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Uplift Games

Full company profile

uuid0009dbg

Namestring
Uplift Games
Legal namestring
Uplift Games LLC
Websiteurl
uplift.games
Company typeenum
Private
Founded yearint
2021
Descriptiontext

Uplift Games is a privately held, remote-first game studio operating across North America and the United Kingdom, focused on developing high-engagement games on the Roblox platform. Its flagship title, Adopt Me!, is a pet adoption and trading experience launched in 2017 that has attracted over 425 million players, recorded more than 40 billion plays and 4 billion hours played, and set a platform record of 1.94 million peak concurrent users. The studio has 60+ team members as of 2025 and operates under Uplift Games LLC, with co-founders NewFissy and Bethink leading the business since the formal studio launch in May 2021.

The company's technology stack is built around Roblox's Luau scripting environment, augmented by a portfolio of widely adopted open-source developer tools including Rojo (a code synchronization bridge), Wally (a package manager), Promises (async library), Cmdr (command framework), and Lune (Luau runtime). Uplift's business model is multi-pronged: primary revenue comes from in-game purchases in Adopt Me! (Robux-based virtual goods on Roblox's freemium model), with secondary revenue from merchandise licensing (master toy licensee Jazwares, publisher HarperCollins, sticker partner Panini) and direct e-commerce via toys.playadopt.me. The studio self-funds operations through these streams, has not raised institutional capital, and serves a primarily consumer/player customer base consisting of casual gamers, children, teens, and young adults on Roblox, with parents as a secondary purchasing-decision segment.

Short descriptiontext

Uplift Games is a remote-first game studio developing top-performing Roblox experiences, primarily Adopt Me! with 425M+ players. The bootstrapped studio generates revenue from in-game purchases, merchandise licensing (Jazwares, HarperCollins, Panini), and direct e-commerce.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersAustin, United States
HQ citystring
Austin
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices3 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
Roblox game development, free-to-play gaming, virtual pet games, online game studio, social mobile gaming
Industry2 codes
1Social/UGC & Sandbox Game Studios (Roblox-like)
CodeMPAFAAAFPrimaryYes
2Gaming Collectibles, Merchandise & Toys Retail
CodeCRACAFAIPrimaryNo
NAICS code2 codes
  • Doll, Toy, and Game Manufacturing339930
  • Hobby, Toy, and Game Retailers459120
SIC code2 codes
  • Games, Toys & Children's Vehicles (No Dolls & Bicycles)3944
  • Retail-Hobby, Toy & Game Shops5945
Product category
Online Gaming
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1In-Game Purchases
TypeFreemium
Description

Adopt Me! operates as a free-to-play game on Roblox with in-game purchases. Players can buy virtual currency, pets, accessories, and other items. Revenue comes from Robux purchases and in-game transaction fees.

uplift.games
2Merchandise Licensing
TypeLicensing Royalties
Description

Uplift Games licenses the Adopt Me! IP to third-party manufacturers for physical products including toys, plush toys, apparel, accessories, sticker books, and published books. Partners include Jazwares (master toy licensee), Harper Collins (publishing), and Panini (stickers).

uplift.games
3Physical Products (Direct E-commerce)
TypeHardware Sales
Description

The company sells physical merchandise directly through their toys.playadopt.me e-commerce storefront, including Adopt Me toys, plush, apparel, and accessories.

uplift.games
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels7 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
Pricing details1 tier
1Free-to-play base game with in-game purchases
ModelFreemiumBilling cadencePay-as-you-go
Notes

Adopt Me! is free to play. Players can purchase Robux (Roblox virtual currency) to buy in-game items including pets, accessories, and other virtual goods. Specific item prices vary.

uplift.games
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 record
1Adopt Me!
Description

Premier pet adoption game on Roblox, the flagship title of Uplift Games with over 425 million players worldwide

uplift.games
Core offering1 text field

Uplift Games is a remote-first game studio that develops and operates video games on the Roblox platform, with its flagship title Adopt Me! — a pet adoption and trading game — reaching 425M+ players and 40B+ plays. The company monetizes through in-game purchases (Robux-based virtual goods), licensing of the Adopt Me! IP for physical merchandise (toys, plush, books, apparel), and a direct e-commerce storefront.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • 40B+ plays and 425M+ players worldwide
+2 more records
Product overview1 text field

Uplift Games is a remote-first Roblox game studio that operates primarily through its flagship game Adopt Me! — a pet adoption and trading experience on the Roblox platform with over 425 million players. The studio has expanded into physical merchandise (toys, plush, publishing, apparel) through licensing partnerships with Jazwares, HarperCollins, and Panini. Additionally, the studio maintains and contributes to several open-source development tools for the Roblox ecosystem, including Rojo (code synchronization tool), Wally (package manager), Promises (async library), Cmdr (command framework), and Lune (runtime).

Product and service3 records
1Adopt Me!
CategoryCore Product - Video Game
Description

Roblox's premier pet adoption and trading game where players explore a magical island, adopt and trade virtual pets, build houses, and interact with friends. Free-to-play with in-game purchases driving revenue. Targets children, teens, and young adults on the Roblox platform.

2Adopt Me! Toys & Plush
CategoryConsumer Product - Physical Merchandise
Description

Physical toy line including plush animals, collectible figurines, playsets, and surprise eggs featuring Adopt Me! pet characters, manufactured under master toy licensing agreement with Jazwares and sold globally at retail.

3Adopt Me! Publishing
Scale indicator7 records

Each record includes

Type, Value, Description, Source

Partnership4 partners
Strategic tierCoreTypeChannel Partner/ Reseller/ DistributorAnnounced on2022-05-19
Description

Multiyear global master toy licensing agreement. Jazwares designs, manufactures, and markets a full line of toys across various categories inspired by Adopt Me! pets. Products include figures, plush toys, playsets, and accessories. Launched Spring 2023 at retailers worldwide.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Publishing partner for Adopt Me! books and novels. First Adopt Me novel published in 2024.

Strategic tierMinorTypeChannel Partner/ Reseller/ Distributor
Description

Partner for Adopt Me! sticker books and collectible stickers.

Strategic tierCoreTypeTechnology or Integration
Description

Platform partner hosting Adopt Me! and all Uplift Games experiences. Games operate exclusively on the Roblox platform. Uplift Games is not affiliated with, endorsed by, or otherwise connected to Roblox Corporation.

Recent move8 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers9 records
1Burbank
TypeDirect peer
Description

Roblox-native studio behind popular experiences such as Livetopia. Comparable on platform, target audience, and free-to-play monetization within the Roblox ecosystem.

TypeDirect peer
Description

Leading Roblox-native game studio operating at scale (e.g., Brookhaven) with a similar business model: free-to-play Roblox titles monetized via Robux and supplemented by brand/merchandise partnerships. Directly comparable on platform, audience, and GTM motion.

TypeDirect peer
Description

Roblox-focused game studio building brand and IP-driven experiences for major partners (NFL, NFLPA, Sony). Closely comparable business model of monetizing branded Roblox games and adjacent merchandise/IP deals.

TypeOthers
Description

Pop-culture collectibles and toy company whose licensing and retail model parallels Uplift's Jazwares-driven merchandise strategy. Comparable as an adjacent operator in IP-to-physical-goods monetization, not as a direct gaming competitor.

TypeBroad incumbent
Description

Operator of the Roblox platform on which all of Uplift's games run. While not a direct competitor, it is the platform incumbent that sets discovery, monetization (Robux/fees), and policy — making it the most strategically relevant comparable for revenue mechanics.

TypeDirect peer
Description

Developer of Animal Jam, a long-running virtual pet adoption/social MMO for kids. Highly comparable product concept (adopt and care for virtual pets, social play) with similar kid-safe, family-friendly positioning.

TypeDirect peer
Description

Roblox-first studio operating large-scale experiences such as Driving Empire and Restaurant Tycoon 2. Comparable on platform dependency, audience demographic, and product-led growth model within the Roblox ecosystem.

TypeDirect peer
Description

Digital games studio with a strong Roblox development practice targeting kids and family audiences. Directly comparable on platform (Roblox), target demographic, and product-led growth via free-to-play experiences.

TypeDirect peer
Description

Top Roblox game studio behind multiple high-traffic Roblox experiences (e.g., Work at a Pizza Place). Same Roblox-native product model, similar kid/family audience, and similar reliance on Robux monetization.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers1 record

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature6 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles12 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Uplift Games

Online Gaminguplift.games

Uplift Games is a remote-first game studio developing top-performing Roblox experiences, primarily Adopt Me! with 425M+ players. The bootstrapped studio generates revenue from in-game purchases, merchandise licensing (Jazwares, HarperCollins, Panini), and direct e-commerce.

What Uplift Games does

Uplift Games is a privately held, remote-first game studio operating across North America and the United Kingdom, focused on developing high-engagement games on the Roblox platform. Its flagship title, Adopt Me!, is a pet adoption and trading experience launched in 2017 that has attracted over 425 million players, recorded more than 40 billion plays and 4 billion hours played, and set a platform record of 1.94 million peak concurrent users. The studio has 60+ team members as of 2025 and operates under Uplift Games LLC, with co-founders NewFissy and Bethink leading the business since the formal studio launch in May 2021.

The company's technology stack is built around Roblox's Luau scripting environment, augmented by a portfolio of widely adopted open-source developer tools including Rojo (a code synchronization bridge), Wally (a package manager), Promises (async library), Cmdr (command framework), and Lune (Luau runtime). Uplift's business model is multi-pronged: primary revenue comes from in-game purchases in Adopt Me! (Robux-based virtual goods on Roblox's freemium model), with secondary revenue from merchandise licensing (master toy licensee Jazwares, publisher HarperCollins, sticker partner Panini) and direct e-commerce via toys.playadopt.me. The studio self-funds operations through these streams, has not raised institutional capital, and serves a primarily consumer/player customer base consisting of casual gamers, children, teens, and young adults on Roblox, with parents as a secondary purchasing-decision segment.

Uplift Games firmographics

Firmographics
Name
Uplift Games
Legal name
Uplift Games LLC
Website
https://uplift.games
Company type
Private
Founded year
2021
Operating status
Operating
Headcount range
11–50 employees
Short description
Uplift Games is a remote-first game studio developing top-performing Roblox experiences, primarily Adopt Me! with 425M+ players. The bootstrapped studio generates revenue from in-game purchases, merchandise licensing (Jazwares, HarperCollins, Panini), and direct e-commerce.
Ownership category
akta.pro rank

Uplift Games industry classification

Industry
Product category
Online Gaming
NAICS
Doll, Toy, and Game Manufacturing (339930), Hobby, Toy, and Game Retailers (459120)
SIC
Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944), Retail-Hobby, Toy & Game Shops (5945)
akta.pro primary industry
Social/UGC & Sandbox Game Studios (Roblox-like) (MPAFAAAF)
akta.pro secondary industry
Gaming Collectibles, Merchandise & Toys Retail (CRACAFAI)

Keywords

  • Roblox game development
  • Free-to-play gaming
  • Virtual pet games
  • Online game studio
  • Social mobile gaming

Where Uplift Games is headquartered

Location

Headquarters

HQ city
Austin
HQ country
United States
HQ region
North America

Offices3 records

Markets served

Uplift Games business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Revenue model

  1. In-Game Purchases: Adopt Me! operates as a free-to-play game on Roblox with in-game purchases. Players can buy virtual currency, pets, accessories, and other items. Revenue comes from Robux purchases and in-game transaction fees.
  2. Merchandise Licensing: Uplift Games licenses the Adopt Me! IP to third-party manufacturers for physical products including toys, plush toys, apparel, accessories, sticker books, and published books. Partners include Jazwares (master toy licensee), Harper Collins (publishing), and Panini (stickers).
  3. Physical Products (Direct E-commerce): The company sells physical merchandise directly through their toys.playadopt.me e-commerce storefront, including Adopt Me toys, plush, apparel, and accessories.

Pricing tiers

ModelBillingPrice
FreemiumPay-as-you-goFree-to-play base game with in-game purchases

Go-to-market motion1 record

Distribution channels7 records

Marketing channels7 records

Uplift Games product offering

Product offering

Core offering

Uplift Games is a remote-first game studio that develops and operates video games on the Roblox platform, with its flagship title Adopt Me! — a pet adoption and trading game — reaching 425M+ players and 40B+ plays. The company monetizes through in-game purchases (Robux-based virtual goods), licensing of the Adopt Me! IP for physical merchandise (toys, plush, books, apparel), and a direct e-commerce storefront.

Product overview

Uplift Games is a remote-first Roblox game studio that operates primarily through its flagship game Adopt Me! — a pet adoption and trading experience on the Roblox platform with over 425 million players. The studio has expanded into physical merchandise (toys, plush, publishing, apparel) through licensing partnerships with Jazwares, HarperCollins, and Panini. Additionally, the studio maintains and contributes to several open-source development tools for the Roblox ecosystem, including Rojo (code synchronization tool), Wally (package manager), Promises (async library), Cmdr (command framework), and Lune (runtime).

Differentiator

Problem solved

Functional benefit

Brands

  • Adopt Me!: Premier pet adoption game on Roblox, the flagship title of Uplift Games with over 425 million players worldwide

Products and services

  • Adopt Me! Roblox's premier pet adoption and trading game where players explore a magical island, adopt and trade virtual pets, build houses, and interact with friends. Free-to-play with in-game purchases driving revenue. Targets children, teens, and young adults on the Roblox platform.
  • Adopt Me! Toys & Plush Physical toy line including plush animals, collectible figurines, playsets, and surprise eggs featuring Adopt Me! pet characters, manufactured under master toy licensing agreement with Jazwares and sold globally at retail.
  • Adopt Me! Publishing

Quantifiable outcome

  • 40B+ plays and 425M+ players worldwide
  • +2 more outcomes

Companies that use Uplift Games

Customer profile

Named customers1 record

Segments2 records

Ideal customer profiles2 records

Uplift Games technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature6 records

Uplift Games partnerships and signals

Strategic signal

Partnerships

Four partnerships are on record, tiered core and minor.

  • JazwarescoreChannel Partner/ Reseller/ Distributor · 19 May 2022Multiyear global master toy licensing agreement. Jazwares designs, manufactures, and markets a full line of toys across various categories inspired by Adopt Me! pets. Products include figures, plush toys, playsets, and accessories. Launched Spring 2023 at retailers worldwide.
  • HarperCollinscoreChannel Partner/ Reseller/ DistributorPublishing partner for Adopt Me! books and novels. First Adopt Me novel published in 2024.
  • PaniniminorChannel Partner/ Reseller/ DistributorPartner for Adopt Me! sticker books and collectible stickers.
  • Roblox CorporationcoreTechnology or IntegrationPlatform partner hosting Adopt Me! and all Uplift Games experiences. Games operate exclusively on the Roblox platform. Uplift Games is not affiliated with, endorsed by, or otherwise connected to Roblox Corporation.

Scale indicators7 records

Recent moves8 records

Expansion highlights6 records

Uplift Games competitors and assessment

Company assessment

Direct peers

  • Burbank: Roblox-native studio behind popular experiences such as Livetopia. Comparable on platform, target audience, and free-to-play monetization within the Roblox ecosystem.
  • Gamefam: Leading Roblox-native game studio operating at scale (e.g., Brookhaven) with a similar business model: free-to-play Roblox titles monetized via Robux and supplemented by brand/merchandise partnerships. Directly comparable on platform, audience, and GTM motion.
  • SuperSocial: Roblox-focused game studio building brand and IP-driven experiences for major partners (NFL, NFLPA, Sony). Closely comparable business model of monetizing branded Roblox games and adjacent merchandise/IP deals.
  • Wildworks (Animal Jam): Developer of Animal Jam, a long-running virtual pet adoption/social MMO for kids. Highly comparable product concept (adopt and care for virtual pets, social play) with similar kid-safe, family-friendly positioning.
  • BIG Games: Roblox-first studio operating large-scale experiences such as Driving Empire and Restaurant Tycoon 2. Comparable on platform dependency, audience demographic, and product-led growth model within the Roblox ecosystem.
  • Dubit: Digital games studio with a strong Roblox development practice targeting kids and family audiences. Directly comparable on platform (Roblox), target demographic, and product-led growth via free-to-play experiences.
  • Melon: Top Roblox game studio behind multiple high-traffic Roblox experiences (e.g., Work at a Pizza Place). Same Roblox-native product model, similar kid/family audience, and similar reliance on Robux monetization.

Others

  • Funko: Pop-culture collectibles and toy company whose licensing and retail model parallels Uplift's Jazwares-driven merchandise strategy. Comparable as an adjacent operator in IP-to-physical-goods monetization, not as a direct gaming competitor.

Broad incumbents

  • Roblox Corporation: Operator of the Roblox platform on which all of Uplift's games run. While not a direct competitor, it is the platform incumbent that sets discovery, monetization (Robux/fees), and policy — making it the most strategically relevant comparable for revenue mechanics.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Uplift Games social profiles

Digital presence

Uplift Games financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Uplift Games leadership team

Management profile

Number of profiles

Profiles12 records

Uplift Games funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Uplift Games M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Uplift Games

What does Uplift Games do?

Uplift Games is a remote-first game studio that develops and operates video games on the Roblox platform, with its flagship title Adopt Me! — a pet adoption and trading game — reaching 425M+ players and 40B+ plays. The company monetizes through in-game purchases (Robux-based virtual goods), licensing of the Adopt Me! IP for physical merchandise (toys, plush, books, apparel), and a direct e-commerce storefront.

Is Uplift Games a public or private company?

Uplift Games is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Uplift Games founded?

Uplift Games was founded in 2021. It employs 11 to 50 people.

Where is Uplift Games based?

Uplift Games is headquartered in Austin, United States, in the North America region.

How does Uplift Games make money?

Three revenue lines are on record. In-Game Purchases are the primary driver. The others are merchandise Licensing and physical Products (Direct E-commerce).

Who are Uplift Games's main competitors?

Direct peers on record are Burbank, Gamefam, SuperSocial, Wildworks (Animal Jam), BIG Games, Dubit and Melon. Funko is listed as an others. Roblox Corporation is listed as a broad incumbent.

Does Uplift Games have an API?

No public API is recorded for Uplift Games.

What industry is Uplift Games in?

Uplift Games's product category is Online Gaming. Its primary akta.pro industry code is MPAFAAAF, Social/UGC & Sandbox Game Studios (Roblox-like), with a secondary code of CRACAFAI, Gaming Collectibles, Merchandise & Toys Retail. Its NAICS code is 339930 and its SIC code is 3944.

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