ShapesXR
ShapesXR is a collaborative spatial design and prototyping platform for VR/AR/XR experiences. It serves enterprise XR design teams at companies such as Meta, Google, Walmart, Ford, and Mayo Clinic with VR-native multiplayer editing, Figma integration, and Unity/Unreal export.
- Company typePrivate
- Founded2019
- HeadquartersSan Mateo, United States
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What ShapesXR does
ShapesXR is a collaborative spatial design and prototyping platform that enables enterprise teams to design, prototype, and test 3D and immersive VR/AR experiences. The company's core product is a VR-native design environment that supports in-headset multiplayer editing, allowing multiple designers to co-create in shared 3D spaces simultaneously. The platform extends beyond headset-only authoring through a browser-based Web Editor and a web dashboard at shapes.app, and integrates with the broader design and development ecosystem via native Figma import and live sync, a Unity plugin (Unity 6 and 2022+ compatible), and USDz export to Unreal Engine 5. Additional feature modules include Places for product visualization in real-world context, Animation in early access for motion-based spatial design, Spatial Analytics with heatmaps and A/B testing, and Holonotes for collaborative annotation. Underlying technical capabilities include an automatic Level of Detail system for stable VR performance on standalone headsets, no-code interactive prototyping with triggers and actions, and support for deployment to Meta Quest, Pico, web browsers, and smart glasses.
ShapesXR operates a product-led growth go-to-market motion anchored by a free Creator tier, a 14-day self-service Team plan trial, and a Business/Enterprise tier with SOC 2 Type 2 compliance, end-to-end encryption, and role-based access controls. An Education Program provides specialized licensing for universities and schools. Revenue is generated through recurring seat-based subscriptions, supplemented by enterprise direct sales. Distribution spans the Meta Quest Store, Pico Store, Google Play, and the shapes.app web dashboard, complemented by a global reseller channel that includes VR Expert, Vertical Realities, Knoxlabs, Nexus XR, and others. Named enterprise customers include Meta, Google, Walmart, Ford, Autodesk, Mayo Clinic, ByteDance, Accenture, SAP, Niantic, Adobe, and Logitech, spanning technology, retail, automotive, healthcare, and consulting verticals.
The company was founded in 2019, is headquartered in San Mateo, California, and is legally incorporated as Shapes Corp. It raised $8.6 million in seed funding in August 2023 led by Supernode Global with participation from Leta Capital and other investors, and maintains strategic partnerships with XREAL (launch partner for AURA spatial computing glasses) and a network of XR hardware resellers across the UK, EU, Middle East, India, and North America. AI-powered creation is a stated roadmap priority funded by the seed round, though no AI features are documented as live in the current product.
ShapesXR firmographics
Firmographics- Name
- ShapesXR
- Legal name
- Shapes Corp.
- Website
- https://shapesxr.com
- Company type
- Private
- Founded year
- 2019
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- ShapesXR is a collaborative spatial design and prototyping platform for VR/AR/XR experiences. It serves enterprise XR design teams at companies such as Meta, Google, Walmart, Ford, and Mayo Clinic with VR-native multiplayer editing, Figma integration, and Unity/Unreal export.
- Ownership category
- akta.pro rank
ShapesXR industry classification
Industry- Product category
- Spatial Design and XR Prototyping Software
- NAICS
- Custom Computer Programming Services (541511)
- SIC
- Services-Computer Programming, Data Processing, Etc. (7370)
- akta.pro primary industry
- XR/AR/VR/MR Development Frameworks & Toolchains (MPAFAFAF)
- akta.pro secondary industries
- Developer Experience Platforms for Enterprise (IDEs, CI/CD, Dev Portals) (HDAEAKAI), Real-Time Content & Engine Services (Unreal/Unity, Real-Time Rendering Pipelines) (MPADAHAH)
Keywords
Where ShapesXR is headquartered
LocationHeadquarters
- HQ city
- San Mateo
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
ShapesXR business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Marketing or Sales, Infrastructure, Operations
Revenue model
- Subscription Licenses: ShapesXR operates on a subscription model with tiered plans (Creator free, Team, Business). Licenses are sold as monthly or annual subscriptions with seat-based pricing for team features. The free tier provides one editable space, while paid plans unlock unlimited spaces, scenes, and advanced collaboration features.
- Education Licenses: Specialized pricing program for educational institutions including universities and schools, providing access to the platform for academic use and research purposes.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Monthly | Creator (Free) - Single editable space with basic design tools |
| Subscription | Monthly | Team - Collaboration features with unlimited spaces and scenes |
| Subscription | Annual | Business/Enterprise - Full platform access with advanced security and support |
| Subscription | Annual | Education - Tailored licenses for academic institutions |
Go-to-market motion1 record
Distribution channels5 records
Marketing channels6 records
ShapesXR product offering
Product offeringCore offering
ShapesXR is a collaborative spatial design and prototyping platform that enables distributed product teams to design, prototype, test, and publish VR, AR, and mixed reality experiences directly inside immersive headsets. The platform supports no-code interactive prototyping, real-time in-headset multiplayer collaboration, native Figma integration, built-in spatial analytics such as heatmaps and A/B testing, and export pipelines to Unity and Unreal Engine 5 for downstream development. It is sold primarily as a subscription SaaS product to enterprise XR design teams with a freemium Creator tier for individuals and a specialized Education Program for academic institutions.
Product overview
ShapesXR is a unified spatial design platform comprising the core ShapesXR application (VR/AR design and collaboration tool), the ShapesXR Web Dashboard (web-based project and asset management), the ShapesXR Unity Plugin (developer export tool), and several integrated features including Places (product visualization), Animation (motion design), Spatial Analytics (user research), Holonotes (collaboration), and Web Editor (browser-based editing). The platform is available on VR headsets (Meta Quest, Pico) and web browsers, with an Education Program for academic institutions.
Differentiator
Problem solved
Functional benefit
Products and services
- ShapesXR Platform The all-in-one collaborative spatial design platform for teams to design, prototype, and publish VR/AR/MR experiences directly in headsets or the browser, featuring in-headset real-time multiplayer editing, no-code interaction prototyping, built-in spatial analytics, and one-click multi-platform publishing. Sold via subscription tiers to enterprise XR design teams.
- ShapesXR Web Dashboard Browser-based dashboard at shapes.app for managing projects, spaces, assets, team collaboration, and headset pairing. Provides file management, folder organization, space sharing, and serves as the primary self-service sign-up and account management surface for individual creators and teams.
- ShapesXR Unity Plugin Official Unity Editor plugin (ShapesXRUnityIntegrationV1.31.zip) that imports ShapesXR spaces into the Unity Editor for further development, allowing enhancement with interactive elements, model replacements, and particle systems. Compatible with Unity 6 (recommended) and Unity 2022+.
- ShapesXR Education Program Specialized licensing program for educational institutions including universities and schools, providing access to ShapesXR for academic use, mixed reality curriculum development, immersive learning environment design, and research.
Quantifiable outcome
- Reduced decision-making time from 30 days to 30 minutes in collaborative reviews
- +1 more outcomes
Companies that use ShapesXR
Customer profileNamed customers13 records
Segments3 records
Ideal customer profiles3 records
ShapesXR technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration5 records
AI capability1 record
Feature6 records
ShapesXR partnerships and signals
Strategic signalPartnerships
Eight partnerships are on record, tiered core and minor.
- XREALcoreShapesXR is listed as an enterprise solution partner for XREAL's new AURA spatial computing glasses powered by Android XR. The partnership supports the XREAL ecosystem at launch, enabling spatial design capabilities on the new hardware platform.
- VR ExpertminorEurope's leading VR/AR hardware supplier serving education, industrial, rental, and LBE (Location-Based Entertainment) sectors. VR Expert provides hardware procurement and expert guidance for businesses implementing ShapesXR.
- Vertical RealitiesminorUK-based enterprise XR solutions provider specializing in large-scale deployments, device management, and user adoption programs. Operates in manufacturing, defense, education, healthcare, retail, and construction sectors.
- Red Stone USAminorGlobal technology solutions provider helping businesses select, procure, and manage XR technology. Covers education, healthcare, enterprise, industrial, and real estate sectors with operations in US, India, and UAE.
- RedboxVRminorUK-based provider of portable VR and immersive solutions offering custom turnkey kits and leading hardware for education, healthcare, police, military, and private sector training worldwide.
- Nexus XRminorDelivers end-to-end XR solutions in Saudi Arabia, helping businesses engage audiences and bring their vision to life. Serves education, enterprise, blue light, medical, and military sectors.
- KnoxlabsminorLeading US provider of XR hardware and solutions, helping businesses and educators access cutting-edge immersive technology. Focuses on soft skill building, vocational training, design/collaboration, and medical sectors.
- FORE EXCELminorTechnology distributor specializing in VR, AR, MR, and IT solutions for enterprises in education, defense, healthcare, and corporate sectors. Operates across US, India, and Middle East regions.
Scale indicators2 records
Recent moves6 records
ShapesXR competitors and assessment
Company assessmentDirect peers
- Gravity Sketch: Gravity Sketch is a VR-native collaborative 3D design platform for industrial designers and creative teams, offering multiplayer sketching, prototyping, and CAD export. It is the closest direct competitor to ShapesXR in spatial/3D collaborative design, targeting the same enterprise XR design workflows.
- Spatial: Spatial provides a collaborative XR/metaverse platform for creating, sharing, and meeting in 3D spaces, with creator tooling for designing immersive environments. It overlaps with ShapesXR in multiplayer 3D scene creation and cross-device XR publishing, serving both enterprise and creator segments.
- Common Ground (by Motive.io / former YBVR/Cosmic XR): Common Ground is a no-code, multiplayer XR creation platform for building interactive 3D scenes and spatial experiences without coding, comparable to ShapesXR's no-code prototyping triggers. It targets similar enterprise and education XR design use cases with browser and headset delivery.
Emerging players
- Sketchbox VR: Sketchbox VR is a VR sketching and design tool aimed at designers and artists working in headsets, with a focus on intuitive 3D drawing. It is an emerging competitor in VR-native spatial authoring with narrower collaboration features than ShapesXR but overlapping creator audience.
Broad incumbents
- Autodesk (Forma, Maya, 3ds Max): Autodesk is a broad incumbent in professional 3D design and engineering tools (Maya, 3ds Max, Forma, Flow Studio). It already lists ShapesXR as a customer and overlaps in spatial design workflows, particularly in AEC, manufacturing, and entertainment XR — and could expand its own real-time 3D tooling as a competitor.
- Unity Technologies: Unity is the dominant real-time 3D engine with Unity Editor, Asset Store, and increasingly XR-focused tooling. ShapesXR ships an official Unity plugin for export, making Unity both a critical integration partner and a potential competitor if it expands into higher-level spatial authoring.
- Adobe (Substance 3D, Aero): Adobe offers Substance 3D tools and Adobe Aero for AR authoring, serving creative professionals with broad 2D/3D design pipelines. It is both a ShapesXR customer and an adjacent incumbent whose expansion of 3D and AR authoring features could compete directly with spatial design workflows.
- Figma: Figma is the dominant collaborative UI/2D design platform and ShapesXR's most direct 2D analog (ShapesXR explicitly positions as 'Figma for 3D'). Figma's live-sync integration is central to ShapesXR today, but Figma's own moves into 3D or spatial design would directly threaten ShapesXR's narrative and market.
- Microsoft Mesh: Microsoft Mesh is Microsoft's enterprise mixed-reality collaboration platform integrated with Teams and Dynamics 365. It targets the same enterprise XR collaboration and design-review use cases as ShapesXR, with deep Microsoft enterprise distribution as a competitive threat.
Others
- Blender Foundation (Blender): Blender is a free, open-source 3D creation suite widely used by designers, game artists, and XR creators. While not a direct competitor in VR-native collaborative design, it is the dominant alternative for desktop 3D authoring and shapes the broader competitive context for spatial tooling.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
ShapesXR social profiles
Digital presenceShapesXR compliance and trust
Trust signalCompliance1 record
ShapesXR financial estimates
Financial estimateRevenue estimate
Valuation estimate
ShapesXR leadership team
Management profileNumber of profiles
Profiles1 record
ShapesXR funding detail
Funding detailFunding overview
Funding rounds2 records
Investors13 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
ShapesXR M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about ShapesXR
What does ShapesXR do?
ShapesXR is a collaborative spatial design and prototyping platform that enables distributed product teams to design, prototype, test, and publish VR, AR, and mixed reality experiences directly inside immersive headsets. The platform supports no-code interactive prototyping, real-time in-headset multiplayer collaboration, native Figma integration, built-in spatial analytics such as heatmaps and A/B testing, and export pipelines to Unity and Unreal Engine 5 for downstream development. It is sold primarily as a subscription SaaS product to enterprise XR design teams with a freemium Creator tier for individuals and a specialized Education Program for academic institutions.
Is ShapesXR a public or private company?
ShapesXR is a private company. It is classified as venture growth investor backed and is currently operating.
When was ShapesXR founded?
ShapesXR was founded in 2019. It employs 11 to 50 people.
Where is ShapesXR based?
ShapesXR is headquartered in San Mateo, United States, in the North America region.
How does ShapesXR make money?
Two revenue lines are on record. Subscription Licenses are the primary driver. The others are education Licenses.
Who are ShapesXR's main competitors?
Direct peers on record are Gravity Sketch, Spatial and Common Ground (by Motive.io / former YBVR/Cosmic XR). Sketchbox VR is listed as an emerging player. Broad incumbents are Autodesk (Forma, Maya, 3ds Max), Unity Technologies, Adobe (Substance 3D, Aero), Figma and Microsoft Mesh. Blender Foundation (Blender) is listed as an others.
Does ShapesXR have an API?
No public API is recorded for ShapesXR.
What industry is ShapesXR in?
ShapesXR's product category is Spatial Design and XR Prototyping Software. Its primary akta.pro industry code is MPAFAFAF, XR/AR/VR/MR Development Frameworks & Toolchains, with a secondary code of HDAEAKAI, Developer Experience Platforms for Enterprise (IDEs, CI/CD, Dev Portals). Its NAICS code is 541511 and its SIC code is 7370.