Duck Learning
Duck Learning is a Singapore-based STEAM education consultancy and exclusive distributor of LEGO Education, KUBO, Strawbees, Arduino Education, and SAM Labs, serving over 200 MOE schools, preschools, international schools, and consumers with robotics kits, teacher training, and robotics competitions.
- Company typePrivate
- Founded2007
- HeadquartersSingapore, Singapore
- Headcount11–50
- GTM typeB2B and B2C
- OfferingServices
What Duck Learning does
Duck Learning is a Singapore-based educational consultancy founded in 2007, specializing in STEAM (Science, Technology, Engineering, Arts, and Mathematics) education for schools, learning centres, and individual consumers. The company operates as the exclusive Singapore distributor for five major STEAM education brands: LEGO Education, KUBO, Strawbees, Arduino Education, and SAM Labs. Its portfolio spans physical robotics kits (LEGO Education SPIKE Essential, SPIKE Prime, BricQ Motion, MINDSTORMS EV3 components, KUBO Coding Starter Set), electronics platforms (Arduino Education, SAM Labs), construction kits (Strawbees), and virtual robotics (CoderZ), alongside competition materials for the National Robotics Competition (NRC), Global Robotics Games (GRG), and FIRST LEGO League Singapore. Supporting the hardware sales, Duck Learning delivers LEGO Education Academy professional development, STEAM curriculum consultancy, and operates the STEAM Engine learning centre, a physical facility offering ongoing courses for students aged 4–16. Its proprietary QUACK Methodology underpins lesson design, targeting development of the 4Cs (critical thinking, collaboration, communication, creativity).
Duck Learning firmographics
Firmographics- Name
- Duck Learning
- Legal name
- Duck Learning
- Website
- https://ducklearning.com
- Company type
- Private
- Founded year
- 2007
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Duck Learning is a Singapore-based STEAM education consultancy and exclusive distributor of LEGO Education, KUBO, Strawbees, Arduino Education, and SAM Labs, serving over 200 MOE schools, preschools, international schools, and consumers with robotics kits, teacher training, and robotics competitions.
- Ownership category
- akta.pro rank
Duck Learning industry classification
Industry- Product category
- STEAM Education Services and Distribution
- NAICS
- Educational Support Services (611710), Computer Training (61142), Technical and Trade Schools (6115)
- SIC
- Services-Educational Services (8200), Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Competition Robotics Teams & Coaching (FLL/FTC/FRC, VEX) (EDAMADAE)
- akta.pro secondary industry
- LEGO / Block-Based Robotics Programs (EDAMADAD)
Keywords
Where Duck Learning is headquartered
LocationHeadquarters
- HQ city
- Singapore
- HQ country
- Singapore
- HQ region
- Asia
Offices1 record
Markets served
Duck Learning business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Supply Chain, Personnel, Operations, Marketing or Sales, Infrastructure, Technology or R&D
Revenue model
- Educational Products Sales: Revenue generated from the sale of STEAM education tools, robotics kits, coding platforms, and learning materials from brands like LEGO Education, KUBO, Strawbees, Arduino Education, and SAM Labs. Products include one-time purchases of hardware sets, spare parts, and competition materials.
- Professional Development Services: Training programs for educators including LEGO Education Academy certification, professional development courses, and teacher training workshops to equip teachers with skills necessary to foster student success with STEAM education solutions.
- Competition Registration and Services: Revenue from organizing robotics competitions including National Robotics Competition (NRC), FIRST LEGO League Singapore, and Global Robotics Games (GRG). Includes registration fees, training programs, and competition materials.
- Education Consultancy: Customized STEAM curriculum planning, special needs education consultancy, and tailored educational solutions for schools and institutions.
- Learning Centre Programs: STEAM Engine learning centre offering ongoing courses and programs for students, providing recurring revenue through course enrollments.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Pay-as-you-go | LEGO Education SPIKE Essential Set - $584 |
| Unit Pricing | Pay-as-you-go | LEGO Education SPIKE Prime Expansion Set - $300 |
| Unit Pricing | Pay-as-you-go | NRC Competition Registration - $27 per category |
| Unit Pricing | Pay-as-you-go | Challenge Playfield Mat - $45 (was $88) |
| Unit Pricing | Pay-as-you-go | FLL Robotics Bootcamp - $852 (after discount from $1728) |
| Unit Pricing | Pay-as-you-go | NRC Training Programme - $1,296 (after discount from $2,400) |
Go-to-market motion3 records
Distribution channels4 records
Marketing channels5 records
Duck Learning product offering
Product offeringCore offering
Duck Learning is a Singapore-based educational consultancy and exclusive distributor that supplies STEAM (Science, Technology, Engineering, Arts, Mathematics) education products, teacher training, and competition services to schools and parents. It sells LEGO Education, KUBO, Strawbees, Arduino Education, SAM Labs, and CoderZ robotics and coding kits, delivers professional development via the LEGO Education Academy, and runs flagship robotics competitions including the National Robotics Competition (NRC), FIRST LEGO League Singapore, and Global Robotics Games (GRG). Its education delivery is grounded in the proprietary QUACK Methodology and complemented by STEAM Engine Learning Centre programs for students aged 4-16.
Product overview
Duck Learning offers a comprehensive STEAM education portfolio spanning physical robotics kits, coding platforms, competition materials, and professional services. The core product line includes LEGO Education solutions (SPIKE Essential for ages 6-10, SPIKE Prime for ages 10-16, BricQ Motion for analog physical science learning) as exclusive distributor in Singapore, alongside KUBO coding solutions for preschool/early primary, Arduino Education electronics kits, Strawbees construction kits, and CoderZ virtual robotics. The company serves as exclusive distributor for LEGO Education, SAM Labs, Arduino Education, Strawbees, and KUBO in Singapore. Supporting offerings include National Robotics Competition (NRC) and Global Robotics Games (GRG) materials, STEAM Engine learning center programs, LEGO Education Academy professional development, and STEAM curriculum consultancy services. The QUACK Methodology underpins their educational approach. Duck Learning's e-commerce operations are powered by Shopify with integrated analytics from Google Analytics and Microsoft Clarity.
Differentiator
Problem solved
Functional benefit
Products and services
- LEGO Education SPIKE Essential Set (45345) Cross-curricular STEAM kit for primary schools (ages 6-10) featuring 449 LEGO bricks, intelligent hardware (Small Hub, sensors, motors), and 40 standardized lesson plans with icon and text-based block programming. Sold to schools and parents via Duck Learning's e-commerce store.
- LEGO Education BricQ Motion Essential Set Analog STEAM solution for primary students that explores forces, motion, and interactions through hands-on building without screens or electronic components. Sold to schools and parents via Duck Learning.
- LEGO Education BricQ Motion Prime Set Analog STEAM solution for secondary school students that explores forces and energy through physical science experiments in a sports-related context without screens or electronic components.
- LEGO MINDSTORMS Education EV3 Components Programmable robotics platform featuring intelligent bricks, motors, and sensors for students to design, build, and program robots. Distributed via Duck Learning's competition and spare-parts catalog.
- KUBO Coding Starter Set Tagtile-based screen-free coding solution for preschool and early primary students (ages 4+) using physical programming tiles to teach coding fundamentals. Distributed in Singapore by Duck Learning.
- Arduino Education Products Hands-on Arduino-based robotics and electronics learning kits for students to learn circuitry, programming, and engineering concepts. Distributed exclusively in Singapore by Duck Learning.
- Arduino Engineering Kit Comprehensive educational platform for students to master practical engineering skills through hands-on projects using Arduino boards, available in Rev1 (MKR1000) and Rev2 (Nano 33 IoT with MATLAB/Simulink) versions.
- Strawbees Products Construction and engineering kits using straws and connectors for building mechanical structures and learning design thinking. Distributed exclusively in Singapore by Duck Learning.
- CoderZ Virtual robotics learning platform where students can code and simulate robots in 3D environments for online robotics competitions. Resold in Singapore by Duck Learning.
- Pictoblox Block-based and Python-supported coding platform that simplifies coding and introduces AI/ML concepts for students, offered as part of Singapore's Code for Fun program by Duck Learning.
- NRC/GRG Challenge Playfield Mats Official playfield mats and tent cards for National Robotics Competition (NRC) and Global Robotics Games (GRG), available across Preschool KUBO, Mobile Robotics 1-4, and AI Maker Series category variants for NRC/GRG 2025.
Quantifiable outcome
- Over 80% of students improve their grades after working with Duck Learning's personalized tutoring programs
- +1 more outcomes
Companies that use Duck Learning
Customer profileNamed customers3 records
Segments5 records
Ideal customer profiles5 records
Duck Learning technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration3 records
Feature1 record
Duck Learning partnerships and signals
Strategic signalPartnerships
Eight partnerships are on record, tiered core and minor.
- LEGO EducationcoreDuck Learning is the exclusive distributor of LEGO Education products in Singapore. This is a core partnership providing the primary product line for their STEAM education solutions, including SPIKE Essential, SPIKE Prime, and BricQ Motion sets.
- KUBOcoreExclusive distributor of KUBO robotics and coding education solutions in Singapore. KUBO provides tag-based coding robots for preschool and primary school students.
- StrawbeescoreExclusive distributor of Strawbees educational construction and coding kits in Singapore, offering STEAM learning solutions for students.
- Arduino EducationcoreExclusive distributor of Arduino Education products in Singapore, providing electronics and programming education solutions.
- SAM LabscoreExclusive distributor of SAM Labs wireless electronics and coding education kits in Singapore.
- CoderZminorReseller of CoderZ virtual robotics and coding platform, integrated into their competition and learning offerings.
- Science Centre SingaporecoreCo-organizer of the National Robotics Competition (NRC) with Duck Learning. The Science Centre provides institutional backing, venue support, and serves as the official registration host for NRC.
- FIRST LEGO LeaguecoreDuck Learning serves as the official operational partner for FIRST LEGO League in Singapore, managing registrations, logistics, and competition execution for the annual event.
Scale indicators4 records
Recent moves6 records
Expansion highlights5 records
Duck Learning competitors and assessment
Company assessmentEmerging players
- Wonder Workshop: US creator of Dash, Cue and Dot classroom robotics kits with companion curriculum and competition offerings; competing brand trying to displace incumbents in K-8 school robotics.
- Eduporium: US-based STEAM education reseller and trainer carrying many of the same brands (LEGO Education, Strawbees, KUBO equivalents); comparable niche distributor with educator training and curriculum services.
- Makeblock Co., Ltd. Global STEAM robotics kit (mBot, Codey Rocky) and curriculum provider with school sales and competition programs; partial overlap with the LEGO/Arduino-based school robotics market Duck Learning serves.
Direct peers
- Tinker Education: Singapore-based STEAM enrichment provider offering robotics and coding programs for schools and children using similar kits and curriculum; competes head-to-head with Duck Learning for MOE and private school contracts in Singapore.
- First Code Academy: Singapore STEAM/coding education company running in-school and learning-centre programs with similar age cohorts (4-16) and a B2B school sales motion; comparable direct competitor for STEAM enrichment contracts.
- Neuron Education: Singapore STEAM education provider delivering coding, robotics and maker programs to MOE and international schools; competes for the same institutional customer base and curriculum partnerships.
- Roboto Singapore: Singapore robotics-education studio running FLL and other competitions plus school programs; overlaps with Duck Learning's competition and after-school robotics offerings.
- Mark Education: Singapore enrichment and STEAM education operator running school-linked robotics and coding programmes; comparable target customers and curriculum model.
Broad incumbents
- Studica Inc: Large North American education distributor of robotics, STEM and creative tools (including robotics kits and competition materials) for schools; similar distributor-as-educator model but at greater scale and broader geography.
- Pitsco Education: Established US K-12 STEAM solutions provider offering kits, curriculum, and competition products; broader incumbent competing for the same category of robotics and maker education spending.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
Duck Learning social profiles
Digital presenceDuck Learning financial estimates
Financial estimateRevenue estimate
Valuation estimate
Duck Learning leadership team
Management profileNumber of profiles
Profiles1 record
Duck Learning funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Duck Learning M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Duck Learning
What does Duck Learning do?
Duck Learning is a Singapore-based educational consultancy and exclusive distributor that supplies STEAM (Science, Technology, Engineering, Arts, Mathematics) education products, teacher training, and competition services to schools and parents. It sells LEGO Education, KUBO, Strawbees, Arduino Education, SAM Labs, and CoderZ robotics and coding kits, delivers professional development via the LEGO Education Academy, and runs flagship robotics competitions including the National Robotics Competition (NRC), FIRST LEGO League Singapore, and Global Robotics Games (GRG). Its education delivery is grounded in the proprietary QUACK Methodology and complemented by STEAM Engine Learning Centre programs for students aged 4-16.
Is Duck Learning a public or private company?
Duck Learning is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Duck Learning founded?
Duck Learning was founded in 2007. It employs 11 to 50 people.
Where is Duck Learning based?
Duck Learning is headquartered in Singapore, Singapore, in the Asia region.
How does Duck Learning make money?
Five revenue lines are on record. Educational Products Sales are the primary driver. The others are professional Development Services, competition Registration and Services, education Consultancy and learning Centre Programs.
Who are Duck Learning's main competitors?
Emerging players on record are Wonder Workshop, Eduporium and Makeblock Co., Ltd.. Direct peers are Tinker Education, First Code Academy, Neuron Education, Roboto Singapore and Mark Education. Broad incumbents are Studica Inc and Pitsco Education.
Does Duck Learning have an API?
No public API is recorded for Duck Learning.
What industry is Duck Learning in?
Duck Learning's product category is STEAM Education Services and Distribution. Its primary akta.pro industry code is EDAMADAE, Competition Robotics Teams & Coaching (FLL/FTC/FRC, VEX), with a secondary code of EDAMADAD, LEGO / Block-Based Robotics Programs. Its NAICS code is 611710 and its SIC code is 8200.