The Immersive Learning Studio
- Company typePrivate
- Founded2012
- HeadquartersLiverpool, United Kingdom
- Headcount1–10
- GTM typeB2B
- OfferingServices
What The Immersive Learning Studio does
The Immersive Learning Studio (TiLS) is a Liverpool, UK-based private limited company, founded in 2012 and operating as part of the Studiowide Group, that designs and develops bespoke immersive learning solutions for enterprise customers. The company serves large organisations across aerospace, manufacturing, healthcare, construction, industrial services, chemicals, and financial services with a portfolio spanning custom eLearning, virtual and augmented reality training, WebGL-based 3D environments, simulations and role-play, professional video and animation, and the proprietary Agile Learning Platform. With 1–10 employees, it operates as a boutique specialist rather than a scaled platform vendor.
The technical stack centres on browser-based delivery via WebXR (eliminating app downloads), WebGL for 3D spaces, stereoscopic 360-degree video capture and editing, and a cloud-based, headless Learning Management System (the Agile Learning Platform) with SCORM and xAPI compliance, a Learning Record Store, course builder, gamification, group management, and multi-device optimisation. Differentiators include pioneering use of 360-degree video in manufacturing training, a proprietary VR Empathy Training framework built on the S.A.F.E.T.Y. First conversation model, and the ability to deliver the same experience from a single URL to desktop, tablet, or VR headsets.
The business model is primarily professional services (bespoke project-based development) supplemented by recurring subscription revenue from Agile Learning Platform deployments and support. Pricing is quote-based and not publicly disclosed; contracts are typically multi-year and, for major accounts, awarded through competitive bidding (e.g., the Airbus Mobile, Alabama selection in 2024). Go-to-market combines direct enterprise field sales, inside sales via website contact forms, and channel partnerships with organisations such as The Manufacturing Institute (UK manufacturing sector reach) and Project7 Consultancy (US delivery for the Airbus Alabama programme). Named enterprise and public-sector customers include Airbus, Lufthansa Technik, Rolls-Royce, Continental Tyres, Heineken, Siemens, Royal London, Tronox, Altrad, CITB, Victrex, and multiple NHS trusts; the firm has won the ECI Training & Development 2021 Technology in Learning Award.
The Immersive Learning Studio firmographics
Firmographics- Name
- The Immersive Learning Studio
- Legal name
- THE IMMERSIVE LEARNING STUDIO Ltd
- Website
- https://immersivelearning.co
- Company type
- Private
- Founded year
- 2012
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Ownership category
- akta.pro rank
The Immersive Learning Studio industry classification
Industry- Product category
- Immersive Learning and Corporate Training Solutions
- NAICS
- Professional and Management Development Training (611430), Computer Training (611420), Software Publishers (5132), Computer Training (61142)
- SIC
- Services-Educational Services (8200), Services-Prepackaged Software (7372), Services-Computer Programming Services (7371)
- akta.pro primary industry
- Digital Learning Content Development (eLearning, Labs, Simulations) (BPAEANAD)
- akta.pro secondary industries
- Simulation-Based Learning & Virtual Labs (EDAGAEAG), Creator Tools & Content Pipelines for Immersive Learning (VR lesson builders, 3D asset workflows) (EDAFAJAL), Course Authoring, Hosting & Delivery Tools (LMS for Creators) (MPACALAJ), Learning Technology & LMS/LXP Implementation (BPACANAH)
Keywords
Where The Immersive Learning Studio is headquartered
LocationHeadquarters
- HQ city
- Liverpool
- HQ country
- United Kingdom
- HQ region
- Europe
Offices2 records
Markets served
The Immersive Learning Studio business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Bespoke eLearning Development: Custom-designed eLearning modules built around client-specific scenarios, behaviors, and decisions. Typically project-based engagements involving analysis, design, development, and implementation phases.
- VR/AR Experience Development: Virtual and augmented reality training module development including hazard awareness, empathy training, safety training, and manufacturing tours. Includes hardware-agnostic delivery via WebXR.
- Learning Management System (LMS): Cloud-based Agile Learning Platform deployment, configuration, and ongoing support. Includes course builder, LRS, and platform management capabilities.
- Video & Animation Production: Professional video production including filmed video, branching scenarios, animation/CGI, 360-degree video, whiteboard animation, and motion graphics for training purposes.
- Simulation & Role-Play: Online simulations and gamified learning environments including lean manufacturing simulations, workflow simulations, and multiplayer game-based training.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Other | Multi-year contract | Bespoke eLearning development - quote-based pricing |
Go-to-market motion3 records
Distribution channels3 records
Marketing channels5 records
The Immersive Learning Studio product offering
Product offeringCore offering
The Immersive Learning Studio designs and develops bespoke immersive learning content and platforms for enterprise clients. Its core offering spans six service lines — Bespoke eLearning, Virtual & Augmented Reality training, 3D Virtual Environments, Simulations & Roleplay, Video & Animation, and the cloud-based Integrated Agile Learning Platform (LMS) — delivered to organisations across manufacturing, aerospace, healthcare, construction, and financial services.
Product overview
The Immersive Learning Studio offers a portfolio of six interconnected service lines: Bespoke eLearning (custom SCORM-compliant modules), Virtual & Augmented Reality (VR/AR training), 3D Virtual Environments (WebGL-based spaces), Simulations & Roleplay (experiential learning), Video & Animation (filmed and animated content), and the Integrated Agile Learning Platform (cloud-based LMS with course builder, LRS, gamification, and certificates). These services can be deployed independently or combined; for example, the Agile Learning Platform serves as the delivery vehicle for eLearning and VR content, while 3D environments and video production support immersive experiences. Notable client-specific products include the Airbus Agile Learning Platform, Sharing in Growth Learning Hub, and VES Virtual Product Launch Campus.
Differentiator
Problem solved
Functional benefit
Brands
- Agile Learning Platform: A cloud-based integrated learning management system for managing corporate training and development programmes.
Products and services
- Bespoke eLearning Custom-designed SCORM-compliant eLearning modules built around client-specific scenarios, featuring interactive branching scenarios, video storytelling, and assessments. Delivered through the client's existing LMS or the Agile Learning Platform. Intended for enterprise training teams in manufacturing, aerospace, healthcare, and related sectors.
- Virtual & Augmented Reality (VR/AR) Training Immersive VR and AR training experiences delivered via headsets (Oculus Quest, Go, Rift) and WebXR browser-based augmented reality. Includes safety training, hazard awareness, empathy training, and 360-degree stereoscopic VR. Designed for enterprise safety, onboarding, and skills training.
- 3D Virtual Environments WebGL-based 3D virtual spaces for onboarding, meetings, product launches, gamification, simulations, and virtual events. Designed primarily for desktop and tablet browsers with optional VR headset support. Used for corporate training, product launches, and collaborative virtual events.
- Simulations & Roleplay Scenario-based experiential learning enabling participants to explore concepts, practice skills, empathise with others, and engage in role-play within a structured virtual environment. Includes lean manufacturing simulations and workflow simulations for corporate training audiences.
- Integrated Agile Learning Platform Cloud-based headless learning management system featuring a course builder, Learning Record Store (LRS), gamification, certificates and badges, group management, quizzing, drip-feed content, dynamic forums, and flexible prerequisites. Supports eLearning, VR, 3D spaces, and web content with SCORM/xAPI compliance.
- Video & Animation Professional video production including filmed video, branching scenarios, animation and CGI, 360-degree video, whiteboard animation, and motion graphics. Over 10 years of video production experience supporting learning objectives for enterprise training audiences.
- VR Manufacturing Tour 360-degree virtual reality study tours of manufacturing facilities, enabling unlimited delegates to experience operational environments virtually using Oculus Quest 2 headsets. Deployed for operational excellence study tours and customer/partner showcases.
- VR Empathy Training Virtual reality empathy training using the S.A.F.E.T.Y. First conversation model, placing users in the perspectives of various workplace roles to build hazard awareness and emotional connection. Combines 3D modelled environments with real stereoscopic video backgrounds and virtual coach guidance.
- Lean Manufacturing Simulator Web-based multiplayer lean simulation game for remote training in continuous improvement and elimination of non-value-added activities. The first fully-featured online multiplayer lean simulation of its type.
- Airbus Agile Learning Platform (client-specific deployment) Client-specific deployment of the Integrated Agile Learning Platform for Airbus Mobile, Alabama facility, comprising 10 microlearning modules (30–40 minutes each) covering EHS training. Includes US-localised presenter content.
- Sharing in Growth Learning Hub Browser-based learning platform for aerospace suppliers featuring My Learning progress tracking, digital notebook, earned points system, programme content, case studies, and group connectivity features. Deployed for the Sharing in Growth aerospace supplier transformation programme.
- VES Virtual Product Launch Campus Multi-user virtual product launch space with 3D product models, information points, AR product simulation for in-situ superimposition, and collaborative tools supporting up to 15 virtual attendees.
- VR Working at Height Training Four-module 360-degree stereoscopic VR training series for CITB and Altrad on working at height safety, scaffolding components, and hazard recognition. Uses filmed footage with real actors.
- VR Hazard Awareness Training Virtual reality hazard spotting and safety training with virtual coach guidance, 8 explorable environments, and gamification elements to increase engagement and long-term retention.
- Tronox VR First Aid Training Phase 2 VR training modules for Tronox focused on First Aid skills, building on prior VR Hazard Hunting modules delivered in earlier phases.
Quantifiable outcome
- Knowledge retention improvement of 75% through immersive learning
- +4 more outcomes
Companies that use The Immersive Learning Studio
Customer profileNamed customers20 records
Segments6 records
Ideal customer profiles3 records
The Immersive Learning Studio technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature7 records
The Immersive Learning Studio partnerships and signals
Strategic signalPartnerships
Three partnerships are on record, tiered core.
- Project7 ConsultancycoreTraining partner engaged to lead the programme delivery for Airbus Alabama project. Provided agile approach to design of training materials and coordinated with US-based content requirements.
- The Manufacturing InstitutecoreOngoing partnership for delivering manufacturing training programmes including VR study tours, lean manufacturing simulations, and virtual training solutions. Multiple collaborative projects spanning several years.
- Studiowide GroupcoreParent company group. The Immersive Learning Studio is part of the Studiowide Group, which encompasses professional creative agencies including The Immersive Learning Studio.
Scale indicators11 records
Recent moves6 records
Expansion highlights5 records
The Immersive Learning Studio competitors and assessment
Company assessmentDirect peers
- Talespin: Enterprise-focused immersive (VR/AR) learning platform with similar Fortune 500 customer base across industrial and healthcare verticals. Both compete on VR-based soft-skills, safety and operational training delivered at workforce scale.
- Strivr: Pioneer in immersive VR training for enterprise, originally anchored in retail and now serving financial services, logistics and healthcare. Directly comparable on enterprise VR learning outcomes (Strivr's 12% faster learning claim parallels TiLS's cited VR effectiveness data).
- Mursion: Simulation- and VR-based training provider focused on soft skills, leadership and customer experience for large enterprises. Overlaps with TiLS's Simulations & Roleplay service line and similar blue-chip enterprise buyer profile.
- Interplay Learning: VR-based training for skilled trades and technical roles, with deep penetration in construction, HVAC, electrical and manufacturing. Closely comparable to TiLS's construction (CITB) and industrial manufacturing (Altrad, Tronox) VR training use cases.
- Immerse: Enterprise VR language and communication training platform serving global corporations. Comparable in providing immersive language and soft-skill training at enterprise scale using VR/3D environments.
- PIXO VR: Immersive XR training and simulation provider for enterprise, defense and government. Overlaps with TiLS on VR safety/operational training, simulations and enterprise LMS integrations.
- Wonda VR (now Inseye): Web-based VR learning and collaboration platform. Highly comparable to TiLS's WebXR browser-based delivery approach and corporate learning use cases.
Broad incumbents
- Cornerstone OnDemand: Large-scale enterprise talent and learning management platform with broader portfolio of L&D capabilities. Represents the established incumbent LMS category into which TiLS's Agile Learning Platform competes.
- Docebo: Public enterprise LMS/LXP with AI-powered learning and a broader content ecosystem. Comparable as a packaged learning platform competing for the same enterprise L&D budget that TiLS addresses via the Agile Learning Platform.
Emerging players
- Spatial (spatial.io): WebXR-based 3D collaboration and virtual events platform with adjacent learning, product launch and training use cases. Overlaps with TiLS's 3D virtual environments and browser-based delivery model.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
The Immersive Learning Studio social profiles
Digital presenceThe Immersive Learning Studio financial estimates
Financial estimateRevenue estimate
Valuation estimate
The Immersive Learning Studio leadership team
Management profileNumber of profiles
Profiles2 records
The Immersive Learning Studio funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
The Immersive Learning Studio M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about The Immersive Learning Studio
What does The Immersive Learning Studio do?
The Immersive Learning Studio designs and develops bespoke immersive learning content and platforms for enterprise clients. Its core offering spans six service lines — Bespoke eLearning, Virtual & Augmented Reality training, 3D Virtual Environments, Simulations & Roleplay, Video & Animation, and the cloud-based Integrated Agile Learning Platform (LMS) — delivered to organisations across manufacturing, aerospace, healthcare, construction, and financial services.
Is The Immersive Learning Studio a public or private company?
The Immersive Learning Studio is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was The Immersive Learning Studio founded?
The Immersive Learning Studio was founded in 2012. It employs 1 to 10 people.
Where is The Immersive Learning Studio based?
The Immersive Learning Studio is headquartered in Liverpool, United Kingdom, in the Europe region.
How does The Immersive Learning Studio make money?
Five revenue lines are on record. Bespoke eLearning Development is the primary driver. The others are VR/AR Experience Development, learning Management System (LMS), video & Animation Production and simulation & Role-Play.
Who are The Immersive Learning Studio's main competitors?
Direct peers on record are Talespin, Strivr, Mursion, Interplay Learning, Immerse, PIXO VR and Wonda VR (now Inseye). Broad incumbents are Cornerstone OnDemand and Docebo. Spatial (spatial.io) is listed as an emerging player.
Does The Immersive Learning Studio have an API?
No public API is recorded for The Immersive Learning Studio.
What industry is The Immersive Learning Studio in?
The Immersive Learning Studio's product category is Immersive Learning and Corporate Training Solutions. Its primary akta.pro industry code is BPAEANAD, Digital Learning Content Development (eLearning, Labs, Simulations), with a secondary code of EDAGAEAG, Simulation-Based Learning & Virtual Labs. Its NAICS code is 611430 and its SIC code is 8200.