Uplift Games
Uplift Games is a remote-first game studio developing top-performing Roblox experiences, primarily Adopt Me! with 425M+ players. The bootstrapped studio generates revenue from in-game purchases, merchandise licensing (Jazwares, HarperCollins, Panini), and direct e-commerce.
- Company typePrivate
- Founded2021
- HeadquartersAustin, United States
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
What Uplift Games does
Uplift Games is a privately held, remote-first game studio operating across North America and the United Kingdom, focused on developing high-engagement games on the Roblox platform. Its flagship title, Adopt Me!, is a pet adoption and trading experience launched in 2017 that has attracted over 425 million players, recorded more than 40 billion plays and 4 billion hours played, and set a platform record of 1.94 million peak concurrent users. The studio has 60+ team members as of 2025 and operates under Uplift Games LLC, with co-founders NewFissy and Bethink leading the business since the formal studio launch in May 2021.
The company's technology stack is built around Roblox's Luau scripting environment, augmented by a portfolio of widely adopted open-source developer tools including Rojo (a code synchronization bridge), Wally (a package manager), Promises (async library), Cmdr (command framework), and Lune (Luau runtime). Uplift's business model is multi-pronged: primary revenue comes from in-game purchases in Adopt Me! (Robux-based virtual goods on Roblox's freemium model), with secondary revenue from merchandise licensing (master toy licensee Jazwares, publisher HarperCollins, sticker partner Panini) and direct e-commerce via toys.playadopt.me. The studio self-funds operations through these streams, has not raised institutional capital, and serves a primarily consumer/player customer base consisting of casual gamers, children, teens, and young adults on Roblox, with parents as a secondary purchasing-decision segment.
Uplift Games firmographics
Firmographics- Name
- Uplift Games
- Legal name
- Uplift Games LLC
- Website
- https://uplift.games
- Company type
- Private
- Founded year
- 2021
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Uplift Games is a remote-first game studio developing top-performing Roblox experiences, primarily Adopt Me! with 425M+ players. The bootstrapped studio generates revenue from in-game purchases, merchandise licensing (Jazwares, HarperCollins, Panini), and direct e-commerce.
- Ownership category
- akta.pro rank
Uplift Games industry classification
Industry- Product category
- Online Gaming
- NAICS
- Doll, Toy, and Game Manufacturing (339930), Hobby, Toy, and Game Retailers (459120)
- SIC
- Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944), Retail-Hobby, Toy & Game Shops (5945)
- akta.pro primary industry
- Social/UGC & Sandbox Game Studios (Roblox-like) (MPAFAAAF)
- akta.pro secondary industry
- Gaming Collectibles, Merchandise & Toys Retail (CRACAFAI)
Keywords
Where Uplift Games is headquartered
LocationHeadquarters
- HQ city
- Austin
- HQ country
- United States
- HQ region
- North America
Offices3 records
Markets served
Uplift Games business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- In-Game Purchases: Adopt Me! operates as a free-to-play game on Roblox with in-game purchases. Players can buy virtual currency, pets, accessories, and other items. Revenue comes from Robux purchases and in-game transaction fees.
- Merchandise Licensing: Uplift Games licenses the Adopt Me! IP to third-party manufacturers for physical products including toys, plush toys, apparel, accessories, sticker books, and published books. Partners include Jazwares (master toy licensee), Harper Collins (publishing), and Panini (stickers).
- Physical Products (Direct E-commerce): The company sells physical merchandise directly through their toys.playadopt.me e-commerce storefront, including Adopt Me toys, plush, apparel, and accessories.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | Free-to-play base game with in-game purchases |
Go-to-market motion1 record
Distribution channels7 records
Marketing channels7 records
Uplift Games product offering
Product offeringCore offering
Uplift Games is a remote-first game studio that develops and operates video games on the Roblox platform, with its flagship title Adopt Me! — a pet adoption and trading game — reaching 425M+ players and 40B+ plays. The company monetizes through in-game purchases (Robux-based virtual goods), licensing of the Adopt Me! IP for physical merchandise (toys, plush, books, apparel), and a direct e-commerce storefront.
Product overview
Uplift Games is a remote-first Roblox game studio that operates primarily through its flagship game Adopt Me! — a pet adoption and trading experience on the Roblox platform with over 425 million players. The studio has expanded into physical merchandise (toys, plush, publishing, apparel) through licensing partnerships with Jazwares, HarperCollins, and Panini. Additionally, the studio maintains and contributes to several open-source development tools for the Roblox ecosystem, including Rojo (code synchronization tool), Wally (package manager), Promises (async library), Cmdr (command framework), and Lune (runtime).
Differentiator
Problem solved
Functional benefit
Brands
- Adopt Me!: Premier pet adoption game on Roblox, the flagship title of Uplift Games with over 425 million players worldwide
Products and services
- Adopt Me! Roblox's premier pet adoption and trading game where players explore a magical island, adopt and trade virtual pets, build houses, and interact with friends. Free-to-play with in-game purchases driving revenue. Targets children, teens, and young adults on the Roblox platform.
- Adopt Me! Toys & Plush Physical toy line including plush animals, collectible figurines, playsets, and surprise eggs featuring Adopt Me! pet characters, manufactured under master toy licensing agreement with Jazwares and sold globally at retail.
- Adopt Me! Publishing
Quantifiable outcome
- 40B+ plays and 425M+ players worldwide
- +2 more outcomes
Companies that use Uplift Games
Customer profileNamed customers1 record
Segments2 records
Ideal customer profiles2 records
Uplift Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature6 records
Uplift Games partnerships and signals
Strategic signalPartnerships
Four partnerships are on record, tiered core and minor.
- JazwarescoreMultiyear global master toy licensing agreement. Jazwares designs, manufactures, and markets a full line of toys across various categories inspired by Adopt Me! pets. Products include figures, plush toys, playsets, and accessories. Launched Spring 2023 at retailers worldwide.
- HarperCollinscorePublishing partner for Adopt Me! books and novels. First Adopt Me novel published in 2024.
- PaniniminorPartner for Adopt Me! sticker books and collectible stickers.
- Roblox CorporationcorePlatform partner hosting Adopt Me! and all Uplift Games experiences. Games operate exclusively on the Roblox platform. Uplift Games is not affiliated with, endorsed by, or otherwise connected to Roblox Corporation.
Scale indicators7 records
Recent moves8 records
Expansion highlights6 records
Uplift Games competitors and assessment
Company assessmentDirect peers
- Burbank: Roblox-native studio behind popular experiences such as Livetopia. Comparable on platform, target audience, and free-to-play monetization within the Roblox ecosystem.
- Gamefam: Leading Roblox-native game studio operating at scale (e.g., Brookhaven) with a similar business model: free-to-play Roblox titles monetized via Robux and supplemented by brand/merchandise partnerships. Directly comparable on platform, audience, and GTM motion.
- SuperSocial: Roblox-focused game studio building brand and IP-driven experiences for major partners (NFL, NFLPA, Sony). Closely comparable business model of monetizing branded Roblox games and adjacent merchandise/IP deals.
- Wildworks (Animal Jam): Developer of Animal Jam, a long-running virtual pet adoption/social MMO for kids. Highly comparable product concept (adopt and care for virtual pets, social play) with similar kid-safe, family-friendly positioning.
- BIG Games: Roblox-first studio operating large-scale experiences such as Driving Empire and Restaurant Tycoon 2. Comparable on platform dependency, audience demographic, and product-led growth model within the Roblox ecosystem.
- Dubit: Digital games studio with a strong Roblox development practice targeting kids and family audiences. Directly comparable on platform (Roblox), target demographic, and product-led growth via free-to-play experiences.
- Melon: Top Roblox game studio behind multiple high-traffic Roblox experiences (e.g., Work at a Pizza Place). Same Roblox-native product model, similar kid/family audience, and similar reliance on Robux monetization.
Others
- Funko: Pop-culture collectibles and toy company whose licensing and retail model parallels Uplift's Jazwares-driven merchandise strategy. Comparable as an adjacent operator in IP-to-physical-goods monetization, not as a direct gaming competitor.
Broad incumbents
- Roblox Corporation: Operator of the Roblox platform on which all of Uplift's games run. While not a direct competitor, it is the platform incumbent that sets discovery, monetization (Robux/fees), and policy — making it the most strategically relevant comparable for revenue mechanics.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
Uplift Games social profiles
Digital presenceUplift Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Uplift Games leadership team
Management profileNumber of profiles
Profiles12 records
Uplift Games funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Uplift Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Uplift Games
What does Uplift Games do?
Uplift Games is a remote-first game studio that develops and operates video games on the Roblox platform, with its flagship title Adopt Me! — a pet adoption and trading game — reaching 425M+ players and 40B+ plays. The company monetizes through in-game purchases (Robux-based virtual goods), licensing of the Adopt Me! IP for physical merchandise (toys, plush, books, apparel), and a direct e-commerce storefront.
Is Uplift Games a public or private company?
Uplift Games is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Uplift Games founded?
Uplift Games was founded in 2021. It employs 11 to 50 people.
Where is Uplift Games based?
Uplift Games is headquartered in Austin, United States, in the North America region.
How does Uplift Games make money?
Three revenue lines are on record. In-Game Purchases are the primary driver. The others are merchandise Licensing and physical Products (Direct E-commerce).
Who are Uplift Games's main competitors?
Direct peers on record are Burbank, Gamefam, SuperSocial, Wildworks (Animal Jam), BIG Games, Dubit and Melon. Funko is listed as an others. Roblox Corporation is listed as a broad incumbent.
Does Uplift Games have an API?
No public API is recorded for Uplift Games.
What industry is Uplift Games in?
Uplift Games's product category is Online Gaming. Its primary akta.pro industry code is MPAFAAAF, Social/UGC & Sandbox Game Studios (Roblox-like), with a secondary code of CRACAFAI, Gaming Collectibles, Merchandise & Toys Retail. Its NAICS code is 339930 and its SIC code is 3944.