Tech Kids Academy
Tech Kids Academy is a Paris-based, in-person digital education provider offering coding, robotics, AI, and 2D/3D design workshops for children aged 5–18 at two physical academies in the Paris region (Paris 15ème and Saint-Germain-en-Laye).
- Company typePrivate
- Founded2014
- HeadquartersParis, France
- Headcount1–10
- GTM typeB2C
- OfferingServices
What Tech Kids Academy does
Tech Kids Academy (legally SAS TECH KIDS) is a Paris-based, privately held education provider founded in 2014 that delivers in-person digital skills workshops for children and adolescents aged 5 to 18. The company operates exclusively at two physical academies in the Paris region—one in Paris 15ème (6 rue Valentin Haüy) and one in Saint-Germain-en-Laye (5 rue de la Surintendance)—with class sizes capped at 6 to 12 children per group. Its curriculum spans visual block-based coding (Scratch, Stencyl), text-based programming (Python, GDScript via the Godot engine), robotics (Lego Education WeDo 2.0, Ozobot, Micro:bit Maqueen, Arduino), digital graphics (Krita, Piskel, Magicavoxel, Blender, 3DSlash), and introductory AI modules using the HuskyLens computer vision camera and generative AI prompting.
The company delivers three primary service formats: Parcours Annuels (year-round weekly subscriptions from September to June at €45 per session plus mandatory registration fees), Stages Vacances (themed multi-day camps during French school holidays, at €215–€265 per child), and Ateliers Découverte (30-minute to 3-hour introductory sessions from €85). A subsidiary digital gift card product and corporate B2B2C events (Christmas trees, Family Days, Digital Days, corporate birthdays) round out the offering. Payment infrastructure includes MONEXT (Payline), Alma BNPL installments, ANCV Connect holiday vouchers, and the Yvelines Pass+ youth aid scheme. Co-founders Alexandra Bernard and Tony Bassette have published pedagogical books with Éditions Nathan, Larousse, and Eyrolles, translated into Italian, Korean, and Chinese, reinforcing the brand's positioning as a pedagogical pioneer.
The business is founder-led, with no disclosed external funding, no parent company, and no institutional investors. Share capital is registered at €2,000. The company has trained 100,000+ children cumulatively since 2014 and maintains a 4.8/5 customer satisfaction rating on Trustpilot. It is GDPR-compliant, hosts its website with Ikoula, and uses the SAS (Société par Actions Simplifiée) legal form under French law. Operations are 100% in-person and geographically constrained to the Île-de-France region.
Tech Kids Academy firmographics
Firmographics- Name
- Tech Kids Academy
- Legal name
- SAS TECH KIDS
- Website
- https://techkidsacademy.com
- Company type
- Private
- Founded year
- 2014
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Tech Kids Academy is a Paris-based, in-person digital education provider offering coding, robotics, AI, and 2D/3D design workshops for children aged 5–18 at two physical academies in the Paris region (Paris 15ème and Saint-Germain-en-Laye).
- Ownership category
- akta.pro rank
Tech Kids Academy industry classification
Industry- Product category
- Children's Digital Education Services
- NAICS
- Computer Training (611420), All Other Schools and Instruction (61169)
- SIC
- Services-Educational Services (8200), Services-Computer Programming Services (7371)
- akta.pro primary industry
- Teacher-Led Digital Lesson Packages & Instructional Resources (EDAFACAL)
- akta.pro secondary industries
- Interactive Practice & Skill-Building (Drills, Games, Mastery Practice) (EDAFACAC), Teacher-Led Classroom Platforms (Lesson Delivery, Centers, Whiteboard) (EDACANAH), STEM & Coding Readiness for Early Learners (EDACANAF)
Keywords
Where Tech Kids Academy is headquartered
LocationHeadquarters
- HQ city
- Paris
- HQ country
- France
- HQ region
- Europe
Offices3 records
Markets served
Tech Kids Academy business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Infrastructure, Technology or R&D
Revenue model
- Annual Course Subscriptions (Parcours Annuels): Year-long weekly workshop subscriptions (September to June) covering coding, robotics, and digital graphics. Fees include mandatory registration/dossier fees. A 4-week trial period allows cancellation before the 5th session. After the trial, enrollment is firm for the full year. Multiple payment options including single payment, 3x or 4x installments via Alma or cheque, and holiday vouchers (ANCV Connect).
- Vacation Camps (Stages Vacances): Thematic multi-day workshops (1–5 days, 1h30 to 3h per session) during school holidays (Toussaint, Christmas, Winter, Spring, Summer). Priced per child per camp. Payment in full at booking (no installments). Discounts available for siblings and multi-camp registrations.
- Discovery Workshops (Ateliers Découverte): One-off introductory sessions (30 minutes to 1h30) allowing families to try the offering before committing to longer programmes. Per-session pricing.
- Gift Cards (Cartes Cadeaux): Prepaid digital gift cards sold in fixed denominations, valid for 1 year, redeemable against any service. Sold exclusively online.
- Pedagogical Books and Resources: Co-founder Alexandra Bernard authored the Scratch learning book series 'Code toi-même avec Scratch !' and 'Ton atelier Scratch' (Éditions Nathan), translated into Italian, Korean, and Chinese. Co-founder Tony Bassette authored '1, 2, 3 je code avec Scratch' (Larousse) and a 3D modelling book (Eyrolles). Sold through academies, bookstores, Fnac.com, and Amazon.fr.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Pay-as-you-go | Vacation camp (Stage) — Graphism 2D & 3D, ages 7-12 |
| Unit Pricing | Pay-as-you-go | Vacation camp (Stage) — Robotics Lego, ages 7-10 |
| Unit Pricing | Pay-as-you-go | Annual course (Parcours Annuel) — per session |
| Unit Pricing | Pay-as-you-go | Discovery Workshop — Scratch coding, ages 7-12 |
| Other | Pay-as-you-go | Sibling and multi-stage discount |
Go-to-market motion1 record
Distribution channels4 records
Marketing channels6 records
Tech Kids Academy product offering
Product offeringCore offering
Tech Kids Academy delivers in-person digital skills workshops and courses for children aged 5–18, covering coding (visual and text-based), robotics, electronics, and 2D/3D digital creation. Programs are organized as year-round weekly Parcours Annuels, themed vacation Stages Vacances, and single-session Ateliers Découverte, delivered 100% in-person at two Paris-region academies using a project-based, inclusive pedagogy adapted for neurodivergent learners.
Product overview
Tech Kids Academy is a Paris-based educational technology company founded in 2014, offering in-person digital workshops for children ages 5-18. The core offering consists of three service formats: (1) Parcours Annuels — year-round weekly sessions in coding, robotics, and digital graphics; (2) Stages Vacances — week-long themed vacation camps; and (3) Ateliers Découverte — single-session trial workshops. Complementing these are Cartes Cadeaux (gift cards). The curriculum spans visual block-based coding (Scratch, Stencyl), text-based programming (Python, GDScript via Godot), robotics (Lego Education WeDo 2.0, Ozobot, Micro:bit Maqueen with AI camera), 2D graphics (pixel art with Piskel, manga illustration with Krita), 3D modeling (Magicavoxel voxels, Blender, 3DSlash), and AI education (HuskyLens computer vision, generative AI prompting). All sessions are 100% in-person at academies in Paris 15ème and Saint-Germain-en-Laye.
Differentiator
Problem solved
Functional benefit
Products and services
- Parcours Annuels (Annual Courses) Year-round weekly workshops in coding, robotics, and 2D/3D graphics for children aged 5–18, running September through June during school terms. Curriculum spans visual block coding (Scratch, Stencyl) to text-based languages (Python, GDScript), robotics (Lego Education, Micro:bit Maqueen), and digital creation (Piskel, Krita, Magicavoxel, Blender, 3DSlash). Includes mandatory registration fees and a 4-week trial period with cancellation before the 5th session.
- Stages Vacances (Vacation Camps) Thematic week-long workshops (1–5 days, 1h30 to 3h per session) during school holidays (Toussaint, Christmas, Winter, Spring, Summer). Topics include coding, robotics, AI, 2D/3D graphics, and manga illustration for children aged 7–18. Priced per child per camp with payment in full at booking and sibling/multi-camp discounts available.
- Ateliers Découverte (Discovery Workshops) Single-session introductory workshops (30 minutes to 3 hours) allowing children and families to trial coding, robotics, and digital creation activities. Includes free trial discovery workshops as a customer acquisition tool, plus paid introductory sessions such as the Scratch discovery workshop at €85 per session.
- Cartes Cadeaux (Gift Cards) Prepaid digital gift cards sold in fixed denominations, valid for one year, and redeemable against any service offered by Tech Kids Academy (workshops, camps, or annual courses). Sold exclusively online.
- Stage Codage Scratch (Scratch Coding Camp) Visual block-based coding workshops using Scratch for ages 7–12. Children create video games (arcade, adventure, platformer themes) including a 'Robots Revolt' themed game while learning programming logic and Minecraft-themed variants with 3D modelling.
- Stage Initiation Python (Python Introduction) Text-based programming course in Python for ages 11–15. Projects include calculator programs, dice games, Caesar cipher cryptography, and Turtle graphics, providing an initiation to professional-grade text-based programming.
- Stage Python Avancé (Advanced Python / Breakout) Intermediate Python course for ages 13–18 where students build a complete Breakout/Brick-breaker game with GUI (TKinter), physics, scoring, and levels, developing advanced Python proficiency aligned with French NSI specialty curriculum.
- Stage Godot + IA (Godot + AI Camp) Intermediate coding course for ages 13–18 using the Godot game engine with GDScript and AI-assisted development. Students create a Suika Game while learning AI prompting for graphics and code generation.
- Stage Stencyl (Stencyl Game Development Camp) Game development course using Stencyl for ages 11–15. Students create multi-level platformer games (Monkey Jungle theme) with physics, gravity, scrolling, and level design using block-based logic.
- Stage Robotique Lego (Lego Robotics Camp) Robotics workshop for ages 7–10 using Lego Education WeDo 2.0 kits and Ozobot robots. Children build and program mechanical creations (helicopters, cars, fans) and learn screen-free color-code programming with sensors and motors.
- Stage Robotique + IA (Robotics + AI Camp) Advanced robotics and AI course for ages 11–18 using Micro:bit, Maqueen vehicles, and HuskyLens AI camera. Students program autonomous vehicles, traffic lights, and smart city scenarios with AI-powered recognition (face, color, tag, object tracking).
- Stage Graphisme 2D & 3D (2D & 3D Graphics Camp) Digital graphics course for ages 7–12 covering pixel art creation with Piskel and 3D voxel modeling with Magicavoxel. Children create pixel art animations and 3D dioramas, taking home printed creations.
- Stage BD Manga Krita (Manga Illustration Camp) Digital manga illustration course for ages 11–18 using Wacom graphics tablets and Krita professional software. Students create a 4-panel yonkoma manga comic.
- Stage Minecraft + 3D (Minecraft Scratch + 3D Camp) Combined coding and 3D modeling course for ages 7–12. Students program a Minecraft-themed Scratch adventure game and model a Minecraft pickaxe or sword in 3D using 3DSlash to take home printed.
- Corporate Digital Workshops (B2B2C Events) Digital workshop packages delivered for corporate clients (CE committees, event agencies) at company events for employees' children. Formats include Christmas trees, Family Days, Digital Days, and corporate birthday parties.
Quantifiable outcome
- 100,000 children trained since 2014
- +2 more outcomes
Companies that use Tech Kids Academy
Customer profileNamed customers3 records
Segments2 records
Ideal customer profiles2 records
Tech Kids Academy technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration3 records
AI capability6 records
Feature3 records
Tech Kids Academy partnerships and signals
Strategic signalPartnerships
23 partnerships are on record, tiered infrastructure, minor and core.
- MONEXT (Payline)infrastructurePayment service provider for secure online credit card transactions (single payment and 3x installment). MONEXT is a subsidiary of Banque Populaire, certified PCI-DSS. Handles all card-based payments on techkidsacademy.com.
- AlmainfrastructureCredit partner enabling 2x, 3x, and 4x installment payments for annual course subscriptions (Parcours Annuels). Subject to Alma's credit approval. TECH KIDS receives full payment upfront from Alma upon credit validation.
- ANCV ConnectminorAcceptance of French holiday vouchers (chèques-vacances dématérialisés) as payment for camps and workshops. Valid only for single (comptant) payments. Expands payment accessibility for French families.
- Pass+ (Yvelines)minorAcceptance of the Yvelines departmental youth aid scheme (Pass+) as payment at the Saint-Germain-en-Laye academy only. Local government youth subsidy programme.
- Ikoula NETinfrastructureWeb hosting provider for techkidsacademy.com. Registered at 2 Cité Paradis, 75010 Paris (RCS Paris 417 680 618). Website is hosted on Ikoula's servers.
- Lego EducationcoreLego Education WeDo 2.0 kits are used in robotics workshops for children aged 7–10. Children build and programme motorised Lego robots (vehicles, helicopters, tops) using the WeDo software, learning about gears, motors, and sensors.
- OzobotcoreOzobot (the world's smallest robot) is used in robotics workshops for children aged 7–12. Children programme the robot using colour codes drawn on paper, without screens, learning about sensors and logic.
- Scratch (MIT Media Lab)coreScratch is the primary visual programming platform used for coding workshops for children aged 7–12. Children create video games, animations, and interactive stories using Scratch's block-based coding interface.
- Python Software FoundationcorePython is taught in teen coding camps for ages 11–18 as the primary text-based programming language, aligning with the French national school curriculum (Seconde SNT, NSI specialty).
- Godot EnginecoreGodot game engine (open-source) is used in intermediate teen coding camps (ages 13–18) alongside AI assistance. Students programme games in GDScript.
- StencylcoreStencyl is a game development platform used in beginner coding camps for ages 11–15. It enables multi-level platform game creation with block-based logic, gravity, and scrolling.
- MakeCode / MakeBlock (Micro:bit)coreMicro:bit microcontroller and MakeBlock/Maqueen robot chassis are used in robotics + AI camps for ages 11–18. The HuskyLens AI camera is programmed using MakeCode. Children build and programme autonomous vehicles.
- Krita (Krita Foundation)coreKrita (professional free/open-source digital painting software) is used in BD Manga camps for teens aged 11–18. Children draw on Wacom tablets to create manga comic strips.
- Blender FoundationcoreBlender is used in 3D modelling workshops for older children (ages 14–18). Children learn 3D sculpting and rendering.
- MagicavoxelcoreMagicavoxel (voxel-based 3D modelling software) is used in 2D & 3D graphism camps for children aged 7–12. Children create 3D dioramas using voxels (3D pixels), similar to Minecraft.
- PiskelcorePiskel (web-based pixel art editor) is used in graphism camps for ages 7–12. Children create pixel art drawings and frame-by-frame animations.
- 3DSlashcore3DSlash (3D modelling tool) is used in Minecraft-themed Scratch camps for children aged 7–12. Children design and 3D-print Minecraft-themed objects (pickaxes, swords) that they take home.
- Roblox StudiocoreRoblox Studio is referenced as a coding platform option for teens, enabling game creation within the Roblox ecosystem.
- ArduinocoreArduino microcontroller platform is used in electronics and IoT workshops for older children (ages 14–18), teaching circuit design and physical computing.
- Taito Corporation (Space Invaders)minorUse of Space Invaders imagery is permitted through a courtesy authorisation from Taito Corporation, the exclusive owner of Space Invaders copyrights and trademarks. Referenced in the mentions légales.
- Éditions NathancorePublisher of co-founder Alexandra Bernard's Scratch learning books ('Code toi-même avec Scratch !' and 'Ton atelier Scratch' collection). Books are part of Tech Kids Academy's pedagogical ecosystem and serve as branded learning resources. Translated into Italian, Korean, and Chinese.
- Larousse (Hachette Group)corePublisher of co-founder Tony Bassette's Scratch activity book '1, 2, 3 je code avec Scratch'. Distributed through Larousse's retail and online channels.
- Eyrolles (Éditions Eyrolles)corePublisher of co-founder Tony Bassette's 3D modelling guide. Part of the proprietary pedagogical book ecosystem sold at academies and through Eyrolles' retail network.
Scale indicators5 records
Recent moves6 records
Expansion highlights5 records
Tech Kids Academy competitors and assessment
Company assessmentDirect peers
- Algora: France-wide network of after-school coding and robotics workshops for children and teens using Scratch, Python, Arduino, and Lego. Direct peer on in-person pedagogy, age range, and course structure; even referenced in Tech Kids Academy's own website imagery.
- Magic Makers: Paris-based coding and digital creativity workshops for children aged 6-15. Closely comparable in-person model, age range, curriculum (Scratch, robotics, electronics), and Parisian customer base, making it the most direct head-to-head competitor.
- L'École des Robots: French in-person robotics and coding school network for children aged 6-15, offering weekly workshops and holiday camps using Lego, Thymio, and Scratch. Highly comparable service format and target audience.
- Evoleo (ex-Digital Kids Academy): French after-school provider offering coding, robotics, and digital creation workshops for children, with franchised academies across France. Comparable offering, age range, and franchise/single-site distribution model.
Regional players
- Club SciKidz: US-based provider of in-person STEM and technology summer camps and after-school programs for children. Comparable in-person camp/workshop format and STEM curriculum, but operating in North America with no geographic overlap.
- Petits Débrouillards: French non-profit network running in-person STEM workshops and holiday camps for children across France. Comparable in-person service format and French audience, with a broader STEM scope but less depth in coding/digital creation.
Broad incumbents
- Code.org: US-based non-profit offering free coding curricula (including the Hour of Code) widely used in schools globally. Broad incumbent shaping the same audience (children learning to code) but through free, school-distributed content rather than fee-paying workshops.
- Tynker: Leading online self-paced coding platform for children aged 5-18 with millions of users globally. Broad incumbent offering overlapping curricula (block coding, Python, game design) but at vastly larger scale and through a digital-only model that contrasts with Tech Kids Academy's in-person delivery.
Emerging players
- Kids Code Jeunesse: Canadian non-profit delivering coding workshops and teacher training to children across Canada. Comparable age range, workshop format, and mission (digital literacy for kids) but operating as non-profit and in a different geography.
- Kano Computing: UK-based maker of DIY coding and STEM kits (Kano PC, Harry Potter Coding Kit) aimed at children. Overlapping customer base and product category (children's digital creation tools) but distributed via retail/online hardware sales rather than in-person workshops.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Tech Kids Academy social profiles
Digital presenceTech Kids Academy compliance and trust
Trust signalCompliance1 record
Tech Kids Academy financial estimates
Financial estimateRevenue estimate
Valuation estimate
Tech Kids Academy leadership team
Management profileNumber of profiles
Profiles2 records
Tech Kids Academy funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Tech Kids Academy M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Tech Kids Academy
What does Tech Kids Academy do?
Tech Kids Academy delivers in-person digital skills workshops and courses for children aged 5–18, covering coding (visual and text-based), robotics, electronics, and 2D/3D digital creation. Programs are organized as year-round weekly Parcours Annuels, themed vacation Stages Vacances, and single-session Ateliers Découverte, delivered 100% in-person at two Paris-region academies using a project-based, inclusive pedagogy adapted for neurodivergent learners.
Is Tech Kids Academy a public or private company?
Tech Kids Academy is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Tech Kids Academy founded?
Tech Kids Academy was founded in 2014. It employs 1 to 10 people.
Where is Tech Kids Academy based?
Tech Kids Academy is headquartered in Paris, France, in the Europe region.
How does Tech Kids Academy make money?
Five revenue lines are on record. Annual Course Subscriptions (Parcours Annuels) is the primary driver. The others are vacation Camps (Stages Vacances), discovery Workshops (Ateliers Découverte), gift Cards (Cartes Cadeaux) and pedagogical Books and Resources.
Who are Tech Kids Academy's main competitors?
Direct peers on record are Algora, Magic Makers, L'École des Robots and Evoleo (ex-Digital Kids Academy). Regional players are Club SciKidz and Petits Débrouillards. Broad incumbents are Code.org and Tynker. Emerging players are Kids Code Jeunesse and Kano Computing.
Does Tech Kids Academy have an API?
No public API is recorded for Tech Kids Academy.
What industry is Tech Kids Academy in?
Tech Kids Academy's product category is Children's Digital Education Services. Its primary akta.pro industry code is EDAFACAL, Teacher-Led Digital Lesson Packages & Instructional Resources, with a secondary code of EDAFACAC, Interactive Practice & Skill-Building (Drills, Games, Mastery Practice). Its NAICS code is 611420 and its SIC code is 8200.