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FlashHoops

Full company profile

uuid00qtqso

Namestring
FlashHoops
Legal namestring
FlashHoops
Websiteurl
flashhoops.com
Company typeenum
Private
Founded yearint
2021
Descriptiontext

FlashHoops is a private EdTech company founded in 2021 and incorporated in Delaware, USA, that pairs basketball-themed physical activity with standards-aligned math practice for students in grades 3-8. The platform combines movement-based learning with gamification — students dribble, shoot, and solve math problems simultaneously — supported by real-time scoring, leaderboards, competition features, and adaptive content generated with generative AI working alongside educators and coaches. Curriculum is mapped to Common Core and NGSS standards, with sessions ranging from 5 to 45 minutes for individual or classroom use.

The product surface spans a free consumer mobile and desktop application (iOS and Android), a free web-based games portal at games.flashhoops.com, and a dedicated schools platform at school.flashhoops.com with tiered subscriptions: FlashPass Basic (free) and FlashPass+ at $4.99 per user per month, plus a Growth tier at $99 per month and custom-priced enterprise contracts for districts. Distribution is multi-rail: app stores for individual parents and students, a self-serve school portal for teachers and administrators, direct event activations at sports tournaments and community events, and a FlashCrew ambassador program that recruits professional and college athletes to produce exclusive workout content and drive community engagement. Core infrastructure is built on commodity SaaS — Google Login for authentication, Stripe for payment processing, SendGrid for email, and Supabase for data storage and hosting — with no proprietary AI models or disclosed research artifacts.

Revenue derives from three streams: school subscriptions across the FlashPass+ and Growth/Enterprise tiers, consumer freemium with optional in-app purchases and FlashCrew athlete content subscriptions, and event activation fees. The company operates primarily in the USA with a stated concentration in Chicago, IL, and is led by CEO & Founder Veronica Peterson alongside a team of eight core members and four advisors. No external funding rounds, institutional investors, or financial backers have been disclosed, although an a16z logo appears in the homepage partner marquee without confirmed investor status.

Short descriptiontext

FlashHoops is an EdTech company that pairs basketball activities with Common Core and NGSS-aligned math practice for grades 3-8 students. It distributes via a free consumer app, a schools subscription platform (FlashPass tiers), event activations, and a FlashCrew athlete ambassador program.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersMichigan, United States
HQ citystring
Michigan
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Keyword5 values
math learning platform, educational technology software, movement-based learning, K-8 math curriculum, gamified classroom tools
Industry4 codes
1K–12 Instructional Video & Multimedia
CodeEDAGALAAPrimaryYes
2Children’s & Youth Educational Entertainment (Edutainment)
CodeEDAGALAKPrimaryNo
3Microlearning & Short-Form Lesson Platforms
CodeMPACALAEPrimaryNo
4Open Multimedia OER (video, audio, podcasts, animations)
CodeEDAGAJAFPrimaryNo
NAICS code3 codes
  • Educational Support Services611710
  • Educational Support Services61171
  • All Other Schools and Instruction61169
SIC code2 codes
  • Services-Educational Services8200
  • Services-Prepackaged Software7372
Product category
K-8 Educational Software
Social media profiles3 records
GTM motion4 records

Each record includes

Type, Description, Source

Revenue model3 records
1School Subscriptions
TypeSubscription Recurring
Description

Tiered subscription model for schools: Free Basic tier with team games and basic reports; Plus tier at $4.99/month per user with curriculum-aligned challenges and growth insights; Growth tier at $99/month for enterprise school administrators with multiple teachers.

flashhoops.com
2Consumer App
TypeFreemium
Description

Free-to-play mobile app available on iOS and Android with optional in-app purchases or premium content. Revenue from FlashCrew athlete content subscriptions.

flashhoops.com
3Event Activations
TypeTransaction Fee
Description

Interactive basketball math challenges at sports events, tournaments, and community events. Revenue from event partnerships and activation fees.

flashhoops.com
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Technology or R&D, Personnel, Marketing or Sales, Infrastructure, Operations, Others
Pricing details4 tiers
1FlashPass Basic - Free tier for enrichment-based teaching
ModelFreemiumBilling cadenceMonthly
Notes

Free forever. Includes: Team-based math games, basic student reports, mobile scorekeeping, enrichment experience, teacher controls.

flashhoops.com
2FlashPass Plus - $4.99/month per user with full instructional support
ModelSubscriptionBilling cadenceMonthly
Notes

$4.99/month per user or $49.88/year (saving 17%). Includes all Basic features plus: automation options, curriculum-aligned challenges, existing and custom lesson planning, student growth insights.

flashhoops.com
3Growth Plan - $99/month with enterprise features
ModelSubscriptionBilling cadenceMonthly
Notes

$99/month. Includes all Standard plans features: Real-time data monitoring, dynamic recommendations, custom communication, behavioral targeting. For school administrators with multiple teachers.

flashhoops.com
4Enterprise - Custom pricing for districts
ModelSubscriptionBilling cadenceMulti-year contract
Notes

Contact for pricing. For school administrators with multiple teacher accounts requiring district-wide deployment.

flashhoops.com
GTM typeB2B and B2C
B2B and B2C
Offering typeSoftware
Software
Brand1 of 4 records shown
1FlashPass Basic
Description

Free tier offering team-based math games, basic student reports, and mobile scorekeeping for enrichment-based teaching.

flashhoops.com
+3 more records
Core offering1 text field

FlashHoops is an EdTech platform that combines basketball-themed physical activity with standards-aligned math practice for grades 3-8. Its core offering is a freemium mobile and desktop app for students and families, paired with a dedicated subscription-based schools platform that equips teachers with classroom management, lesson planning, and progress tracking. A web-based games portal and live event activations extend the same movement-based math experience to youth leagues, tournaments, and community programs.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Students showed 60-73% improvement in multiplication fact fluency within 3 weeks
+3 more records
Product overview1 text field

FlashHoops is an EdTech platform that merges sports and STEM education, offering a unified portfolio centered on its core mobile/desktop app and a dedicated school platform. The core FlashHoops App (free) provides basketball-driven math games for students in grades 3-8. The FlashHoops for Schools Platform serves educators with two subscription tiers: FlashPass Basic (free) for enrichment-based teaching with basic reporting, and FlashPass+ ($4.99/month) adding curriculum-aligned challenges and custom lesson planning. The companion FlashHoops Games web platform offers quick-access basketball math games without sign-up. All offerings integrate via Google Login for authentication and Stripe for payment processing, with the platform utilizing generative AI to create adaptive, personalized learning experiences.

Product and service3 records
1FlashHoops App
CategoryConsumer Educational App
Description

A free mobile (iOS/Android) and desktop application that combines basketball activities with math practice, enabling students in grades 3-8 to learn math through high-energy sports games. Available globally on the Apple App Store and Google Play Store.

2FlashHoops for Schools Platform
CategoryK-8 School Software Platform
Description

Comprehensive school platform enabling teachers and administrators to manage classrooms, track student progress insights, run active learning activities with contests, music, and prizes, and integrate with Google Classroom. Sold via tiered subscriptions: free FlashPass Basic, $4.99/user/month FlashPass Plus, $99/month Growth, and custom Enterprise pricing for districts.

3FlashHoops Games
CategoryWeb-based Educational Games
Description

Web-based platform offering basketball math games including Math Speed Battles with real animation. Free to play with no sign-up or install required, serving as a low-friction entry point for students, families, and event activations.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership5 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2023-10-22
Description

Major partnership for Schollete Challenge 2023. Bulls tickets awarded as prize to highest-scoring team. Partner for sports events and community activations. Chicago Bulls logo appears prominently on site.

Strategic tierCoreTypeTechnology or Integration
Description

Provides Google Login authentication for user accounts and Google Analytics for understanding general usage trends. Essential infrastructure partner for user authentication and site analytics.

Strategic tierCoreTypeTechnology or Integration
Description

Payment processing provider for subscription billing and in-app purchases. Handles all payment transactions securely.

Strategic tierCoreTypeTechnology or Integration
Description

U.S.-based secure data storage and hosting provider. All data stored in the United States with industry-standard encryption and access controls.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Chicago sneaker shop partner for Schollete Challenge. Provides Air Jordans sneakers and gear as prize for challenge winner. Active in Chicago sports community.

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Matific delivers game-based K-6 math content aligned to standards, sold both direct to schools and through districts. Its pedagogy and school-buyer focus closely overlap FlashHoops' inside-sales motion.

TypeDirect peer
Description

Zearn Math is a standards-aligned K-5 digital math curriculum widely adopted by districts. It competes directly for district math-instruction budgets and sets the bar for Common Core alignment that FlashHoops markets against.

TypeDirect peer
Description

Happy Numbers provides adaptive, story-driven math practice for K-5 classrooms with teacher dashboards and district licensing. It competes for the same math-fluency, school-pilot use case that anchors FlashHoops' case studies.

TypeEmerging player
Description

ClassDojo is a widely adopted classroom engagement and communication platform used by teachers and parents. While not math-specific, it competes for the same teacher-adoption mindshare and parent engagement surface.

TypeDirect peer
Description

SplashLearn is a subscription math and reading games platform for K-8 with strong district distribution and a freemium entry tier. It targets the same classrooms and price point as FlashHoops' FlashPass tiers.

TypeBroad incumbent
Description

Khan Academy offers free standards-aligned math content from K-12 and is a default reference for teachers and parents. It sets the free-content benchmark that FlashHoops' free consumer app must differentiate against.

TypeDirect peer
Description

Boddle provides an adaptive, gamified K-6 math platform with character-based engagement and teacher dashboards. It competes for the same teacher/school buyer with a similar freemium and school-license model.

TypeBroad incumbent
Description

Kahoot! is the leading gamified classroom engagement platform with broad subject coverage and a much larger footprint. It competes for the same teacher adoption and gamified-practice category, but at a broader scale.

TypeDirect peer
Description

Prodigy offers a gamified, role-playing math platform for grades 1–8 with a freemium-to-subscription model. It is the closest direct competitor in product category, target grade band, and monetization approach to FlashHoops.

TypeDirect peer
Description

Legends of Learning delivers standards-aligned math and science games for K-8 classrooms, often framed through sports and adventure themes. Its sports-meets-academics positioning and school-pilot GTM closely parallel FlashHoops' model.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers2 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration2 records

Each record includes

Title, Type, Description, Source

AI capability2 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles12 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

FlashHoops

K-8 Educational Softwareflashhoops.com

FlashHoops is an EdTech company that pairs basketball activities with Common Core and NGSS-aligned math practice for grades 3-8 students. It distributes via a free consumer app, a schools subscription platform (FlashPass tiers), event activations, and a FlashCrew athlete ambassador program.

What FlashHoops does

FlashHoops is a private EdTech company founded in 2021 and incorporated in Delaware, USA, that pairs basketball-themed physical activity with standards-aligned math practice for students in grades 3-8. The platform combines movement-based learning with gamification — students dribble, shoot, and solve math problems simultaneously — supported by real-time scoring, leaderboards, competition features, and adaptive content generated with generative AI working alongside educators and coaches. Curriculum is mapped to Common Core and NGSS standards, with sessions ranging from 5 to 45 minutes for individual or classroom use.

The product surface spans a free consumer mobile and desktop application (iOS and Android), a free web-based games portal at games.flashhoops.com, and a dedicated schools platform at school.flashhoops.com with tiered subscriptions: FlashPass Basic (free) and FlashPass+ at $4.99 per user per month, plus a Growth tier at $99 per month and custom-priced enterprise contracts for districts. Distribution is multi-rail: app stores for individual parents and students, a self-serve school portal for teachers and administrators, direct event activations at sports tournaments and community events, and a FlashCrew ambassador program that recruits professional and college athletes to produce exclusive workout content and drive community engagement. Core infrastructure is built on commodity SaaS — Google Login for authentication, Stripe for payment processing, SendGrid for email, and Supabase for data storage and hosting — with no proprietary AI models or disclosed research artifacts.

Revenue derives from three streams: school subscriptions across the FlashPass+ and Growth/Enterprise tiers, consumer freemium with optional in-app purchases and FlashCrew athlete content subscriptions, and event activation fees. The company operates primarily in the USA with a stated concentration in Chicago, IL, and is led by CEO & Founder Veronica Peterson alongside a team of eight core members and four advisors. No external funding rounds, institutional investors, or financial backers have been disclosed, although an a16z logo appears in the homepage partner marquee without confirmed investor status.

FlashHoops firmographics

Firmographics
Name
FlashHoops
Legal name
FlashHoops
Website
https://flashhoops.com
Company type
Private
Founded year
2021
Operating status
Operating
Headcount range
1–10 employees
Short description
FlashHoops is an EdTech company that pairs basketball activities with Common Core and NGSS-aligned math practice for grades 3-8 students. It distributes via a free consumer app, a schools subscription platform (FlashPass tiers), event activations, and a FlashCrew athlete ambassador program.
Ownership category
akta.pro rank

FlashHoops industry classification

Industry
Product category
K-8 Educational Software
NAICS
Educational Support Services (611710), Educational Support Services (61171), All Other Schools and Instruction (61169)
SIC
Services-Educational Services (8200), Services-Prepackaged Software (7372)
akta.pro primary industry
K–12 Instructional Video & Multimedia (EDAGALAA)
akta.pro secondary industries
Children’s & Youth Educational Entertainment (Edutainment) (EDAGALAK), Microlearning & Short-Form Lesson Platforms (MPACALAE), Open Multimedia OER (video, audio, podcasts, animations) (EDAGAJAF)

Keywords

  • Math learning platform
  • Educational technology software
  • Movement-based learning
  • K-8 math curriculum
  • Gamified classroom tools

Where FlashHoops is headquartered

Location

Headquarters

HQ city
Michigan
HQ country
United States
HQ region
North America

Markets served

FlashHoops business model

Business model
GTM type
B2B and B2C
Offering type
Software
Cost components
Technology or R&D, Personnel, Marketing or Sales, Infrastructure, Operations, Others

Revenue model

  1. School Subscriptions: Tiered subscription model for schools: Free Basic tier with team games and basic reports; Plus tier at $4.99/month per user with curriculum-aligned challenges and growth insights; Growth tier at $99/month for enterprise school administrators with multiple teachers.
  2. Consumer App: Free-to-play mobile app available on iOS and Android with optional in-app purchases or premium content. Revenue from FlashCrew athlete content subscriptions.
  3. Event Activations: Interactive basketball math challenges at sports events, tournaments, and community events. Revenue from event partnerships and activation fees.

Pricing tiers

ModelBillingPrice
FreemiumMonthlyFlashPass Basic - Free tier for enrichment-based teaching
SubscriptionMonthlyFlashPass Plus - $4.99/month per user with full instructional support
SubscriptionMonthlyGrowth Plan - $99/month with enterprise features
SubscriptionMulti-year contractEnterprise - Custom pricing for districts

Go-to-market motion4 records

Distribution channels5 records

Marketing channels6 records

FlashHoops product offering

Product offering

Core offering

FlashHoops is an EdTech platform that combines basketball-themed physical activity with standards-aligned math practice for grades 3-8. Its core offering is a freemium mobile and desktop app for students and families, paired with a dedicated subscription-based schools platform that equips teachers with classroom management, lesson planning, and progress tracking. A web-based games portal and live event activations extend the same movement-based math experience to youth leagues, tournaments, and community programs.

Product overview

FlashHoops is an EdTech platform that merges sports and STEM education, offering a unified portfolio centered on its core mobile/desktop app and a dedicated school platform. The core FlashHoops App (free) provides basketball-driven math games for students in grades 3-8. The FlashHoops for Schools Platform serves educators with two subscription tiers: FlashPass Basic (free) for enrichment-based teaching with basic reporting, and FlashPass+ ($4.99/month) adding curriculum-aligned challenges and custom lesson planning. The companion FlashHoops Games web platform offers quick-access basketball math games without sign-up. All offerings integrate via Google Login for authentication and Stripe for payment processing, with the platform utilizing generative AI to create adaptive, personalized learning experiences.

Differentiator

Problem solved

Functional benefit

Brands

  • FlashPass Basic: Free tier offering team-based math games, basic student reports, and mobile scorekeeping for enrichment-based teaching.
  • FlashPass+
  • FlashCrew
  • Schollete Challenge

Products and services

  • FlashHoops App A free mobile (iOS/Android) and desktop application that combines basketball activities with math practice, enabling students in grades 3-8 to learn math through high-energy sports games. Available globally on the Apple App Store and Google Play Store.
  • FlashHoops for Schools Platform Comprehensive school platform enabling teachers and administrators to manage classrooms, track student progress insights, run active learning activities with contests, music, and prizes, and integrate with Google Classroom. Sold via tiered subscriptions: free FlashPass Basic, $4.99/user/month FlashPass Plus, $99/month Growth, and custom Enterprise pricing for districts.
  • FlashHoops Games Web-based platform offering basketball math games including Math Speed Battles with real animation. Free to play with no sign-up or install required, serving as a low-friction entry point for students, families, and event activations.

Quantifiable outcome

  • Students showed 60-73% improvement in multiplication fact fluency within 3 weeks
  • +3 more outcomes

Companies that use FlashHoops

Customer profile

Named customers2 records

Segments3 records

Ideal customer profiles4 records

FlashHoops technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration2 records

AI capability2 records

Feature4 records

FlashHoops partnerships and signals

Strategic signal

Partnerships

Five partnerships are on record, tiered core.

  • Chicago BullscoreStrategic or Co-development Partner · 22 October 2023Major partnership for Schollete Challenge 2023. Bulls tickets awarded as prize to highest-scoring team. Partner for sports events and community activations. Chicago Bulls logo appears prominently on site.
  • GooglecoreTechnology or IntegrationProvides Google Login authentication for user accounts and Google Analytics for understanding general usage trends. Essential infrastructure partner for user authentication and site analytics.
  • StripecoreTechnology or IntegrationPayment processing provider for subscription billing and in-app purchases. Handles all payment transactions securely.
  • SupabasecoreTechnology or IntegrationU.S.-based secure data storage and hosting provider. All data stored in the United States with industry-standard encryption and access controls.
  • SuccezzcoreStrategic or Co-development PartnerChicago sneaker shop partner for Schollete Challenge. Provides Air Jordans sneakers and gear as prize for challenge winner. Active in Chicago sports community.

Scale indicators5 records

Recent moves5 records

Expansion highlights5 records

FlashHoops competitors and assessment

Company assessment

Direct peers

  • Matific: Matific delivers game-based K-6 math content aligned to standards, sold both direct to schools and through districts. Its pedagogy and school-buyer focus closely overlap FlashHoops' inside-sales motion.
  • Zearn: Zearn Math is a standards-aligned K-5 digital math curriculum widely adopted by districts. It competes directly for district math-instruction budgets and sets the bar for Common Core alignment that FlashHoops markets against.
  • Happy Numbers: Happy Numbers provides adaptive, story-driven math practice for K-5 classrooms with teacher dashboards and district licensing. It competes for the same math-fluency, school-pilot use case that anchors FlashHoops' case studies.
  • SplashLearn: SplashLearn is a subscription math and reading games platform for K-8 with strong district distribution and a freemium entry tier. It targets the same classrooms and price point as FlashHoops' FlashPass tiers.
  • Boddle Learning: Boddle provides an adaptive, gamified K-6 math platform with character-based engagement and teacher dashboards. It competes for the same teacher/school buyer with a similar freemium and school-license model.
  • Prodigy Education: Prodigy offers a gamified, role-playing math platform for grades 1–8 with a freemium-to-subscription model. It is the closest direct competitor in product category, target grade band, and monetization approach to FlashHoops.
  • Legends of Learning: Legends of Learning delivers standards-aligned math and science games for K-8 classrooms, often framed through sports and adventure themes. Its sports-meets-academics positioning and school-pilot GTM closely parallel FlashHoops' model.

Emerging players

  • ClassDojo: ClassDojo is a widely adopted classroom engagement and communication platform used by teachers and parents. While not math-specific, it competes for the same teacher-adoption mindshare and parent engagement surface.

Broad incumbents

  • Khan Academy: Khan Academy offers free standards-aligned math content from K-12 and is a default reference for teachers and parents. It sets the free-content benchmark that FlashHoops' free consumer app must differentiate against.
  • Kahoot!: Kahoot! is the leading gamified classroom engagement platform with broad subject coverage and a much larger footprint. It competes for the same teacher adoption and gamified-practice category, but at a broader scale.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

FlashHoops social profiles

Digital presence

FlashHoops financial estimates

Financial estimate

Revenue estimate

Valuation estimate

FlashHoops leadership team

Management profile

Number of profiles

Profiles12 records

FlashHoops funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

FlashHoops M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about FlashHoops

What does FlashHoops do?

FlashHoops is an EdTech platform that combines basketball-themed physical activity with standards-aligned math practice for grades 3-8. Its core offering is a freemium mobile and desktop app for students and families, paired with a dedicated subscription-based schools platform that equips teachers with classroom management, lesson planning, and progress tracking. A web-based games portal and live event activations extend the same movement-based math experience to youth leagues, tournaments, and community programs.

Is FlashHoops a public or private company?

FlashHoops is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was FlashHoops founded?

FlashHoops was founded in 2021. It employs 1 to 10 people.

Where is FlashHoops based?

FlashHoops is headquartered in Michigan, United States, in the North America region.

How does FlashHoops make money?

Three revenue lines are on record. School Subscriptions are the primary driver. The others are consumer App and event Activations.

Who are FlashHoops's main competitors?

Direct peers on record are Matific, Zearn, Happy Numbers, SplashLearn, Boddle Learning, Prodigy Education and Legends of Learning. ClassDojo is listed as an emerging player. Broad incumbents are Khan Academy and Kahoot!.

Does FlashHoops have an API?

No public API is recorded for FlashHoops.

What industry is FlashHoops in?

FlashHoops's product category is K-8 Educational Software. Its primary akta.pro industry code is EDAGALAA, K–12 Instructional Video & Multimedia, with a secondary code of EDAGALAK, Children’s & Youth Educational Entertainment (Edutainment). Its NAICS code is 611710 and its SIC code is 8200.

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