GAIM Immersive Technology Group
GAIM Immersive Technology Group builds VR shooting simulators that pair Meta Quest headsets with a proprietary Bluetooth trigger enabling real firearms. Products sell via gaim.com and 60+ dealers across 20+ countries, while GAIM Pro serves military and law enforcement training.
- Company typePrivate
- Founded1994
- HeadquartersMalmö, Sweden
- Headcount1–10
- GTM typeB2B and B2C
- OfferingHardware or Manufacturing
What GAIM Immersive Technology Group does
GAIM Immersive Technology Group AB is a Swedish-founded private company headquartered in Malmö with a US subsidiary in Manassas, Virginia. The company designs, develops, and sells virtual reality shooting simulators aimed at three customer groups: recreational and serious hunters, competitive and recreational sport shooters (clay, IPSC, AR-15), and military/law enforcement training organizations via its GAIM Pro sub-brand. The product platform combines Unreal Engine-based simulation software running exclusively on Meta Quest VR headsets (Quest 2, 3, 3S, Pro) with a patented Bluetooth trigger unit (TU2) that allows real firearms to be used in VR while preserving original weight, balance, and ergonomics. Ballistic calculations are calibrated against real cartridge data (308W, 9mm 124-grain, US6 shotgun loads) and 3D animal behaviors are reviewed by veterinary anatomists, with configurable SimPro scenarios providing variable hunting and clay-shooting conditions.
The company's revenue model blends one-time hardware sales, one-time software/scenario licenses, and emerging recurring revenue. Training rifles retail between $339 and $690, the training handgun at $330, and individual scenarios or bundles between $39 and $539, with a 12-month GAIM Range subscription attached to the Sport Shooting package and GAIM Pro offered as enterprise licensing to military/law enforcement customers. Distribution is primarily direct-to-consumer via gaim.com and the myGAIM customer portal, supplemented by 60+ authorized dealers and demo centers across 20+ countries in Europe, North America, Australia/New Zealand, and the Middle East, alongside direct enterprise sales for GAIM Pro and reseller relationships with Beretta Australia/NZ. Marketing relies heavily on earned media in shooting-sports publications, partnerships with national hunting associations (FACE, BASC, Swedish, Norwegian, Danish hunting federations), participation in trade shows such as SHOT Show and IWA Outdoor Classics, and paid digital advertising. The company originated from Aimpoint, inventor of the red dot sight, and maintains Aimpoint as a strategic co-development partner, alongside Blaser, AREX, DryFireMag, and Meta Platforms as core technology partners.
GAIM Immersive Technology Group firmographics
Firmographics- Name
- GAIM Immersive Technology Group
- Legal name
- Gaim Immersive Technology Group AB
- Website
- https://gaim.com
- Company type
- Private
- Founded year
- 1994
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- GAIM Immersive Technology Group builds VR shooting simulators that pair Meta Quest headsets with a proprietary Bluetooth trigger enabling real firearms. Products sell via gaim.com and 60+ dealers across 20+ countries, while GAIM Pro serves military and law enforcement training.
- Ownership category
- akta.pro rank
GAIM Immersive Technology Group industry classification
Industry- Product category
- VR Shooting Simulators and Training Equipment
- NAICS
- Computer and Peripheral Equipment Manufacturing (3341), Doll, Toy, and Game Manufacturing (33993), Computer Terminal and Other Computer Peripheral Equipment Manufacturing (334118)
- SIC
- Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944), Ordnance & Accessories, (No Vehicles/Guided Missiles) (3480)
- akta.pro primary industry
- VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics) (MPAFAGAG)
- akta.pro secondary industries
- VR/AR/XR Game Studios (MPAFAAAE), Serious Games & Simulation Studios (Training, Defense, Enterprise) (MPAFAAAH), VR Headsets & Accessories (CRACAOAE), Arcade, Sim Racing & Specialty Controllers Retail (Wheels, Flight Sticks, Fight Sticks) (CRACAFAJ)
Keywords
Where GAIM Immersive Technology Group is headquartered
LocationHeadquarters
- HQ city
- Malmö
- HQ country
- Sweden
- HQ region
- Europe
Offices2 records
Markets served
GAIM Immersive Technology Group business model
Business model- GTM type
- B2B and B2C
- Offering type
- Hardware or Manufacturing
- Cost components
- Technology or R&D, Supply Chain, Marketing or Sales, Personnel, Operations, Infrastructure
Revenue model
- VR Shooting Simulators (Hardware + Software): Sale of complete simulator packages combining GAIM wooden or adjustable rifles with software licenses and trigger units. One-time hardware purchase with included base scenarios.
- Scenario Packs and Add-ons: Additional hunting, clay shooting, and sport shooting scenarios sold as add-on purchases. Customers with existing simulators can expand their library through activation codes.
- GAIM Range Subscription: Sport Shooting package includes 12-month subscription to GAIM Range software with access to customizable shooting range builder.
- GAIM Pro Enterprise Licenses: VR training platform for military and law enforcement professionals sold as enterprise/professional licensing.
- Training Gun Hardware: Standalone training rifles, handguns, and accessories sold separately. Products include wooden rifle ($530), adjustable rifle ($690), laminate rifle ($339), training handgun ($330), and trigger/accessory components.
- GAIM x Blaser Conversion Kit: Specialized conversion kit for Blaser R8 owners enabling VR training with their personal rifle. Available as full bundle or hardware-only option.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | GAIM Hunting Simulator - $589 |
| One time/ perpetual license | Pay-as-you-go | GAIM Clay Shooting Simulator - Package pricing |
| Subscription | Annual | GAIM Sport Shooting Simulator - Package pricing |
| One time/ perpetual license | Pay-as-you-go | GAIM x Blaser Conversion Kit - Full bundle |
| One time/ perpetual license | Pay-as-you-go | GAIM x Blaser Hardware Only - $420 |
| Unit Pricing | Pay-as-you-go | Training Gun Hardware - $330-$690 |
| Unit Pricing | Pay-as-you-go | Accessories - $0-$150 |
| One time/ perpetual license | Pay-as-you-go | Individual Scenarios - $39-$149 |
| One time/ perpetual license | Pay-as-you-go | Scenario Bundles - $89-$539 |
Go-to-market motion1 record
Distribution channels6 records
Marketing channels10 records
GAIM Immersive Technology Group product offering
Product offeringCore offering
GAIM sells VR shooting simulation systems consisting of proprietary Bluetooth-trigger-equipped training rifles, handguns, and accessories paired with Unreal Engine-based software running on Meta Quest headsets. The product line includes hunting, clay shooting, and sport shooting scenarios with realistic ballistics, plus a GAIM Pro professional version for military/law enforcement. Customers buy the hardware and software packages outright or via subscription bundles, with additional downloadable scenarios sold separately.
Product overview
GAIM Immersive Technology Group offers a modular VR shooting training platform consisting of core simulator products (GAIM Hunting, GAIM Clay Shooting, GAIM Sport Shooting, GAIM x Blaser, GAIM Pro), compatible training hardware (Wooden Rifle, Adjustable Rifle, Laminate Rifle, Training Handgun, Trigger Gen 2), accessories (cases, holsters, holders), and downloadable software scenarios. The platform runs exclusively on Meta Quest headsets and requires no live ammunition. GAIM Pro serves military and law enforcement professionals while consumer products target hunters and sport shooters. Individual scenarios and bundles (Hunting Bundle, Clay Shooting Bundle, Sport Shooting Bundle, Wing and Clay Bundle, Large Scenario Bundle) are available as add-on purchases. The company was originally developed by Aimpoint, the inventor of red dot sights.
Differentiator
Problem solved
Functional benefit
Brands
- GAIM Pro: VR training platform for military and law enforcement professionals that teaches shooting fundamentals in a cost-efficient way.
Products and services
- GAIM Hunting Simulator Consumer VR hunting simulator package combining training rifle, Bluetooth trigger, and five hunting scenarios (wild boar, red deer, bear, mallard, SimPro Hunting); enables at-home rifle, shotgun, and AR-15 training with realistic ballistics.
- GAIM Clay Shooting Simulator VR clay pigeon sport shooting simulator with wooden or adjustable rifle and five clay shooting scenarios including SimPro Clay Pigeon, Skeet, Trap, 5-stand, and American Trap multiplayer.
- GAIM Sport Shooting Simulator VR sport shooting simulator for handgun and AR-15 training; includes GAIM Range 12-month subscription and choice of training handgun or GAIM AR for competitive and recreational shooters.
- GAIM x Blaser Conversion Kit Rifle conversion kit that transforms a Blaser R8 rifle into a VR shooting simulator by swapping the trigger unit with the GAIM Bluetooth trigger (TU2); retains stock, balance, and ergonomics of the original rifle and includes five hunting scenarios (Winter Forest, Autumn Stag, Bear Valley, Mallard, SimPro Hunting).
- GAIM Pro Enterprise VR marksmanship training platform for military and law enforcement professionals; provides scalable, portable, cost-efficient training without live ammunition and supports distributed team training with performance analytics.
- Large Scenario Bundle Complete downloadable scenario bundle granting access to the entire GAIM scenario library across hunting, clay shooting, and sport shooting for handgun, rifle, and shotgun ($539).
- GAIM Adjustable Training Rifle Adjustable VR training rifle sold as standalone hardware to provide maximum fit flexibility across user sizes, priced at $690.
- GAIM Training Handgun VR training handgun based on the Arex Delta II (manufactured in Slovenia), sold as standalone hardware for use with GAIM Sport Shooting and priced at $330.
- GAIM Range Build-your-own virtual shooting range software offering customizable steel and paper targets, walls, obstacles, and IPSC-standard scoring, available as a 12-month subscription with GAIM Sport Shooting or as a $149 standalone add-on.
Quantifiable outcome
- 3000+ training shots cited by one customer as improving real-world shooting confidence and performance
Companies that use GAIM Immersive Technology Group
Customer profileNamed customers6 records
Segments5 records
Ideal customer profiles3 records
GAIM Immersive Technology Group technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration3 records
Feature5 records
GAIM Immersive Technology Group partnerships and signals
Strategic signalPartnerships
13 partnerships are on record, tiered flagship, core and minor.
- AimpointflagshipOriginal developer and parent company. Aimpoint, inventor of the red dot sight, developed GAIM technology for training hunters. GAIM Immersive Technology Group operates as a subsidiary/spinout while maintaining close ties with Aimpoint's expertise in precision shooting technology.
- BlaserflagshipExclusive collaboration to enable Blaser R8 rifle owners to convert their firearms into VR simulators. Blaser manufactures the conversion kit in Germany while GAIM develops the Bluetooth trigger unit in Sweden. The R8 Ultimate Silence rifle is also available as selectable VR option.
- DryFireMagcoreGAIM x DryFireMag hardware integration allowing DryFireMag training systems to work with GAIM VR simulation.
- FACE (European Federation for Hunting and Conservation)coreEuropean hunting organization partnership for marketing and promotion within European hunting community.
- Svenska Jägareförbundet (Swedish Association for Hunting and Wildlife Management)coreSwedish hunting association partnership. National shooting director Ted Lagrelius has endorsed GAIM for training opportunities.
- BASC (British Association for Shooting and Conservation)coreBritish shooting organization partnership. BASC shows GAIM at The Great British Shooting Show and The Stalking Show.
- Norges Jeger- og Fiskerforbund (Norwegian Association of Hunters and Anglers)coreNorwegian hunting organization partnership representing hunters at events including Jakt- og Fiskepodden podcast.
- MidwayUSA FoundationcoreUS-based public charity supporting youth shooting sports through grants. Partnership includes educational content collaboration (Jared Mills field dressing demonstration).
- USA Clay Target LeagueminorPartnership with US youth clay target sports organization for competitive league visibility.
- Danmarks Jægerforbund (Danish Hunters Association)minorDanish hunting association partnership for community outreach.
- Meta PlatformsflagshipGAIM runs exclusively on Meta Quest VR headsets (2, 3, 3S, Pro). Deep platform integration with Meta Horizon OS and App Lab distribution.
- AREXcoreSlovenian manufacturer of Arex Delta II pistol used as basis for GAIM Training Handgun. GAIM rebrands and integrates the commercial handgun with trigger technology.
- Beretta (Australia and New Zealand)coreAuthorized dealer relationship for GAIM products through Beretta Australia and Beretta New Zealand retail locations.
Scale indicators2 records
Recent moves6 records
Expansion highlights5 records
GAIM Immersive Technology Group competitors and assessment
Company assessmentDirect peers
- StrikerVR: Builds haptic force-feedback VR gun controllers and accessories for location-based VR gaming and simulation. Directly comparable to GAIM as a maker of weapon-shaped VR peripherals delivering more authentic shooting feel than generic controllers.
Broad incumbents
- Laser Shot: Established manufacturer of live-fire and virtual shooting simulators used by military, law enforcement, and commercial ranges. Overlaps with GAIM Pro's training use case while competing for the same institutional firearms-training budget.
- Action Target: Supplies shooting range equipment, reactive targets, and training systems to military, law enforcement, and commercial ranges. A broader incumbent in shooting training infrastructure that VR-native players like GAIM increasingly challenge on cost and flexibility.
- Aimpoint: Original developer of GAIM and inventor of the red dot sight; sells optical sights to military, law enforcement, and hunters. Closely related strategic parent/incumbent whose brand authority underpins GAIM's credibility in precision shooting.
- InVeris (formerly Meggitt Training Systems / Virtec): Long-standing provider of military and law-enforcement live and virtual weapons training systems. Competes head-on with GAIM Pro for institutional marksmanship and immersive trainer procurement contracts.
Emerging players
- VirtaMed: Swiss medical VR simulation developer for surgical and endoscopic training. Similar emerging-player profile in high-fidelity simulation with proprietary task-specific hardware and a regulated vertical.
- STRIVR: US VR training platform provider for sports, retail, and enterprise workforce learning. Comparable as a VR-training-as-a-service player competing for enterprise training dollars where GAIM Pro also plays.
- Flaim Systems: Australian VR-training startup focused on firefighter and first-responder immersive training with haptic suit integration. Comparable as a sector peer in VR-based professional skill simulation selling into institutional buyers.
Others
- DryFireMag: Dry-fire training system maker with whom GAIM has a co-marketed hardware integration (GAIM x DryFireMag). Adjacent rather than competitive, sharing the at-home marksmanship practice audience.
- Haptech: Haptic technology vendor supplying recoil and impact feedback systems for VR simulation and gaming. An adjacent enabling supplier whose haptics could either complement or substitute for parts of GAIM's Bluetooth-trigger advantage.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
GAIM Immersive Technology Group social profiles
Digital presenceGAIM Immersive Technology Group financial estimates
Financial estimateRevenue estimate
Valuation estimate
GAIM Immersive Technology Group leadership team
Management profileNumber of profiles
Profiles1 record
GAIM Immersive Technology Group funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
GAIM Immersive Technology Group M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about GAIM Immersive Technology Group
What does GAIM Immersive Technology Group do?
GAIM sells VR shooting simulation systems consisting of proprietary Bluetooth-trigger-equipped training rifles, handguns, and accessories paired with Unreal Engine-based software running on Meta Quest headsets. The product line includes hunting, clay shooting, and sport shooting scenarios with realistic ballistics, plus a GAIM Pro professional version for military/law enforcement. Customers buy the hardware and software packages outright or via subscription bundles, with additional downloadable scenarios sold separately.
Is GAIM Immersive Technology Group a public or private company?
GAIM Immersive Technology Group is a private company. It is classified as unknown and is currently operating.
When was GAIM Immersive Technology Group founded?
GAIM Immersive Technology Group was founded in 1994. It employs 1 to 10 people.
Where is GAIM Immersive Technology Group based?
GAIM Immersive Technology Group is headquartered in Malmö, Sweden, in the Europe region.
How does GAIM Immersive Technology Group make money?
Six revenue lines are on record. VR Shooting Simulators (Hardware + Software) is the primary driver. The others are scenario Packs and Add-ons, GAIM Range Subscription, GAIM Pro Enterprise Licenses, training Gun Hardware and GAIM x Blaser Conversion Kit.
Who are GAIM Immersive Technology Group's main competitors?
StrikerVR is listed as a direct peer. Broad incumbents are Laser Shot, Action Target, Aimpoint and InVeris (formerly Meggitt Training Systems / Virtec). Emerging players are VirtaMed, STRIVR and Flaim Systems. Others are DryFireMag and Haptech.
Does GAIM Immersive Technology Group have an API?
No public API is recorded for GAIM Immersive Technology Group.
What industry is GAIM Immersive Technology Group in?
GAIM Immersive Technology Group's product category is VR Shooting Simulators and Training Equipment. Its primary akta.pro industry code is MPAFAGAG, VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics), with a secondary code of MPAFAAAE, VR/AR/XR Game Studios. Its NAICS code is 3341 and its SIC code is 3944.