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AtOne App

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uuid0005hh8

Namestring
AtOne App
Legal namestring
AtOne App
Websiteurl
atoneapp.com
Company typeenum
Private
Founded yearint
2021
Descriptiontext

AtOne App is a privately held Australian software company that develops a virtual reality (VR) mind fitness platform targeting organizational customers. The product combines immersive VR environments, mindfulness meditation, biometric monitoring, and multi-sensory stimulation (scents, music, guided sessions) to address workplace stress, support recovery, and improve mental performance. It is sold exclusively to enterprises—companies, government bodies, not-for-profits, and sporting groups—through a B2B subscription model with quote-based pricing accessible only via a "Book a Demo" sales motion; a direct-to-consumer version is publicly referenced as a planned future release.

The core product, AtOne, is a VR application delivering nature-based immersive environments and guided meditations. A companion "AtOne Program" adds online training modules and reporting dashboards, while biometric capture (heart rate and heart rate variability) feeds reporting across five mind-fitness dimensions: Focus, Clarity, Engagement, Emotional Function, and Relaxation & Recovery. A proprietary music library was co-developed with named artists (Yantra De Vilder, Deborah Hill, Joshua Tree, among others) and incorporates Solfeggio frequencies, chanting, and instrument-based tracks. The platform was clinically studied in partnership with the Healthy Brain and Mind Research Centre at Australian Catholic University in 2022, with reported reductions in depression, anxiety, and stress symptoms after 10-minute VR sessions. The "AtOne" brand is a registered trademark; site footer attribution suggests the underlying technology is held by a related entity, Pure Tech Digital.

AtOne operates a B2B subscription model with annual contracts and undisclosed pricing. Distribution is currently domestic Australia with no declared international footprint. Go-to-market leans heavily on earned media (Sydney Morning Herald, 7News, ABC Radio, Triple M, Yahoo Finance, Women's Agenda) and founder-led visibility rather than paid acquisition or channel partners. As of the available data, the company has 1-10 employees, was founded circa 2019-2021 (firmographics and media coverage conflict on exact year), and has raised a single disclosed pre-seed round of $14,684 from UNSW Founders in August 2021 with no revenue disclosed.

Short descriptiontext

AtOne App is an Australian B2B software company selling a VR-based mind fitness platform to organizations. The product combines immersive environments, biometric tracking, and multi-sensory meditation tools to reduce workplace stress. A consumer version is planned.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersSydney, Australia
HQ citystring
Sydney
HQ countrystring
Australia
HQ regionstring
Oceania
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
VR meditation platform, mind fitness training, workplace wellness software, biometric stress tracking, virtual reality mindfulness
Industry3 codes
1Meditation Apps, Digital Courses & Online Communities
CodeHSADAJAHPrimaryYes
2Wellness Program Design & Accountability Coaching
CodeHSADAGACPrimaryNo
3Online/Remote Personal Training & Programming
CodeHSADAAAMPrimaryNo
NAICS code1 code
  • Fitness and Recreational Sports Centers71394
SIC code1 code
  • Services-Membership Sports & Recreation Clubs7997
Product category
Workplace Mental Wellness Software
Social media profiles1 record
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model1 record
1Organizational Subscription
TypeSubscription Recurring
Description

AtOne is currently only available for organizations (companies, government bodies, not-for-profits, and sporting groups) through a subscription model. Individual consumer version is planned for future release.

atoneapp.com
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Technology or R&D, Personnel, Marketing or Sales, Operations
Pricing details1 tier
1Organizational plans - quote-based pricing
ModelSubscriptionBilling cadenceAnnual
Notes

AtOne is currently only available for organizations. Pricing is not publicly listed on the website. A 'Book a Demo' option is available for organizations to discuss pricing and implementation.

atoneapp.com
GTM typeB2B
B2B
Offering typeSoftware
Software
Core offering1 text field

AtOne is a virtual reality (VR) mind fitness trainer that uses mindfulness meditation techniques, biometric monitoring, and immersive multi-sensory environments (visual, audio, scent) to deliver in-the-moment stress relief and long-term capacity building. The platform includes guided meditation experiences, a proprietary music library, and HRV/heart rate data reporting for individual and group-level outcomes. It is currently sold as a subscription to organizations for workplace mental health, burnout prevention, and performance improvement.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Significant reduction in depression, anxiety, and stress symptoms after 10-minute VR mindfulness meditation session
+3 more records
Product overview1 text field

AtOne is a single unified VR-based mind fitness trainer that combines virtual reality mindfulness experiences, multi-sensory elements (scents, music, guided meditations), biometric monitoring, and data reporting. The core AtOne product and AtOne Program work together as a complete solution targeting organizational mental health and performance. A consumer version (AtOne for Individuals) is planned for future release.

Product and service2 records
1AtOne VR Mind Fitness Platform
CategoryVR Mental Wellness Software
Description

A virtual reality mind fitness application combining immersive VR environments, mindfulness meditation, multi-sensory stimulation (scents, music, guided sessions), and biometric tracking to deliver stress relief, recovery, and performance improvement. Sold exclusively to organizations including companies, government bodies, not-for-profits, and sporting groups.

2AtOne Program
CategoryVR Mental Wellness Software
Description

A bundled offering that includes VR experiences, supporting tools, and online training to help individuals and teams build mind fitness over time. Features biometric data reporting on heart rate and heart rate variability to track mental fitness improvements at individual and group levels.

Scale indicator1 record

Each record includes

Type, Value, Description, Source

Partnership2 partners
1Healthy Brain and Mind Research Centre (HBMRC) at Australian Catholic University (ACU)
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Research partnership with ACU's HBMRC for conducting clinical validation of AtOne's VR mindfulness platform. The research team included Dr Stefan Piantella (Research Project Coordinator), Michael Mclaughlin (Honours candidate), Associate Professor Xochitl de la Piedad Garcia, Dr Madeleine Fraser, and Professor John Gleeson. Study showed significant reduction in depression, anxiety, and stress symptoms after 10-minute VR mindfulness meditation. AtOne provided grant funding (Project Code 2022000817) but was not involved in study design, conduct, or analysis.

atoneapp.com
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Original music contributions from various artists including Yantra De Vilder, Deborah Hill, Joshua Tree, Venerable Robina Courtin, Gavi Duncan, Carmella Bainey, and others. Music spans multiple categories including Bowls & Gongs, Instrumental, Didgeridoo & Drums, Chanting, and Solfeggio frequencies. This proprietary music library is integral to AtOne's multi-sensory meditation experience.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeEmerging player
Description

VR wellness experience studio producing immersive meditation and breathwork content. Niche overlap with AtOne in VR-native, multi-sensory mindfulness for both consumers and partners.

TypeEmerging player
Description

Enterprise mental-health benefits provider combining therapy, coaching, and self-guided digital programs. Competes for the same corporate wellness procurement dollars AtOne targets.

TypeDirect peer
Description

One of the largest consumer and enterprise meditation/mindfulness platforms. Highly comparable to AtOne's guided meditation and corporate wellness offering, with both pursuing B2B (Headspace for Work) and D2C channels.

TypeDirect peer
Description

Consumer brain-sensing headband paired with a guided meditation app that delivers real-time biofeedback (similar positioning to AtOne's HRV/heart-rate reporting). Comparable technology-meets-mindfulness wedge.

TypeDirect peer
Description

Leading meditation and mental wellness app with a strong B2B motion (Calm Business). Directly comparable in target customer (corporate wellness buyers) and category (guided meditation, stress reduction).

TypeBroad incumbent
Description

Largest online therapy and mental-wellness platform with significant employer-paid adoption. Adjacent rather than direct — overlaps on enterprise mental-health buyers and stress/anxiety use cases.

TypeDirect peer
Description

VR-native wellness and meditation platform with immersive multi-sensory environments. Most direct VR-mindfulness peer to AtOne, competing for the same VR-enabled enterprise and consumer wellness budget.

TypeDirect peer
Description

Large free meditation library with a growing corporate offering (Insight Timer for Business). Direct comparable on guided meditation content, community and enterprise GTM.

9Oak
TypeDirect peer
Description

Free meditation and breathwork app with a paid enterprise offering; comparable in guided-session format, mindfulness focus, and B2B mental-health positioning.

TypeEmerging player
Description

Enterprise mental-health platform offering therapy, coaching, and digital self-serve tools to employers. Comparable B2B buyer (HR/benefits leaders) and overlap on stress-management use cases.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds2 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors1 record

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

AtOne App

Workplace Mental Wellness Softwareatoneapp.com

AtOne App is an Australian B2B software company selling a VR-based mind fitness platform to organizations. The product combines immersive environments, biometric tracking, and multi-sensory meditation tools to reduce workplace stress. A consumer version is planned.

What AtOne App does

AtOne App is a privately held Australian software company that develops a virtual reality (VR) mind fitness platform targeting organizational customers. The product combines immersive VR environments, mindfulness meditation, biometric monitoring, and multi-sensory stimulation (scents, music, guided sessions) to address workplace stress, support recovery, and improve mental performance. It is sold exclusively to enterprises—companies, government bodies, not-for-profits, and sporting groups—through a B2B subscription model with quote-based pricing accessible only via a "Book a Demo" sales motion; a direct-to-consumer version is publicly referenced as a planned future release.

The core product, AtOne, is a VR application delivering nature-based immersive environments and guided meditations. A companion "AtOne Program" adds online training modules and reporting dashboards, while biometric capture (heart rate and heart rate variability) feeds reporting across five mind-fitness dimensions: Focus, Clarity, Engagement, Emotional Function, and Relaxation & Recovery. A proprietary music library was co-developed with named artists (Yantra De Vilder, Deborah Hill, Joshua Tree, among others) and incorporates Solfeggio frequencies, chanting, and instrument-based tracks. The platform was clinically studied in partnership with the Healthy Brain and Mind Research Centre at Australian Catholic University in 2022, with reported reductions in depression, anxiety, and stress symptoms after 10-minute VR sessions. The "AtOne" brand is a registered trademark; site footer attribution suggests the underlying technology is held by a related entity, Pure Tech Digital.

AtOne operates a B2B subscription model with annual contracts and undisclosed pricing. Distribution is currently domestic Australia with no declared international footprint. Go-to-market leans heavily on earned media (Sydney Morning Herald, 7News, ABC Radio, Triple M, Yahoo Finance, Women's Agenda) and founder-led visibility rather than paid acquisition or channel partners. As of the available data, the company has 1-10 employees, was founded circa 2019-2021 (firmographics and media coverage conflict on exact year), and has raised a single disclosed pre-seed round of $14,684 from UNSW Founders in August 2021 with no revenue disclosed.

AtOne App firmographics

Firmographics
Name
AtOne App
Legal name
AtOne App
Website
https://atoneapp.com
Company type
Private
Founded year
2021
Operating status
Operating
Headcount range
1–10 employees
Short description
AtOne App is an Australian B2B software company selling a VR-based mind fitness platform to organizations. The product combines immersive environments, biometric tracking, and multi-sensory meditation tools to reduce workplace stress. A consumer version is planned.
Ownership category
akta.pro rank

AtOne App industry classification

Industry
Product category
Workplace Mental Wellness Software
NAICS
Fitness and Recreational Sports Centers (71394)
SIC
Services-Membership Sports & Recreation Clubs (7997)
akta.pro primary industry
Meditation Apps, Digital Courses & Online Communities (HSADAJAH)
akta.pro secondary industries
Wellness Program Design & Accountability Coaching (HSADAGAC), Online/Remote Personal Training & Programming (HSADAAAM)

Keywords

  • VR meditation platform
  • Mind fitness training
  • Workplace wellness software
  • Biometric stress tracking
  • Virtual reality mindfulness

Where AtOne App is headquartered

Location

Headquarters

HQ city
Sydney
HQ country
Australia
HQ region
Oceania

Offices1 record

Markets served

AtOne App business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Technology or R&D, Personnel, Marketing or Sales, Operations

Revenue model

  1. Organizational Subscription: AtOne is currently only available for organizations (companies, government bodies, not-for-profits, and sporting groups) through a subscription model. Individual consumer version is planned for future release.

Pricing tiers

ModelBillingPrice
SubscriptionAnnualOrganizational plans - quote-based pricing

Go-to-market motion1 record

Distribution channels1 record

Marketing channels4 records

AtOne App product offering

Product offering

Core offering

AtOne is a virtual reality (VR) mind fitness trainer that uses mindfulness meditation techniques, biometric monitoring, and immersive multi-sensory environments (visual, audio, scent) to deliver in-the-moment stress relief and long-term capacity building. The platform includes guided meditation experiences, a proprietary music library, and HRV/heart rate data reporting for individual and group-level outcomes. It is currently sold as a subscription to organizations for workplace mental health, burnout prevention, and performance improvement.

Product overview

AtOne is a single unified VR-based mind fitness trainer that combines virtual reality mindfulness experiences, multi-sensory elements (scents, music, guided meditations), biometric monitoring, and data reporting. The core AtOne product and AtOne Program work together as a complete solution targeting organizational mental health and performance. A consumer version (AtOne for Individuals) is planned for future release.

Differentiator

Problem solved

Functional benefit

Products and services

  • AtOne VR Mind Fitness Platform A virtual reality mind fitness application combining immersive VR environments, mindfulness meditation, multi-sensory stimulation (scents, music, guided sessions), and biometric tracking to deliver stress relief, recovery, and performance improvement. Sold exclusively to organizations including companies, government bodies, not-for-profits, and sporting groups.
  • AtOne Program A bundled offering that includes VR experiences, supporting tools, and online training to help individuals and teams build mind fitness over time. Features biometric data reporting on heart rate and heart rate variability to track mental fitness improvements at individual and group levels.

Quantifiable outcome

  • Significant reduction in depression, anxiety, and stress symptoms after 10-minute VR mindfulness meditation session
  • +3 more outcomes

Companies that use AtOne App

Customer profile

Named customers3 records

Segments5 records

Ideal customer profiles2 records

AtOne App technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature4 records

AtOne App partnerships and signals

Strategic signal

Partnerships

Two partnerships are on record, tiered core.

  • Healthy Brain and Mind Research Centre (HBMRC) at Australian Catholic University (ACU)coreStrategic or Co-development PartnerResearch partnership with ACU's HBMRC for conducting clinical validation of AtOne's VR mindfulness platform. The research team included Dr Stefan Piantella (Research Project Coordinator), Michael Mclaughlin (Honours candidate), Associate Professor Xochitl de la Piedad Garcia, Dr Madeleine Fraser, and Professor John Gleeson. Study showed significant reduction in depression, anxiety, and stress symptoms after 10-minute VR mindfulness meditation. AtOne provided grant funding (Project Code 2022000817) but was not involved in study design, conduct, or analysis.
  • Music Artists (Yantra De Vilder, Deborah Hill, Joshua Tree, and others)coreStrategic or Co-development PartnerOriginal music contributions from various artists including Yantra De Vilder, Deborah Hill, Joshua Tree, Venerable Robina Courtin, Gavi Duncan, Carmella Bainey, and others. Music spans multiple categories including Bowls & Gongs, Instrumental, Didgeridoo & Drums, Chanting, and Solfeggio frequencies. This proprietary music library is integral to AtOne's multi-sensory meditation experience.

Scale indicators1 record

Recent moves6 records

Expansion highlights5 records

AtOne App competitors and assessment

Company assessment

Emerging players

  • Maloka: VR wellness experience studio producing immersive meditation and breathwork content. Niche overlap with AtOne in VR-native, multi-sensory mindfulness for both consumers and partners.
  • Spring Health: Enterprise mental-health benefits provider combining therapy, coaching, and self-guided digital programs. Competes for the same corporate wellness procurement dollars AtOne targets.
  • Lyra Health: Enterprise mental-health platform offering therapy, coaching, and digital self-serve tools to employers. Comparable B2B buyer (HR/benefits leaders) and overlap on stress-management use cases.

Direct peers

  • Headspace: One of the largest consumer and enterprise meditation/mindfulness platforms. Highly comparable to AtOne's guided meditation and corporate wellness offering, with both pursuing B2B (Headspace for Work) and D2C channels.
  • Muse: Consumer brain-sensing headband paired with a guided meditation app that delivers real-time biofeedback (similar positioning to AtOne's HRV/heart-rate reporting). Comparable technology-meets-mindfulness wedge.
  • Calm: Leading meditation and mental wellness app with a strong B2B motion (Calm Business). Directly comparable in target customer (corporate wellness buyers) and category (guided meditation, stress reduction).
  • TRIPP: VR-native wellness and meditation platform with immersive multi-sensory environments. Most direct VR-mindfulness peer to AtOne, competing for the same VR-enabled enterprise and consumer wellness budget.
  • Insight Timer: Large free meditation library with a growing corporate offering (Insight Timer for Business). Direct comparable on guided meditation content, community and enterprise GTM.
  • Oak: Free meditation and breathwork app with a paid enterprise offering; comparable in guided-session format, mindfulness focus, and B2B mental-health positioning.

Broad incumbents

  • BetterHelp: Largest online therapy and mental-wellness platform with significant employer-paid adoption. Adjacent rather than direct — overlaps on enterprise mental-health buyers and stress/anxiety use cases.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat3 records

Key risks5 records

Key highlights6 records

Customer concentration

AtOne App social profiles

Digital presence

AtOne App financial estimates

Financial estimate

Revenue estimate

Valuation estimate

AtOne App leadership team

Management profile

Number of profiles

Profiles1 record

AtOne App funding detail

Funding detail

Funding overview

Funding rounds2 records

Investors1 record

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

AtOne App M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about AtOne App

What does AtOne App do?

AtOne is a virtual reality (VR) mind fitness trainer that uses mindfulness meditation techniques, biometric monitoring, and immersive multi-sensory environments (visual, audio, scent) to deliver in-the-moment stress relief and long-term capacity building. The platform includes guided meditation experiences, a proprietary music library, and HRV/heart rate data reporting for individual and group-level outcomes. It is currently sold as a subscription to organizations for workplace mental health, burnout prevention, and performance improvement.

Is AtOne App a public or private company?

AtOne App is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was AtOne App founded?

AtOne App was founded in 2021. It employs 1 to 10 people.

Where is AtOne App based?

AtOne App is headquartered in Sydney, Australia, in the Oceania region.

How does AtOne App make money?

One revenue line is on record: organizational Subscription.

Who are AtOne App's main competitors?

Emerging players on record are Maloka, Spring Health and Lyra Health. Direct peers are Headspace, Muse, Calm, TRIPP, Insight Timer and Oak. BetterHelp is listed as a broad incumbent.

Does AtOne App have an API?

No public API is recorded for AtOne App.

What industry is AtOne App in?

AtOne App's product category is Workplace Mental Wellness Software. Its primary akta.pro industry code is HSADAJAH, Meditation Apps, Digital Courses & Online Communities, with a secondary code of HSADAGAC, Wellness Program Design & Accountability Coaching. Its NAICS code is 71394 and its SIC code is 7997.

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