GameMine
GameMine is a mobile gaming subscription platform that distributes 1,600+ licensed, ad-free games through mobile-carrier billing partnerships with operators including Swisscom, Orange, Telefonica, and MTN, serving individual consumers across 15 active markets in Europe, MENA, Africa, and Southeast Asia.
- Company typePrivate
- Founded2017
- HeadquartersLos Angeles, United States
- Headcount51–100
- GTM typeB2C
- OfferingDigital Commerce or Content
What GameMine does
GameMine operates a mobile gaming subscription platform that aggregates licensed premium games from major entertainment IP holders and distributes them to consumers through mobile-carrier billing rails. Founded in 2017 and headquartered in Los Angeles with operational offices in Cluj-Napoca (Romania) and St. Julian's (Malta), the company assembles a catalog of 1,600+ ad-free, no-in-app-purchase titles spanning puzzle, action, adventure, racing, and strategy categories, drawing on licensing partnerships with Viacom, Nickelodeon, DC Comics, Hasbro, Capcom, Square Enix, Ubisoft, Atari, Bandai Namco, and Cartoon Network. The product is delivered via a web portal supporting both streaming and offline download and runs on AWS infrastructure with EU data residency in Frankfurt.
The business model is a recurring mobile-carrier-billed subscription marketed as the 'Netflix for mobile games,' with access priced on a single tier through direct-b carrier-billing (DCB) integration rather than credit card. Distribution is channel-led: GameMine has established partnerships with at least 11 tier-1 mobile network operators — including A1 and Drei (Austria), Swisscom (Switzerland), O2 (Czech Republic), Orange (Egypt and Poland), Telefonica (Spain), Zain (Kuwait), Celcom (Malaysia), and MTN and Vodacom (South Africa) — covering 15 active markets across Europe, MENA, sub-Saharan Africa, and Southeast Asia. A self-serve direct website channel supplements the carrier-led acquisition motion for credit-card-paying users. The company reports 2–3 million subscribers and is led by CEO Brian Davi alongside founder Daniel Starr, co-founder and president Flaviu Rus, CTO Andrei Baidoc, and CMO John Miller, with a disclosed headcount of approximately 30 employees.
Operationally, GameMine monetizes through a revenue share on DCB-billed subscription fees and on premium catalog usage, and is structured as GameMine LLC (California) with a European subsidiary, GM Europe Ltd., in Malta. Capital formation has been light: a $20 million round led by Palisades Venture Capital in May 2017 and the acquisition of fraud-prevention vendor BlockFraud in December 2017, with no subsequent funding rounds disclosed. The company remains privately held, has no parent entity, and generates no publicly disclosed revenue or ARR.
GameMine firmographics
Firmographics- Name
- GameMine
- Legal name
- GameMine LLC
- Website
- https://gamemine.com
- Company type
- Private
- Founded year
- 2017
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- GameMine is a mobile gaming subscription platform that distributes 1,600+ licensed, ad-free games through mobile-carrier billing partnerships with operators including Swisscom, Orange, Telefonica, and MTN, serving individual consumers across 15 active markets in Europe, MENA, Africa, and Southeast Asia.
- Ownership category
- akta.pro rank
GameMine industry classification
Industry- Product category
- Mobile Gaming Subscription
- NAICS
- Amusement Arcades (713120), Hobby, Toy, and Game Retailers (45912)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990), Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Subscription, Bundling & Membership Distribution (Game Pass-like, Humble-like) (MPAFABAI)
- akta.pro secondary industries
- Game Subscription & Membership Services (BPAMAKAD), Subscription Game Libraries & Storefront Bundles (MPAFACAE), Cloud/Streaming Distribution Channels (Instant Play, Streaming-first Catalogs) (MPAFABAJ), Mobile Game Publishing & App Game Stores (BPAMAKAB)
Keywords
Where GameMine is headquartered
LocationHeadquarters
- HQ city
- Los Angeles
- HQ country
- United States
- HQ region
- North America
Offices4 records
Markets served
GameMine business model
Business model- GTM type
- B2C
- Offering type
- Digital Commerce or Content
- Cost components
- Personnel, Operations, Technology or R&D, Marketing or Sales, Infrastructure
Revenue model
- Subscription revenue: GameMine operates a subscription-based model where users pay a recurring fee for unlimited access to a library of 1600+ mobile games. The subscription model is compared to 'Netflix for games', providing access through carrier billing (mobile phone subscription) rather than credit card payments.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Pay-as-you-go | Single subscription tier providing unlimited access to all games |
Go-to-market motion2 records
Distribution channels2 records
Marketing channels3 records
GameMine product offering
Product offeringCore offering
GameMine provides a subscription-based mobile gaming service that gives subscribers access to over 1,600 games through a single monthly subscription. The catalog features licensed premium titles from publishers such as Viacom, Nickelodeon, DC, and Hasbro, and is delivered with an ad-free experience and no in-app purchases, available via either streaming or download on Android and iOS devices.
Product overview
GameMine operates as a unified mobile gaming subscription platform offering access to over 1600 premium games through a single subscription. The core offering consists of the GameMine Mobile Gaming Subscription service, which provides ad-free, no-in-app-purchase access to a curated catalog of licensed games from major entertainment brands. Users can access content via streaming or download for offline play. The platform supports mobile carrier billing across 15+ markets, making it accessible in regions where traditional payment methods are limited. Game types span puzzle, action, adventure, racing, strategy, and more, with content licensed from partners including Viacom, Nickelodeon, DC, Ubisoft, Atari, Bandai Namco, Capcom, Cartoon Network, Square Enix, and Hasbro. The company reports 3 million subscribers and 30 employees across offices in Los Angeles, Cluj-Napoca, and Floriana, Malta.
Differentiator
Problem solved
Functional benefit
Products and services
- GameMine Mobile Gaming Subscription
Quantifiable outcome
- Over 3 million subscribers as of About Us page
- +2 more outcomes
Companies that use GameMine
Customer profileNamed customers1 record
Segments2 records
Ideal customer profiles2 records
GameMine technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
GameMine partnerships and signals
Strategic signalPartnerships
21 partnerships are on record, tiered core.
- A1 (Austria)coreGameMine partners with Austrian mobile carrier A1 to offer its gaming subscription service. Users can access the service through the Austrian portal (at.gamemine.com) and pay via carrier billing.
- Drei (Austria)coreGameMine partners with Austrian mobile carrier Drei (Drei.at) to offer its gaming subscription service accessible at drei.at/de/gamemine with carrier billing.
- Swisscom (Switzerland)coreGameMine partners with Swiss mobile carrier Swisscom. Swiss portal accessible at ch.gamemine.com with weekly billing through mobile subscription.
- O2 (Czech Republic)coreGameMine offers its gaming subscription service through Czech mobile carrier O2.
- Orange (Egypt)coreGameMine partners with Egyptian mobile carrier Orange to provide gaming subscription services.
- Orange (Poland)coreGameMine partners with Polish mobile carrier Orange to provide gaming subscription services in Poland.
- Telefonica (Spain)coreGameMine offers its gaming subscription service through Spanish mobile carrier Telefonica.
- Zain (Kuwait)coreGameMine partners with Kuwaiti mobile carrier Zain to offer gaming subscription services.
- Celcom (Malaysia)coreGameMine offers its gaming subscription service through Malaysian mobile carrier Celcom.
- MTN (South Africa)coreGameMine partners with South African mobile carrier MTN to provide gaming subscription services.
- Vodacom (South Africa)coreGameMine offers its gaming subscription service through South African mobile carrier Vodacom.
- ViacomcoreViacom is a key content licensing partner providing games featuring Nickelodeon properties including SpongeBob, Teenage Mutant Ninja Turtles, and Henry Danger.
- NickelodeoncoreNickelodeon provides licensed IP for games on the GameMine platform including SpongeBob, Teenage Mutant Ninja Turtles, and various Nickelodeon character games.
- DC ComicscoreDC Comics provides licensed games featuring Batman and other DC superhero characters available on GameMine.
- HasbrocoreHasbro provides licensed games based on their properties featured on the GameMine gaming subscription platform.
- CapcomcoreCapcom is a content licensing partner providing games including Mega Man available on GameMine.
- Square EnixcoreSquare Enix provides content licensing for games on the GameMine platform.
- UbisoftcoreUbisoft provides licensed games for the GameMine gaming subscription platform.
- AtaricoreAtari provides licensed retro games including Missile Command for the GameMine platform.
- Bandai NamcocoreBandai Namco is a content licensing partner for the GameMine gaming subscription service.
- Cartoon NetworkcoreCartoon Network provides licensed games featuring their character properties for the GameMine platform.
Scale indicators4 records
Recent moves6 records
Expansion highlights5 records
GameMine competitors and assessment
Company assessmentDirect peers
- Apple Arcade: Apple's subscription service offering unlimited access to a curated catalog of premium mobile games with no ads or in-app purchases, available via the App Store. Directly comparable in product proposition (ad-free, no-IAP, full versions) to GameMine, and competes for the same premium mobile gamer segment, though distribution is app-store native rather than carrier-billed.
- Google Play Pass: Google's Android subscription offering hundreds of premium apps and games without ads or in-app purchases. Closest direct competitor to GameMine on the Android side, with the structural advantage of native Play Store distribution but lacking GameMine's emerging-market carrier-billing reach.
- Humble Bundle: Humble offers curated game bundles and a Humble Choice monthly subscription of DRM-free and curated PC/mobile games. Comparable as a subscription/bundling game distribution model with licensed third-party content, though primarily PC-leaning and without GameMine's mobile-carrier channel.
- Utomik: Cloud-delivered PC game subscription service providing unlimited access to a curated library of downloaded games for a monthly fee. Similar subscription/aggregation model to GameMine but focused on PC rather than mobile, and without carrier-billing distribution.
- Blacknut: Cloud gaming subscription service offering instant-play access to a catalog of 500+ games across devices, frequently distributed through ISP and telecom partnerships. Closely comparable to GameMine on both subscription gaming model and telco-led distribution strategy.
Broad incumbents
- Xbox Game Pass: Microsoft's flagship gaming subscription service offering a large library of downloadable and cloud-streamed games across console, PC and mobile. Compares to GameMine on subscription-first gaming economics and content aggregation, but operates at a vastly larger scale and across multiple device categories.
- PlayStation Plus: Sony's multi-tier subscription offering including a Game Catalog with hundreds of downloadable and streamed games. Comparable as a premium-game subscription aggregator, but anchored to PlayStation consoles rather than mobile and without emerging-market carrier-billing.
- NetEase Games: Major Chinese publisher/distributor of mobile games with global operations and a large self-published catalog. Comparable as a mobile game publisher at scale that competes for premium licensed mobile IP and adjacent to GameMine's publishing-aggregation model.
Emerging players
- GeForce Now: NVIDIA's cloud gaming service streaming PC games to multiple devices on a free or subscription tier. Comparable on cloud-streaming delivery and subscription monetization, though primarily targeting high-end PC gamers rather than GameMine's mass-market mobile profile.
Regional players
- Telenor (mobile gaming bundles): Scandinavian-headquartered mobile operator that has bundled third-party gaming and entertainment subscriptions to its subscriber base across Nordics and Asia. Comparable as a telco-led channel for mobile gaming subscriptions and a potential partner/competitor to GameMine in markets where both operate.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks7 records
Key highlights7 records
Customer concentration
GameMine social profiles
Digital presenceGameMine financial estimates
Financial estimateRevenue estimate
Valuation estimate
GameMine leadership team
Management profileNumber of profiles
Profiles6 records
GameMine funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
GameMine M&A and investment
M&A and investmentM&A1 record
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about GameMine
What does GameMine do?
GameMine provides a subscription-based mobile gaming service that gives subscribers access to over 1,600 games through a single monthly subscription. The catalog features licensed premium titles from publishers such as Viacom, Nickelodeon, DC, and Hasbro, and is delivered with an ad-free experience and no in-app purchases, available via either streaming or download on Android and iOS devices.
Is GameMine a public or private company?
GameMine is a private company. It is classified as venture growth investor backed and is currently operating.
When was GameMine founded?
GameMine was founded in 2017. It employs 51 to 100 people.
Where is GameMine based?
GameMine is headquartered in Los Angeles, United States, in the North America region.
How does GameMine make money?
One revenue line is on record: subscription revenue.
Who are GameMine's main competitors?
Direct peers on record are Apple Arcade, Google Play Pass, Humble Bundle, Utomik and Blacknut. Broad incumbents are Xbox Game Pass, PlayStation Plus and NetEase Games. GeForce Now is listed as an emerging player. Telenor (mobile gaming bundles) is listed as a regional player.
Does GameMine have an API?
No public API is recorded for GameMine.
What industry is GameMine in?
GameMine's product category is Mobile Gaming Subscription. Its primary akta.pro industry code is MPAFABAI, Subscription, Bundling & Membership Distribution (Game Pass-like, Humble-like), with a secondary code of BPAMAKAD, Game Subscription & Membership Services. Its NAICS code is 713120 and its SIC code is 7990.