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Beyond Sports

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Namestring
Beyond Sports
Legal namestring
BEYOND SPORTS BV
Websiteurl
beyondsports.nl
Company typeenum
Private
Founded yearint
2014
Descriptiontext

Beyond Sports is a Dutch sports technology company founded in 2014 and headquartered in Alkmaar, Netherlands. The company converts real-time sports tracking data from multiple sources (Hawk-Eye Innovations optical tracking, NHL EDGE puck/player tracking, NFL Next Gen Stats, and STATSports GPS wearables) into animated broadcasts, virtual recreations, and gamified fan engagement experiences. Its core technology is a real-time data visualization and animation engine that merges multiple tracking data streams into a production-ready format, capable of ingesting limb-tracking and single-point tracking data simultaneously - a first-of-its-kind capability in professional sports. Beyond Sports is a wholly-owned subsidiary of Sony Group Corporation and operates as part of Sony's broader sports technology portfolio alongside Hawk-Eye Innovations, STATSports (acquired October 2025), KinaTrax, and Pulselive (merged into Beyond Sports in December 2025).

The company's product portfolio is organized around three pillars: a Data Processing and Visualization Engine powering animated alt-cast broadcasts (NFL Toy Story/Simpsons/Monsters Funday Football, NHL Big City Greens/Inside Out Classics, NBA Dunk The Halls, NPB Sanrio broadcast); a .DIGITAL department (post-Pulselive merger) building web, app, and streaming ecosystems such as the WorldSBK VideoPass platform; and a .PLAY department powering gamified fan engagement through the Playbook toolkit, exemplified by LIV Golf Fantasy and LIV X platforms. Proprietary technologies include Virtual Commentator VR technology and Player Avatar Modeling that maps real athlete movements to fictional characters. The company serves enterprise clients including the NFL, NBA, NHL, WNBA, ESPN, Disney/Pixar, LIV Golf, FIFA, UEFA, ATP Media, WorldSBK, Premier League, and others.

Revenue is generated through custom-priced B2B enterprise contracts with sports leagues and broadcasters, including multi-year partnership agreements for technology licensing, production services, and platform development. The go-to-market combines enterprise field sales with channel partners (sports data rightsholders, Disney IP) and event-driven activations tied to tentpole sporting events. Distribution reaches end consumers through ESPN+, Disney+, Disney Channel, Disney XD, NFL+, Roblox, and gaming platforms. Beyond Sports employs 50+ people across two Alkmaar offices, representing 20+ nationalities.

Short descriptiontext

Beyond Sports, a Sony Group company, transforms real-time sports tracking data into animated broadcasts, virtual recreations, and gamified fan engagement platforms for major leagues including the NFL, NBA, NHL, WNBA, and broadcast partners ESPN and Disney.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersAlkmaar, Netherlands
HQ citystring
Alkmaar
HQ countrystring
Netherlands
HQ regionstring
Europe
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
sports data visualization, athlete tracking analytics, animated sports broadcasts, virtual fan engagement, sports broadcast technology
Industry4 codes
1Sports Data-Driven/Interactive Streams (Stats Overlays, Alternate Feeds)
CodeMPAKAOAHPrimaryYes
2B2B Sports Digital Syndication & White-Label Streaming Services
CodeMPAKAOAJPrimaryNo
3Graphics, Branding & Character Generation (CG)
CodeMPAHAKAFPrimaryNo
4Sports Highlights, Clips & VOD Libraries
CodeMPAKAOAFPrimaryNo
NAICS code3 codes
  • Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers516210
  • Promoters of Performing Arts, Sports, and Similar Events7113
  • Spectator Sports7112
SIC code2 codes
  • Services-Motion Picture & Video Tape Distribution7822
  • Services-Allied To Motion Picture Distribution7829
Product category
Sports Technology / Data Visualization
Social media profiles2 records
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model4 records
1B2B Technology Services to Sports Leagues and Broadcasters
TypeProfessional Services
Description

Provides data processing, visualization technology, and production capabilities to sports leagues (NFL, NBA, NHL, WNBA) and broadcasters (ESPN, Disney) for animated alt-cast broadcasts, digital platforms, and fan engagement solutions. Revenue derived from project fees, technology licensing, and ongoing service agreements.

beyondsports.nl
2Digital Platform Development and Hosting
TypeSubscription Recurring
Description

Builds and delivers complete digital ecosystems for sports properties including websites, mobile apps, and video platforms. Examples include WorldSBK digital ecosystem and LIV Golf Fantasy/LIV X platforms.

en.sedaily.com
3Content Production with IP Partners
TypeLicensing Royalties
Description

Produces animated broadcasts leveraging Disney intellectual property (Pixar, Disney characters) for leagues. Works with NPO/AVROTROS for FIFA World Cup animated broadcasts. Revenue from production fees and platform distribution partnerships.

beyondsports.nl
4Gamification and Interactive Experiences
TypeSubscription Recurring
Description

.PLAY department delivers sticky fan experiences through loyalty and rewards platforms, interactive games, and gamified content. Powers LIV X hub with quizzes, daily games, event competitions, and tiered rewards.

beyondsports.nl
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels8 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Pricing details1 tier
1B2B Enterprise Contracts - Custom pricing based on scope
ModelOtherBilling cadenceMulti-year contract
Notes

Multi-year partnership agreements with sports leagues and broadcasters are custom-priced based on scope of services including technology licensing, production support, and platform development.

beyondsports.nl
GTM typeB2B
B2B
Offering typeSoftware
Software
Brand1 of 4 records shown
1.DIGITAL
Description

Department focused on digital platforms, web, and app development for sports organizations.

beyondsports.nl
+3 more records
Core offering1 text field

Beyond Sports converts real-time sports tracking data from multiple sources (Hawk-Eye optical tracking, NHL EDGE puck/player tracking, NFL Next Gen Stats, STATSports GPS wearables) into animated broadcasts, virtual recreations, and digital fan engagement platforms for professional sports leagues, broadcasters, and rights holders. The company delivers custom animated alternate-cast broadcasts leveraging Disney/Pixar IP, builds complete digital ecosystems (apps, websites, streaming), and produces gamified fan experiences including fantasy games, loyalty platforms, and gaming integrations. It operates a B2B enterprise technology services model under multi-year contracts with leagues such as the NFL, NBA, NHL, WNBA, FIFA, UEFA, and LIV Golf.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 8 values shown
  • 1.27 billion social media impressions in 12 hours
+7 more records
Product overview1 text field

Beyond Sports is a data-driven sports technology company offering a unified portfolio of products organized around three core pillars: (1) a core Data Processing and Visualization Engine that ingests real-time tracking data from Hawk-Eye Innovations, NHL EDGE, NFL Next Gen Stats, and STATSports, transforming it into animated broadcasts, virtual recreations, and digital platforms; (2) the .DIGITAL department (following Pulselive integration) building web, app, and streaming ecosystems such as the WorldSBK Digital Ecosystem; and (3) the .PLAY department powering gamified fan engagement through LIV Golf Fantasy, LIV X, loyalty and rewards platforms via the Playbook interactive toolkit. Key product lines include animated alternate broadcasts for NFL (Toy Story Funday Football, Simpsons Funday Football, Monsters Funday Football), NHL (Big City Greens Classic 1 and 2, Inside Out Classic, HOCKEYVERSE series, Bernie's Mountain Showdown), NBA (Dunk the Halls 1 and 2), baseball (Let's Play Baseball with Sanrio), and FIFA World Cup Roblox, plus gaming platform experiences (WEURO Replay Simulator). Notable enabling technologies include Virtual Commentator Technology (VR-based immersive commentary), Player Avatar Modeling Technology (real-to-animated character movement mapping), and the Playbook Interactive Toolkit. Sony acquired STATSports (wearable GPS tracking) in October 2025, integrating it alongside Hawk-Eye and KinaTrax under the Sony Sports businesses umbrella managed by Beyond Sports CEO Rufus Hack.

Product and service18 records
1Data Processing & Visualization Engine
CategoryCore platform / Sports data visualization
Description

Beyond Sports' core proprietary engine that ingests and merges multiple real-time tracking data streams (Hawk-Eye optical tracking, NHL EDGE, NFL Next Gen Stats, STATSports GPS) and transforms them into production-ready animated broadcasts, virtual recreations, and gamified fan experiences for sports leagues, broadcasters, and digital platforms.

2NFL Toy Story Funday Football
CategoryAnimated alternate broadcast
Description

Animated NFL alternate broadcast set in Andy's bedroom from Toy Story, fusing Hawk-Eye limb-tracking with NFL Next Gen Stats single-point tracking data to power real-time Disney+ and ESPN+ delivery. For the NFL, ESPN, and Disney.

3NHL Big City Greens Classic
CategoryAnimated alternate broadcast
Description

First-ever live animated NHL alternate broadcast featuring Disney's Big City Greens characters skating alongside animated NHL players. For the NHL, ESPN, and Disney.

4NBA Dunk The Halls
CategoryAnimated alternate broadcast
Description

First-ever real-time animated NBA broadcast on Christmas Day, built in Disney World's Main Street with Disney's Sensational Six characters and Beyond Sports' player modeling technology mapping NBA movements to animated characters. For the NBA, ESPN, and Disney.

5NHL Big City Greens Classic 2
CategoryAnimated alternate broadcast
Description

Second NHL Big City Greens animated alternate broadcast featuring expanded storyline, more advanced data tracking, and first deployment of Virtual Commentator VR technology. For the NHL, ESPN, and Disney.

6NHL HOCKEYVERSE
CategoryAnimated broadcast series
Description

Ongoing animated NHL series with weekly Matchup of the Week recap shows and regional broadcasts in an animated Canadian outdoors virtual space, featuring NHL player avatars, fun facts, and teenage commentators. For the NHL.

7Bernie's Mountain Showdown
CategoryAnimated alternate broadcast
Description

Real-time animated NHL program featuring Colorado Avalanche mascot Bernie the St. Bernard and four-legged friends in a charity pond hockey game set in a Rocky Mountain environment, powered by NHL EDGE and Hawk-Eye tracking. For the Colorado Avalanche.

8NHL Inside Out Classic
CategoryAnimated alternate broadcast
Description

Third ESPN/NHL animated alt-cast featuring Pixar's Inside Out characters skating alongside animated NHL players inside Riley's mind (Hockey Island), using dual NHL EDGE and Hawk-Eye tracking plus Virtual Commentator VR. For the NHL, ESPN, and Disney.

9Monsters Funday Football
CategoryAnimated alternate broadcast
Description

Third annual Funday Football NFL alternate telecast set in Pixar's Monsters, Inc. world, with Virtual Commentator VR technology used by ESPN commentators. For the NFL, ESPN, and Disney.

10NFL Simpsons Funday Football
CategoryAnimated alternate broadcast
Description

First NFL animated alternate broadcast featuring The Simpsons IP, recreating Bengals vs. Cowboys in Springfield with power-ups, celebrations, and Simpsons Easter Eggs. For the NFL, ESPN, and Disney.

11Let's Play Baseball - Sanrio Characters and the Dreamy Game
CategoryAnimated alternate broadcast
Description

World's first alternative broadcast proof of concept for baseball, featuring Yomiuri Giants vs. Hiroshima Toyo Carp recreated with Sanrio characters (Hello Kitty, Kuromi, Badtz-Maru) using Hawk-Eye optical tracking and Beyond Sports' visualization technology. For NPB Enterprise, Sony, and Sanrio.

12LIV Golf Fantasy
CategoryGamified fan engagement platform
Description

Free-to-play, season-long fantasy golf game for LIV Golf's 14-event international season with hole-by-hole scoring, best-four-scores format, expert Fantasy Caddie guidance, and 15 prizes awarded throughout the season. For LIV Golf fans via web and mobile.

13LIV X
CategoryGamified fan engagement platform
Description

Interactive gamified fan engagement hub for LIV Golf with quizzes, daily games, event-specific competitions, polls, and a tiered loyalty and rewards platform powered by Beyond Sports' Playbook toolkit. For LIV Golf fans via web and mobile.

14WorldSBK Digital Ecosystem
CategoryDigital ecosystem / sports platform
Description

Complete digital ecosystem for the Motul FIM Superbike World Championship including web platform, mobile apps (iOS/Android), and WorldSBK VideoPass with live streaming, Live Timing, Live Tracking, and audio commentary across all 12 rounds. For WorldSBK.

15FIFA World Cup Roblox
CategoryGaming platform experience
Description

First-ever integration of skeletal player tracking data in Roblox, letting fans relive 2022 FIFA World Cup knockout-stage highlights in near real-time within the FIFA World Roblox environment. For FIFA and Roblox users.

16WEURO Replay Simulator (Roblox)
CategoryGaming platform experience
Description

Gamified Roblox experience developed by Beyond Sports for UEFA Women's EURO 2025 that lets fans relive tournament highlights interactively, built on skeletal tracking data conversion technology. For UEFA and Roblox users.

17Maddli's Alpine Adventure
CategoryAnimated content series
Description

Animated highlights series for UEFA Women's EURO 2025 knockout stages blending real match data with fantasy storytelling through characters, reaching 500M+ social media views. For UEFA.

18Zappsport Live WK Voetbal
CategoryAnimated alternate broadcast
Description

Fully animated live broadcasts of Netherlands FIFA World Cup 2026 matches using Hawk-Eye live tracking data converted to digital avatars in an NPO virtual environment, with virtual camera operation, virtual commentator technology, replay systems, and on-screen talent as digital avatars. For AVROTROS/NPO via NPO Start.

Scale indicator17 records

Each record includes

Type, Value, Description, Source

Partnership16 partners
Strategic tierRegionalTypeStrategic or Co-development PartnerAnnounced on2026-06-08
Description

Dutch public broadcaster partnership for Zappsport Live WK Voetbal - fully animated live broadcasts of FIFA World Cup 2026 Netherlands matches using Hawk-Eye tracking data converted to animated avatars in NPO virtual environment.

Strategic tierKeyTypeStrategic or Co-development PartnerAnnounced on2026-06-01
Description

Delivered complete digital ecosystem for Motul FIM Superbike World Championship. Includes WorldSBK VideoPass mobile app (iOS/Android), rebuilt website, live timing/tracking, and audio commentary across 12 rounds.

Strategic tierKeyTypeStrategic or Co-development PartnerAnnounced on2026-02-24
Description

First golf partnership for Beyond Sports. Launched LIV Golf Fantasy (free-to-play season-long fantasy game) and LIV X (interactive gaming hub with quizzes, daily games, rewards). Products designed to make golf accessible to new fans through gamification.

Strategic tierProof Of ConceptTypeStrategic or Co-development PartnerAnnounced on2025-11-24
Description

World's first baseball alternative broadcast proof of concept in Japan. Recreated Yomiuri Giants vs Hiroshima Toyo Carp game with Sanrio characters (Hello Kitty, Kuromi, Badtz-Maru). Used Hawk-Eye optical tracking and Beyond Sports visualization technology.

Strategic tierKeyTypeStrategic or Co-development PartnerAnnounced on2025-11-11
Description

Multi-year innovation deal focused on technological advancement in sports media. Scope includes data visualization and fan engagement solutions for tennis content.

6ESPN
Strategic tierFlagshipTypeStrategic or Co-development PartnerAnnounced on2025-10-27
Description

Expanded multi-year partnership for animated alt-cast broadcasts across NFL, NBA, NHL, and WNBA using Disney intellectual property. Beyond Sports provides visualization technology while ESPN handles distribution across its streaming platforms. Partnership includes Monsters Funday Football (Dec 2025), NHL Inside Out Classic (April 2026), and future broadcasts.

sportsbusinessjournal.com
Strategic tierCoreTypeTechnology or IntegrationAnnounced on2025-10-08
Description

Sony acquired majority stake in STATSports, a leading athlete monitoring company with GPS, heart rate, and accelerometer sensors. Used by 800+ professional teams including Arsenal, Liverpool, PSG, Manchester City, England national team. Integrates wearable tracking with optical tracking for comprehensive data platform.

Strategic tierFlagshipTypeStrategic or Co-development PartnerAnnounced on2025-06-05
Description

Multiyear global technology partnership where Sony serves as Official Technology Partner. Includes NHL EDGE puck and player tracking data, animated broadcasts (Big City Greens, Inside Out Classic, Hockeyverse), and ongoing technology development for officiating and fan engagement.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing Partner
Description

Licenses iconic intellectual property including Toy Story, Monsters Inc, Inside Out, Big City Greens, and Disney characters for animated sports broadcasts. Enables Beyond Sports to create branded experiences that attract family and younger audiences.

Strategic tierCoreTypeTechnology or Integration
Description

Sister Sony company providing optical tracking technology. Hawk-Eye cameras provide limb-tracking data that combines with Next Gen Stats for Beyond Sports' animated broadcasts. Also provides officiating and tracking services across major sports.

Strategic tierCoreTypeOthers
Description

Beyond Sports is a Sony Group company. Parent company provides strategic direction, cross-portfolio integration (Hawk-Eye, STATSports, KinaTrax, Pulselive), and global brand credibility.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Merged into Beyond Sports brand in late 2025. Pulselive's team and expertise form new .DIGITAL department while combining with Beyond Sports to create .PLAY department. Pulselive previously served Premier League, AFL, WTA, World Rugby.

Strategic tierCoreTypeTechnology or Integration
Description

Sister Sony company providing biomechanical insights and motion capture technology. Part of Sony's comprehensive optical and wearable tracking platform alongside Hawk-Eye and STATSports.

14NHL
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Third animated alt-cast (Inside Out Classic) for Capitals-Rangers game using NHL EDGE puck/player tracking and Hawk-Eye optical tracking. Aired on Disney Channel, Disney XD, ESPN+, Disney+. Past broadcasts attracted 60% female audiences vs typical 60% male.

sportsbusinessjournal.com
15NFL
Strategic tierFlagshipTypeTechnology or Integration
Description

Official Technology Partner of the NFL. Provides real-time visualization platform and Next Gen Stats data for animated Funday Football broadcasts. Deep integration throughout league's games.

beyondsports.nl
Strategic tierRegionalTypeStrategic or Co-development Partner
Description

Bernie's Mountain Showdown animated program for Avs vs Wild game. Real-time volumetric animation featuring mascot Bernie the St. Bernard and animated NHL players in Rocky Mountain-themed environment.

Recent move8 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight7 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Broadcast graphics, virtual placement, and AR/player-tracking technology provider to sports broadcasters. Directly comparable to Beyond Sports on real-time broadcast graphics, virtual advertising, and tracking-data-driven on-screen visualizations.

TypeBroad incumbent
Description

Sony-acquired wearable GPS, heart-rate, and accelerometer tracking provider used by 800+ professional teams and federations. Sister Sony unit, complementary to Beyond Sports' visualization layer, with strong traction in athlete-monitoring end markets.

TypeBroad incumbent
Description

Sports video and performance data platform serving amateur, youth, and professional teams worldwide. Adjacent sport-tech/data platform with overlapping tracking-data workflows but skewing to lower-tier team segments than Beyond Sports.

TypeDirect peer
Description

AI-automated sports video production platform that ingests live footage and produces broadcast-grade output for leagues, federations, and streaming platforms. Comparable as a technology-driven provider automating sports video/content production for rights holders.

5Slope.io / ScorePlay (sports content automation)
TypeEmerging player
Description

AI-driven sports content platform for rights holders and sponsors focused on automated highlight creation and content distribution. Emerging competitor intersecting with Beyond Sports' portfolio of automated, IP-driven sports content products.

TypeDirect peer
Description

Sports data and technology company that includes Second Spectrum's augmented-reality broadcast and player-tracking visualization capabilities. Competes with Beyond Sports in data-driven sports visualization and AR-enhanced broadcasts for leagues and broadcasters.

TypeDirect peer
Description

AI-powered sports video content platform that automatically generates highlights and short-form clips for leagues, broadcasters, and rights holders. Highly comparable to Beyond Sports as a B2B data-driven sports content automation provider serving the same enterprise customer base.

TypeBroad incumbent
Description

Sony sister company providing optical sports tracking and officiating technology to 23+ of the top 25 global sports leagues. Sister unit within Sony's sports businesses portfolio, with overlapping tracking-data capture and a broader officiating portfolio than Beyond Sports.

TypeDirect peer
Description

Provider of broadcast graphics, virtual advertising, and augmented-reality sports visualization for leagues and broadcasters. Overlapping customer base and use cases with Beyond Sports' animated broadcast and IP-driven alt-cast production.

TypeDirect peer
Description

Digital platforms provider for Premier League, AFL, WTA, and World Rugby that merged into Beyond Sports in late 2025. Closest historical direct peer given B2B sports digital platform services and shared Premier League relationship.

Market position
Strengths5 records

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Weaknesses5 records

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Competitive moat5 records

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Type, Details

Key risks7 records

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Key highlights7 records

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Customer concentration

Classification, Details

Named customers16 records

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Segment5 records

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Ideal customer profile4 records

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Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration5 records

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Title, Type, Description, Source

AI capability10 records

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Type, Description, Source

AI maturity
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Has app

Feature6 records

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Core technology
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Profiles3 records

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Subsidiaries1 record

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No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

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Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors1 record

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Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

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Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

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Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Beyond Sports

Sports Technology / Data Visualizationbeyondsports.nl

Beyond Sports, a Sony Group company, transforms real-time sports tracking data into animated broadcasts, virtual recreations, and gamified fan engagement platforms for major leagues including the NFL, NBA, NHL, WNBA, and broadcast partners ESPN and Disney.

What Beyond Sports does

Beyond Sports is a Dutch sports technology company founded in 2014 and headquartered in Alkmaar, Netherlands. The company converts real-time sports tracking data from multiple sources (Hawk-Eye Innovations optical tracking, NHL EDGE puck/player tracking, NFL Next Gen Stats, and STATSports GPS wearables) into animated broadcasts, virtual recreations, and gamified fan engagement experiences. Its core technology is a real-time data visualization and animation engine that merges multiple tracking data streams into a production-ready format, capable of ingesting limb-tracking and single-point tracking data simultaneously - a first-of-its-kind capability in professional sports. Beyond Sports is a wholly-owned subsidiary of Sony Group Corporation and operates as part of Sony's broader sports technology portfolio alongside Hawk-Eye Innovations, STATSports (acquired October 2025), KinaTrax, and Pulselive (merged into Beyond Sports in December 2025).

The company's product portfolio is organized around three pillars: a Data Processing and Visualization Engine powering animated alt-cast broadcasts (NFL Toy Story/Simpsons/Monsters Funday Football, NHL Big City Greens/Inside Out Classics, NBA Dunk The Halls, NPB Sanrio broadcast); a .DIGITAL department (post-Pulselive merger) building web, app, and streaming ecosystems such as the WorldSBK VideoPass platform; and a .PLAY department powering gamified fan engagement through the Playbook toolkit, exemplified by LIV Golf Fantasy and LIV X platforms. Proprietary technologies include Virtual Commentator VR technology and Player Avatar Modeling that maps real athlete movements to fictional characters. The company serves enterprise clients including the NFL, NBA, NHL, WNBA, ESPN, Disney/Pixar, LIV Golf, FIFA, UEFA, ATP Media, WorldSBK, Premier League, and others.

Revenue is generated through custom-priced B2B enterprise contracts with sports leagues and broadcasters, including multi-year partnership agreements for technology licensing, production services, and platform development. The go-to-market combines enterprise field sales with channel partners (sports data rightsholders, Disney IP) and event-driven activations tied to tentpole sporting events. Distribution reaches end consumers through ESPN+, Disney+, Disney Channel, Disney XD, NFL+, Roblox, and gaming platforms. Beyond Sports employs 50+ people across two Alkmaar offices, representing 20+ nationalities.

Beyond Sports firmographics

Firmographics
Name
Beyond Sports
Legal name
BEYOND SPORTS BV
Website
https://beyondsports.nl
Company type
Private
Founded year
2014
Operating status
Operating
Headcount range
11–50 employees
Short description
Beyond Sports, a Sony Group company, transforms real-time sports tracking data into animated broadcasts, virtual recreations, and gamified fan engagement platforms for major leagues including the NFL, NBA, NHL, WNBA, and broadcast partners ESPN and Disney.
Ownership category
akta.pro rank

Beyond Sports industry classification

Industry
Product category
Sports Technology / Data Visualization
NAICS
Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers (516210), Promoters of Performing Arts, Sports, and Similar Events (7113), Spectator Sports (7112)
SIC
Services-Motion Picture & Video Tape Distribution (7822), Services-Allied To Motion Picture Distribution (7829)
akta.pro primary industry
Sports Data-Driven/Interactive Streams (Stats Overlays, Alternate Feeds) (MPAKAOAH)
akta.pro secondary industries
B2B Sports Digital Syndication & White-Label Streaming Services (MPAKAOAJ), Graphics, Branding & Character Generation (CG) (MPAHAKAF), Sports Highlights, Clips & VOD Libraries (MPAKAOAF)

Keywords

  • Sports data visualization
  • Athlete tracking analytics
  • Animated sports broadcasts
  • Virtual fan engagement
  • Sports broadcast technology

Where Beyond Sports is headquartered

Location

Headquarters

HQ city
Alkmaar
HQ country
Netherlands
HQ region
Europe

Offices2 records

Markets served

Beyond Sports business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure

Revenue model

  1. B2B Technology Services to Sports Leagues and Broadcasters: Provides data processing, visualization technology, and production capabilities to sports leagues (NFL, NBA, NHL, WNBA) and broadcasters (ESPN, Disney) for animated alt-cast broadcasts, digital platforms, and fan engagement solutions. Revenue derived from project fees, technology licensing, and ongoing service agreements.
  2. Digital Platform Development and Hosting: Builds and delivers complete digital ecosystems for sports properties including websites, mobile apps, and video platforms. Examples include WorldSBK digital ecosystem and LIV Golf Fantasy/LIV X platforms.
  3. Content Production with IP Partners: Produces animated broadcasts leveraging Disney intellectual property (Pixar, Disney characters) for leagues. Works with NPO/AVROTROS for FIFA World Cup animated broadcasts. Revenue from production fees and platform distribution partnerships.
  4. Gamification and Interactive Experiences: .PLAY department delivers sticky fan experiences through loyalty and rewards platforms, interactive games, and gamified content. Powers LIV X hub with quizzes, daily games, event competitions, and tiered rewards.

Pricing tiers

ModelBillingPrice
OtherMulti-year contractB2B Enterprise Contracts - Custom pricing based on scope

Go-to-market motion3 records

Distribution channels8 records

Marketing channels7 records

Beyond Sports product offering

Product offering

Core offering

Beyond Sports converts real-time sports tracking data from multiple sources (Hawk-Eye optical tracking, NHL EDGE puck/player tracking, NFL Next Gen Stats, STATSports GPS wearables) into animated broadcasts, virtual recreations, and digital fan engagement platforms for professional sports leagues, broadcasters, and rights holders. The company delivers custom animated alternate-cast broadcasts leveraging Disney/Pixar IP, builds complete digital ecosystems (apps, websites, streaming), and produces gamified fan experiences including fantasy games, loyalty platforms, and gaming integrations. It operates a B2B enterprise technology services model under multi-year contracts with leagues such as the NFL, NBA, NHL, WNBA, FIFA, UEFA, and LIV Golf.

Product overview

Beyond Sports is a data-driven sports technology company offering a unified portfolio of products organized around three core pillars: (1) a core Data Processing and Visualization Engine that ingests real-time tracking data from Hawk-Eye Innovations, NHL EDGE, NFL Next Gen Stats, and STATSports, transforming it into animated broadcasts, virtual recreations, and digital platforms; (2) the .DIGITAL department (following Pulselive integration) building web, app, and streaming ecosystems such as the WorldSBK Digital Ecosystem; and (3) the .PLAY department powering gamified fan engagement through LIV Golf Fantasy, LIV X, loyalty and rewards platforms via the Playbook interactive toolkit. Key product lines include animated alternate broadcasts for NFL (Toy Story Funday Football, Simpsons Funday Football, Monsters Funday Football), NHL (Big City Greens Classic 1 and 2, Inside Out Classic, HOCKEYVERSE series, Bernie's Mountain Showdown), NBA (Dunk the Halls 1 and 2), baseball (Let's Play Baseball with Sanrio), and FIFA World Cup Roblox, plus gaming platform experiences (WEURO Replay Simulator). Notable enabling technologies include Virtual Commentator Technology (VR-based immersive commentary), Player Avatar Modeling Technology (real-to-animated character movement mapping), and the Playbook Interactive Toolkit. Sony acquired STATSports (wearable GPS tracking) in October 2025, integrating it alongside Hawk-Eye and KinaTrax under the Sony Sports businesses umbrella managed by Beyond Sports CEO Rufus Hack.

Differentiator

Problem solved

Functional benefit

Brands

  • .DIGITAL: Department focused on digital platforms, web, and app development for sports organizations.
  • .PLAY
  • LIV Golf Fantasy
  • LIV X

Products and services

  • Data Processing & Visualization Engine Beyond Sports' core proprietary engine that ingests and merges multiple real-time tracking data streams (Hawk-Eye optical tracking, NHL EDGE, NFL Next Gen Stats, STATSports GPS) and transforms them into production-ready animated broadcasts, virtual recreations, and gamified fan experiences for sports leagues, broadcasters, and digital platforms.
  • NFL Toy Story Funday Football Animated NFL alternate broadcast set in Andy's bedroom from Toy Story, fusing Hawk-Eye limb-tracking with NFL Next Gen Stats single-point tracking data to power real-time Disney+ and ESPN+ delivery. For the NFL, ESPN, and Disney.
  • NHL Big City Greens Classic First-ever live animated NHL alternate broadcast featuring Disney's Big City Greens characters skating alongside animated NHL players. For the NHL, ESPN, and Disney.
  • NBA Dunk The Halls First-ever real-time animated NBA broadcast on Christmas Day, built in Disney World's Main Street with Disney's Sensational Six characters and Beyond Sports' player modeling technology mapping NBA movements to animated characters. For the NBA, ESPN, and Disney.
  • NHL Big City Greens Classic 2 Second NHL Big City Greens animated alternate broadcast featuring expanded storyline, more advanced data tracking, and first deployment of Virtual Commentator VR technology. For the NHL, ESPN, and Disney.
  • NHL HOCKEYVERSE Ongoing animated NHL series with weekly Matchup of the Week recap shows and regional broadcasts in an animated Canadian outdoors virtual space, featuring NHL player avatars, fun facts, and teenage commentators. For the NHL.
  • Bernie's Mountain Showdown Real-time animated NHL program featuring Colorado Avalanche mascot Bernie the St. Bernard and four-legged friends in a charity pond hockey game set in a Rocky Mountain environment, powered by NHL EDGE and Hawk-Eye tracking. For the Colorado Avalanche.
  • NHL Inside Out Classic Third ESPN/NHL animated alt-cast featuring Pixar's Inside Out characters skating alongside animated NHL players inside Riley's mind (Hockey Island), using dual NHL EDGE and Hawk-Eye tracking plus Virtual Commentator VR. For the NHL, ESPN, and Disney.
  • Monsters Funday Football Third annual Funday Football NFL alternate telecast set in Pixar's Monsters, Inc. world, with Virtual Commentator VR technology used by ESPN commentators. For the NFL, ESPN, and Disney.
  • NFL Simpsons Funday Football First NFL animated alternate broadcast featuring The Simpsons IP, recreating Bengals vs. Cowboys in Springfield with power-ups, celebrations, and Simpsons Easter Eggs. For the NFL, ESPN, and Disney.
  • Let's Play Baseball - Sanrio Characters and the Dreamy Game World's first alternative broadcast proof of concept for baseball, featuring Yomiuri Giants vs. Hiroshima Toyo Carp recreated with Sanrio characters (Hello Kitty, Kuromi, Badtz-Maru) using Hawk-Eye optical tracking and Beyond Sports' visualization technology. For NPB Enterprise, Sony, and Sanrio.
  • LIV Golf Fantasy Free-to-play, season-long fantasy golf game for LIV Golf's 14-event international season with hole-by-hole scoring, best-four-scores format, expert Fantasy Caddie guidance, and 15 prizes awarded throughout the season. For LIV Golf fans via web and mobile.
  • LIV X Interactive gamified fan engagement hub for LIV Golf with quizzes, daily games, event-specific competitions, polls, and a tiered loyalty and rewards platform powered by Beyond Sports' Playbook toolkit. For LIV Golf fans via web and mobile.
  • WorldSBK Digital Ecosystem Complete digital ecosystem for the Motul FIM Superbike World Championship including web platform, mobile apps (iOS/Android), and WorldSBK VideoPass with live streaming, Live Timing, Live Tracking, and audio commentary across all 12 rounds. For WorldSBK.
  • FIFA World Cup Roblox First-ever integration of skeletal player tracking data in Roblox, letting fans relive 2022 FIFA World Cup knockout-stage highlights in near real-time within the FIFA World Roblox environment. For FIFA and Roblox users.
  • WEURO Replay Simulator (Roblox) Gamified Roblox experience developed by Beyond Sports for UEFA Women's EURO 2025 that lets fans relive tournament highlights interactively, built on skeletal tracking data conversion technology. For UEFA and Roblox users.
  • Maddli's Alpine Adventure Animated highlights series for UEFA Women's EURO 2025 knockout stages blending real match data with fantasy storytelling through characters, reaching 500M+ social media views. For UEFA.
  • Zappsport Live WK Voetbal Fully animated live broadcasts of Netherlands FIFA World Cup 2026 matches using Hawk-Eye live tracking data converted to digital avatars in an NPO virtual environment, with virtual camera operation, virtual commentator technology, replay systems, and on-screen talent as digital avatars. For AVROTROS/NPO via NPO Start.

Quantifiable outcome

  • 1.27 billion social media impressions in 12 hours
  • +7 more outcomes

Companies that use Beyond Sports

Customer profile

Named customers16 records

Segments5 records

Ideal customer profiles4 records

Beyond Sports technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration5 records

AI capability10 records

Feature6 records

Beyond Sports partnerships and signals

Strategic signal

Partnerships

16 partnerships are on record, tiered regional, key, proof of concept, flagship and core.

  • AVROTROS/NPOregionalStrategic or Co-development Partner · 8 June 2026Dutch public broadcaster partnership for Zappsport Live WK Voetbal - fully animated live broadcasts of FIFA World Cup 2026 Netherlands matches using Hawk-Eye tracking data converted to animated avatars in NPO virtual environment.
  • WorldSBKkeyStrategic or Co-development Partner · 1 June 2026Delivered complete digital ecosystem for Motul FIM Superbike World Championship. Includes WorldSBK VideoPass mobile app (iOS/Android), rebuilt website, live timing/tracking, and audio commentary across 12 rounds.
  • LIV GolfkeyStrategic or Co-development Partner · 24 February 2026First golf partnership for Beyond Sports. Launched LIV Golf Fantasy (free-to-play season-long fantasy game) and LIV X (interactive gaming hub with quizzes, daily games, rewards). Products designed to make golf accessible to new fans through gamification.
  • NPB Enterprise/Sony/Sanrioproof of conceptStrategic or Co-development Partner · 24 November 2025World's first baseball alternative broadcast proof of concept in Japan. Recreated Yomiuri Giants vs Hiroshima Toyo Carp game with Sanrio characters (Hello Kitty, Kuromi, Badtz-Maru). Used Hawk-Eye optical tracking and Beyond Sports visualization technology.
  • ATP MediakeyStrategic or Co-development Partner · 11 November 2025Multi-year innovation deal focused on technological advancement in sports media. Scope includes data visualization and fan engagement solutions for tennis content.
  • ESPNflagshipStrategic or Co-development Partner · 27 October 2025Expanded multi-year partnership for animated alt-cast broadcasts across NFL, NBA, NHL, and WNBA using Disney intellectual property. Beyond Sports provides visualization technology while ESPN handles distribution across its streaming platforms. Partnership includes Monsters Funday Football (Dec 2025), NHL Inside Out Classic (April 2026), and future broadcasts.
  • STATSports GroupcoreTechnology or Integration · 8 October 2025Sony acquired majority stake in STATSports, a leading athlete monitoring company with GPS, heart rate, and accelerometer sensors. Used by 800+ professional teams including Arsenal, Liverpool, PSG, Manchester City, England national team. Integrates wearable tracking with optical tracking for comprehensive data platform.
  • NHL (National Hockey League)flagshipStrategic or Co-development Partner · 5 June 2025Multiyear global technology partnership where Sony serves as Official Technology Partner. Includes NHL EDGE puck and player tracking data, animated broadcasts (Big City Greens, Inside Out Classic, Hockeyverse), and ongoing technology development for officiating and fan engagement.
  • Disney/PixarcoreOEM/ Whitelabel/ Licensing PartnerLicenses iconic intellectual property including Toy Story, Monsters Inc, Inside Out, Big City Greens, and Disney characters for animated sports broadcasts. Enables Beyond Sports to create branded experiences that attract family and younger audiences.
  • Hawk-Eye InnovationscoreTechnology or IntegrationSister Sony company providing optical tracking technology. Hawk-Eye cameras provide limb-tracking data that combines with Next Gen Stats for Beyond Sports' animated broadcasts. Also provides officiating and tracking services across major sports.
  • Sony CorporationcoreOthersBeyond Sports is a Sony Group company. Parent company provides strategic direction, cross-portfolio integration (Hawk-Eye, STATSports, KinaTrax, Pulselive), and global brand credibility.
  • PulselivecoreStrategic or Co-development PartnerMerged into Beyond Sports brand in late 2025. Pulselive's team and expertise form new .DIGITAL department while combining with Beyond Sports to create .PLAY department. Pulselive previously served Premier League, AFL, WTA, World Rugby.
  • KinaTraxcoreTechnology or IntegrationSister Sony company providing biomechanical insights and motion capture technology. Part of Sony's comprehensive optical and wearable tracking platform alongside Hawk-Eye and STATSports.
  • NHLflagshipStrategic or Co-development PartnerThird animated alt-cast (Inside Out Classic) for Capitals-Rangers game using NHL EDGE puck/player tracking and Hawk-Eye optical tracking. Aired on Disney Channel, Disney XD, ESPN+, Disney+. Past broadcasts attracted 60% female audiences vs typical 60% male.
  • NFLflagshipTechnology or IntegrationOfficial Technology Partner of the NFL. Provides real-time visualization platform and Next Gen Stats data for animated Funday Football broadcasts. Deep integration throughout league's games.
  • Colorado AvalancheregionalStrategic or Co-development PartnerBernie's Mountain Showdown animated program for Avs vs Wild game. Real-time volumetric animation featuring mascot Bernie the St. Bernard and animated NHL players in Rocky Mountain-themed environment.

Scale indicators17 records

Recent moves8 records

Expansion highlights7 records

Beyond Sports competitors and assessment

Company assessment

Direct peers

  • ChyronHego: Broadcast graphics, virtual placement, and AR/player-tracking technology provider to sports broadcasters. Directly comparable to Beyond Sports on real-time broadcast graphics, virtual advertising, and tracking-data-driven on-screen visualizations.
  • Pixellot: AI-automated sports video production platform that ingests live footage and produces broadcast-grade output for leagues, federations, and streaming platforms. Comparable as a technology-driven provider automating sports video/content production for rights holders.
  • Genius Sports (Second Spectrum): Sports data and technology company that includes Second Spectrum's augmented-reality broadcast and player-tracking visualization capabilities. Competes with Beyond Sports in data-driven sports visualization and AR-enhanced broadcasts for leagues and broadcasters.
  • WSC Sports: AI-powered sports video content platform that automatically generates highlights and short-form clips for leagues, broadcasters, and rights holders. Highly comparable to Beyond Sports as a B2B data-driven sports content automation provider serving the same enterprise customer base.
  • SMT (SportsMEDIA Technology Corp): Provider of broadcast graphics, virtual advertising, and augmented-reality sports visualization for leagues and broadcasters. Overlapping customer base and use cases with Beyond Sports' animated broadcast and IP-driven alt-cast production.
  • Pulselive (now Beyond Sports): Digital platforms provider for Premier League, AFL, WTA, and World Rugby that merged into Beyond Sports in late 2025. Closest historical direct peer given B2B sports digital platform services and shared Premier League relationship.

Broad incumbents

  • STATSports: Sony-acquired wearable GPS, heart-rate, and accelerometer tracking provider used by 800+ professional teams and federations. Sister Sony unit, complementary to Beyond Sports' visualization layer, with strong traction in athlete-monitoring end markets.
  • Hudl: Sports video and performance data platform serving amateur, youth, and professional teams worldwide. Adjacent sport-tech/data platform with overlapping tracking-data workflows but skewing to lower-tier team segments than Beyond Sports.
  • Hawk-Eye Innovations (Sony): Sony sister company providing optical sports tracking and officiating technology to 23+ of the top 25 global sports leagues. Sister unit within Sony's sports businesses portfolio, with overlapping tracking-data capture and a broader officiating portfolio than Beyond Sports.

Emerging players

  • Slope.io / ScorePlay (sports content automation): AI-driven sports content platform for rights holders and sponsors focused on automated highlight creation and content distribution. Emerging competitor intersecting with Beyond Sports' portfolio of automated, IP-driven sports content products.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks7 records

Key highlights7 records

Customer concentration

Beyond Sports social profiles

Digital presence

Beyond Sports financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Beyond Sports leadership team

Management profile

Number of profiles

Profiles3 records

Beyond Sports subsidiaries and ownership

Company hierarchy

Subsidiaries1 record

Beyond Sports funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors1 record

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Beyond Sports M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Beyond Sports

What does Beyond Sports do?

Beyond Sports converts real-time sports tracking data from multiple sources (Hawk-Eye optical tracking, NHL EDGE puck/player tracking, NFL Next Gen Stats, STATSports GPS wearables) into animated broadcasts, virtual recreations, and digital fan engagement platforms for professional sports leagues, broadcasters, and rights holders. The company delivers custom animated alternate-cast broadcasts leveraging Disney/Pixar IP, builds complete digital ecosystems (apps, websites, streaming), and produces gamified fan experiences including fantasy games, loyalty platforms, and gaming integrations. It operates a B2B enterprise technology services model under multi-year contracts with leagues such as the NFL, NBA, NHL, WNBA, FIFA, UEFA, and LIV Golf.

Is Beyond Sports a public or private company?

Beyond Sports is a private company. It is classified as corporate owned and is currently operating.

When was Beyond Sports founded?

Beyond Sports was founded in 2014. It employs 11 to 50 people.

Where is Beyond Sports based?

Beyond Sports is headquartered in Alkmaar, Netherlands, in the Europe region.

How does Beyond Sports make money?

Four revenue lines are on record. B2B Technology Services to Sports Leagues and Broadcasters are the primary driver. The others are digital Platform Development and Hosting, content Production with IP Partners and gamification and Interactive Experiences.

Who are Beyond Sports's main competitors?

Direct peers on record are ChyronHego, Pixellot, Genius Sports (Second Spectrum), WSC Sports, SMT (SportsMEDIA Technology Corp) and Pulselive (now Beyond Sports). Broad incumbents are STATSports, Hudl and Hawk-Eye Innovations (Sony). Slope.io / ScorePlay (sports content automation) is listed as an emerging player.

Does Beyond Sports have an API?

No public API is recorded for Beyond Sports.

What industry is Beyond Sports in?

Beyond Sports's product category is Sports Technology / Data Visualization. Its primary akta.pro industry code is MPAKAOAH, Sports Data-Driven/Interactive Streams (Stats Overlays, Alternate Feeds), with a secondary code of MPAKAOAJ, B2B Sports Digital Syndication & White-Label Streaming Services. Its NAICS code is 516210 and its SIC code is 7822.

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Live signals
SonyLIV Golf and Beyond Sports Supercharge the Online Gaming Ecosystem with Launch of LIV Golf Fantasy and LIV XBeyond Sports, a Sony group company, and LIV Golf have launched two new gaming platforms—LIV Golf Fantasy and LIV X—designed to enhance fan engagement through fantasy sports and interactive gamified experiences across LIV Golf's 14-event international season. This marks Beyond Sports' first entry into the golf market, expanding its portfolio beyond other sports verticals. Both platforms are now live, with LIV Golf Fantasy offering a free-to-play, season-long fantasy game and LIV X serving as a hub for quizzes, daily games, and loyalty rewards.Golf Business NewsLIV Golf partners with Beyond Sports to launch fantasy leagueLIV Golf and Beyond Sports have partnered to launch two new gaming experiences — LIV Golf Fantasy and LIV X — designed to increase fan engagement across LIV Golf's 14-event season. LIV Golf Fantasy is a free-to-play, season-long fantasy game featuring hole-by-hole scoring, expert picks, and multiple prize opportunities, while LIV X serves as a digital hub for interactive games, quizzes, and tiered rewards. The partnership marks Beyond Sports' first entry into golf, with both products now live ahead of the HSBC LIV Golf Hong Kong event scheduled for March 5–8.PrtimesNPB Enterprise, Sony, and Sanrio have started broadcasting the world's first alternative baseball broadcast demonstration "Let's Play Baseball - A Mysterious Match with Sanrio Characters."NPB Enterprise, Sony Corporation, and Sanrio Co., Ltd. have launched the world's first alternative baseball broadcast experiment titled "Let's Play Baseball - A Mysterious Game with Sanrio Characters," recreating a Yomiuri Giants vs. Hiroshima Toyo Carp game from September 19, 2025, within Sanrio's animated world using Sony's tracking and data visualization technology. The initiative leverages Hawk-Eye Innovations' high-precision player and ball tracking systems and Beyond Sports' 3D animation technology to deliver a new viewing experience featuring Hello Kitty, Kuromi, and Bad Batz Maru characters, with broadcasts available on official NPB and team channels until March 31, 2026. The three companies aim to lower barriers to professional baseball viewership and expand the sport's fan base by reaching audiences unfamiliar with baseball through familiar animated characters and interactive content.LinkedInSports tech M&A: Hawk-Eye's success shows industry's growthSony has officially acquired a majority stake in STATSports, a leading provider of athlete performance tracking technology and wearable devices. This acquisition integrates STATSports' GPS and biometric data capabilities into Sony's existing sports business portfolio, which includes Hawk-Eye Innovations and Beyond Sports. The move creates a vertically integrated stack covering athlete monitoring, officiating tech, and video analytics.SGB Media OnlineSony Acquires Sports Analytics Firm STATSportsSony Corp. has acquired a majority stake in STATSports Group, a Northern Ireland-based sports data and performance analysis company, with terms not disclosed. STATSports provides wearable tracking technology with GPS and biometric sensors to over 800 professional teams and federations worldwide, including major soccer clubs and American sports franchises. The acquisition will integrate STATSports into Sony's existing sports portfolio alongside Hawk-Eye and Beyond Sports to create a comprehensive data and analytics platform offering end-to-end services from athlete data collection to fan engagement.HawkeyeinnovationsDefining the Sports Experiences of Tomorrow: Data-driven Virtual RecreationsSony’s Hawk-Eye and its subsidiary Beyond Sports are utilizing SkeleTRACK skeletal tracking technology to create immersive, virtual animated broadcasts for major sports leagues. These innovative experiences, developed in collaboration with the NFL, NBA, and NHL, aim to engage younger audiences through alternative viewing formats such as character-themed games.SonyTalk 02 : Welcome to the era of watching live sports broadcasts in 3D animation.Beyond Sports, a company specializing in AI-based visualization technology, is pivoting towards transforming live sports consumption through 3D animation broadcasts. The company, which has grown significantly and earned recognition such as an Emmy, partnered with Sony Group in late 2021 to enhance their visualization capabilities using Hawk-Eye's tracking technology. Their future vision includes creating interactive, personalized sports experiences and leveraging Sony's IP portfolio.The Next Web5 Boost startups doing clever things with dataTNW Conference USA is inviting startups to its Boost program, with 100 spots and over 50 already accepted. The five listed startups—CreditHQ, KYA, Beyond Sports, Dataiku, and BigData Corp.—use data for financial insights, audience tracking, VR training, data analysis, and market intelligence.