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Ubisoft Winnipeg

Full company profile

uuid005lz6n

Namestring
Ubisoft Winnipeg
Legal namestring
Ubisoft Entertainment
Company typeenum
Public
Founded yearint
1986
Descriptiontext

Ubisoft Winnipeg is a wholly-owned game development studio of Ubisoft Entertainment, located in Winnipeg, Manitoba, Canada. Established in 2018, the studio operates with 73 employees as part of Ubisoft's global network of development offices spanning France, Canada, Bulgaria, China, the Philippines, and other markets. The studio functions as a co-development contributor to Ubisoft's flagship franchises, which include Assassin's Creed, Far Cry, Prince of Persia, Rayman, and Just Dance, built on shared proprietary technology such as the Snowdrop game engine (developed by Ubisoft Massive) and AI-driven production tools like ZooBuilder. As a subsidiary unit, Winnipeg does not book standalone revenue; its economic activity is captured within Ubisoft Entertainment, a publicly traded corporation on Euronext Paris (ticker: UBI) with 17,000 employees globally, founded in 1986 by the Guillemot brothers.

Ubisoft's commercial model combines one-time game sales across console, PC, and mobile platforms with a subscription offering (Ubisoft+), downloadable content and expansions, cloud streaming licensing (including a 15-year deal for Activision Blizzard titles post-Microsoft close), entertainment extensions (film/TV on Apple TV+ and Netflix, books, merchandise), and location-based VR escape game licensing to entertainment venues worldwide. Distribution runs through Ubisoft Connect, Steam, Epic Games Store, PlayStation, Xbox, and Nintendo, with freemium and freemium-adjacent pricing on Discovery Tour educational products and BattleCore Arena. Customer segments span a global gaming audience as the primary horizontal, plus education (McGill University curriculum partnerships, museum collaborations with the British Library, Musée de l'Homme, Arab World Institute, Smithsonian, Ashmolean Museum, Shangri La Museum, and Museum of Cycladic Art of Athens), location-based entertainment operators (7th Space, Territori VR, Incognito Escape, DreamAway), and entertainment extensions beyond gaming.

Strategic positioning centers on franchise IP, proprietary engine technology, and cross-format ecosystem monetization. Recent corporate moves include the inauguration of a 7,700m² Bordeaux studio (October 2024), the acquisition of March of Giants from Amazon, the launch of Vantage Studios as a dedicated subsidiary for Assassin's Creed, Far Cry, and Rainbow Six under co-CEOs Christophe Derennes and Charlie Guillemot, and the appointment of Sébastien Froidefond as Chief People Officer (November 2024). The Creative Houses operating model restructure reframes the company around franchise-focused units rather than the historical central studio network. AI investment remains tactical, with ZooBuilder (wildlife animation, ~30% animator time reduction) and the open-sourced Chroma colorblind simulation tool as the named proprietary AI-enabled products.

Short descriptiontext

Ubisoft Winnipeg is a 73-person game development studio in Manitoba, Canada, founded in 2018 as a wholly-owned subsidiary of Ubisoft Entertainment (Euronext Paris: UBI). It co-develops flagship franchises including Assassin's Creed and Far Cry, leveraging Ubisoft's proprietary Snowdrop engine, global distribution network, and franchise IP portfolio.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
51–100
akta.pro rankint
HeadquartersMontreuil, France
HQ citystring
Montreuil
HQ countrystring
France
HQ regionstring
Europe
Markets served

Serves global market

Offices6 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
video game development, AAA game studio, digital game distribution, game subscription service, location-based VR entertainment
Industry2 codes
1Game Engine & Creation Platforms (UGC/Modding)
CodeBPAMAKAEPrimaryYes
2Game Server Hosting & Community Infrastructure (private servers, matchmaking communities)
CodeMPAFAIAFPrimaryNo
NAICS code1 code
  • Arts, Entertainment, and Recreation71
Product category
Video Game Development and Publishing
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model6 records
1Game Sales
TypeOne Time License
Description

Full game sales across console, PC, and mobile platforms through retail and digital distribution

ubisoft.com
2Subscription Services (Ubisoft+)
TypeSubscription Recurring
Description

Subscription-based access to game library including new releases, with tier options like Ubisoft+ Premium

ubisoft.com
3Downloadable Content and Expansions
TypeTransaction Fee
Description

Additional game content including expansion packs (e.g., Assassin's Creed Valhalla Dawn of Ragnarök)

ubisoft.com
4Cloud Gaming Rights
TypeLicensing Royalties
Description

Cloud streaming rights to third-party games including Activision Blizzard titles coming to Ubisoft+

ubisoft.com
5Entertainment Extensions
TypeLicensing Royalties
Description

Film and television adaptations (Mythic Quest on Apple TV+), books, music soundtracks, merchandise, and collectibles

ubisoft.com
6VR Escape Games Licensing
TypeLicensing Royalties
Description

Location-based VR escape games licensed to entertainment venues, arcades, and theme parks worldwide

ubisoft.com
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels8 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Pricing details4 tiers
1Ubisoft+ subscription service providing access to game library
ModelSubscriptionBilling cadenceMonthly
Notes

Multiple subscription tiers available including Premium tier with early access to new releases

ubisoft.com
2Discovery Tour educational games available as standalone PC products or included with base game ownership
ModelFreemiumBilling cadenceOne time/ perpetual license
Notes

Discovery Tour Ancient Egypt, Greece, and Viking Age are free for owners of corresponding Assassin's Creed games; also available as purchasable PC stand-alone versions; Viking Age also available on Xbox, PlayStation, and Luna as standalone

ubisoft.com
3BattleCore Arena free-to-play competitive platform shooter
ModelFreemiumBilling cadencePay-as-you-go
Notes

Free to play with cosmetic customization options available for purchase

ubisoft.com
4Assassin's Creed Black Flag Resynced Collector's Edition
ModelOne time/ perpetual licenseBilling cadenceOne time/ perpetual license
Notes

Physical and digital editions available at suggested retail prices; Collector Edition sold out

ubisoft.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

Ubisoft Winnipeg is a Winnipeg, Manitoba-based game development studio (founded 2018, ~73 employees) that contributes to Ubisoft's portfolio of AAA video game franchises. The parent company Ubisoft develops, publishes, and distributes interactive entertainment including console/PC/mobile games, subscription services (Ubisoft+), VR escape games licensed to entertainment venues, and entertainment extensions (film/TV, books, merchandise, music).

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Discovery Tour used globally in classrooms as educational supplement
+3 more records
Product and service7 records
1Ubisoft+ Subscription Service
CategoryGame subscription service
2Discovery Tour Educational Games
CategoryEducational gaming experience
3Ubisoft Escape Games (VR)
CategoryLocation-based VR entertainment
4BattleCore Arena
CategoryFree-to-play competitive game
5Just Dance (China-exclusive Nintendo Switch version)
CategoryRhythm/dance game
6Medieval Baghdad Mobile App
CategoryMobile educational app
7VR Arcade Experience (Smithsonian Age-Old Cities)
CategoryLocation-based VR experience
Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership18 partners
Strategic tierRegionalTypeChannel Partner/ Reseller/ DistributorAnnounced on2020-12-24
Description

Just Dance released exclusively for China-exclusive version of Nintendo Switch, developed by Ubisoft Shanghai with localized Chinese content including WeChat mini program integration.

Strategic tierFlagshipTypeChannel Partner/ Reseller/ Distributor
Description

Mythic Quest, Ubisoft's first live-action comedy series, streams exclusively on Apple TV+. The series was co-created by Rob McElhenney, Charlie Day and Megan Ganz, produced by Lionsgate, 3 Arts Entertainment and Ubisoft Film & Television.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Partnership to develop curriculum guides for Discovery Tour educational games, helping teachers and students make the most of Discovery Tour in educational contexts.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Assassin's Creed partnered with British Library for Alexander the Great Exhibition, bringing historical educational content to museum visitors.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Assassin's Creed Origins featured in The Cleopatra Mystery Exhibit and partnership for Baghdad Exhibition at the Arab World Institute.

6Musée de l'Homme
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Assassin's Creed Origins featured in Musée de l'Homme Mummies Exhibit for educational purposes.

ubisoft.com
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Assassin's Creed Mirage partnered with Shangri La Museum for Historic Exhibit.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Assassin's Creed Odyssey and Origins featured at Museum of Cycladic Art of Athens educational exhibit.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Assassin's Creed Odyssey partnered with Ashmolean Museum for Mythological Exhibit.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Ubisoft partnered with Girls Who Code for young developers initiative supporting diversity in technology.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Ubisoft created VR experience at Smithsonian's Age-Old Cities Exhibition.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Collectibles partnership for Assassin's Creed Black Flag Resynced merchandise including figurines and collectibles.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Gaming peripherals partnership featuring Assassin's Creed branded gaming chairs and accessories.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Official art book publishing partnership for Assassin's Creed Black Flag Resynced.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Parkour event partnership for Assassin's Creed Black Flag Resynced.

16Wiseblock
Strategic tierMinorTypeGTM or Marketing Partner
Description

Building blocks partnership for Assassin's Creed Black Flag Resynced themed construction sets.

ubisoft.com
Strategic tierMinorTypeGTM or Marketing Partner
Description

Gamewear collection partnership for Assassin's Creed branded clothing.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

VR escape games distributed to entertainment venues globally including 7th Space (Germany), Territori VR (Spain), Incognito Escape (Madrid), and DreamAway (France network).

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

AAA publisher behind Call of Duty, World of Warcraft, Diablo, and Overwatch, now owned by Microsoft. Directly comparable on franchise depth, subscription (Game Pass), and high-budget franchise cycle; sources name Activision Blizzard streaming rights as a Ubisoft+ content partner.

TypeBroad incumbent
Description

First-party AAA studios (Halo, Forza, Fable) plus ZeniMax/Bethesda/Activision acquisitions and the Game Pass subscription flywheel. Directly comparable on AAA production scale and competing for subscription share against Ubisoft+.

TypeDirect peer
Description

Global AAA publisher with multi-genre portfolio (Elden Ring co-publishing with FromSoftware, Tekken, Dragon Ball, Pac-Man) and anime IP monetization. Comparable on franchise-driven releases, cross-platform distribution, and entertainment extensions (anime/film).

TypeBroad incumbent
Description

Operator of Fortnite, Unreal Engine, and the Epic Games Store marketplace. Comparable as both a competing platform/storefront (named in the data alongside Steam) and as a creator-facing engine/UGC ecosystem that overlaps with game creation ambitions.

TypeBroad incumbent
Description

First-party AAA producer of narrative single-player franchises (God of War, The Last of Us, Spider-Man) and operator of PS Plus subscription service. Competes in the same AAA premium segment but with controlled platform distribution advantage.

TypeDirect peer
Description

Public AAA publisher (GTA, Red Dead Redemption, NBA 2K) competing in the same premium console/PC segment with episodic, high-budget franchises and recurring consumer spending titles — same go-to-market mechanics as Ubisoft's flagship releases.

TypeDirect peer
Description

Publisher of AAA franchises (Mortal Kombat, Hogwarts Legacy, Batman: Arkham) tied to major media IP, comparable to Ubisoft's pattern of building games around film/TV IP and extending franchises across media.

TypeDirect peer
Description

Developer/publisher behind Resident Evil, Monster Hunter, and Street Fighter, with successful AAA franchise refreshes on modern hardware. Comparable on premium-priced flagship IP strategy and rising live/recurrent consumer spend.

TypeDirect peer
Description

Major Western AAA publisher with comparable franchise strategy (FIFA/EA Sports FC, Battlefield, Apex Legends), subscription service (EA Play), live-service portfolio, and multi-platform distribution — directly competes with Ubisoft on console/PC and on subscription war with Game Pass.

TypeDirect peer
Description

Japanese publisher/developer with comparable AAA franchises (Final Fantasy, Dragon Quest), narrative-heavy premium games, and IP adaptations across film/merchandise — same model of monetizing flagship IP across formats that Ubisoft pursues with Assassin's Creed and Far Cry.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat6 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers5 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles9 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries2 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Ubisoft Winnipeg

Video Game Development and Publishingwinnipeg.ubisoft.com

Ubisoft Winnipeg is a 73-person game development studio in Manitoba, Canada, founded in 2018 as a wholly-owned subsidiary of Ubisoft Entertainment (Euronext Paris: UBI). It co-develops flagship franchises including Assassin's Creed and Far Cry, leveraging Ubisoft's proprietary Snowdrop engine, global distribution network, and franchise IP portfolio.

What Ubisoft Winnipeg does

Ubisoft Winnipeg is a wholly-owned game development studio of Ubisoft Entertainment, located in Winnipeg, Manitoba, Canada. Established in 2018, the studio operates with 73 employees as part of Ubisoft's global network of development offices spanning France, Canada, Bulgaria, China, the Philippines, and other markets. The studio functions as a co-development contributor to Ubisoft's flagship franchises, which include Assassin's Creed, Far Cry, Prince of Persia, Rayman, and Just Dance, built on shared proprietary technology such as the Snowdrop game engine (developed by Ubisoft Massive) and AI-driven production tools like ZooBuilder. As a subsidiary unit, Winnipeg does not book standalone revenue; its economic activity is captured within Ubisoft Entertainment, a publicly traded corporation on Euronext Paris (ticker: UBI) with 17,000 employees globally, founded in 1986 by the Guillemot brothers.

Ubisoft's commercial model combines one-time game sales across console, PC, and mobile platforms with a subscription offering (Ubisoft+), downloadable content and expansions, cloud streaming licensing (including a 15-year deal for Activision Blizzard titles post-Microsoft close), entertainment extensions (film/TV on Apple TV+ and Netflix, books, merchandise), and location-based VR escape game licensing to entertainment venues worldwide. Distribution runs through Ubisoft Connect, Steam, Epic Games Store, PlayStation, Xbox, and Nintendo, with freemium and freemium-adjacent pricing on Discovery Tour educational products and BattleCore Arena. Customer segments span a global gaming audience as the primary horizontal, plus education (McGill University curriculum partnerships, museum collaborations with the British Library, Musée de l'Homme, Arab World Institute, Smithsonian, Ashmolean Museum, Shangri La Museum, and Museum of Cycladic Art of Athens), location-based entertainment operators (7th Space, Territori VR, Incognito Escape, DreamAway), and entertainment extensions beyond gaming.

Strategic positioning centers on franchise IP, proprietary engine technology, and cross-format ecosystem monetization. Recent corporate moves include the inauguration of a 7,700m² Bordeaux studio (October 2024), the acquisition of March of Giants from Amazon, the launch of Vantage Studios as a dedicated subsidiary for Assassin's Creed, Far Cry, and Rainbow Six under co-CEOs Christophe Derennes and Charlie Guillemot, and the appointment of Sébastien Froidefond as Chief People Officer (November 2024). The Creative Houses operating model restructure reframes the company around franchise-focused units rather than the historical central studio network. AI investment remains tactical, with ZooBuilder (wildlife animation, ~30% animator time reduction) and the open-sourced Chroma colorblind simulation tool as the named proprietary AI-enabled products.

Ubisoft Winnipeg firmographics

Firmographics
Name
Ubisoft Winnipeg
Legal name
Ubisoft Entertainment
Website
https://winnipeg.ubisoft.com
Company type
Public
Founded year
1986
Operating status
Operating
Headcount range
51–100 employees
Short description
Ubisoft Winnipeg is a 73-person game development studio in Manitoba, Canada, founded in 2018 as a wholly-owned subsidiary of Ubisoft Entertainment (Euronext Paris: UBI). It co-develops flagship franchises including Assassin's Creed and Far Cry, leveraging Ubisoft's proprietary Snowdrop engine, global distribution network, and franchise IP portfolio.
Ownership category
akta.pro rank

Ubisoft Winnipeg industry classification

Industry
Product category
Video Game Development and Publishing
NAICS
Arts, Entertainment, and Recreation (71)
akta.pro primary industry
Game Engine & Creation Platforms (UGC/Modding) (BPAMAKAE)
akta.pro secondary industry
Game Server Hosting & Community Infrastructure (private servers, matchmaking communities) (MPAFAIAF)

Keywords

  • Video game development
  • AAA game studio
  • Digital game distribution
  • Game subscription service
  • Location-based VR entertainment

Where Ubisoft Winnipeg is headquartered

Location

Headquarters

HQ city
Montreuil
HQ country
France
HQ region
Europe

Offices6 records

Markets served

Ubisoft Winnipeg business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. Game Sales: Full game sales across console, PC, and mobile platforms through retail and digital distribution
  2. Subscription Services (Ubisoft+): Subscription-based access to game library including new releases, with tier options like Ubisoft+ Premium
  3. Downloadable Content and Expansions: Additional game content including expansion packs (e.g., Assassin's Creed Valhalla Dawn of Ragnarök)
  4. Cloud Gaming Rights: Cloud streaming rights to third-party games including Activision Blizzard titles coming to Ubisoft+
  5. Entertainment Extensions: Film and television adaptations (Mythic Quest on Apple TV+), books, music soundtracks, merchandise, and collectibles
  6. VR Escape Games Licensing: Location-based VR escape games licensed to entertainment venues, arcades, and theme parks worldwide

Pricing tiers

ModelBillingPrice
SubscriptionMonthlyUbisoft+ subscription service providing access to game library
FreemiumOne time/ perpetual licenseDiscovery Tour educational games available as standalone PC products or included with base game ownership
FreemiumPay-as-you-goBattleCore Arena free-to-play competitive platform shooter
One time/ perpetual licenseOne time/ perpetual licenseAssassin's Creed Black Flag Resynced Collector's Edition

Go-to-market motion1 record

Distribution channels8 records

Marketing channels6 records

Ubisoft Winnipeg product offering

Product offering

Core offering

Ubisoft Winnipeg is a Winnipeg, Manitoba-based game development studio (founded 2018, ~73 employees) that contributes to Ubisoft's portfolio of AAA video game franchises. The parent company Ubisoft develops, publishes, and distributes interactive entertainment including console/PC/mobile games, subscription services (Ubisoft+), VR escape games licensed to entertainment venues, and entertainment extensions (film/TV, books, merchandise, music).

Differentiator

Problem solved

Functional benefit

Products and services

  • Ubisoft+ Subscription Service
  • Discovery Tour Educational Games
  • Ubisoft Escape Games (VR)
  • BattleCore Arena
  • Just Dance (China-exclusive Nintendo Switch version)
  • Medieval Baghdad Mobile App
  • VR Arcade Experience (Smithsonian Age-Old Cities)

Quantifiable outcome

  • Discovery Tour used globally in classrooms as educational supplement
  • +3 more outcomes

Companies that use Ubisoft Winnipeg

Customer profile

Named customers5 records

Segments4 records

Ideal customer profiles3 records

Ubisoft Winnipeg technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Ubisoft Winnipeg partnerships and signals

Strategic signal

Partnerships

18 partnerships are on record, tiered regional, flagship, core and minor.

  • Nintendo (China-exclusive Switch)regionalChannel Partner/ Reseller/ Distributor · 24 December 2020Just Dance released exclusively for China-exclusive version of Nintendo Switch, developed by Ubisoft Shanghai with localized Chinese content including WeChat mini program integration.
  • Apple TV+flagshipChannel Partner/ Reseller/ DistributorMythic Quest, Ubisoft's first live-action comedy series, streams exclusively on Apple TV+. The series was co-created by Rob McElhenney, Charlie Day and Megan Ganz, produced by Lionsgate, 3 Arts Entertainment and Ubisoft Film & Television.
  • McGill University (Technology Learning & Cognition Lab)coreStrategic or Co-development PartnerPartnership to develop curriculum guides for Discovery Tour educational games, helping teachers and students make the most of Discovery Tour in educational contexts.
  • British LibraryminorStrategic or Co-development PartnerAssassin's Creed partnered with British Library for Alexander the Great Exhibition, bringing historical educational content to museum visitors.
  • Arab World InstituteminorStrategic or Co-development PartnerAssassin's Creed Origins featured in The Cleopatra Mystery Exhibit and partnership for Baghdad Exhibition at the Arab World Institute.
  • Musée de l'HommeminorStrategic or Co-development PartnerAssassin's Creed Origins featured in Musée de l'Homme Mummies Exhibit for educational purposes.
  • Shangri La MuseumminorStrategic or Co-development PartnerAssassin's Creed Mirage partnered with Shangri La Museum for Historic Exhibit.
  • Museum of Cycladic Art of AthensminorStrategic or Co-development PartnerAssassin's Creed Odyssey and Origins featured at Museum of Cycladic Art of Athens educational exhibit.
  • Ashmolean MuseumminorStrategic or Co-development PartnerAssassin's Creed Odyssey partnered with Ashmolean Museum for Mythological Exhibit.
  • Girls Who CodeminorStrategic or Co-development PartnerUbisoft partnered with Girls Who Code for young developers initiative supporting diversity in technology.
  • SmithsonianminorStrategic or Co-development PartnerUbisoft created VR experience at Smithsonian's Age-Old Cities Exhibition.
  • Pure ArtsminorGTM or Marketing PartnerCollectibles partnership for Assassin's Creed Black Flag Resynced merchandise including figurines and collectibles.
  • SubsonicminorGTM or Marketing PartnerGaming peripherals partnership featuring Assassin's Creed branded gaming chairs and accessories.
  • Titan BooksminorGTM or Marketing PartnerOfficial art book publishing partnership for Assassin's Creed Black Flag Resynced.
  • Red BullminorGTM or Marketing PartnerParkour event partnership for Assassin's Creed Black Flag Resynced.
  • WiseblockminorGTM or Marketing PartnerBuilding blocks partnership for Assassin's Creed Black Flag Resynced themed construction sets.
  • FulllifeminorGTM or Marketing PartnerGamewear collection partnership for Assassin's Creed branded clothing.
  • VR Arcade Operators (7th Space, Territori VR, Incognito Escape, DreamAway)coreChannel Partner/ Reseller/ DistributorVR escape games distributed to entertainment venues globally including 7th Space (Germany), Territori VR (Spain), Incognito Escape (Madrid), and DreamAway (France network).

Scale indicators5 records

Recent moves6 records

Expansion highlights6 records

Ubisoft Winnipeg competitors and assessment

Company assessment

Direct peers

  • Activision Blizzard (Microsoft): AAA publisher behind Call of Duty, World of Warcraft, Diablo, and Overwatch, now owned by Microsoft. Directly comparable on franchise depth, subscription (Game Pass), and high-budget franchise cycle; sources name Activision Blizzard streaming rights as a Ubisoft+ content partner.
  • Bandai Namco Entertainment: Global AAA publisher with multi-genre portfolio (Elden Ring co-publishing with FromSoftware, Tekken, Dragon Ball, Pac-Man) and anime IP monetization. Comparable on franchise-driven releases, cross-platform distribution, and entertainment extensions (anime/film).
  • Take-Two Interactive: Public AAA publisher (GTA, Red Dead Redemption, NBA 2K) competing in the same premium console/PC segment with episodic, high-budget franchises and recurring consumer spending titles — same go-to-market mechanics as Ubisoft's flagship releases.
  • Warner Bros. Games: Publisher of AAA franchises (Mortal Kombat, Hogwarts Legacy, Batman: Arkham) tied to major media IP, comparable to Ubisoft's pattern of building games around film/TV IP and extending franchises across media.
  • Capcom: Developer/publisher behind Resident Evil, Monster Hunter, and Street Fighter, with successful AAA franchise refreshes on modern hardware. Comparable on premium-priced flagship IP strategy and rising live/recurrent consumer spend.
  • Electronic Arts: Major Western AAA publisher with comparable franchise strategy (FIFA/EA Sports FC, Battlefield, Apex Legends), subscription service (EA Play), live-service portfolio, and multi-platform distribution — directly competes with Ubisoft on console/PC and on subscription war with Game Pass.
  • Square Enix: Japanese publisher/developer with comparable AAA franchises (Final Fantasy, Dragon Quest), narrative-heavy premium games, and IP adaptations across film/merchandise — same model of monetizing flagship IP across formats that Ubisoft pursues with Assassin's Creed and Far Cry.

Broad incumbents

  • Microsoft (Xbox Game Studios): First-party AAA studios (Halo, Forza, Fable) plus ZeniMax/Bethesda/Activision acquisitions and the Game Pass subscription flywheel. Directly comparable on AAA production scale and competing for subscription share against Ubisoft+.
  • Epic Games: Operator of Fortnite, Unreal Engine, and the Epic Games Store marketplace. Comparable as both a competing platform/storefront (named in the data alongside Steam) and as a creator-facing engine/UGC ecosystem that overlaps with game creation ambitions.
  • Sony Interactive Entertainment (PlayStation Studios): First-party AAA producer of narrative single-player franchises (God of War, The Last of Us, Spider-Man) and operator of PS Plus subscription service. Competes in the same AAA premium segment but with controlled platform distribution advantage.

Market position

Strengths5 records

Weaknesses4 records

Competitive moat6 records

Key risks5 records

Key highlights6 records

Customer concentration

Ubisoft Winnipeg social profiles

Digital presence

Ubisoft Winnipeg financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Ubisoft Winnipeg leadership team

Management profile

Number of profiles

Profiles9 records

Ubisoft Winnipeg subsidiaries and ownership

Company hierarchy

Subsidiaries2 records

Ubisoft Winnipeg funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Ubisoft Winnipeg M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Ubisoft Winnipeg

What does Ubisoft Winnipeg do?

Ubisoft Winnipeg is a Winnipeg, Manitoba-based game development studio (founded 2018, ~73 employees) that contributes to Ubisoft's portfolio of AAA video game franchises. The parent company Ubisoft develops, publishes, and distributes interactive entertainment including console/PC/mobile games, subscription services (Ubisoft+), VR escape games licensed to entertainment venues, and entertainment extensions (film/TV, books, merchandise, music).

Is Ubisoft Winnipeg a public or private company?

Ubisoft Winnipeg is a public company. It is classified as public and is currently operating.

When was Ubisoft Winnipeg founded?

Ubisoft Winnipeg was founded in 1986. It employs 51 to 100 people.

Where is Ubisoft Winnipeg based?

Ubisoft Winnipeg is headquartered in Montreuil, France, in the Europe region.

How does Ubisoft Winnipeg make money?

Six revenue lines are on record. Game Sales are the primary driver. The others are subscription Services (Ubisoft+), downloadable Content and Expansions, cloud Gaming Rights, entertainment Extensions and VR Escape Games Licensing.

Who are Ubisoft Winnipeg's main competitors?

Direct peers on record are Activision Blizzard (Microsoft), Bandai Namco Entertainment, Take-Two Interactive, Warner Bros. Games, Capcom, Electronic Arts and Square Enix. Broad incumbents are Microsoft (Xbox Game Studios), Epic Games and Sony Interactive Entertainment (PlayStation Studios).

Does Ubisoft Winnipeg have an API?

No public API is recorded for Ubisoft Winnipeg.

What industry is Ubisoft Winnipeg in?

Ubisoft Winnipeg's product category is Video Game Development and Publishing. Its primary akta.pro industry code is BPAMAKAE, Game Engine & Creation Platforms (UGC/Modding), with a secondary code of MPAFAIAF, Game Server Hosting & Community Infrastructure (private servers, matchmaking communities). Its NAICS code is 71.

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Live signals