with comparable IP-licensing-to-digital-content business model. It is a Japanese-listed comparable for monetizing Japanese IP through interactive digital experiences.
- Dentsu Group: Dentsu Group is both GeekOut's ROBMIX partner and a competitor with its own metaverse/Roblox practice. As Japan's largest advertising agency group, Dentsu offers overlapping brand-to-metaverse services to enterprise clients in the same Japanese market GeekOut serves.
- enish, Inc. enish is a Japanese mobile/social game developer that co-developed Doraemon: Nobita's GoGo Ride! with GeekOut. It operates in the same Japanese IP-to-digital-game pipeline and could compete for similar licensing and development engagements.
- Metaverse Japan (collective reference: monoAI technology / Virtual Avex etc.): monoAI technology and similar Japanese metaverse service firms offer immersive 3D platform services (including Roblox-adjacent work) to Japanese enterprise clients. They compete for the same Japanese brand-to-metaverse consulting and development mandates.
- Sega XD: Sega XD is listed as a GeekOut development studio partner and is a Japanese game development entity under the Sega group. It works on similar Roblox-native IP development engagements and represents another Japanese studio operating in the same niche.
Broad incumbents
- Overwolf: Overwolf provides creator monetization infrastructure and modding tools for games. While broader in scope than Roblox publishing, it operates in the adjacent creator economy space and offers comparable creator-support tooling and revenue-sharing frameworks.
- Roblox Corporation: Roblox Corporation operates the underlying UGC platform that GeekOut publishes on. It is the ecosystem anchor — a broad incumbent that defines platform rules, take rates, and discovery — and is both GeekOut's most important partner and the structural ceiling on its independence.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
GeekOut K.K social profiles
Digital presenceGeekOut K.K financial estimates
Financial estimateRevenue estimate
Valuation estimate
GeekOut K.K leadership team
Management profileNumber of profiles
GeekOut K.K funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
GeekOut K.K M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about GeekOut K.K
What does GeekOut K.K do?
GeekOut K.K. plans, develops, and publishes immersive content on the Roblox platform, specializing in adapting Japanese intellectual properties (Doraemon, Attack on Titan, Takeshi's Castle, One Piece, Like a Dragon) into Roblox experiences. The company also operates creator funding programs (GCIPR with ¥3 billion and IP/Creator Bridge Fund with ¥2 billion), provides licensing management services for IP holders, and delivers immersive advertising on Roblox.
Is GeekOut K.K a public or private company?
GeekOut K.K is a private company. It is currently operating.
When was GeekOut K.K founded?
GeekOut K.K was founded in 2022. It employs 11 to 50 people.
Where is GeekOut K.K based?
GeekOut K.K is headquartered in Tokyo, Japan, in the Asia region.
How does GeekOut K.K make money?
Four revenue lines are on record. Freemium Roblox Game Revenue (In-Game Purchases) is the primary driver. The others are IP Licensing and Development Services, creator Incubation and Support Services and immersive Advertising.
Who are GeekOut K.K's main competitors?
Direct peers on record are Core (by Manticore Games), Rec Room and Twin Atlas LLC. Regional players are KLab Inc., Dentsu Group, enish, Inc., Metaverse Japan (collective reference: monoAI technology / Virtual Avex etc.) and Sega XD. Broad incumbents are Overwolf and Roblox Corporation.
Does GeekOut K.K have an API?
No public API is recorded for GeekOut K.K.
What industry is GeekOut K.K in?
Its primary akta.pro industry code is MPAFAAAF, Social/UGC & Sandbox Game Studios (Roblox-like). Its NAICS code is 5132.