Developer docs
API playgroundTry for free, no card

Search company profiles

TeamUnify

Full company profile

uuid0008x2p

Namestring
TeamUnify
Legal namestring
TeamUnify
Websiteurl
teamunify.com
Company typeenum
Private
Founded yearint
2007
Descriptiontext

TeamUnify is a cloud-based SaaS platform launched in 2007 that provides team and class management software for youth sports organizations, originally gaining adoption as the de facto standard for U.S. swim clubs. Following its 2016 acquisition by SportsEngine and a subsequent move to Versant Media Group via corporate restructuring, the TeamUnify product was consolidated into SportsEngine Motion (formerly GoMotion and TeamUnify), and in May 2026 was acquired by PlayMetrics. The platform delivers online registration, integrated websites, mobile applications (rated 4.8/5), automated billing, attendance tracking, class sign-ups, and meet-entry management, with documented operational outcomes including 50% time savings on billing, $2,000+ annual operational cost savings, and 3-day onboarding. Underlying technology is a multi-tenant cloud SaaS stack with a public API (dev.sportsengine.com), integrations with national governing bodies (USA Swimming, USA Cheer, USA Hockey) and third-party platforms (TeamGenius, WIN Reality, Jackrabbit comparison references), and a developer ecosystem supporting ecosystem buildout.

TeamUnify operates on a recurring subscription SaaS revenue model with annual billing cadence; specific pricing tiers are not publicly disclosed but demo and pricing pages exist. The go-to-market combines direct sales (demo requests) targeting enterprise and mid-market accounts with product-led growth via a mobile app aimed at SMB and individual consumers. Customer segments are verticalized across swim clubs and swim schools (primary), dance studios, cheer gyms, gymnastics clubs, and broader youth sports leagues and associations. Marketing is delivered through content (blog, podcast), webinars, user community forums, partner content with TrueSport, Positive Coaching Alliance, and NCSA, and governing-body co-marketing. The company is headquartered in Bend, United States, with 51-100 employees and a customer base served across the broader SportsEngine suite of 45,000+ organizations globally.

Strategic positioning rests on swim-specific domain depth (meet entries, USA Swimming compliance) embedded within a broader multi-sport platform, supported by governing-body partnerships that function as distribution and ecosystem lock-in. Recent moves (2024-2025) include new enterprise partnerships with Arizona Athletic Grounds, Canes Midwest Baseball, Blue Chip Youth Sports, and Juniors Volleyball Club, plus the May 2026 acquisition by PlayMetrics that consolidates TeamUnify into a larger multi-sport SaaS portfolio and creates both integration upside and execution risk.

Short descriptiontext

TeamUnify, founded in 2007 and now operating as SportsEngine Motion, provides cloud-based subscription SaaS for swim clubs, dance studios, cheer gyms, and gymnastics clubs — covering registration, billing, attendance, meet entries, and mobile app functionality for SMB youth sports organizations.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
51–100
akta.pro rankint
HeadquartersBend, United States
HQ citystring
Bend
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Keyword5 values
youth sports management, swim team management, class management software, club registration billing, sports organization SaaS
Industry3 codes
1Sports Fundraising & Development Services (Foundations, NIL Collectives Support)
CodeMPAKAKAKPrimaryYes
2Group Fitness, Personal Training & Wellness Coaching
CodeEDALAIAEPrimaryNo
3Sports Combine, Tryout & Showcase Programs
CodeMPAKAJAMPrimaryNo
NAICS code1 code
  • Sports and Recreation Instruction611620
SIC code1 code
  • Services-Membership Sports & Recreation Clubs7997
Product category
Youth Sports Management Software
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model1 record
1SaaS Subscription
TypeSubscription Recurring
Description

SportsEngine Motion operates as a subscription-based SaaS platform providing class management software for youth sports organizations. Pricing is based on organizational needs with demo and pricing pages available.

sportsengine.com
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Personnel, Marketing or Sales, Operations, Infrastructure
Pricing details1 tier
1Standard subscription for class-based businesses
ModelSubscriptionBilling cadenceAnnual
Notes

SportsEngine Motion offers subscription-based pricing for dance studios, cheer gyms, gymnastics clubs, and swim clubs/schools. Specific pricing tiers not publicly listed.

sportsengine.com
GTM typeB2B
B2B
Offering typeSoftware
Software
Core offering1 text field

TeamUnify's offerings are consolidated into SportsEngine Motion, a class management SaaS platform designed for dance studios, cheer gyms, gymnastics clubs, and swim clubs/schools. The platform provides online registration, integrated websites, mobile app access, automated billing, attendance tracking with makeup credits, and class sign-ups through an all-inclusive dashboard.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 6 values shown
  • 50% time savings on billing
+5 more records
Product overview1 text field

TeamUnify is a swimming team management platform that launched in 2007 and has become one of swimming's most widely-used team management platforms. The company was sold to SportsEngine in 2016, then moved to Versant through corporate restructuring, and most recently was acquired by PlayMetrics in May 2026 along with SportsEngine. TeamUnify's functionality has been integrated into SportsEngine Motion (formerly GoMotion & TeamUnify), which serves as the class management and swim club solution within the broader SportsEngine product portfolio. SportsEngine Motion provides online registration, integrated websites, mobile apps, automated billing, attendance tracking, and class management capabilities for swim clubs, swim schools, dance studios, cheer gyms, and gymnastics clubs. The SportsEngine product family also includes SportsEngine HQ (for clubs, teams, and leagues), SportsEngine Play (for livestreaming), SportsEngine Tourney (for tournament management), and SportsEngine AES (for volleyball competitions).

Product and service1 record
1SportsEngine Motion (Formerly GoMotion & TeamUnify)
CategoryClass Management Software / Youth Sports Management
Description

Class management SaaS platform for dance studios, cheer gyms, gymnastics clubs, and swim clubs/schools. Provides an all-inclusive dashboard, mobile app, online registration, integrated website, automated billing, attendance tracking, and class sign-ups. TeamUnify's swim team management functionality has been consolidated into this platform.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership12 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2025-09-02
Description

Partnership to bolster team and tournament management for families of more than 20,000 athletes throughout the Midwest.

2Blue Chip Youth Sports
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2025-03-11
Description

Multi-year partnership naming SportsEngine as exclusive provider of online member management, registration, and payment solutions for Blue Chip's flag football leagues. Blue Chip serves more than 40 leagues and 30,000 young athletes across North America and Japan.

sportsengine.com
Strategic tierCoreTypeGTM or Marketing PartnerAnnounced on2025-02-18
Description

SportsEngine Play becomes official streaming partner for Canes Midwest Baseball, bringing thousands of tournament games annually.

Strategic tierCoreTypeGTM or Marketing PartnerAnnounced on2024-11-12
Description

Major youth sports streaming partnership bringing live and on-demand streaming for thousands of games from 116 fields and courts.

Strategic tierCoreTypeGTM or Marketing Partner
Description

Official partner providing technology solutions for USA Swimming member organizations. SportsEngine logo appears on USA Swimming materials.

Strategic tierCoreTypeGTM or Marketing Partner
Description

Official technology partner supporting USA Hockey's American Development Model for youth hockey player development.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

SportsEngine Motion named Official Technology Partner of USA Cheer, supporting cheerleading organizations.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Multi-year agreement providing SportsEngine management software and SportsEngine Play video streaming capabilities to Sportsman Solutions facilities.

Strategic tierCoreTypeGTM or Marketing Partner
Description

Exclusive video streaming partnership, SportsEngine Play's most comprehensive streaming project to date including AI-automated video coverage of every venue.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Content partnership providing educational resources on sportsmanship, character building, and clean athletic performance powered by U.S. Anti-Doping Agency.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Partnership providing resources to make youth sports more positive, equitable, and accessible to all kids.

Strategic tierMinorTypeGTM or Marketing Partner
Description

World's largest and most successful collegiate athletic recruiting network providing recruiting resources and content.

Recent move8 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Class management software for youth activities including gymnastics, dance, and swim schools. Explicitly named by TeamUnify customers as the alternative they switched from, indicating direct head-to-head competition in class-based business management.

TypeDirect peer
Description

Swim team management platform offering website, registration, and meet entry functionality. Directly competes with TeamUnify in the swimming-specific vertical, where TeamUnify has been the de facto standard since 2007.

TypeDirect peer
Description

Class management software for dance studios, gymnastics clubs, cheer gyms, and swim schools. Overlaps directly with SportsEngine Motion's core verticals and serves the same SMB customer base with similar registration, billing, and attendance features.

TypeDirect peer
Description

Youth and adult sports league management platform offering registration, scheduling, and communication tools. Direct peer in serving youth sports organizations with comparable feature set for leagues and clubs.

TypeDirect peer
Description

Multi-sport club management platform serving youth sports organizations; acquiring SportsEngine (including TeamUnify) as of May 2026. Comparable in vertical SaaS positioning for sports organizations, with overlapping customer segments and feature sets.

TypeDirect peer
Description

Youth sports online registration and league management platform. Direct peer providing registration, payment processing, and website tools for youth sports leagues and clubs - directly overlapping with TeamUnify's core offering.

TypeDirect peer
Description

Dance studio management software with registration, billing, attendance, and class scheduling. Direct competitor in the dance vertical where SportsEngine Motion has expanded its footprint.

TypeDirect peer
Description

Class and membership management software for dance, gymnastics, swim, and cheer businesses. Direct peer offering comparable billing, scheduling, and member management features to class-based sports businesses.

TypeBroad incumbent
Description

Broad wellness business management software serving fitness studios, salons, and wellness businesses. Overlaps with SportsEngine Motion on class management features but operates at much larger scale across diverse verticals beyond youth sports.

TypeBroad incumbent
Description

Established registration and activity management platform for sports events, camps, and recreation programs. Operates broadly across the youth and adult sports space with overlapping registration and payment processing capabilities.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers11 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
Yes

Docs URL, Description

AI maturity
App detail

Has app

Feature7 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

TeamUnify

Youth Sports Management Softwareteamunify.com

TeamUnify, founded in 2007 and now operating as SportsEngine Motion, provides cloud-based subscription SaaS for swim clubs, dance studios, cheer gyms, and gymnastics clubs — covering registration, billing, attendance, meet entries, and mobile app functionality for SMB youth sports organizations.

What TeamUnify does

TeamUnify is a cloud-based SaaS platform launched in 2007 that provides team and class management software for youth sports organizations, originally gaining adoption as the de facto standard for U.S. swim clubs. Following its 2016 acquisition by SportsEngine and a subsequent move to Versant Media Group via corporate restructuring, the TeamUnify product was consolidated into SportsEngine Motion (formerly GoMotion and TeamUnify), and in May 2026 was acquired by PlayMetrics. The platform delivers online registration, integrated websites, mobile applications (rated 4.8/5), automated billing, attendance tracking, class sign-ups, and meet-entry management, with documented operational outcomes including 50% time savings on billing, $2,000+ annual operational cost savings, and 3-day onboarding. Underlying technology is a multi-tenant cloud SaaS stack with a public API (dev.sportsengine.com), integrations with national governing bodies (USA Swimming, USA Cheer, USA Hockey) and third-party platforms (TeamGenius, WIN Reality, Jackrabbit comparison references), and a developer ecosystem supporting ecosystem buildout.

TeamUnify operates on a recurring subscription SaaS revenue model with annual billing cadence; specific pricing tiers are not publicly disclosed but demo and pricing pages exist. The go-to-market combines direct sales (demo requests) targeting enterprise and mid-market accounts with product-led growth via a mobile app aimed at SMB and individual consumers. Customer segments are verticalized across swim clubs and swim schools (primary), dance studios, cheer gyms, gymnastics clubs, and broader youth sports leagues and associations. Marketing is delivered through content (blog, podcast), webinars, user community forums, partner content with TrueSport, Positive Coaching Alliance, and NCSA, and governing-body co-marketing. The company is headquartered in Bend, United States, with 51-100 employees and a customer base served across the broader SportsEngine suite of 45,000+ organizations globally.

Strategic positioning rests on swim-specific domain depth (meet entries, USA Swimming compliance) embedded within a broader multi-sport platform, supported by governing-body partnerships that function as distribution and ecosystem lock-in. Recent moves (2024-2025) include new enterprise partnerships with Arizona Athletic Grounds, Canes Midwest Baseball, Blue Chip Youth Sports, and Juniors Volleyball Club, plus the May 2026 acquisition by PlayMetrics that consolidates TeamUnify into a larger multi-sport SaaS portfolio and creates both integration upside and execution risk.

TeamUnify firmographics

Firmographics
Name
TeamUnify
Legal name
TeamUnify
Website
https://teamunify.com
Company type
Private
Founded year
2007
Operating status
Operating
Headcount range
51–100 employees
Short description
TeamUnify, founded in 2007 and now operating as SportsEngine Motion, provides cloud-based subscription SaaS for swim clubs, dance studios, cheer gyms, and gymnastics clubs — covering registration, billing, attendance, meet entries, and mobile app functionality for SMB youth sports organizations.
Ownership category
akta.pro rank

TeamUnify industry classification

Industry
Product category
Youth Sports Management Software
NAICS
Sports and Recreation Instruction (611620)
SIC
Services-Membership Sports & Recreation Clubs (7997)
akta.pro primary industry
Sports Fundraising & Development Services (Foundations, NIL Collectives Support) (MPAKAKAK)
akta.pro secondary industries
Group Fitness, Personal Training & Wellness Coaching (EDALAIAE), Sports Combine, Tryout & Showcase Programs (MPAKAJAM)

Keywords

  • Youth sports management
  • Swim team management
  • Class management software
  • Club registration billing
  • Sports organization SaaS

Where TeamUnify is headquartered

Location

Headquarters

HQ city
Bend
HQ country
United States
HQ region
North America

Markets served

TeamUnify business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Technology or R&D, Personnel, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. SaaS Subscription: SportsEngine Motion operates as a subscription-based SaaS platform providing class management software for youth sports organizations. Pricing is based on organizational needs with demo and pricing pages available.

Pricing tiers

ModelBillingPrice
SubscriptionAnnualStandard subscription for class-based businesses

Go-to-market motion2 records

Distribution channels4 records

Marketing channels6 records

TeamUnify product offering

Product offering

Core offering

TeamUnify's offerings are consolidated into SportsEngine Motion, a class management SaaS platform designed for dance studios, cheer gyms, gymnastics clubs, and swim clubs/schools. The platform provides online registration, integrated websites, mobile app access, automated billing, attendance tracking with makeup credits, and class sign-ups through an all-inclusive dashboard.

Product overview

TeamUnify is a swimming team management platform that launched in 2007 and has become one of swimming's most widely-used team management platforms. The company was sold to SportsEngine in 2016, then moved to Versant through corporate restructuring, and most recently was acquired by PlayMetrics in May 2026 along with SportsEngine. TeamUnify's functionality has been integrated into SportsEngine Motion (formerly GoMotion & TeamUnify), which serves as the class management and swim club solution within the broader SportsEngine product portfolio. SportsEngine Motion provides online registration, integrated websites, mobile apps, automated billing, attendance tracking, and class management capabilities for swim clubs, swim schools, dance studios, cheer gyms, and gymnastics clubs. The SportsEngine product family also includes SportsEngine HQ (for clubs, teams, and leagues), SportsEngine Play (for livestreaming), SportsEngine Tourney (for tournament management), and SportsEngine AES (for volleyball competitions).

Differentiator

Problem solved

Functional benefit

Products and services

  • SportsEngine Motion (Formerly GoMotion & TeamUnify) Class management SaaS platform for dance studios, cheer gyms, gymnastics clubs, and swim clubs/schools. Provides an all-inclusive dashboard, mobile app, online registration, integrated website, automated billing, attendance tracking, and class sign-ups. TeamUnify's swim team management functionality has been consolidated into this platform.

Quantifiable outcome

  • 50% time savings on billing
  • +5 more outcomes

Companies that use TeamUnify

Customer profile

Named customers11 records

Segments5 records

Ideal customer profiles3 records

TeamUnify technology and API

Technology

Technology focussed Yes

API detail

Has API
Yes
API docs
API detail

Core technology

AI maturity

App detail

Feature7 records

TeamUnify partnerships and signals

Strategic signal

Partnerships

Twelve partnerships are on record, tiered core and minor.

  • Juniors Volleyball ClubcoreStrategic or Co-development Partner · 2 September 2025Partnership to bolster team and tournament management for families of more than 20,000 athletes throughout the Midwest.
  • Blue Chip Youth SportscoreStrategic or Co-development Partner · 11 March 2025Multi-year partnership naming SportsEngine as exclusive provider of online member management, registration, and payment solutions for Blue Chip's flag football leagues. Blue Chip serves more than 40 leagues and 30,000 young athletes across North America and Japan.
  • Canes Midwest BaseballcoreGTM or Marketing Partner · 18 February 2025SportsEngine Play becomes official streaming partner for Canes Midwest Baseball, bringing thousands of tournament games annually.
  • Arizona Athletic GroundscoreGTM or Marketing Partner · 12 November 2024Major youth sports streaming partnership bringing live and on-demand streaming for thousands of games from 116 fields and courts.
  • USA SwimmingcoreGTM or Marketing PartnerOfficial partner providing technology solutions for USA Swimming member organizations. SportsEngine logo appears on USA Swimming materials.
  • USA HockeycoreGTM or Marketing PartnerOfficial technology partner supporting USA Hockey's American Development Model for youth hockey player development.
  • USA CheercoreStrategic or Co-development PartnerSportsEngine Motion named Official Technology Partner of USA Cheer, supporting cheerleading organizations.
  • Sportsman SolutionscoreStrategic or Co-development PartnerMulti-year agreement providing SportsEngine management software and SportsEngine Play video streaming capabilities to Sportsman Solutions facilities.
  • Emerald Acres Sports ConnectioncoreGTM or Marketing PartnerExclusive video streaming partnership, SportsEngine Play's most comprehensive streaming project to date including AI-automated video coverage of every venue.
  • TrueSportminorGTM or Marketing PartnerContent partnership providing educational resources on sportsmanship, character building, and clean athletic performance powered by U.S. Anti-Doping Agency.
  • Positive Coaching AllianceminorGTM or Marketing PartnerPartnership providing resources to make youth sports more positive, equitable, and accessible to all kids.
  • NCSAminorGTM or Marketing PartnerWorld's largest and most successful collegiate athletic recruiting network providing recruiting resources and content.

Scale indicators5 records

Recent moves8 records

Expansion highlights5 records

TeamUnify competitors and assessment

Company assessment

Direct peers

  • Jackrabbit: Class management software for youth activities including gymnastics, dance, and swim schools. Explicitly named by TeamUnify customers as the alternative they switched from, indicating direct head-to-head competition in class-based business management.
  • SwimTopia: Swim team management platform offering website, registration, and meet entry functionality. Directly competes with TeamUnify in the swimming-specific vertical, where TeamUnify has been the de facto standard since 2007.
  • iClassPro: Class management software for dance studios, gymnastics clubs, cheer gyms, and swim schools. Overlaps directly with SportsEngine Motion's core verticals and serves the same SMB customer base with similar registration, billing, and attendance features.
  • LeagueApps: Youth and adult sports league management platform offering registration, scheduling, and communication tools. Direct peer in serving youth sports organizations with comparable feature set for leagues and clubs.
  • PlayMetrics: Multi-sport club management platform serving youth sports organizations; acquiring SportsEngine (including TeamUnify) as of May 2026. Comparable in vertical SaaS positioning for sports organizations, with overlapping customer segments and feature sets.
  • Sports Connect: Youth sports online registration and league management platform. Direct peer providing registration, payment processing, and website tools for youth sports leagues and clubs - directly overlapping with TeamUnify's core offering.
  • DanceStudio-Pro: Dance studio management software with registration, billing, attendance, and class scheduling. Direct competitor in the dance vertical where SportsEngine Motion has expanded its footprint.
  • ClassJuggler: Class and membership management software for dance, gymnastics, swim, and cheer businesses. Direct peer offering comparable billing, scheduling, and member management features to class-based sports businesses.

Broad incumbents

  • Mindbody: Broad wellness business management software serving fitness studios, salons, and wellness businesses. Overlaps with SportsEngine Motion on class management features but operates at much larger scale across diverse verticals beyond youth sports.
  • Active Network: Established registration and activity management platform for sports events, camps, and recreation programs. Operates broadly across the youth and adult sports space with overlapping registration and payment processing capabilities.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

TeamUnify social profiles

Digital presence

TeamUnify financial estimates

Financial estimate

Revenue estimate

Valuation estimate

TeamUnify leadership team

Management profile

Number of profiles

TeamUnify funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

TeamUnify M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about TeamUnify

What does TeamUnify do?

TeamUnify's offerings are consolidated into SportsEngine Motion, a class management SaaS platform designed for dance studios, cheer gyms, gymnastics clubs, and swim clubs/schools. The platform provides online registration, integrated websites, mobile app access, automated billing, attendance tracking with makeup credits, and class sign-ups through an all-inclusive dashboard.

Is TeamUnify a public or private company?

TeamUnify is a private company. It is classified as corporate owned and is currently operating.

When was TeamUnify founded?

TeamUnify was founded in 2007. It employs 51 to 100 people.

Where is TeamUnify based?

TeamUnify is headquartered in Bend, United States, in the North America region.

How does TeamUnify make money?

One revenue line is on record: saaS Subscription.

Who are TeamUnify's main competitors?

Direct peers on record are Jackrabbit, SwimTopia, iClassPro, LeagueApps, PlayMetrics, Sports Connect, DanceStudio-Pro and ClassJuggler. Broad incumbents are Mindbody and Active Network.

Does TeamUnify have an API?

Yes. TeamUnify exposes a public API. Developer documentation is at dev.sportsengine.com.

What industry is TeamUnify in?

TeamUnify's product category is Youth Sports Management Software. Its primary akta.pro industry code is MPAKAKAK, Sports Fundraising & Development Services (Foundations, NIL Collectives Support), with a secondary code of EDALAIAE, Group Fitness, Personal Training & Wellness Coaching. Its NAICS code is 611620 and its SIC code is 7997.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales
Live signals
SwimSwamStill Using Spreadsheets? Why 2026 is the Year to Upgrade Your Swim SoftwareThe article is a promotional piece encouraging swim clubs to upgrade from legacy management platforms like TeamUnify, SportsEngine, and SwimTopia to Commit Swimming in 2026. It highlights Commit Swimming's unified tools for workouts, billing, and analytics as a solution to the inefficiencies of older systems. The content serves as an advertisement directing coaches to book a demo with the provider.SwimSwamMeet Entries Completed in Minutes: No More Clunky WorkflowsCommit Swimming is promoting its swim-specific team management platform, which allows coaches to build accurate meet entries in minutes using swimmers' full time histories. The company highlights that hundreds of teams have switched from competitors like SportsEngine Motion (TeamUnify) to adopt its faster and more streamlined tools for workouts, billing, and operations.SwimSwamPlayMetrics Acquires SportsEngine, Including TeamUnify, From VersantPlayMetrics has acquired SportsEngine, including its subsidiary TeamUnify, from Versant Media Group in a transaction that moves one of swimming's most widely-used team management platforms under new ownership. TeamUnify, which launched in 2007 and was sold to SportsEngine in 2016 before moving to Versant through corporate restructuring, is now changing hands for the second time in its history. The acquisition raises questions about whether swimming-specific features and support will remain a priority as TeamUnify becomes integrated into a larger multi-sport platform.