Playerthree
Playerthree is an independent London-based digital production company, founded in 2001, that builds bespoke games, interactive learning experiences and branded content across Roblox, HTML5, mobile, console and AR/VR for Tier-1 clients including the BBC, Disney, Cartoon Network, ITV, Roblox, Coca-Cola, KIA and UNDRR.
- Company typePrivate
- Founded2001
- HeadquartersLondon, United Kingdom
- Headcount11–50
- GTM typeB2B
- OfferingServices
What Playerthree does
Playerthree is an independent digital production company headquartered in London, founded in 2001, that creates original games, interactive learning experiences and branded content for clients including the BBC, Disney (Pixar, Marvel, Lucasfilm, Channel, XD, Junior), Cartoon Network, ITV, Sky, Roblox, Coca-Cola, KIA, KraftHeinz, Pernod-Ricard, DHL, UNDRR and Telenor. The studio delivers projects across mobile, desktop, console (PlayStation), web, AR/VR and Roblox, with a particular specialisation in 'serious games' — educational, behavioural-change and disaster-preparedness titles — alongside premium entertainment commissions.
Its portfolio breaks down into a Roblox experiences track (Community Garden Tycoon self-IP plus branded builds such as KIA Eco-Drive, Belvedere Art Leap, Planet Planners on Roblox, Lunchables Racing and Froot Loops World), an HTML5/web track spanning children's educational games (Horrible Histories Raid and Trade, Operation Ouch It Takes Guts, Operation Ouch Snot Zombies, Stop Disasters 2, Ben 10 Omnicode, Telenor Digiworld) and branded entertainment titles (Cars Lightning Speed, Disney Frozen Rush, Marvel Avengers Hydra Dash, Star Wars Rogue One: Boots on the Ground, Oddventure Land), and a multi-platform mobile app track (PJ Masks Racing Heroes, Be a Bartender!, Sky Pet Play House, Topsy and Tim Busy Day) plus AR/VR (Virtuali-tee) and event activations (DHL Smart Speed, OpenTheGames). Underpinning this is an in-house development stack spanning HTML5 (Pixi.js, three.js, WebGL, Spine), Unity, PlayCanvas, Roblox Studio, and proprietary level editors, plus native integrations into partner apps (CBeebies Playtime, Disney Channel App, Sky Kids App).
Revenue is generated primarily through project-based commissions won via competitive international pitches, supplemented by self-IP monetisation (in-app purchases on Community Garden Tycoon, paid mobile downloads on titles like PJ Masks Racing Heroes, and licensing royalties from portal-distributed games such as Overkill Apache and Hot Mod Racer). Engagement pricing is not publicly disclosed. The studio self-describes as independent with no disclosed investors or parent company; Pete Everett serves as Managing Director and David Streek as Creative Director. Headcount is reported in the 11–50 band and revenue is not disclosed.
Playerthree firmographics
Firmographics- Name
- Playerthree
- Legal name
- Playerthree Ltd
- Website
- https://playerthree.com
- Company type
- Private
- Founded year
- 2001
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Playerthree is an independent London-based digital production company, founded in 2001, that builds bespoke games, interactive learning experiences and branded content across Roblox, HTML5, mobile, console and AR/VR for Tier-1 clients including the BBC, Disney, Cartoon Network, ITV, Roblox, Coca-Cola, KIA and UNDRR.
- Ownership category
- akta.pro rank
Where Playerthree is headquartered
LocationHeadquarters
- HQ city
- London
- HQ country
- United Kingdom
- HQ region
- Europe
Offices1 record
Markets served
Playerthree business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Others
Revenue model
- Branded and commissioned game development (services): Project-based fees paid by clients (broadcasters, brands, agencies, NGOs) for custom-built games, interactive learning and serious games across mobile, desktop, console and web. Engagements are typically won via competitive pitch.
- In-app purchases and in-game economy (self-IP): Self-published Roblox title Community Garden Tycoon monetises via in-game offers, virtual coins, gem plants, level-up rewards and seasonal events optimised in-house through thumbnail and offer testing.
- Paid mobile app downloads and IAP (Neomech): Paid iOS game published via Miniclip with optional in-app purchases (coins to bypass grinding); historically showed strong free-to-paid conversion.
- Licensed publishing royalties (Hot Mod Racer with Gamenet): Unity racing game developed by Playerthree and published by Gamenet across iOS and Android; Playerthree receives revenue share from in-game purchases and downloads.
- Flash/web game licensing (Overkill Apache): Playerthree IP licensed to portals such as Miniclip, Fingertime, Mousebreaker, Zapak with promotional seeding on Newgrounds and similar sites, generating traffic-based licensing revenue.
- Paid app sales on consumer app stores (PJ Masks Racing Heroes): Paid app distributed across Amazon Appstore, Google Play, Apple iOS and FireTV for Entertainment One.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Other | — | Custom project-based engagement (quote-based, not publicly disclosed) |
| Freemium | — | Free-to-play with in-app purchases (Community Garden Tycoon) |
| Freemium | — | Free-to-play with in-app purchases (Neomech) |
| One time/ perpetual license | — | Paid download (PJ Masks Racing Heroes) |
| Freemium | — | Free-to-play with in-app purchases (Be a Bartender!) |
Go-to-market motion3 records
Playerthree product offering
Product offeringCore offering
Playerthree is an independent London-based digital production company founded in 2001 that develops bespoke games, interactive learning apps, and VR experiences for mobile, desktop, and consoles. They primarily deliver commissioned projects for major broadcasters, brands, and agencies, while also publishing their own IP titles on the Roblox platform.
Product overview
Playerthree operates as an independent digital production company (since 2001) delivering original games, interactive learning and branded content as a portfolio of bespoke client commissions plus a small number of self-IP titles, rather than a single unified product. The portfolio breaks down into: (a) a Roblox experiences track (in-house self-IP like Community Garden Tycoon plus branded educational/serious-game Roblox builds such as Planet Planners on Roblox, Belvedere Art Leap, KIA Eco-Drive and Roblox Lunchables Racing); (b) an HTML5/web track spanning children's educational games (Horrible Histories Raid and Trade, Operation Ouch It Takes Guts, Operation Ouch Snot Zombies, Ed and Bunny Save Some Money, Stop Disasters 2, Ben 10 Omnicode, Telenor Digiworld), branded entertainment titles for major IP holders (Cars Lightning Speed, Disney Frozen Rush, Marvel Avengers Hydra Dash, Shaun the Sheep: Pizza the Action, Star Wars Rogue One: Boots on the Ground, Disney Channel Pop, Oddventure Land), and creative-play or branded marketing games (Wizard of Oz Dressup, Disney Channel Pop, Run Dorothy); (c) a multi-platform mobile app track (PJ Masks Racing Heroes, Be a Bartender!, Sky Pet Play House inside the Sky Kids App, Topsy and Tim Busy Day inside the CBeebies Playtime App); (d) an event / AR / VR track (Virtuali-tee AR/VR, DHL Smart Speed, OpenTheGames Coca-Cola microsite, ICAP Rocket Racer); and (e) a serious-games track (Apart of Me bereavement support, Rosie's Family Court, Workplace: The Game). Underpinning the portfolio is a shared development stack covering HTML5 with Pixi.js and Spine, Roblox Studio, Unity, PlayCanvas, three.js, WebGL and custom in-house level editors, deployed across desktop, mobile, consoles (PlayStation) and partner apps (CBeebies Playtime, Disney Channel App, Sky Kids App).
Differentiator
Problem solved
Functional benefit
Products and services
- Bespoke Game Development Services Custom game development services delivered for major broadcasters, brands, and agencies across mobile, desktop, and console platforms. Targets enterprise clients seeking bespoke interactive entertainment.
- Interactive Learning App Development Interactive learning and educational app development for public-interest organizations, NGOs, and educational institutions.
- VR Experience Development Virtual reality experience development for brands, broadcasters, and educational organizations seeking immersive content.
- Serious Games & Branded Game Commissions Serious games and branded entertainment game commissions for global brands seeking engagement through interactive content.
- Roblox Self-IP Games Self-owned game IP published on the Roblox platform, generating direct audience engagement independent of client commissions.
- Broadcast In-App Game Content Game content developed for broadcaster-owned in-app platforms including CBeebies Playtime (BBC), Disney Channel App, and Sky Kids App.
Quantifiable outcome
- KIA Eco-Drive played nearly 4 million times as of June 2025
- +8 more outcomes
Companies that use Playerthree
Customer profileNamed customers50 records
Ideal customer profiles4 records
Playerthree technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration6 records
Feature8 records
Playerthree partnerships and signals
Strategic signalPartnerships
44 partnerships are on record, tiered flagship — roblox is a primary direct publishing and co-development partner across multiple branded experiences (kia eco-drive, belvedere art leap, planet planners, lunchables racing, froot loops world, community garden tycoon)., core — co-development partner on the roblox bullying-resilience serious game., core — academic research partner on the bullying-resilience game., flagship — long-standing, multi-project education partner (horrible histories raid and trade, operation ouch it takes guts, operation ouch snot zombies, planet planners on roblox)., flagship — recurring preschool client., flagship — multi-decade, multi-property relationship across disney brands., flagship — long-running relationship since 2001 across multiple show ips., major — commissioned the pj masks racing heroes app across amazon, google play, ios and firetv., core — multi-year roblox experience with continued content updates (niro ev, ev6, ev9, ev3)., supporting — agency intermediary on the kia eco-drive engagement., core — co-development partner on belvedere art leap., core — cultural institution client on art leap roblox experience., supporting — officially licensed mobile game., supporting — co-branded partner on oris reaction race., core — commissioned the lunchables racing roblox experience., supporting — kids marketing platform that engaged playerthree., core — built dhl smart speed for goodwood festival of speed., supporting — agency that created dhl's future lab event space and engaged playerthree., supporting — built rocket racer game, ar app and times square video creative for icap charity day., supporting — agency that commissioned playerthree for the icap charity day campaign., core — commissioned be a bartender! mobile app., core — direct client on global openthegames.com campaign., core — long-running partner on stop disasters franchise., supporting — part of a series of games playerthree has created for money heroes., core — multi-market online safety curriculum., supporting — specialist partner providing the digital family life curriculum for digiworld., supporting — serious games startup client for the apart of me bereavement app., core — long-running serious games partner (mycourtroom series)., supporting — subject-matter experts on the family court simulation., supporting — built workplace: the game to promote wfm software (acquired by workforce software in 2016)., supporting — ar edtech partner on virtuali-tee., supporting — publisher for hot mod racer on ios and android., supporting — published neomech on itunes and licensed overkill apache on its portal network., supporting — commissioned cowaboom unity game across ios, android and kindle., supporting — publisher for titan souls mobile tower defence game., core — direct client on multiple branded games (coronation street, world cup coverage, morrisons activation)., supporting — commissioned the rocket robin viral game for the top gear website relaunch., supporting — commissioned the time crisis 4 online viral game., core — commissioned pet play house for the sky kids app., supporting — agency that engaged playerthree for the rubicon cricket game., supporting — commissioned morrisons market street dash., supporting — web gaming portal that distributed overkill apache., supporting — commissioned mike the knight target training for cbeebies. and core — co-commissioned shaun the sheep: pizza the action with cbbc..
- Robloxflagship — roblox is a primary direct publishing and co-development partner across multiple branded experiences (kia eco-drive, belvedere art leap, planet planners, lunchables racing, froot loops world, community garden tycoon).Roblox is co-developing a bullying resilience game with Playerthree, mental health organisation Koko, and Northwestern University researchers as part of Mental Health Awareness Month. Roblox is also the direct client on Planet Planners on Roblox (BBC Bitesize geography game) and the platform on which Playerthree publishes its Community Garden Tycoon self-IP title.
- Kokocore — co-development partner on the roblox bullying-resilience serious game.Mental health non-profit collaborating with Roblox, Playerthree and Northwestern University researchers to build a bullying resilience game for the Roblox platform.
- Northwestern University (researchers)core — academic research partner on the bullying-resilience game.Northwestern University researchers are co-developing the Roblox bullying resilience game alongside Koko and Playerthree.
- BBC / CBBC / BBC Bitesizeflagship — long-standing, multi-project education partner (horrible histories raid and trade, operation ouch it takes guts, operation ouch snot zombies, planet planners on roblox).Playerthree has produced numerous games for BBC, CBBC and BBC Bitesize including award-winning educational titles tied to the KS2/KS3 curriculum, with co-development involving BBC educational consultants and visual-style alignment with on-screen IP.
- BBC CBeebiesflagship — recurring preschool client.Playerthree has built Octonauts Rescue, Swashbuckle games, Tree Fu Tom Racer, Mike the Knight Target Training, Topsy and Tim Busy Day for CBeebies; engagement includes CBeebies Playtime App integration.
- Disney UK / Disney Channel / Disney XD / Disney Junior / Disney Pixar / Marvel / Lucasfilmflagship — multi-decade, multi-property relationship across disney brands.Playerthree has produced dozens of games spanning Disney Pixar (Cars Lightning Speed), Lucasfilm (Star Wars Arcade 2, Rogue One Boots on the Ground), Marvel (Avengers Hydra Dash), Disney Channel (Disney Channel Pop, Soy Luna Roller Pop), Disney XD (Oddventure Land), Disney Junior (Stuffys Great Adventure, PJ Masks Racing Heroes via eOne), Disney UK (Elena of Avalor, Frozen Rush, Duck Tales Rush, My Fashion Roadshow, KIA Eco-Drive).
- Cartoon Network EMEA / Boomerang TV / Adult Swimflagship — long-running relationship since 2001 across multiple show ips.Playerthree has built numerous Cartoon Network and Boomerang TV games including Ben 10 Omnicode, Adventure Time Frosty Fight, Gumball Swing Out, OK K.O! Parking Lot Wars, Steven Universe Travel Troubles, We Bare Bears Shush Ninjas, Bunnicula Juicy Bites, Wacky Races Highway Heroes, Run Dorothy, Wizard of Oz Dressup, I Can Draw Tom&Jerry, and the Adult Swim Aqua Teen Hunger Force VCS-style game.
- Entertainment One (eOne)major — commissioned the pj masks racing heroes app across amazon, google play, ios and firetv.Playerthree developed PJ Masks Racing Heroes for Entertainment One, with the studio designing all 2D assets, animating characters/vehicles and shipping the game via MonoDevelop across the three major app platforms.
- KIA Germanycore — multi-year roblox experience with continued content updates (niro ev, ev6, ev9, ev3).Playerthree developed KIA Eco-Drive on Roblox for KIA Germany and agency MRM Germany, played nearly 4 million times as of June 2025.
- MRM Germanysupporting — agency intermediary on the kia eco-drive engagement.Marketing agency that conceptualised the KIA Eco-Drive game and engaged Playerthree to build it.
- Exclusiblecore — co-development partner on belvedere art leap.Web3/creative agency that created the original concept, 2D/3D character art and design for the Belvedere Art Leap Roblox experience; Playerthree built the experience.
- Belvedere Museum (Vienna)core — cultural institution client on art leap roblox experience.Vienna museum engaged Playerthree (via Exclusible) to bring four celebrated works of art to life on Roblox; reached 2M+ plays and a 94% rating in 6 months.
- ORIS (Swiss watchmaker)supporting — officially licensed mobile game.Playerthree developed and published the Oris Reaction Race mobile game (iOS/Android) as an officially licensed product supporting ORIS's 13th year as Williams Racing's Official Watch Partner.
- Williams Racing (F1)supporting — co-branded partner on oris reaction race.Williams Racing was featured in the Oris Reaction Race game with signed caps and Williams-signed memorabilia offered as competition prizes throughout the 2015 F1 season.
- KraftHeinz USAcore — commissioned the lunchables racing roblox experience.KraftHeinz USA commissioned the Roblox Lunchables Racing experience via SuperAwesome; reached 600,000+ visits in a short campaign window with YouTuber/influencer reviews.
- SuperAwesomesupporting — kids marketing platform that engaged playerthree.SuperAwesome worked with Playerthree to design and create the Lunchables food-themed market square and racing game on Roblox.
- DHLcore — built dhl smart speed for goodwood festival of speed.Playerthree created DHL Smart Speed, a logistics planning game featuring DHL Parcelcopter Drones, Cubicycles and StreetScooters, using a real DHL routing engine; deployed at DHL's Future Lab at the Goodwood Festival of Speed.
- Bright Partnershipssupporting — agency that created dhl's future lab event space and engaged playerthree.Creative/experiential agency that built the DHL Future Lab event space at Goodwood Festival of Speed, where Playerthree's DHL Smart Speed game was deployed.
- ICAPsupporting — built rocket racer game, ar app and times square video creative for icap charity day.Playerthree developed the ICAP Rocket Racer flash game, video animations and an augmented reality application for ICAP's 18th annual global Charity Day, including content for Times Square's giant video screens.
- View (agency)supporting — agency that commissioned playerthree for the icap charity day campaign.Marketing agency that created all branding, print, and website and engaged Playerthree for the game, video and AR elements.
- Pernod-Ricardcore — commissioned be a bartender! mobile app.Playerthree created the Be a Bartender! cocktail-making app featuring 15 classic cocktails and 5 straight drinks branded with Pernod-Ricard spirits, distributed across Google Play, Amazon App Store and Apple App Store with Drink Aware safety messaging.
- Coca-Colacore — direct client on global openthegames.com campaign.Playerthree built OpenTheGames.com (Freeride 3D snowboarding + Snowball Fight 4v4 multiplayer) directly for Coca-Cola's Winter Olympics sponsorship, available in multiple languages; won an FWA award.
- UNDRR (UN Office for Disaster Risk Reduction)core — long-running partner on stop disasters franchise.UNDRR originally commissioned Stop Disasters in 2007 and funded the HTML5 remake in 2019. Playerthree developed both versions; the game is translated into 5+ languages for global secondary-level education.
- Money Heroes (Young Enterprise)supporting — part of a series of games playerthree has created for money heroes.Playerthree created the Ed and Bunny Save Some Money game for Money Heroes' financial education programme for 3-11 year-olds, with illustration by Matt Carr.
- Telenorcore — multi-market online safety curriculum.Playerthree developed Telenor Digiworld, an online safety curriculum for 5-16 year-olds delivered across all Telenor markets in Asia and Europe as part of Telenor's commitment to UN SDG 10.
- Parent Zonesupporting — specialist partner providing the digital family life curriculum for digiworld.Parent Zone created the Digiworld curriculum exclusively for Telenor and engaged Playerthree to bring it to life.
- Bounce Workssupporting — serious games startup client for the apart of me bereavement app.Playerthree was engaged by Bounce Works to conceptualise and develop the Apart of Me game for children whose loved ones are terminally ill; funding from Nominet Trust.
- University of Kent Centre for Child Protectioncore — long-running serious games partner (mycourtroom series).Playerthree developed Rosie's Family Go To Court and the broader MyCourtroom series of child protection simulations for the University of Kent CCP in collaboration with Cafcass experts.
- Cafcasssupporting — subject-matter experts on the family court simulation.Cafcass contributed expert input to the Rosie's Family Court simulation alongside the University of Kent.
- Workplace Systemssupporting — built workplace: the game to promote wfm software (acquired by workforce software in 2016).Workplace Systems commissioned Playerthree to build Workplace: The Game, a pixel-perfect management sim based on their real-life workforce management software, including the SQR feature.
- Curiscopesupporting — ar edtech partner on virtuali-tee.Curiscope (Kickstarter-launched edtech startup) engaged Playerthree to develop the Virtuali-tee AR app, which lets users explore the human body via a special t-shirt.
- Gamenetsupporting — publisher for hot mod racer on ios and android.Playerthree developed Hot Mod Racer, a 3D multiplayer stunt racer in Unity, and published it through Gamenet.
- Miniclipsupporting — published neomech on itunes and licensed overkill apache on its portal network.Miniclip published Playerthree's Neomech mech walker arcade game on iTunes and was one of the licensed portals distributing Overkill Apache.
- Spil Groupsupporting — commissioned cowaboom unity game across ios, android and kindle.Spil Group commissioned Playerthree to develop the Cowaboom physics-based cow game in Unity, working in parallel with Spil's in-house team that developed the Flash version.
- D.S. Ancient Gamessupporting — publisher for titan souls mobile tower defence game.D.S. Ancient Games commissioned Playerthree to design and develop Titan Souls, a Hellenic tower defence mobile game with voiced-narrative story.
- ITVcore — direct client on multiple branded games (coronation street, world cup coverage, morrisons activation).ITV commissioned the Corrie Arcade suite of mini-games (30 scenarios), Free Kick Frenzy for World Cup coverage (with Clive Tyldesley commentary), and Morrisons Market Street Dash via agency Savvy.
- BBC Top Gearsupporting — commissioned the rocket robin viral game for the top gear website relaunch.BBC Top Gear commissioned Playerthree to build Rocket Robin, a series of viral games promoting the relaunched Top Gear website.
- Yahoosupporting — commissioned the time crisis 4 online viral game.Yahoo commissioned Playerthree to create an online viral game to promote the launch of Time Crisis 4 for PlayStation 3.
- Sky Kidscore — commissioned pet play house for the sky kids app.Playerthree won the pitch to create Pet Play House (a Tamagotchi/Toca World-style nurturing game) for the Sky Kids App, with customisable pets and seasonal weather.
- Blue Chip Marketingsupporting — agency that engaged playerthree for the rubicon cricket game.Blue Chip Marketing engaged Playerthree to build the Rubicon Spin to Win cricket game for the ICC Cricket World Cup with Facebook-Connected leaderboards and on-pack code competition.
- ITV / Morrisons (via Savvy)supporting — commissioned morrisons market street dash.ITV / agency Savvy commissioned Playerthree to develop Morrisons Market Street Dash as part of Morrisons' sponsorship of Ant & Dec's Saturday Night Takeaway.
- Fingertime.comsupporting — web gaming portal that distributed overkill apache.Fingertime.com was one of the licensed portals that distributed Overkill Apache, alongside Miniclip, Mousebreaker and Zapak.
- HIT Entertainmentsupporting — commissioned mike the knight target training for cbeebies.HIT Entertainment co-commissioned the Mike the Knight Target Training HTML5 game with BBC CBeebies.
- Aardmancore — co-commissioned shaun the sheep: pizza the action with cbbc.Aardman co-commissioned the Shaun the Sheep: Pizza the Action HTML5 game with CBBC; features 9 mini-games exploring Mossy Bottom Farm.
Scale indicators12 records
Recent moves6 records
Expansion highlights6 records
Playerthree competitors and assessment
Company assessmentDirect peers
- Ustwo Games: London-based digital product and games studio behind Monument Valley and Assemble with Care, with a parallel branded-app and interactive narrative practice. Comparable on cross-platform premium content for major brand owners.
- Gamefam: US-based Roblox-native studio producing official, brand-funded Roblox experiences for major IP holders and advertisers. Most direct competitor for the Roblox branded-experiences pipeline Playerthree has built.
- Sawhorse Productions: Creative production studio building brand-led Roblox experiences and immersive activations. Overlaps with Playerthree's Roblox practice (KIA Eco-Drive, Belvedere Art Leap, Lunchables Racing) on the same client set.
- nDreams: UK VR/AR games studio developing both original IP and commissioned immersive experiences. Comparable on the AR/VR portion of Playerthree's portfolio (e.g., Curiscope Virtuali-tee) and the serious-game / educational angle.
- Outright Games: UK-based publisher-developer focused exclusively on kids and family games built around licensed IP from Disney, Pixar, Marvel, Nickelodeon, PBS Kids and Cartoon Network. Closest peer on kids-IP game production for the same brand owners.
- Preloaded: London-based independent games and immersive experiences studio producing branded games, educational and VR/AR content for broadcasters and global brands. Most directly comparable on B2B commissioned games and serious-game work for Tier-1 IP holders.
Broad incumbents
- King: London-headquartered mobile games publisher (Activision Blizzard) and one of the UK's largest games companies. Overlaps only at the level of mobile free-to-play / IAP monetisation models used in Playerthree's self-IP.
- TT Games: Warner Bros-owned studio producing Lego-based console games for DC, Marvel, Star Wars and other major IP. Comparable IP-holder commissioned work but at significantly larger scale and on console rather than Roblox/HTML5.
- Splash Damage: Bromley-based multiplayer games studio with co-development and live-ops expertise. Comparable as a larger UK independent studio doing platform-engine work for major publishers, though in different genres.
Emerging players
- Melon: Independent Roblox developer and creative studio working on brand collaborations and original Roblox IP. Partial overlap on Roblox experiences with a smaller, more platform-native focus.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Playerthree social profiles
Digital presencePlayerthree financial estimates
Financial estimateRevenue estimate
Valuation estimate
Playerthree leadership team
Management profileNumber of profiles
Profiles2 records
Playerthree funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Playerthree M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Playerthree
What does Playerthree do?
Playerthree is an independent London-based digital production company founded in 2001 that develops bespoke games, interactive learning apps, and VR experiences for mobile, desktop, and consoles. They primarily deliver commissioned projects for major broadcasters, brands, and agencies, while also publishing their own IP titles on the Roblox platform.
Is Playerthree a public or private company?
Playerthree is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Playerthree founded?
Playerthree was founded in 2001. It employs 11 to 50 people.
Where is Playerthree based?
Playerthree is headquartered in London, United Kingdom, in the Europe region.
How does Playerthree make money?
Six revenue lines are on record. Branded and commissioned game development (services) is the primary driver. The others are in-app purchases and in-game economy (self-IP), paid mobile app downloads and IAP (Neomech), licensed publishing royalties (Hot Mod Racer with Gamenet), flash/web game licensing (Overkill Apache) and paid app sales on consumer app stores (PJ Masks Racing Heroes).
Who are Playerthree's main competitors?
Direct peers on record are Ustwo Games, Gamefam, Sawhorse Productions, nDreams, Outright Games and Preloaded. Broad incumbents are King, TT Games and Splash Damage. Melon is listed as an emerging player.
Does Playerthree have an API?
No public API is recorded for Playerthree.