Meta Osaka
Meta Osaka is an Osaka-based metaverse production and event company that builds branded Roblox and Fortnite experiences, plans digital-twin events for enterprises and local governments, and runs AI reskilling seminars, primarily serving Japanese municipalities, corporate clients, and consumer entertainment audiences.
- Company typePrivate
- Founded2023
- HeadquartersOsaka, Japan
- Headcount1–10
- GTM typeB2B
- OfferingServices
What Meta Osaka does
Meta Osaka (株式会社Meta Osaka) is an Osaka-based metaverse planning and production company founded in September 2023 by Hideaki Mouri, a former real-estate executive with 26 years of industry experience. The company positions itself as a 'metaverse general trading company' (メタバース総合商社), developing original content on Roblox and Fortnite UEFN, including high-fidelity 3DCG digital twins of Osaka landmarks (Osaka Castle, Dotonbori, Namba area), branded virtual offices and parks (NAMBA PLAY PARK, Tomorrow Gate Virtual Office), and mystery-solving or territory-control games (TOMBORI no Nazo wo Tokiake, DOTONBORI BATTLE). Beyond in-world production, it plans and operates 'digital twin' events that merge physical and virtual participation, exemplified by the XNAMBA series (music festival, daytime club events, XR meet-and-greets), the nationwide こどもの万博 (Children's Expo), and the e-Sports Game Creator Academy. A third leg, AI Riskilling seminars co-hosted with group company Meta Heroes, extends the portfolio into enterprise AI education.
The business model is primarily professional services: custom metaverse world development, event planning and operations, advertising-agency services leveraging virtual platforms, and consulting for regional revitalization. Pricing is custom and not publicly disclosed. Customers split across three primary segments: Japanese local governments (Kashiwara City, Izumisano City) seeking regional revitalization and youth engagement tools; enterprises (Nankai Electric Railway, e-Stadium, Tomorrow Gate) seeking digital transformation, virtual recruitment, and brand experiences; and consumers/families reached through ticketed entertainment events. Distribution combines direct enterprise sales, physical demonstration spaces (Metaverse Salon within e-Stadium Namba, SPATIAL STUDIO OSAKA), and large-scale event marketing. The company is privately held, headquartered in the Namba SkyO building in central Osaka, with 1-10 employees, and has raised approximately 180 million yen in seed funding from Actio and Sawai as of October 2024.
Meta Osaka firmographics
Firmographics- Name
- Meta Osaka
- Legal name
- 株式会社Meta Osaka
- Website
- https://meta-osaka.co.jp
- Company type
- Private
- Founded year
- 2023
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Meta Osaka is an Osaka-based metaverse production and event company that builds branded Roblox and Fortnite experiences, plans digital-twin events for enterprises and local governments, and runs AI reskilling seminars, primarily serving Japanese municipalities, corporate clients, and consumer entertainment audiences.
- Ownership category
- akta.pro rank
Meta Osaka industry classification
Industry- Product category
- Metaverse Services
- akta.pro primary industry
- Blockchain Game Studios & Game Development (FSAPAGAC)
- akta.pro secondary industries
- Metaverse & Social Virtual Worlds (BPAMAKAF), Metaverse Virtual World Platforms (social worlds, land, UGC) (FSAPAGAD), In-Game Asset Standards & Infrastructure (NFT items, marketplaces, royalties, asset registries) (FSAPAGAE), Web3/Blockchain Game Studios (MPAFAAAO), On-Chain Game Engines & Developer Tooling (SDKs, APIs, Unity/Unreal plugins) (FSAPAGAB)
Keywords
Where Meta Osaka is headquartered
LocationHeadquarters
- HQ city
- Osaka
- HQ country
- Japan
- HQ region
- Asia
Offices1 record
Markets served
Meta Osaka business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Metaverse Development Services: Original metaverse world development and production for businesses and local governments, creating branded virtual spaces on platforms like Roblox and Fortnite.
- Advertising Agency Services: Advertising agency operations leveraging metaverse technology for promotional campaigns and brand experiences in virtual spaces.
- Consulting Services: Consulting services for local governments and regional organizations addressing community issues and economic revitalization through digital technology.
- Event Planning and Operations: Digital twin event planning and operations combining real and metaverse experiences, including large-scale events like こどもの万博 and e sports programs.
Go-to-market motion2 records
Distribution channels4 records
Marketing channels5 records
Meta Osaka product offering
Product offeringCore offering
Meta Osaka plans and produces original metaverse worlds on Roblox and Fortnite for enterprises and local governments, creates high-fidelity 3DCG digital twins of real locations such as Osaka Castle and Dotonbori, and operates hybrid physical-plus-virtual events under the XNAMBA, Kids Expo, and e-Sports Game Creator Academy brands. It also runs AI implementation seminars (AI Riskilling) with group company Meta Heroes and provides regional revitalization consulting for Japanese municipalities.
Product overview
Meta Osaka is an Osaka-based metaverse planning and production company founded in September 2023, positioning itself as a 'metaverse general trading company' (メタバース総合商社). The portfolio consists of three interlocking layers: (1) Core Original Metaverse Production on Roblox and Fortnite platforms, creating branded digital spaces (SHOGUN'S Castle - Osaka Castle, Namba Parks -Hawk's Legacy-, TOMBORI no Nazo wo Tokiake, NAMBA PLAY PARK, FIND THE KIMOKUMA with MIKA NINAGAWA, Tomorrow Gate virtual office, DOTONBORI BATTLE, HOMERUN DERBY, The Sphere); (2) Digital Twin Event Planning combining physical and virtual experiences through the XNAMBA series (MUSIC FESTIVAL, PARTY club events, SPATIAL Meet & Greet), e-Sports Game Creator Academy, and the national こどもの万博 (Kids Expo) event series; and (3) AI Riskilling services providing practical AI implementation seminars co-hosted with group company Meta Heroes. The company serves local governments, corporations, and children/families as primary customers.
Differentiator
Problem solved
Functional benefit
Products and services
- Original Metaverse Production (Roblox) Custom design and production of original Roblox worlds and experiences for enterprises, artists, and local governments, including branded virtual spaces, recruitment experiences, and Osaka-themed locations.
- Digital Twin Events (Real + Metaverse) Planning and operation of hybrid events that merge physical venues with metaverse experiences, including VTuber music festivals, club events, XR meet-and-greets, e-sports tournaments, and the national Kids Expo series.
- AI Riskilling (AI Implementation Seminars) AI implementation seminars and workshops co-hosted with group company Meta Heroes, covering AI fundamentals, operational improvement case studies, and hands-on practice for businesses and individuals in analog industries.
- NAMBA PLAY PARK (Roblox) Original Roblox world recreating Osaka's Namba district as a digital playground where children worldwide can gather, play, and interact.
- Namba Parks -Hawk's Legacy- (Fortnite) Fortnite map recreating the former Nankai Hawks Osaka Stadium and current Namba Parks, featuring a time-travel mechanic to experience the historical baseball stadium era.
- SHOGUN'S Castle - Osaka Castle - High Quality (Fortnite) High-quality Fortnite map recreating Osaka Castle using UEFN (Unreal Editor for Fortnite), with dynamic day/night lighting, used for events, tourism promotion, and educational applications.
- FIND THE KIMOKUMA (Roblox) Original Roblox world created in collaboration with artist MIKA NINAGAWA, allowing players to experience her colorful artistic universe and play a hide-and-seek game to find KIMOKUMA characters.
- TOMBORI no Nazo wo Tokiake (Fortnite) Fortnite mystery-solving game recreating the TONBORI lodging and Dotonbori area, where players clear quiz stages while exploring the Showa-era retro space.
- DOTONBORI BATTLE (Fortnite) Original Fortnite map recreating Dotonbori streets for team-based territory-control gameplay, where teams compete to colorize plates within a time limit.
- HOMERUN DERBY (Fortnite) Original Meta Osaka Fortnite map featuring a home run derby game.
- The Sphere of Fortnite Original Meta Osaka Fortnite map featuring a spherical arena design.
- Tomorrow Gate Virtual Office (Roblox) Virtual office world on Roblox planned and produced for Tomorrow Gate Co., Ltd., used for novel recruitment events and company experience tours.
- こどもの万博 (Kids Expo) Child-focused social problem-solving event series with the theme 'a day to support children's dreams,' held nationally across multiple cities; includes dream speech contests, career experience programs, and e-sports activities, with cumulative attendance exceeding 100,000.
- XNAMBA Series Meta Osaka's flagship entertainment sub-brand encompassing XNAMBA MUSIC FESTIVAL (large-scale VTuber music events), XNAMBA PARTY (daytime VTuber club events), and XNAMBA SPATIAL Meet & Greet (XR-powered VTuber real-time interaction experiences), positioning Namba as an entertainment district for the digital age.
- e-Sports Game Creator Academy Career-experience event series for elementary and middle school students featuring pro e-sports players, game creators, and influencers, held seasonally at Izumisano Ochi Arena with cumulative attendance exceeding 2,000.
Quantifiable outcome
- Over 100,000 cumulative attendees across こどもの万博 events nationwide
- +3 more outcomes
Companies that use Meta Osaka
Customer profileNamed customers5 records
Segments3 records
Ideal customer profiles3 records
Meta Osaka technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability5 records
Feature3 records
Meta Osaka partnerships and signals
Strategic signalPartnerships
Nine partnerships are on record, tiered core and minor.
- Nankai Electric Railway Co., Ltd. (南海電気鉄道株式会社)coreStrategic partnership to jointly promote 'Digital Entertainment City Concept NAMBA' - a next-generation urban development project combining XR and AI technologies to create a future city integrating real and digital experiences in the Namba area. This is a flagship initiative with Nankai's 140th anniversary commemoration.
- e-Stadium Co., Ltd. (e株式会社)corePartnership for e-sports facility operation and event co-development. e-Stadium operates the e-Stadium Namba branch where Meta Osaka runs the Metaverse Salon. Joint development of virtual spaces and shared participation in Digital Entertainment City Concept NAMBA.
- Tomorrow Gate Co., Ltd. (株式会社トゥモローゲート)minorCollaboration to develop virtual office world on Roblox platform for innovative recruitment experiences. Meta Osaka designed and produced a digital recreation of Tomorrow Gate's Osaka headquarters for use in virtual recruitment events.
- Kashiwara City (柏原市)coreComprehensive partnership agreement for regional revitalization using metaverse and e-sports. Includes e-sports traffic safety education targeting the 'dangerous age 7' for traffic accidents, and collaboration on regional community activation events.
- Soyo Co., Ltd. (株式会社そよぎ)minorEvent production partnership for XNAMBA PARTY club events. Soyo handles event planning and production while Meta Osaka serves as the organizer.
- PROTOCOLLONminorProduction cooperation for XNAMBA PARTY events, contributing to the club event format and production support.
- Meta Heroes Co., Ltd. (株式会社Meta Heroes)coreGroup company and co-development partner for metaverse content. Meta Heroes handles UEFN/Fortnite content production while collaborating on AI riskilling seminars and joint events including Children's Expo initiatives.
- ENTER FORCE.36minorProfessional e-sports team participation in e-Sports Game Creator Academy events, providing children opportunities to interact with pro players and learn about e-sports as a career.
- Izumisano City (泉佐野市)coreCity-hosted e-Sports Game Creator Academy events held at Izumisano Ochi Arena. City serves as official host while Meta Osaka and partners provide event content and execution.
Scale indicators7 records
Recent moves6 records
Expansion highlights5 records
Meta Osaka competitors and assessment
Company assessmentDirect peers
- HIKKY: Japanese metaverse company that operates Vket (Virtual Market), one of Japan's largest social metaverse platforms. Highly comparable to Meta Osaka as a domestic peer building metaverse worlds, virtual events, and brand experiences with strong enterprise and government traction.
- Cluster: Japanese metaverse platform enabling user-created worlds, virtual events, and social experiences. Comparable to Meta Osaka because it operates in the same social/UGC metaverse category, serves overlapping enterprise and event customers in Japan, and competes for the same metaverse event budget.
- Gamefam: US-based studio that builds branded experiences and games on Roblox and Fortnite for global brands. Direct functional peer to Meta Osaka — same core business model of producing original worlds/maps on Roblox and Fortnite for enterprise clients and IP holders.
- Sawhorse Productions: Roblox experience studio producing original brand worlds, game experiences, and UGC for enterprises. Closely comparable to Meta Osaka's Roblox world development arm in product, platform, and customer type.
- Melon: Roblox brand-experience studio focused on building high-engagement branded worlds on Roblox for advertisers and IP holders. Direct comparable to Meta Osaka's Roblox studio services with overlapping customer base in brands seeking metaverse activations.
- Psychic VR Lab: Japanese XR/VR production company developing metaverse solutions, VR events, and digital twin experiences for Japanese enterprise and government clients. Comparable to Meta Osaka in geography, customer segments, and metaverse/digital twin service offering.
- NAKED: Japanese digital art and immersive event company producing projection mapping, XR experiences, and digital entertainment events. Comparable to Meta Osaka in combining physical and digital event execution, target venues (Namba and other Japanese entertainment districts), and immersive entertainment DNA.
- P.I.C.S. Japanese digital entertainment production company working across motion graphics, VR/XR, and live digital events. Comparable to Meta Osaka in delivering technology-driven entertainment experiences for Japanese brands and cultural events.
Broad incumbents
- Epic Games: Owner of Fortnite and the Unreal Engine / UEFN ecosystem on which Meta Osaka builds a meaningful portion of its metaverse content (SHOGUN'S Castle, Namba Parks -Hawk's Legacy-, TOMBORI no Nazo). Indirectly comparable as the platform incumbent whose toolset enables Meta Osaka's Fortnite map portfolio.
- Roblox Corporation: Owner of the Roblox platform where Meta Osaka publishes NAMBA PLAY PARK, FIND THE KIMOKUMA, Tomorrow Gate virtual office, and こどもの万博 World. Comparable as the platform incumbent whose UGC ecosystem is the foundation for a large share of Meta Osaka's metaverse development services.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks7 records
Key highlights7 records
Customer concentration
Meta Osaka social profiles
Digital presenceMeta Osaka financial estimates
Financial estimateRevenue estimate
Valuation estimate
Meta Osaka leadership team
Management profileNumber of profiles
Profiles2 records
Meta Osaka funding detail
Funding detailFunding overview
Funding rounds1 record
Investors2 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Meta Osaka M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Meta Osaka
What does Meta Osaka do?
Meta Osaka plans and produces original metaverse worlds on Roblox and Fortnite for enterprises and local governments, creates high-fidelity 3DCG digital twins of real locations such as Osaka Castle and Dotonbori, and operates hybrid physical-plus-virtual events under the XNAMBA, Kids Expo, and e-Sports Game Creator Academy brands. It also runs AI implementation seminars (AI Riskilling) with group company Meta Heroes and provides regional revitalization consulting for Japanese municipalities.
Is Meta Osaka a public or private company?
Meta Osaka is a private company. It is classified as venture growth investor backed and is currently operating.
When was Meta Osaka founded?
Meta Osaka was founded in 2023. It employs 1 to 10 people.
Where is Meta Osaka based?
Meta Osaka is headquartered in Osaka, Japan, in the Asia region.
How does Meta Osaka make money?
Four revenue lines are on record. Metaverse Development Services are the primary driver. The others are advertising Agency Services, consulting Services and event Planning and Operations.
Who are Meta Osaka's main competitors?
Direct peers on record are HIKKY, Cluster, Gamefam, Sawhorse Productions, Melon, Psychic VR Lab, NAKED and P.I.C.S.. Broad incumbents are Epic Games and Roblox Corporation.
Does Meta Osaka have an API?
No public API is recorded for Meta Osaka.
What industry is Meta Osaka in?
Meta Osaka's product category is Metaverse Services. Its primary akta.pro industry code is FSAPAGAC, Blockchain Game Studios & Game Development, with a secondary code of BPAMAKAF, Metaverse & Social Virtual Worlds.