FanBeat
FanBeat Inc. is an Atlanta-based private company that provides a mobile live-action sports gaming platform to sports teams, leagues, and media partners, enabling real-time fan competition during games for prizes.
- Company typePrivate
- Founded2014
- HeadquartersSacramento, United States
- Headcount1–10
- GTM typeB2B
- OfferingSoftware
What FanBeat does
FanBeat Inc. is a privately held Atlanta, Georgia-based software company that operates a mobile live-action sports gaming platform. The platform enables fans to answer real-time predictive and trivia questions during breaks in live sporting events and compete for cash and merchandise prizes, delivered through a single consumer-facing app on the App Store that supports both in-venue stadium participation and at-home play. The product is white-labeled or embedded within partner digital properties and is engineered for low-latency, synchronized gameplay across concurrent fan bases.
The company operates a B2B2C go-to-market model, licensing the platform to sports teams, leagues, and media partners rather than selling directly to consumers. Revenue is generated through a combination of platform licensing fees and sponsorship facilitation, with major brands such as Caesars Entertainment, AT&T, Toyota, and Callaway Golf serving as presenting sponsors on marquee engagements. Pricing is not publicly disclosed. Named partnerships span the NBA (All-Star edition), NFL (Seattle Seahawks), MLB (Atlanta Braves), PGA / US Open, and NCAA Men's College Basketball Tournament (Caesars).
FanBeat is a small organization — leadership comprises CEO Ed Trimble, CTO and co-founder Mike Richards, and EVP of Business Development Dave Bouteiller, with a team of game producers, software engineers, digital designers, and account management staff of under 20. The company does not disclose revenue, funding, ownership, or investor information. Geographic scope is limited to the United States, and no AI/ML capabilities, APIs, SDKs, patents, or certifications are publicly documented.
FanBeat firmographics
Firmographics- Name
- FanBeat
- Legal name
- FanBeat Inc.
- Website
- https://fanbeat.com
- Company type
- Private
- Founded year
- 2014
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- FanBeat Inc. is an Atlanta-based private company that provides a mobile live-action sports gaming platform to sports teams, leagues, and media partners, enabling real-time fan competition during games for prizes.
- Ownership category
- akta.pro rank
FanBeat industry classification
Industry- Product category
- Sports Fan Engagement Software
- NAICS
- Spectator Sports (71121)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- Game Streaming & Spectatorship Platforms (BPAMAKAI)
- akta.pro secondary industries
- Social/Creator-Led Sports Live Streaming & Watch-Alongs (MPAKAOAI), Fan Communities & Subscription Content Platforms (Membership/Patronage) (BPAMAJAO)
Keywords
Where FanBeat is headquartered
LocationHeadquarters
- HQ city
- Sacramento
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
FanBeat business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- Platform Licensing to Teams/Leagues: FanBeat provides its gaming platform to sports teams, leagues, and media partners, who then offer it to fans as a value-add and sponsorship vehicle. Revenue appears to come from licensing fees, sponsorship facilitation, and potentially prize pool contributions from partners.
- Sponsorship Revenue: The platform creates new sponsorship revenue streams for partners, with FanBeat serving as the sponsorship activation vehicle. Partners include major brands like Caesars Entertainment, AT&T, Toyota, and Callaway Golf.
Go-to-market motion1 record
Distribution channels2 records
Marketing channels3 records
FanBeat product offering
Product offeringCore offering
FanBeat provides a mobile live-action sports gaming platform that lets sports fans answer real-time predictive and trivia questions during breaks in live sporting events and compete for prizes against other fans and groups of friends. The platform is licensed to professional sports teams, leagues, and media/sponsorship partners, who deploy branded game experiences both in-venue at stadiums and at-home via mobile apps to drive engagement, monetization, and data capture.
Product overview
FanBeat offers a unified live-action sports gaming platform that enables fans to play predictive and trivia-style games during sporting events. The platform is offered as a single mobile application available on the App Store, featuring real-time question-based gameplay during breaks in the action. The product serves both individual fans and group play, with prizes awarded for correct predictions. The company white-labels its gaming technology for sports teams, leagues, and media partners who wish to create branded fan engagement experiences.
Differentiator
Problem solved
Functional benefit
Products and services
- FanBeat Live-Action Sports Gaming Platform Mobile live-action sports gaming platform that allows sports fans to answer real-time predictive and trivia questions during breaks in live sporting events and compete for prizes against other fans and groups of friends; licensed to sports teams, leagues, and media partners for white-label, in-venue and at-home deployment.
- Football Fortune Live-action predictive-play game launched for the Seattle Seahawks' 2021 playoff run, giving fans a chance to win Seahawks gear and cash prizes while the team is playing.
- Beat The Buzzer Live-action playoff game for Portland Trail Blazers fans, presented by Toyota, offering prize-based engagement during the team's postseason runs across 2020 and 2021.
- NBA Pick'Em All-Star Edition Live-action game experience powering the NBA's Rising Stars Challenge, All-Star Saturday Night, and the 69th NBA All-Star Game, sponsored by AT&T.
- $1 Million Hoops Challenge Live-action game experience running during the NCAA Men's College Basketball Tournament semifinals and finals, in partnership with Caesars Entertainment, with a $1 million prize pool.
- 2020 PGA Championship and US Open Live-Action Game Live-action game run across two major golf events—the 2020 PGA Championship and the US Open—in partnership with Callaway Golf, with a $2 million prize pool.
Quantifiable outcome
- Prize pools up to $2 million offered at major events
Companies that use FanBeat
Customer profileNamed customers6 records
Segments2 records
Ideal customer profiles2 records
FanBeat technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature2 records
FanBeat partnerships and signals
Strategic signalPartnerships
Eight partnerships are on record, tiered flagship and core.
- Caesars EntertainmentflagshipFanBeat partnered with Caesars Entertainment for the '$1 Million Hoops Challenge' live-action game experience during the NCAA Men's College Basketball Tournament semifinals and finals. This partnership leveraged sports betting connections and provided an engaging gaming experience tied to a major sporting event.
- Seattle SeahawkscoreFanBeat launched 'Football Fortune' predictive-play game for the Seahawks' 2021 playoff run, offering fans a chance to win Seahawks gear and cash prizes. The partnership provided engaging content for fans during the postseason.
- Portland Trail BlazerscoreFanBeat delivered 'Beat The Buzzer' live-action playoff game to Trail Blazers fans for the second consecutive season (2020-2021), with Toyota as presenting sponsor. This ongoing partnership demonstrates platform reliability and partner satisfaction.
- NBAflagshipFanBeat powered the '2020 NBA Pick'Em All-Star Edition' game running during the Rising Stars Challenge, All-Star Saturday Night, and the 69th NBA All-Star Game. Event sponsored by AT&T, demonstrating enterprise-level event execution.
- Callaway GolfflagshipFanBeat partnered with Callaway Golf to run a live-action game for two major golf events: the 2020 PGA Championship and US Open, with a $2 million prize pool available. This partnership expanded the platform beyond team sports to individual golf events.
- ToyotacoreToyota served as presenting sponsor for the Portland Trail Blazers 'Beat The Buzzer' playoff game for two consecutive seasons (2020-2021), providing sponsorship funding and brand association with the gaming experience.
- AT&TcoreAT&T was the presenting sponsor of the 2020 NBA Pick'Em All-Star Edition game, providing sponsorship support for the live-action gaming experience during NBA All-Star events.
- Atlanta BravescoreAtlanta Braves selected FanBeat as their in-venue fan gaming solution, citing the platform's flexibility around questions, prizes, promotional content and timing as key reasons. Greg Mize, Director of Digital Marketing, provided a testimonial endorsement.
Scale indicators2 records
Recent moves6 records
Expansion highlights2 records
FanBeat competitors and assessment
Company assessmentDirect peers
- LiveLike: LiveLike builds interactive, social watch-party and gamification experiences for live sports and entertainment. It is a direct peer because both companies supply real-time, in-broadcast fan engagement overlays for sports partners with similar B2B distribution into leagues, teams, and media companies.
- Kiswe: Kiswe provides interactive cloud-based video and fan engagement technology used by sports leagues, teams, and broadcasters. It is a direct peer because both companies sell white-label interactive experiences that monetize through sponsorships and engage fans during live sports.
- Second Spectrum: Second Spectrum provides real-time sports tracking, data visualization, and fan engagement products used by professional sports leagues. It is a direct peer because both companies build real-time, in-game interactive experiences for sports audiences served through team and league partnerships.
- Satisfi Labs: Satisfi Labs builds AI-powered conversational and engagement platforms for sports, entertainment, and live experiences. It is a direct peer because both companies sell fan engagement SaaS into sports teams and venues, with overlapping enterprise buyers and use cases around real-time interaction.
Broad incumbents
- Stats Perform: Stats Perform is a large, established sports data and AI company serving leagues, media, and betting operators. It is a broad incumbent because, while it competes for similar sports-tech budgets, its core product is data distribution and AI rather than trivia/prediction gameplay.
- Sportradar: Sportradar is a global sports data and content company with deep relationships across leagues, media, and sportsbooks. It is a broad incumbent because it offers adjacent fan-engagement and content tools but does not specialize in the live-action prediction gaming niche FanBeat targets.
- Genius Sports: Genius Sports is a publicly traded sports data and technology company serving leagues, sportsbooks, and media partners. It is a broad incumbent because it competes for similar league/team technology budgets but its core focus is data feeds and betting infrastructure rather than trivia-style fan engagement.
Emerging players
- Yinzcam: Yinzcam builds mobile apps and in-venue engagement features for professional sports teams. It is an emerging player because its team-app focus overlaps with the in-venue fan activation functionality FanBeat provides, but it does not typically run trivia or prediction gameplay during games.
- Hookit: Hookit provides sponsorship analytics and measurement for sports and entertainment brands. It is an emerging player because it touches the same sports sponsorship ecosystem as FanBeat (Toyota, AT&T, Caesars, Callaway) and supports the sell-side value of FanBeat's sponsorship inventory.
- PowerChord: PowerChord provides marketing technology and audience engagement tools for sports teams and venues. It is an emerging player because it competes for similar in-venue and digital fan engagement budgets, though its emphasis is on content personalization rather than live gameplay.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat3 records
Key risks6 records
Key highlights6 records
Customer concentration
FanBeat social profiles
Digital presenceFanBeat financial estimates
Financial estimateRevenue estimate
Valuation estimate
FanBeat leadership team
Management profileNumber of profiles
Profiles3 records
FanBeat funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
FanBeat M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about FanBeat
What does FanBeat do?
FanBeat provides a mobile live-action sports gaming platform that lets sports fans answer real-time predictive and trivia questions during breaks in live sporting events and compete for prizes against other fans and groups of friends. The platform is licensed to professional sports teams, leagues, and media/sponsorship partners, who deploy branded game experiences both in-venue at stadiums and at-home via mobile apps to drive engagement, monetization, and data capture.
Is FanBeat a public or private company?
FanBeat is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was FanBeat founded?
FanBeat was founded in 2014. It employs 1 to 10 people.
Where is FanBeat based?
FanBeat is headquartered in Sacramento, United States, in the North America region.
How does FanBeat make money?
Two revenue lines are on record. Platform Licensing to Teams/Leagues are the primary driver. The others are sponsorship Revenue.
Who are FanBeat's main competitors?
Direct peers on record are LiveLike, Kiswe, Second Spectrum and Satisfi Labs. Broad incumbents are Stats Perform, Sportradar and Genius Sports. Emerging players are Yinzcam, Hookit and PowerChord.
Does FanBeat have an API?
No public API is recorded for FanBeat.
What industry is FanBeat in?
FanBeat's product category is Sports Fan Engagement Software. Its primary akta.pro industry code is BPAMAKAI, Game Streaming & Spectatorship Platforms, with a secondary code of MPAKAOAI, Social/Creator-Led Sports Live Streaming & Watch-Alongs. Its NAICS code is 71121 and its SIC code is 7990.